; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py ; RUN: llc %s -o - -mtriple=armv7-unknown-none-eabihf | FileCheck %s --check-prefixes=LE ; RUN: llc %s -o - -mtriple=armv7-unknown-none-eabihf -mattr=+neon | FileCheck %s --check-prefixes=LE ; RUN: llc %s -o - -mtriple=armebv7-unknown-none-eabihf | FileCheck %s --check-prefixes=BE ; RUN: llc %s -o - -mtriple=armebv7-unknown-none-eabihf -mattr=+neon | FileCheck %s --check-prefixes=BE define <1 x i64> @llrint_v1i64_v1f16(<1 x half> %x) { ; LE-LABEL: llrint_v1i64_v1f16: ; LE: @ %bb.0: ; LE-NEXT: .save {r11, lr} ; LE-NEXT: push {r11, lr} ; LE-NEXT: vmov r0, s0 ; LE-NEXT: bl __aeabi_f2h ; LE-NEXT: bl __aeabi_h2f ; LE-NEXT: vmov s0, r0 ; LE-NEXT: bl llrintf ; LE-NEXT: vmov.32 d0[0], r0 ; LE-NEXT: vmov.32 d0[1], r1 ; LE-NEXT: pop {r11, pc} ; ; BE-LABEL: llrint_v1i64_v1f16: ; BE: @ %bb.0: ; BE-NEXT: .save {r11, lr} ; BE-NEXT: push {r11, lr} ; BE-NEXT: vmov r0, s0 ; BE-NEXT: bl __aeabi_f2h ; BE-NEXT: bl __aeabi_h2f ; BE-NEXT: vmov s0, r0 ; BE-NEXT: bl llrintf ; BE-NEXT: vmov.32 d16[0], r0 ; BE-NEXT: vmov.32 d16[1], r1 ; BE-NEXT: vrev64.32 d0, d16 ; BE-NEXT: pop {r11, pc} %a = call <1 x i64> @llvm.llrint.v1i64.v1f16(<1 x half> %x) ret <1 x i64> %a } declare <1 x i64> @llvm.llrint.v1i64.v1f16(<1 x half>) define <2 x i64> @llrint_v1i64_v2f16(<2 x half> %x) { ; LE-LABEL: llrint_v1i64_v2f16: ; LE: @ %bb.0: ; LE-NEXT: .save {r4, r5, r11, lr} ; LE-NEXT: push {r4, r5, r11, lr} ; LE-NEXT: .vsave {d8, d9} ; LE-NEXT: vpush {d8, d9} ; LE-NEXT: vmov r0, s1 ; LE-NEXT: vmov.f32 s16, s0 ; LE-NEXT: bl __aeabi_h2f ; LE-NEXT: vmov s0, r0 ; LE-NEXT: bl llrintf ; LE-NEXT: mov r4, r0 ; LE-NEXT: vmov r0, s16 ; LE-NEXT: mov r5, r1 ; LE-NEXT: bl __aeabi_h2f ; LE-NEXT: vmov s0, r0 ; LE-NEXT: vmov.32 d9[0], r4 ; LE-NEXT: bl llrintf ; LE-NEXT: vmov.32 d8[0], r0 ; LE-NEXT: vmov.32 d9[1], r5 ; LE-NEXT: vmov.32 d8[1], r1 ; LE-NEXT: vorr q0, q4, q4 ; LE-NEXT: vpop {d8, d9} ; LE-NEXT: pop {r4, r5, r11, pc} ; ; BE-LABEL: llrint_v1i64_v2f16: ; BE: @ %bb.0: ; BE-NEXT: .save {r4, r5, r11, lr} ; BE-NEXT: push {r4, r5, r11, lr} ; BE-NEXT: .vsave {d8} ; BE-NEXT: vpush {d8} ; BE-NEXT: vmov r0, s1 ; BE-NEXT: vmov.f32 s16, s0 ; BE-NEXT: bl __aeabi_h2f ; BE-NEXT: vmov s0, r0 ; BE-NEXT: bl llrintf ; BE-NEXT: mov r4, r0 ; BE-NEXT: vmov r0, s16 ; BE-NEXT: mov r5, r1 ; BE-NEXT: bl __aeabi_h2f ; BE-NEXT: vmov s0, r0 ; BE-NEXT: vmov.32 d8[0], r4 ; BE-NEXT: bl llrintf ; BE-NEXT: vmov.32 d16[0], r0 ; BE-NEXT: vmov.32 d8[1], r5 ; BE-NEXT: vmov.32 d16[1], r1 ; BE-NEXT: vrev64.32 d1, d8 ; BE-NEXT: vrev64.32 d0, d16 ; BE-NEXT: vpop {d8} ; BE-NEXT: pop {r4, r5, r11, pc} %a = call <2 x i64> @llvm.llrint.v2i64.v2f16(<2 x half> %x) ret <2 x i64> %a } declare <2 x i64> @llvm.llrint.v2i64.v2f16(<2 x half>) define <4 x i64> @llrint_v4i64_v4f16(<4 x half> %x) { ; LE-LABEL: llrint_v4i64_v4f16: ; LE: @ %bb.0: ; LE-NEXT: .save {r4, r5, r6, r7, r11, lr} ; LE-NEXT: push {r4, r5, r6, r7, r11, lr} ; LE-NEXT: .vsave {d12, d13} ; LE-NEXT: vpush {d12, d13} ; LE-NEXT: .vsave {d8, d9, d10} ; LE-NEXT: vpush {d8, d9, d10} ; LE-NEXT: vmov r0, s1 ; LE-NEXT: vmov.f32 s16, s3 ; LE-NEXT: vmov.f32 s20, s2 ; LE-NEXT: vmov.f32 s18, s0 ; LE-NEXT: bl __aeabi_h2f ; LE-NEXT: vmov s0, r0 ; LE-NEXT: bl llrintf ; LE-NEXT: mov r5, r0 ; LE-NEXT: vmov r0, s18 ; LE-NEXT: mov r4, r1 ; LE-NEXT: bl __aeabi_h2f ; LE-NEXT: mov r7, r0 ; LE-NEXT: vmov r0, s16 ; LE-NEXT: bl __aeabi_h2f ; LE-NEXT: vmov s0, r0 ; LE-NEXT: bl llrintf ; LE-NEXT: vmov s0, r7 ; LE-NEXT: mov r6, r1 ; LE-NEXT: vmov.32 d9[0], r0 ; LE-NEXT: bl llrintf ; LE-NEXT: vmov.32 d12[0], r0 ; LE-NEXT: vmov r0, s20 ; LE-NEXT: mov r7, r1 ; LE-NEXT: bl __aeabi_h2f ; LE-NEXT: vmov s0, r0 ; LE-NEXT: vmov.32 d13[0], r5 ; LE-NEXT: bl llrintf ; LE-NEXT: vmov.32 d8[0], r0 ; LE-NEXT: vmov.32 d13[1], r4 ; LE-NEXT: vmov.32 d9[1], r6 ; LE-NEXT: vmov.32 d12[1], r7 ; LE-NEXT: vmov.32 d8[1], r1 ; LE-NEXT: vorr q0, q6, q6 ; LE-NEXT: vorr q1, q4, q4 ; LE-NEXT: vpop {d8, d9, d10} ; LE-NEXT: vpop {d12, d13} ; LE-NEXT: pop {r4, r5, r6, r7, r11, pc} ; ; BE-LABEL: llrint_v4i64_v4f16: ; BE: @ %bb.0: ; BE-NEXT: .save {r4, r5, r6, r7, r11, lr} ; BE-NEXT: push {r4, r5, r6, r7, r11, lr} ; BE-NEXT: .vsave {d8, d9, d10} ; BE-NEXT: vpush {d8, d9, d10} ; BE-NEXT: vmov r0, s1 ; BE-NEXT: vmov.f32 s16, s3 ; BE-NEXT: vmov.f32 s18, s2 ; BE-NEXT: vmov.f32 s20, s0 ; BE-NEXT: bl __aeabi_h2f ; BE-NEXT: vmov s0, r0 ; BE-NEXT: bl llrintf ; BE-NEXT: mov r5, r0 ; BE-NEXT: vmov r0, s20 ; BE-NEXT: mov r4, r1 ; BE-NEXT: bl __aeabi_h2f ; BE-NEXT: mov r7, r0 ; BE-NEXT: vmov r0, s16 ; BE-NEXT: bl __aeabi_h2f ; BE-NEXT: vmov s0, r0 ; BE-NEXT: bl llrintf ; BE-NEXT: vmov s0, r7 ; BE-NEXT: mov r6, r1 ; BE-NEXT: vmov.32 d8[0], r0 ; BE-NEXT: bl llrintf ; BE-NEXT: vmov.32 d10[0], r0 ; BE-NEXT: vmov r0, s18 ; BE-NEXT: mov r7, r1 ; BE-NEXT: bl __aeabi_h2f ; BE-NEXT: vmov s0, r0 ; BE-NEXT: vmov.32 d9[0], r5 ; BE-NEXT: bl llrintf ; BE-NEXT: vmov.32 d16[0], r0 ; BE-NEXT: vmov.32 d9[1], r4 ; BE-NEXT: vmov.32 d8[1], r6 ; BE-NEXT: vmov.32 d10[1], r7 ; BE-NEXT: vmov.32 d16[1], r1 ; BE-NEXT: vrev64.32 d1, d9 ; BE-NEXT: vrev64.32 d3, d8 ; BE-NEXT: vrev64.32 d0, d10 ; BE-NEXT: vrev64.32 d2, d16 ; BE-NEXT: vpop {d8, d9, d10} ; BE-NEXT: pop {r4, r5, r6, r7, r11, pc} %a = call <4 x i64> @llvm.llrint.v4i64.v4f16(<4 x half> %x) ret <4 x i64> %a } declare <4 x i64> @llvm.llrint.v4i64.v4f16(<4 x half>) define <8 x i64> @llrint_v8i64_v8f16(<8 x half> %x) { ; LE-LABEL: llrint_v8i64_v8f16: ; LE: @ %bb.0: ; LE-NEXT: .save {r4, r5, r6, r7, r8, r9, r10, r11, lr} ; LE-NEXT: push {r4, r5, r6, r7, r8, r9, r10, r11, lr} ; LE-NEXT: .pad #4 ; LE-NEXT: sub sp, sp, #4 ; LE-NEXT: .vsave {d8, d9, d10, d11, d12, d13, d14, d15} ; LE-NEXT: vpush {d8, d9, d10, d11, d12, d13, d14, d15} ; LE-NEXT: .pad #8 ; LE-NEXT: sub sp, sp, #8 ; LE-NEXT: vmov r0, s1 ; LE-NEXT: vstr s6, [sp, #4] @ 4-byte Spill ; LE-NEXT: vmov.f32 s16, s7 ; LE-NEXT: vmov.f32 s18, s5 ; LE-NEXT: vmov.f32 s20, s4 ; LE-NEXT: vmov.f32 s22, s3 ; LE-NEXT: vmov.f32 s24, s2 ; LE-NEXT: vmov.f32 s26, s0 ; LE-NEXT: bl __aeabi_h2f ; LE-NEXT: vmov s0, r0 ; LE-NEXT: bl llrintf ; LE-NEXT: mov r9, r0 ; LE-NEXT: vmov r0, s26 ; LE-NEXT: str r1, [sp] @ 4-byte Spill ; LE-NEXT: bl __aeabi_h2f ; LE-NEXT: mov r10, r0 ; LE-NEXT: vmov r0, s22 ; LE-NEXT: bl __aeabi_h2f ; LE-NEXT: mov r5, r0 ; LE-NEXT: vmov r0, s24 ; LE-NEXT: bl __aeabi_h2f ; LE-NEXT: mov r7, r0 ; LE-NEXT: vmov r0, s18 ; LE-NEXT: bl __aeabi_h2f ; LE-NEXT: mov r6, r0 ; LE-NEXT: vmov r0, s20 ; LE-NEXT: bl __aeabi_h2f ; LE-NEXT: mov r4, r0 ; LE-NEXT: vmov r0, s16 ; LE-NEXT: bl __aeabi_h2f ; LE-NEXT: vmov s0, r0 ; LE-NEXT: bl llrintf ; LE-NEXT: vmov s0, r4 ; LE-NEXT: mov r11, r1 ; LE-NEXT: vmov.32 d11[0], r0 ; LE-NEXT: bl llrintf ; LE-NEXT: vmov s0, r6 ; LE-NEXT: mov r8, r1 ; LE-NEXT: vmov.32 d12[0], r0 ; LE-NEXT: bl llrintf ; LE-NEXT: vmov s0, r7 ; LE-NEXT: mov r6, r1 ; LE-NEXT: vmov.32 d13[0], r0 ; LE-NEXT: bl llrintf ; LE-NEXT: vmov s0, r5 ; LE-NEXT: mov r7, r1 ; LE-NEXT: vmov.32 d14[0], r0 ; LE-NEXT: bl llrintf ; LE-NEXT: vmov s0, r10 ; LE-NEXT: mov r5, r1 ; LE-NEXT: vmov.32 d15[0], r0 ; LE-NEXT: bl llrintf ; LE-NEXT: vldr s0, [sp, #4] @ 4-byte Reload ; LE-NEXT: mov r4, r1 ; LE-NEXT: vmov.32 d8[0], r0 ; LE-NEXT: vmov r0, s0 ; LE-NEXT: bl __aeabi_h2f ; LE-NEXT: vmov s0, r0 ; LE-NEXT: vmov.32 d9[0], r9 ; LE-NEXT: bl llrintf ; LE-NEXT: vmov.32 d10[0], r0 ; LE-NEXT: ldr r0, [sp] @ 4-byte Reload ; LE-NEXT: vmov.32 d15[1], r5 ; LE-NEXT: vmov.32 d9[1], r0 ; LE-NEXT: vmov.32 d13[1], r6 ; LE-NEXT: vmov.32 d11[1], r11 ; LE-NEXT: vmov.32 d8[1], r4 ; LE-NEXT: vmov.32 d14[1], r7 ; LE-NEXT: vorr q0, q4, q4 ; LE-NEXT: vmov.32 d12[1], r8 ; LE-NEXT: vorr q1, q7, q7 ; LE-NEXT: vmov.32 d10[1], r1 ; LE-NEXT: vorr q2, q6, q6 ; LE-NEXT: vorr q3, q5, q5 ; LE-NEXT: add sp, sp, #8 ; LE-NEXT: vpop {d8, d9, d10, d11, d12, d13, d14, d15} ; LE-NEXT: add sp, sp, #4 ; LE-NEXT: pop {r4, r5, r6, r7, r8, r9, r10, r11, pc} ; ; BE-LABEL: llrint_v8i64_v8f16: ; BE: @ %bb.0: ; BE-NEXT: .save {r4, r5, r6, r7, r8, r9, r10, r11, lr} ; BE-NEXT: push {r4, r5, r6, r7, r8, r9, r10, r11, lr} ; BE-NEXT: .pad #4 ; BE-NEXT: sub sp, sp, #4 ; BE-NEXT: .vsave {d8, d9, d10, d11, d12, d13, d14} ; BE-NEXT: vpush {d8, d9, d10, d11, d12, d13, d14} ; BE-NEXT: .pad #8 ; BE-NEXT: sub sp, sp, #8 ; BE-NEXT: vmov r0, s1 ; BE-NEXT: vmov.f32 s18, s7 ; BE-NEXT: vmov.f32 s16, s6 ; BE-NEXT: vmov.f32 s20, s5 ; BE-NEXT: vmov.f32 s22, s4 ; BE-NEXT: vmov.f32 s24, s3 ; BE-NEXT: vmov.f32 s26, s2 ; BE-NEXT: vmov.f32 s28, s0 ; BE-NEXT: bl __aeabi_h2f ; BE-NEXT: vmov s0, r0 ; BE-NEXT: bl llrintf ; BE-NEXT: mov r9, r0 ; BE-NEXT: vmov r0, s28 ; BE-NEXT: str r1, [sp, #4] @ 4-byte Spill ; BE-NEXT: bl __aeabi_h2f ; BE-NEXT: mov r10, r0 ; BE-NEXT: vmov r0, s24 ; BE-NEXT: bl __aeabi_h2f ; BE-NEXT: mov r5, r0 ; BE-NEXT: vmov r0, s26 ; BE-NEXT: bl __aeabi_h2f ; BE-NEXT: mov r7, r0 ; BE-NEXT: vmov r0, s20 ; BE-NEXT: bl __aeabi_h2f ; BE-NEXT: mov r6, r0 ; BE-NEXT: vmov r0, s22 ; BE-NEXT: bl __aeabi_h2f ; BE-NEXT: mov r4, r0 ; BE-NEXT: vmov r0, s18 ; BE-NEXT: bl __aeabi_h2f ; BE-NEXT: vmov s0, r0 ; BE-NEXT: bl llrintf ; BE-NEXT: vmov s0, r4 ; BE-NEXT: mov r11, r1 ; BE-NEXT: vmov.32 d9[0], r0 ; BE-NEXT: bl llrintf ; BE-NEXT: vmov s0, r6 ; BE-NEXT: mov r8, r1 ; BE-NEXT: vmov.32 d10[0], r0 ; BE-NEXT: bl llrintf ; BE-NEXT: vmov s0, r7 ; BE-NEXT: mov r6, r1 ; BE-NEXT: vmov.32 d11[0], r0 ; BE-NEXT: bl llrintf ; BE-NEXT: vmov s0, r5 ; BE-NEXT: mov r7, r1 ; BE-NEXT: vmov.32 d12[0], r0 ; BE-NEXT: bl llrintf ; BE-NEXT: vmov s0, r10 ; BE-NEXT: mov r5, r1 ; BE-NEXT: vmov.32 d13[0], r0 ; BE-NEXT: bl llrintf ; BE-NEXT: vmov.32 d14[0], r0 ; BE-NEXT: vmov r0, s16 ; BE-NEXT: mov r4, r1 ; BE-NEXT: bl __aeabi_h2f ; BE-NEXT: vmov s0, r0 ; BE-NEXT: vmov.32 d8[0], r9 ; BE-NEXT: bl llrintf ; BE-NEXT: vmov.32 d16[0], r0 ; BE-NEXT: ldr r0, [sp, #4] @ 4-byte Reload ; BE-NEXT: vmov.32 d13[1], r5 ; BE-NEXT: vmov.32 d8[1], r0 ; BE-NEXT: vmov.32 d11[1], r6 ; BE-NEXT: vmov.32 d9[1], r11 ; BE-NEXT: vmov.32 d14[1], r4 ; BE-NEXT: vmov.32 d12[1], r7 ; BE-NEXT: vmov.32 d10[1], r8 ; BE-NEXT: vmov.32 d16[1], r1 ; BE-NEXT: vrev64.32 d1, d8 ; BE-NEXT: vrev64.32 d3, d13 ; BE-NEXT: vrev64.32 d5, d11 ; BE-NEXT: vrev64.32 d7, d9 ; BE-NEXT: vrev64.32 d0, d14 ; BE-NEXT: vrev64.32 d2, d12 ; BE-NEXT: vrev64.32 d4, d10 ; BE-NEXT: vrev64.32 d6, d16 ; BE-NEXT: add sp, sp, #8 ; BE-NEXT: vpop {d8, d9, d10, d11, d12, d13, d14} ; BE-NEXT: add sp, sp, #4 ; BE-NEXT: pop {r4, r5, r6, r7, r8, r9, r10, r11, pc} %a = call <8 x i64> @llvm.llrint.v8i64.v8f16(<8 x half> %x) ret <8 x i64> %a } declare <8 x i64> @llvm.llrint.v8i64.v8f16(<8 x half>) define <16 x i64> @llrint_v16i64_v16f16(<16 x half> %x) { ; LE-LABEL: llrint_v16i64_v16f16: ; LE: @ %bb.0: ; LE-NEXT: .save {r4, r5, r6, r7, r8, r9, r10, r11, lr} ; LE-NEXT: push {r4, r5, r6, r7, r8, r9, r10, r11, lr} ; LE-NEXT: .pad #4 ; LE-NEXT: sub sp, sp, #4 ; LE-NEXT: .vsave {d8, d9, d10, d11, d12, d13, d14, d15} ; LE-NEXT: vpush {d8, d9, d10, d11, d12, d13, d14, d15} ; LE-NEXT: .pad #120 ; LE-NEXT: sub sp, sp, #120 ; LE-NEXT: mov r11, r0 ; LE-NEXT: vmov r0, s7 ; LE-NEXT: vstr s15, [sp, #24] @ 4-byte Spill ; LE-NEXT: vmov.f32 s23, s13 ; LE-NEXT: vstr s14, [sp, #100] @ 4-byte Spill ; LE-NEXT: vmov.f32 s25, s12 ; LE-NEXT: vmov.f32 s27, s11 ; LE-NEXT: vstr s10, [sp, #104] @ 4-byte Spill ; LE-NEXT: vstr s9, [sp, #108] @ 4-byte Spill ; LE-NEXT: vmov.f32 s24, s8 ; LE-NEXT: vmov.f32 s19, s6 ; LE-NEXT: vmov.f32 s29, s5 ; LE-NEXT: vmov.f32 s17, s4 ; LE-NEXT: vmov.f32 s16, s3 ; LE-NEXT: vmov.f32 s21, s2 ; LE-NEXT: vmov.f32 s26, s1 ; LE-NEXT: vmov.f32 s18, s0 ; LE-NEXT: bl __aeabi_h2f ; LE-NEXT: vmov s0, r0 ; LE-NEXT: bl llrintf ; LE-NEXT: mov r7, r0 ; LE-NEXT: vmov r0, s25 ; LE-NEXT: str r1, [sp, #56] @ 4-byte Spill ; LE-NEXT: bl __aeabi_h2f ; LE-NEXT: vmov s0, r0 ; LE-NEXT: bl llrintf ; LE-NEXT: mov r5, r0 ; LE-NEXT: vmov r0, s27 ; LE-NEXT: str r1, [sp, #116] @ 4-byte Spill ; LE-NEXT: bl __aeabi_h2f ; LE-NEXT: vmov s0, r0 ; LE-NEXT: bl llrintf ; LE-NEXT: mov r6, r0 ; LE-NEXT: vmov r0, s29 ; LE-NEXT: str r1, [sp, #112] @ 4-byte Spill ; LE-NEXT: bl __aeabi_h2f ; LE-NEXT: vmov s0, r0 ; LE-NEXT: bl llrintf ; LE-NEXT: vmov.32 d15[0], r0 ; LE-NEXT: vmov r0, s23 ; LE-NEXT: mov r4, r1 ; LE-NEXT: bl __aeabi_h2f ; LE-NEXT: vmov s0, r0 ; LE-NEXT: add lr, sp, #80 ; LE-NEXT: vmov.32 d17[0], r6 ; LE-NEXT: vstmia lr, {d16, d17} @ 16-byte Spill ; LE-NEXT: bl llrintf ; LE-NEXT: mov r6, r0 ; LE-NEXT: vmov r0, s17 ; LE-NEXT: vmov r8, s21 ; LE-NEXT: str r1, [sp, #76] @ 4-byte Spill ; LE-NEXT: vmov r10, s19 ; LE-NEXT: vmov.32 d10[0], r5 ; LE-NEXT: bl __aeabi_h2f ; LE-NEXT: vmov s0, r0 ; LE-NEXT: add lr, sp, #40 ; LE-NEXT: vmov.32 d11[0], r6 ; LE-NEXT: vstmia lr, {d10, d11} @ 16-byte Spill ; LE-NEXT: bl llrintf ; LE-NEXT: vmov.32 d14[0], r0 ; LE-NEXT: mov r0, r10 ; LE-NEXT: mov r9, r1 ; LE-NEXT: bl __aeabi_h2f ; LE-NEXT: vmov s0, r0 ; LE-NEXT: vmov.32 d11[0], r7 ; LE-NEXT: bl llrintf ; LE-NEXT: vmov.32 d10[0], r0 ; LE-NEXT: mov r0, r8 ; LE-NEXT: mov r7, r1 ; LE-NEXT: bl __aeabi_h2f ; LE-NEXT: mov r6, r0 ; LE-NEXT: ldr r0, [sp, #56] @ 4-byte Reload ; LE-NEXT: vmov.32 d11[1], r0 ; LE-NEXT: vmov r0, s18 ; LE-NEXT: bl __aeabi_h2f ; LE-NEXT: mov r5, r0 ; LE-NEXT: vmov r0, s16 ; LE-NEXT: vmov.32 d10[1], r7 ; LE-NEXT: add lr, sp, #56 ; LE-NEXT: vstmia lr, {d10, d11} @ 16-byte Spill ; LE-NEXT: bl __aeabi_h2f ; LE-NEXT: vmov s0, r0 ; LE-NEXT: vmov.32 d15[1], r4 ; LE-NEXT: bl llrintf ; LE-NEXT: vmov.32 d9[0], r0 ; LE-NEXT: vmov r0, s26 ; LE-NEXT: add lr, sp, #24 ; LE-NEXT: vmov r8, s24 ; LE-NEXT: vmov.32 d14[1], r9 ; LE-NEXT: mov r10, r1 ; LE-NEXT: vmov s24, r5 ; LE-NEXT: vldr s0, [sp, #24] @ 4-byte Reload ; LE-NEXT: vstmia lr, {d14, d15} @ 16-byte Spill ; LE-NEXT: vmov r7, s0 ; LE-NEXT: bl __aeabi_h2f ; LE-NEXT: vmov.f32 s0, s24 ; LE-NEXT: vmov s22, r0 ; LE-NEXT: bl llrintf ; LE-NEXT: vmov.f32 s0, s22 ; LE-NEXT: mov r5, r1 ; LE-NEXT: vmov.32 d14[0], r0 ; LE-NEXT: vmov s24, r6 ; LE-NEXT: bl llrintf ; LE-NEXT: vmov.32 d15[0], r0 ; LE-NEXT: mov r0, r7 ; LE-NEXT: mov r6, r1 ; LE-NEXT: bl __aeabi_h2f ; LE-NEXT: vmov.f32 s0, s24 ; LE-NEXT: vmov s22, r0 ; LE-NEXT: bl llrintf ; LE-NEXT: vmov.f32 s0, s22 ; LE-NEXT: vmov.32 d8[0], r0 ; LE-NEXT: add lr, sp, #8 ; LE-NEXT: mov r9, r1 ; LE-NEXT: vmov.32 d15[1], r6 ; LE-NEXT: vstmia lr, {d8, d9} @ 16-byte Spill ; LE-NEXT: bl llrintf ; LE-NEXT: vmov.32 d13[0], r0 ; LE-NEXT: mov r0, r8 ; LE-NEXT: mov r6, r1 ; LE-NEXT: bl __aeabi_h2f ; LE-NEXT: vldr s0, [sp, #100] @ 4-byte Reload ; LE-NEXT: mov r7, r0 ; LE-NEXT: vmov.32 d14[1], r5 ; LE-NEXT: vmov r0, s0 ; LE-NEXT: bl __aeabi_h2f ; LE-NEXT: vldr s0, [sp, #104] @ 4-byte Reload ; LE-NEXT: vmov s20, r0 ; LE-NEXT: vmov.32 d13[1], r6 ; LE-NEXT: vmov r4, s0 ; LE-NEXT: vldr s0, [sp, #108] @ 4-byte Reload ; LE-NEXT: vmov r0, s0 ; LE-NEXT: bl __aeabi_h2f ; LE-NEXT: vmov.f32 s0, s20 ; LE-NEXT: vmov s16, r0 ; LE-NEXT: bl llrintf ; LE-NEXT: vmov.f32 s0, s16 ; LE-NEXT: mov r5, r1 ; LE-NEXT: vmov.32 d12[0], r0 ; LE-NEXT: vmov s18, r7 ; LE-NEXT: bl llrintf ; LE-NEXT: vmov.32 d11[0], r0 ; LE-NEXT: mov r0, r4 ; LE-NEXT: mov r6, r1 ; LE-NEXT: bl __aeabi_h2f ; LE-NEXT: vmov.f32 s0, s18 ; LE-NEXT: vmov s16, r0 ; LE-NEXT: bl llrintf ; LE-NEXT: vmov.f32 s0, s16 ; LE-NEXT: vmov.32 d10[0], r0 ; LE-NEXT: mov r4, r1 ; LE-NEXT: vmov.32 d11[1], r6 ; LE-NEXT: bl llrintf ; LE-NEXT: add lr, sp, #80 ; LE-NEXT: vmov.32 d10[1], r4 ; LE-NEXT: vldmia lr, {d16, d17} @ 16-byte Reload ; LE-NEXT: add lr, sp, #40 ; LE-NEXT: vldmia lr, {d18, d19} @ 16-byte Reload ; LE-NEXT: add lr, sp, #8 ; LE-NEXT: vmov.32 d16[0], r0 ; LE-NEXT: ldr r0, [sp, #76] @ 4-byte Reload ; LE-NEXT: vldmia lr, {d20, d21} @ 16-byte Reload ; LE-NEXT: add lr, sp, #24 ; LE-NEXT: vmov.32 d19[1], r0 ; LE-NEXT: ldr r0, [sp, #116] @ 4-byte Reload ; LE-NEXT: vmov.32 d21[1], r10 ; LE-NEXT: vmov.32 d18[1], r0 ; LE-NEXT: ldr r0, [sp, #112] @ 4-byte Reload ; LE-NEXT: vmov.32 d12[1], r5 ; LE-NEXT: vmov.32 d17[1], r0 ; LE-NEXT: add r0, r11, #64 ; LE-NEXT: vmov.32 d16[1], r1 ; LE-NEXT: vst1.64 {d10, d11}, [r0:128]! ; LE-NEXT: vst1.64 {d16, d17}, [r0:128]! ; LE-NEXT: vst1.64 {d18, d19}, [r0:128]! ; LE-NEXT: vmov.32 d20[1], r9 ; LE-NEXT: vst1.64 {d12, d13}, [r0:128] ; LE-NEXT: vst1.64 {d14, d15}, [r11:128]! ; LE-NEXT: vst1.64 {d20, d21}, [r11:128]! ; LE-NEXT: vldmia lr, {d16, d17} @ 16-byte Reload ; LE-NEXT: add lr, sp, #56 ; LE-NEXT: vst1.64 {d16, d17}, [r11:128]! ; LE-NEXT: vldmia lr, {d16, d17} @ 16-byte Reload ; LE-NEXT: vst1.64 {d16, d17}, [r11:128] ; LE-NEXT: add sp, sp, #120 ; LE-NEXT: vpop {d8, d9, d10, d11, d12, d13, d14, d15} ; LE-NEXT: add sp, sp, #4 ; LE-NEXT: pop {r4, r5, r6, r7, r8, r9, r10, r11, pc} ; ; BE-LABEL: llrint_v16i64_v16f16: ; BE: @ %bb.0: ; BE-NEXT: .save {r4, r5, r6, r7, r8, r9, r10, r11, lr} ; BE-NEXT: push {r4, r5, r6, r7, r8, r9, r10, r11, lr} ; BE-NEXT: .pad #4 ; BE-NEXT: sub sp, sp, #4 ; BE-NEXT: .vsave {d8, d9, d10, d11, d12, d13, d14, d15} ; BE-NEXT: vpush {d8, d9, d10, d11, d12, d13, d14, d15} ; BE-NEXT: .pad #112 ; BE-NEXT: sub sp, sp, #112 ; BE-NEXT: mov r11, r0 ; BE-NEXT: vmov r0, s14 ; BE-NEXT: vmov.f32 s17, s15 ; BE-NEXT: vstr s13, [sp, #52] @ 4-byte Spill ; BE-NEXT: vmov.f32 s21, s12 ; BE-NEXT: vstr s10, [sp, #68] @ 4-byte Spill ; BE-NEXT: vmov.f32 s23, s11 ; BE-NEXT: vstr s7, [sp, #72] @ 4-byte Spill ; BE-NEXT: vmov.f32 s19, s9 ; BE-NEXT: vstr s4, [sp, #28] @ 4-byte Spill ; BE-NEXT: vmov.f32 s26, s8 ; BE-NEXT: vmov.f32 s24, s6 ; BE-NEXT: vmov.f32 s18, s5 ; BE-NEXT: vmov.f32 s25, s3 ; BE-NEXT: vmov.f32 s16, s2 ; BE-NEXT: vmov.f32 s27, s1 ; BE-NEXT: vmov.f32 s29, s0 ; BE-NEXT: bl __aeabi_h2f ; BE-NEXT: vmov s0, r0 ; BE-NEXT: bl llrintf ; BE-NEXT: mov r8, r0 ; BE-NEXT: vmov r0, s29 ; BE-NEXT: mov r4, r1 ; BE-NEXT: bl __aeabi_h2f ; BE-NEXT: mov r9, r0 ; BE-NEXT: vmov r0, s27 ; BE-NEXT: bl __aeabi_h2f ; BE-NEXT: mov r7, r0 ; BE-NEXT: vmov r0, s21 ; BE-NEXT: bl __aeabi_h2f ; BE-NEXT: mov r6, r0 ; BE-NEXT: vmov r0, s25 ; BE-NEXT: bl __aeabi_h2f ; BE-NEXT: mov r5, r0 ; BE-NEXT: vmov r0, s23 ; BE-NEXT: bl __aeabi_h2f ; BE-NEXT: vmov s0, r0 ; BE-NEXT: bl llrintf ; BE-NEXT: vmov.32 d16[0], r0 ; BE-NEXT: vmov s0, r5 ; BE-NEXT: str r1, [sp, #108] @ 4-byte Spill ; BE-NEXT: vstr d16, [sp, #96] @ 8-byte Spill ; BE-NEXT: bl llrintf ; BE-NEXT: vmov.32 d16[0], r0 ; BE-NEXT: vmov s0, r6 ; BE-NEXT: str r1, [sp, #92] @ 4-byte Spill ; BE-NEXT: vstr d16, [sp, #80] @ 8-byte Spill ; BE-NEXT: bl llrintf ; BE-NEXT: vmov.32 d16[0], r0 ; BE-NEXT: vmov s0, r7 ; BE-NEXT: str r1, [sp, #76] @ 4-byte Spill ; BE-NEXT: vstr d16, [sp, #56] @ 8-byte Spill ; BE-NEXT: bl llrintf ; BE-NEXT: vmov s0, r9 ; BE-NEXT: mov r10, r1 ; BE-NEXT: vmov.32 d14[0], r0 ; BE-NEXT: bl llrintf ; BE-NEXT: vmov.32 d15[0], r0 ; BE-NEXT: vmov r0, s17 ; BE-NEXT: mov r5, r1 ; BE-NEXT: bl __aeabi_h2f ; BE-NEXT: vmov s0, r0 ; BE-NEXT: vmov.32 d10[0], r8 ; BE-NEXT: vmov r6, s19 ; BE-NEXT: bl llrintf ; BE-NEXT: vmov.32 d11[0], r0 ; BE-NEXT: mov r0, r6 ; BE-NEXT: mov r7, r1 ; BE-NEXT: bl __aeabi_h2f ; BE-NEXT: mov r6, r0 ; BE-NEXT: vmov r0, s18 ; BE-NEXT: vmov.32 d10[1], r4 ; BE-NEXT: vstr d10, [sp, #40] @ 8-byte Spill ; BE-NEXT: bl __aeabi_h2f ; BE-NEXT: mov r4, r0 ; BE-NEXT: vmov r0, s16 ; BE-NEXT: vmov.32 d11[1], r7 ; BE-NEXT: vstr d11, [sp, #32] @ 8-byte Spill ; BE-NEXT: bl __aeabi_h2f ; BE-NEXT: vmov.32 d15[1], r5 ; BE-NEXT: vmov s0, r0 ; BE-NEXT: vstr d15, [sp, #16] @ 8-byte Spill ; BE-NEXT: bl llrintf ; BE-NEXT: vldr s0, [sp, #28] @ 4-byte Reload ; BE-NEXT: vmov r5, s26 ; BE-NEXT: vmov.32 d16[0], r0 ; BE-NEXT: vmov s26, r4 ; BE-NEXT: vmov r0, s0 ; BE-NEXT: mov r8, r1 ; BE-NEXT: vmov.32 d14[1], r10 ; BE-NEXT: vmov r4, s24 ; BE-NEXT: vstr d16, [sp] @ 8-byte Spill ; BE-NEXT: vstr d14, [sp, #8] @ 8-byte Spill ; BE-NEXT: bl __aeabi_h2f ; BE-NEXT: vmov.f32 s0, s26 ; BE-NEXT: vmov s22, r0 ; BE-NEXT: bl llrintf ; BE-NEXT: vmov.f32 s0, s22 ; BE-NEXT: mov r7, r1 ; BE-NEXT: vmov.32 d13[0], r0 ; BE-NEXT: vmov s24, r6 ; BE-NEXT: bl llrintf ; BE-NEXT: vmov.32 d14[0], r0 ; BE-NEXT: mov r0, r4 ; BE-NEXT: mov r6, r1 ; BE-NEXT: bl __aeabi_h2f ; BE-NEXT: vmov.f32 s0, s24 ; BE-NEXT: vmov s22, r0 ; BE-NEXT: bl llrintf ; BE-NEXT: vmov.f32 s0, s22 ; BE-NEXT: mov r9, r1 ; BE-NEXT: vmov.32 d12[0], r0 ; BE-NEXT: vmov.32 d14[1], r6 ; BE-NEXT: bl llrintf ; BE-NEXT: vmov.32 d11[0], r0 ; BE-NEXT: mov r0, r5 ; BE-NEXT: mov r6, r1 ; BE-NEXT: bl __aeabi_h2f ; BE-NEXT: vldr s0, [sp, #52] @ 4-byte Reload ; BE-NEXT: mov r4, r0 ; BE-NEXT: vmov.32 d13[1], r7 ; BE-NEXT: vmov r0, s0 ; BE-NEXT: bl __aeabi_h2f ; BE-NEXT: vldr s0, [sp, #68] @ 4-byte Reload ; BE-NEXT: vmov s20, r0 ; BE-NEXT: vmov.32 d11[1], r6 ; BE-NEXT: vmov r7, s0 ; BE-NEXT: vldr s0, [sp, #72] @ 4-byte Reload ; BE-NEXT: vmov r0, s0 ; BE-NEXT: bl __aeabi_h2f ; BE-NEXT: vmov.f32 s0, s20 ; BE-NEXT: vmov s16, r0 ; BE-NEXT: bl llrintf ; BE-NEXT: vmov.f32 s0, s16 ; BE-NEXT: mov r5, r1 ; BE-NEXT: vmov.32 d10[0], r0 ; BE-NEXT: vmov s18, r4 ; BE-NEXT: bl llrintf ; BE-NEXT: vmov.32 d15[0], r0 ; BE-NEXT: mov r0, r7 ; BE-NEXT: mov r4, r1 ; BE-NEXT: bl __aeabi_h2f ; BE-NEXT: vmov.f32 s0, s18 ; BE-NEXT: vmov s16, r0 ; BE-NEXT: bl llrintf ; BE-NEXT: vmov.f32 s0, s16 ; BE-NEXT: mov r6, r1 ; BE-NEXT: vmov.32 d9[0], r0 ; BE-NEXT: vmov.32 d15[1], r4 ; BE-NEXT: bl llrintf ; BE-NEXT: vmov.32 d24[0], r0 ; BE-NEXT: ldr r0, [sp, #76] @ 4-byte Reload ; BE-NEXT: vldr d23, [sp, #56] @ 8-byte Reload ; BE-NEXT: vldr d20, [sp, #8] @ 8-byte Reload ; BE-NEXT: vmov.32 d23[1], r0 ; BE-NEXT: ldr r0, [sp, #92] @ 4-byte Reload ; BE-NEXT: vldr d22, [sp, #80] @ 8-byte Reload ; BE-NEXT: vldr d26, [sp, #16] @ 8-byte Reload ; BE-NEXT: vrev64.32 d21, d20 ; BE-NEXT: vmov.32 d22[1], r0 ; BE-NEXT: ldr r0, [sp, #108] @ 4-byte Reload ; BE-NEXT: vldr d30, [sp] @ 8-byte Reload ; BE-NEXT: vldr d25, [sp, #96] @ 8-byte Reload ; BE-NEXT: vrev64.32 d20, d26 ; BE-NEXT: vldr d26, [sp, #32] @ 8-byte Reload ; BE-NEXT: vmov.32 d10[1], r5 ; BE-NEXT: vmov.32 d12[1], r9 ; BE-NEXT: vldr d28, [sp, #40] @ 8-byte Reload ; BE-NEXT: vrev64.32 d27, d26 ; BE-NEXT: vmov.32 d25[1], r0 ; BE-NEXT: add r0, r11, #64 ; BE-NEXT: vmov.32 d30[1], r8 ; BE-NEXT: vmov.32 d9[1], r6 ; BE-NEXT: vrev64.32 d26, d28 ; BE-NEXT: vrev64.32 d29, d10 ; BE-NEXT: vmov.32 d24[1], r1 ; BE-NEXT: vrev64.32 d1, d12 ; BE-NEXT: vrev64.32 d28, d23 ; BE-NEXT: vrev64.32 d23, d22 ; BE-NEXT: vrev64.32 d22, d30 ; BE-NEXT: vrev64.32 d31, d25 ; BE-NEXT: vrev64.32 d0, d9 ; BE-NEXT: vrev64.32 d30, d24 ; BE-NEXT: vst1.64 {d0, d1}, [r0:128]! ; BE-NEXT: vst1.64 {d30, d31}, [r0:128]! ; BE-NEXT: vst1.64 {d28, d29}, [r0:128]! ; BE-NEXT: vrev64.32 d19, d13 ; BE-NEXT: vst1.64 {d26, d27}, [r0:128] ; BE-NEXT: vst1.64 {d20, d21}, [r11:128]! ; BE-NEXT: vrev64.32 d18, d14 ; BE-NEXT: vst1.64 {d22, d23}, [r11:128]! ; BE-NEXT: vrev64.32 d17, d15 ; BE-NEXT: vrev64.32 d16, d11 ; BE-NEXT: vst1.64 {d18, d19}, [r11:128]! ; BE-NEXT: vst1.64 {d16, d17}, [r11:128] ; BE-NEXT: add sp, sp, #112 ; BE-NEXT: vpop {d8, d9, d10, d11, d12, d13, d14, d15} ; BE-NEXT: add sp, sp, #4 ; BE-NEXT: pop {r4, r5, r6, r7, r8, r9, r10, r11, pc} %a = call <16 x i64> @llvm.llrint.v16i64.v16f16(<16 x half> %x) ret <16 x i64> %a } declare <16 x i64> @llvm.llrint.v16i64.v16f16(<16 x half>) define <1 x i64> @llrint_v1i64_v1f32(<1 x float> %x) { ; LE-LABEL: llrint_v1i64_v1f32: ; LE: @ %bb.0: ; LE-NEXT: .save {r11, lr} ; LE-NEXT: push {r11, lr} ; LE-NEXT: bl llrintf ; LE-NEXT: vmov.32 d0[0], r0 ; LE-NEXT: vmov.32 d0[1], r1 ; LE-NEXT: pop {r11, pc} ; ; BE-LABEL: llrint_v1i64_v1f32: ; BE: @ %bb.0: ; BE-NEXT: .save {r11, lr} ; BE-NEXT: push {r11, lr} ; BE-NEXT: bl llrintf ; BE-NEXT: vmov.32 d16[0], r0 ; BE-NEXT: vmov.32 d16[1], r1 ; BE-NEXT: vrev64.32 d0, d16 ; BE-NEXT: pop {r11, pc} %a = call <1 x i64> @llvm.llrint.v1i64.v1f32(<1 x float> %x) ret <1 x i64> %a } declare <1 x i64> @llvm.llrint.v1i64.v1f32(<1 x float>) define <2 x i64> @llrint_v2i64_v2f32(<2 x float> %x) { ; LE-LABEL: llrint_v2i64_v2f32: ; LE: @ %bb.0: ; LE-NEXT: .save {r4, lr} ; LE-NEXT: push {r4, lr} ; LE-NEXT: .vsave {d10, d11} ; LE-NEXT: vpush {d10, d11} ; LE-NEXT: .vsave {d8} ; LE-NEXT: vpush {d8} ; LE-NEXT: vmov.f64 d8, d0 ; LE-NEXT: vmov.f32 s0, s17 ; LE-NEXT: bl llrintf ; LE-NEXT: vmov.f32 s0, s16 ; LE-NEXT: mov r4, r1 ; LE-NEXT: vmov.32 d11[0], r0 ; LE-NEXT: bl llrintf ; LE-NEXT: vmov.32 d10[0], r0 ; LE-NEXT: vmov.32 d11[1], r4 ; LE-NEXT: vmov.32 d10[1], r1 ; LE-NEXT: vorr q0, q5, q5 ; LE-NEXT: vpop {d8} ; LE-NEXT: vpop {d10, d11} ; LE-NEXT: pop {r4, pc} ; ; BE-LABEL: llrint_v2i64_v2f32: ; BE: @ %bb.0: ; BE-NEXT: .save {r4, lr} ; BE-NEXT: push {r4, lr} ; BE-NEXT: .vsave {d10, d11} ; BE-NEXT: vpush {d10, d11} ; BE-NEXT: .vsave {d8} ; BE-NEXT: vpush {d8} ; BE-NEXT: vrev64.32 d8, d0 ; BE-NEXT: vmov.f32 s0, s17 ; BE-NEXT: bl llrintf ; BE-NEXT: vmov.f32 s0, s16 ; BE-NEXT: mov r4, r1 ; BE-NEXT: vmov.32 d11[0], r0 ; BE-NEXT: bl llrintf ; BE-NEXT: vmov.32 d10[0], r0 ; BE-NEXT: vmov.32 d11[1], r4 ; BE-NEXT: vmov.32 d10[1], r1 ; BE-NEXT: vrev64.32 q0, q5 ; BE-NEXT: vpop {d8} ; BE-NEXT: vpop {d10, d11} ; BE-NEXT: pop {r4, pc} %a = call <2 x i64> @llvm.llrint.v2i64.v2f32(<2 x float> %x) ret <2 x i64> %a } declare <2 x i64> @llvm.llrint.v2i64.v2f32(<2 x float>) define <4 x i64> @llrint_v4i64_v4f32(<4 x float> %x) { ; LE-LABEL: llrint_v4i64_v4f32: ; LE: @ %bb.0: ; LE-NEXT: .save {r4, r5, r6, lr} ; LE-NEXT: push {r4, r5, r6, lr} ; LE-NEXT: .vsave {d8, d9, d10, d11, d12, d13} ; LE-NEXT: vpush {d8, d9, d10, d11, d12, d13} ; LE-NEXT: vorr q5, q0, q0 ; LE-NEXT: vmov.f32 s0, s23 ; LE-NEXT: bl llrintf ; LE-NEXT: vmov.f32 s0, s20 ; LE-NEXT: mov r4, r1 ; LE-NEXT: vmov.32 d9[0], r0 ; LE-NEXT: bl llrintf ; LE-NEXT: vmov.f32 s0, s21 ; LE-NEXT: mov r5, r1 ; LE-NEXT: vmov.32 d12[0], r0 ; LE-NEXT: bl llrintf ; LE-NEXT: vmov.f32 s0, s22 ; LE-NEXT: mov r6, r1 ; LE-NEXT: vmov.32 d13[0], r0 ; LE-NEXT: bl llrintf ; LE-NEXT: vmov.32 d8[0], r0 ; LE-NEXT: vmov.32 d13[1], r6 ; LE-NEXT: vmov.32 d9[1], r4 ; LE-NEXT: vmov.32 d12[1], r5 ; LE-NEXT: vmov.32 d8[1], r1 ; LE-NEXT: vorr q0, q6, q6 ; LE-NEXT: vorr q1, q4, q4 ; LE-NEXT: vpop {d8, d9, d10, d11, d12, d13} ; LE-NEXT: pop {r4, r5, r6, pc} ; ; BE-LABEL: llrint_v4i64_v4f32: ; BE: @ %bb.0: ; BE-NEXT: .save {r4, r5, r6, lr} ; BE-NEXT: push {r4, r5, r6, lr} ; BE-NEXT: .vsave {d8, d9, d10, d11, d12, d13} ; BE-NEXT: vpush {d8, d9, d10, d11, d12, d13} ; BE-NEXT: vrev64.32 d8, d1 ; BE-NEXT: vrev64.32 d9, d0 ; BE-NEXT: vmov.f32 s0, s17 ; BE-NEXT: bl llrintf ; BE-NEXT: vmov.f32 s0, s18 ; BE-NEXT: mov r4, r1 ; BE-NEXT: vmov.32 d11[0], r0 ; BE-NEXT: bl llrintf ; BE-NEXT: vmov.f32 s0, s19 ; BE-NEXT: mov r5, r1 ; BE-NEXT: vmov.32 d12[0], r0 ; BE-NEXT: bl llrintf ; BE-NEXT: vmov.f32 s0, s16 ; BE-NEXT: mov r6, r1 ; BE-NEXT: vmov.32 d13[0], r0 ; BE-NEXT: bl llrintf ; BE-NEXT: vmov.32 d10[0], r0 ; BE-NEXT: vmov.32 d13[1], r6 ; BE-NEXT: vmov.32 d11[1], r4 ; BE-NEXT: vmov.32 d12[1], r5 ; BE-NEXT: vmov.32 d10[1], r1 ; BE-NEXT: vrev64.32 q0, q6 ; BE-NEXT: vrev64.32 q1, q5 ; BE-NEXT: vpop {d8, d9, d10, d11, d12, d13} ; BE-NEXT: pop {r4, r5, r6, pc} %a = call <4 x i64> @llvm.llrint.v4i64.v4f32(<4 x float> %x) ret <4 x i64> %a } declare <4 x i64> @llvm.llrint.v4i64.v4f32(<4 x float>) define <8 x i64> @llrint_v8i64_v8f32(<8 x float> %x) { ; LE-LABEL: llrint_v8i64_v8f32: ; LE: @ %bb.0: ; LE-NEXT: .save {r4, r5, r6, r7, r8, r9, r10, lr} ; LE-NEXT: push {r4, r5, r6, r7, r8, r9, r10, lr} ; LE-NEXT: .vsave {d8, d9, d10, d11, d12, d13, d14, d15} ; LE-NEXT: vpush {d8, d9, d10, d11, d12, d13, d14, d15} ; LE-NEXT: .pad #40 ; LE-NEXT: sub sp, sp, #40 ; LE-NEXT: vorr q6, q1, q1 ; LE-NEXT: add lr, sp, #24 ; LE-NEXT: vorr q7, q0, q0 ; LE-NEXT: vstmia lr, {d2, d3} @ 16-byte Spill ; LE-NEXT: vmov.f32 s0, s27 ; LE-NEXT: bl llrintf ; LE-NEXT: vmov.f32 s0, s24 ; LE-NEXT: mov r8, r1 ; LE-NEXT: vmov.32 d9[0], r0 ; LE-NEXT: bl llrintf ; LE-NEXT: vmov.f32 s0, s25 ; LE-NEXT: mov r9, r1 ; LE-NEXT: vmov.32 d10[0], r0 ; LE-NEXT: bl llrintf ; LE-NEXT: vorr q6, q7, q7 ; LE-NEXT: add lr, sp, #8 ; LE-NEXT: mov r10, r1 ; LE-NEXT: vmov.32 d11[0], r0 ; LE-NEXT: vmov.f32 s0, s26 ; LE-NEXT: vstmia lr, {d14, d15} @ 16-byte Spill ; LE-NEXT: bl llrintf ; LE-NEXT: vmov.f32 s0, s27 ; LE-NEXT: mov r7, r1 ; LE-NEXT: vmov.32 d14[0], r0 ; LE-NEXT: bl llrintf ; LE-NEXT: vmov.f32 s0, s24 ; LE-NEXT: mov r4, r1 ; LE-NEXT: vmov.32 d15[0], r0 ; LE-NEXT: bl llrintf ; LE-NEXT: add lr, sp, #8 ; LE-NEXT: mov r5, r1 ; LE-NEXT: vmov.32 d12[0], r0 ; LE-NEXT: vldmia lr, {d0, d1} @ 16-byte Reload ; LE-NEXT: vmov.f32 s0, s1 ; LE-NEXT: bl llrintf ; LE-NEXT: add lr, sp, #24 ; LE-NEXT: mov r6, r1 ; LE-NEXT: vmov.32 d13[0], r0 ; LE-NEXT: vldmia lr, {d0, d1} @ 16-byte Reload ; LE-NEXT: vmov.f32 s0, s2 ; LE-NEXT: bl llrintf ; LE-NEXT: vmov.32 d8[0], r0 ; LE-NEXT: vmov.32 d13[1], r6 ; LE-NEXT: vmov.32 d15[1], r4 ; LE-NEXT: vmov.32 d11[1], r10 ; LE-NEXT: vmov.32 d9[1], r8 ; LE-NEXT: vmov.32 d12[1], r5 ; LE-NEXT: vmov.32 d14[1], r7 ; LE-NEXT: vorr q0, q6, q6 ; LE-NEXT: vmov.32 d10[1], r9 ; LE-NEXT: vorr q1, q7, q7 ; LE-NEXT: vmov.32 d8[1], r1 ; LE-NEXT: vorr q2, q5, q5 ; LE-NEXT: vorr q3, q4, q4 ; LE-NEXT: add sp, sp, #40 ; LE-NEXT: vpop {d8, d9, d10, d11, d12, d13, d14, d15} ; LE-NEXT: pop {r4, r5, r6, r7, r8, r9, r10, pc} ; ; BE-LABEL: llrint_v8i64_v8f32: ; BE: @ %bb.0: ; BE-NEXT: .save {r4, r5, r6, r7, r8, r9, r10, lr} ; BE-NEXT: push {r4, r5, r6, r7, r8, r9, r10, lr} ; BE-NEXT: .vsave {d8, d9, d10, d11, d12, d13, d14, d15} ; BE-NEXT: vpush {d8, d9, d10, d11, d12, d13, d14, d15} ; BE-NEXT: .pad #32 ; BE-NEXT: sub sp, sp, #32 ; BE-NEXT: vorr q4, q1, q1 ; BE-NEXT: add lr, sp, #8 ; BE-NEXT: vorr q5, q0, q0 ; BE-NEXT: vstmia lr, {d0, d1} @ 16-byte Spill ; BE-NEXT: vrev64.32 d12, d8 ; BE-NEXT: vmov.f32 s0, s25 ; BE-NEXT: bl llrintf ; BE-NEXT: vmov.f32 s0, s24 ; BE-NEXT: mov r8, r1 ; BE-NEXT: vmov.32 d15[0], r0 ; BE-NEXT: bl llrintf ; BE-NEXT: vrev64.32 d0, d11 ; BE-NEXT: mov r9, r1 ; BE-NEXT: vrev64.32 d8, d9 ; BE-NEXT: vorr d9, d0, d0 ; BE-NEXT: vmov.32 d14[0], r0 ; BE-NEXT: vstr d8, [sp, #24] @ 8-byte Spill ; BE-NEXT: bl llrintf ; BE-NEXT: vmov.f32 s0, s17 ; BE-NEXT: mov r10, r1 ; BE-NEXT: vmov.32 d10[0], r0 ; BE-NEXT: bl llrintf ; BE-NEXT: add lr, sp, #8 ; BE-NEXT: vmov.f32 s0, s19 ; BE-NEXT: mov r7, r1 ; BE-NEXT: vmov.32 d13[0], r0 ; BE-NEXT: vldmia lr, {d16, d17} @ 16-byte Reload ; BE-NEXT: vrev64.32 d8, d16 ; BE-NEXT: vstr d8, [sp, #8] @ 8-byte Spill ; BE-NEXT: bl llrintf ; BE-NEXT: vmov.f32 s0, s16 ; BE-NEXT: mov r4, r1 ; BE-NEXT: vmov.32 d11[0], r0 ; BE-NEXT: bl llrintf ; BE-NEXT: vldr d0, [sp, #8] @ 8-byte Reload ; BE-NEXT: mov r5, r1 ; BE-NEXT: vmov.32 d8[0], r0 ; BE-NEXT: vmov.f32 s0, s1 ; BE-NEXT: bl llrintf ; BE-NEXT: vldr d0, [sp, #24] @ 8-byte Reload ; BE-NEXT: mov r6, r1 ; BE-NEXT: @ kill: def $s0 killed $s0 killed $d0 ; BE-NEXT: vmov.32 d9[0], r0 ; BE-NEXT: bl llrintf ; BE-NEXT: vmov.32 d12[0], r0 ; BE-NEXT: vmov.32 d9[1], r6 ; BE-NEXT: vmov.32 d11[1], r4 ; BE-NEXT: vmov.32 d15[1], r8 ; BE-NEXT: vmov.32 d13[1], r7 ; BE-NEXT: vmov.32 d8[1], r5 ; BE-NEXT: vmov.32 d10[1], r10 ; BE-NEXT: vmov.32 d14[1], r9 ; BE-NEXT: vmov.32 d12[1], r1 ; BE-NEXT: vrev64.32 q0, q4 ; BE-NEXT: vrev64.32 q1, q5 ; BE-NEXT: vrev64.32 q2, q7 ; BE-NEXT: vrev64.32 q3, q6 ; BE-NEXT: add sp, sp, #32 ; BE-NEXT: vpop {d8, d9, d10, d11, d12, d13, d14, d15} ; BE-NEXT: pop {r4, r5, r6, r7, r8, r9, r10, pc} %a = call <8 x i64> @llvm.llrint.v8i64.v8f32(<8 x float> %x) ret <8 x i64> %a } declare <8 x i64> @llvm.llrint.v8i64.v8f32(<8 x float>) define <16 x i64> @llrint_v16i64_v16f32(<16 x float> %x) { ; LE-LABEL: llrint_v16i64_v16f32: ; LE: @ %bb.0: ; LE-NEXT: .save {r4, r5, r6, r7, r8, r9, r10, r11, lr} ; LE-NEXT: push {r4, r5, r6, r7, r8, r9, r10, r11, lr} ; LE-NEXT: .pad #4 ; LE-NEXT: sub sp, sp, #4 ; LE-NEXT: .vsave {d8, d9, d10, d11, d12, d13, d14, d15} ; LE-NEXT: vpush {d8, d9, d10, d11, d12, d13, d14, d15} ; LE-NEXT: .pad #160 ; LE-NEXT: sub sp, sp, #160 ; LE-NEXT: add lr, sp, #112 ; LE-NEXT: vorr q5, q3, q3 ; LE-NEXT: vorr q6, q0, q0 ; LE-NEXT: mov r4, r0 ; LE-NEXT: vstmia lr, {d4, d5} @ 16-byte Spill ; LE-NEXT: add lr, sp, #48 ; LE-NEXT: vorr q7, q1, q1 ; LE-NEXT: vstmia lr, {d0, d1} @ 16-byte Spill ; LE-NEXT: vmov.f32 s0, s23 ; LE-NEXT: bl llrintf ; LE-NEXT: vmov.f32 s0, s24 ; LE-NEXT: add lr, sp, #144 ; LE-NEXT: vmov.32 d17[0], r0 ; LE-NEXT: str r1, [sp, #108] @ 4-byte Spill ; LE-NEXT: vstmia lr, {d16, d17} @ 16-byte Spill ; LE-NEXT: bl llrintf ; LE-NEXT: vmov.f32 s0, s25 ; LE-NEXT: str r1, [sp, #84] @ 4-byte Spill ; LE-NEXT: vmov.32 d8[0], r0 ; LE-NEXT: bl llrintf ; LE-NEXT: vmov.f32 s0, s28 ; LE-NEXT: add lr, sp, #128 ; LE-NEXT: vmov.32 d9[0], r0 ; LE-NEXT: str r1, [sp, #44] @ 4-byte Spill ; LE-NEXT: vstmia lr, {d8, d9} @ 16-byte Spill ; LE-NEXT: bl llrintf ; LE-NEXT: vmov.f32 s0, s29 ; LE-NEXT: mov r9, r1 ; LE-NEXT: vmov.32 d8[0], r0 ; LE-NEXT: bl llrintf ; LE-NEXT: vmov.f32 s0, s30 ; LE-NEXT: mov r6, r1 ; LE-NEXT: vmov.32 d9[0], r0 ; LE-NEXT: bl llrintf ; LE-NEXT: vmov.f32 s0, s31 ; LE-NEXT: mov r5, r1 ; LE-NEXT: vmov.32 d12[0], r0 ; LE-NEXT: bl llrintf ; LE-NEXT: add lr, sp, #112 ; LE-NEXT: mov r7, r1 ; LE-NEXT: vmov.32 d13[0], r0 ; LE-NEXT: vldmia lr, {d14, d15} @ 16-byte Reload ; LE-NEXT: vmov.f32 s0, s29 ; LE-NEXT: bl llrintf ; LE-NEXT: vmov.f32 s0, s22 ; LE-NEXT: add lr, sp, #24 ; LE-NEXT: vmov.32 d17[0], r0 ; LE-NEXT: mov r11, r1 ; LE-NEXT: vstmia lr, {d16, d17} @ 16-byte Spill ; LE-NEXT: vmov.32 d13[1], r7 ; LE-NEXT: bl llrintf ; LE-NEXT: add lr, sp, #144 ; LE-NEXT: vmov.f32 s0, s21 ; LE-NEXT: vmov.32 d12[1], r5 ; LE-NEXT: str r1, [sp, #40] @ 4-byte Spill ; LE-NEXT: vldmia lr, {d16, d17} @ 16-byte Reload ; LE-NEXT: vmov.32 d16[0], r0 ; LE-NEXT: vstmia lr, {d16, d17} @ 16-byte Spill ; LE-NEXT: add lr, sp, #88 ; LE-NEXT: vstmia lr, {d12, d13} @ 16-byte Spill ; LE-NEXT: bl llrintf ; LE-NEXT: vmov.f32 s0, s20 ; LE-NEXT: mov r10, r1 ; LE-NEXT: vmov.32 d13[0], r0 ; LE-NEXT: vmov.32 d9[1], r6 ; LE-NEXT: bl llrintf ; LE-NEXT: vmov.f32 s0, s31 ; LE-NEXT: vmov.32 d12[0], r0 ; LE-NEXT: add lr, sp, #8 ; LE-NEXT: mov r8, r1 ; LE-NEXT: vmov.32 d8[1], r9 ; LE-NEXT: vstmia lr, {d12, d13} @ 16-byte Spill ; LE-NEXT: add lr, sp, #64 ; LE-NEXT: vstmia lr, {d8, d9} @ 16-byte Spill ; LE-NEXT: bl llrintf ; LE-NEXT: add lr, sp, #128 ; LE-NEXT: vmov.32 d9[0], r0 ; LE-NEXT: ldr r0, [sp, #44] @ 4-byte Reload ; LE-NEXT: mov r9, r1 ; LE-NEXT: vldmia lr, {d10, d11} @ 16-byte Reload ; LE-NEXT: add lr, sp, #48 ; LE-NEXT: vldmia lr, {d12, d13} @ 16-byte Reload ; LE-NEXT: vmov.f32 s0, s27 ; LE-NEXT: vmov.32 d11[1], r0 ; LE-NEXT: bl llrintf ; LE-NEXT: vmov.f32 s0, s26 ; LE-NEXT: vmov.32 d15[0], r0 ; LE-NEXT: ldr r0, [sp, #84] @ 4-byte Reload ; LE-NEXT: add lr, sp, #128 ; LE-NEXT: mov r7, r1 ; LE-NEXT: vmov.32 d10[1], r0 ; LE-NEXT: vstmia lr, {d10, d11} @ 16-byte Spill ; LE-NEXT: bl llrintf ; LE-NEXT: vmov.32 d14[0], r0 ; LE-NEXT: add lr, sp, #144 ; LE-NEXT: ldr r0, [sp, #108] @ 4-byte Reload ; LE-NEXT: mov r5, r1 ; LE-NEXT: vldmia lr, {d16, d17} @ 16-byte Reload ; LE-NEXT: vmov.32 d17[1], r0 ; LE-NEXT: vstmia lr, {d16, d17} @ 16-byte Spill ; LE-NEXT: add lr, sp, #112 ; LE-NEXT: vldmia lr, {d10, d11} @ 16-byte Reload ; LE-NEXT: vmov.f32 s0, s20 ; LE-NEXT: bl llrintf ; LE-NEXT: add lr, sp, #24 ; LE-NEXT: vmov.f32 s0, s22 ; LE-NEXT: mov r6, r1 ; LE-NEXT: vldmia lr, {d16, d17} @ 16-byte Reload ; LE-NEXT: vmov.32 d16[0], r0 ; LE-NEXT: vmov.32 d17[1], r11 ; LE-NEXT: vorr q6, q8, q8 ; LE-NEXT: bl llrintf ; LE-NEXT: add lr, sp, #144 ; LE-NEXT: vmov.32 d8[0], r0 ; LE-NEXT: ldr r0, [sp, #40] @ 4-byte Reload ; LE-NEXT: vldmia lr, {d16, d17} @ 16-byte Reload ; LE-NEXT: add lr, sp, #8 ; LE-NEXT: vldmia lr, {d18, d19} @ 16-byte Reload ; LE-NEXT: add lr, sp, #128 ; LE-NEXT: vmov.32 d9[1], r9 ; LE-NEXT: vmov.32 d12[1], r6 ; LE-NEXT: vmov.32 d19[1], r10 ; LE-NEXT: vmov.32 d8[1], r1 ; LE-NEXT: vmov.32 d16[1], r0 ; LE-NEXT: add r0, r4, #64 ; LE-NEXT: vmov.32 d18[1], r8 ; LE-NEXT: vst1.64 {d12, d13}, [r0:128]! ; LE-NEXT: vst1.64 {d8, d9}, [r0:128]! ; LE-NEXT: vst1.64 {d18, d19}, [r0:128]! ; LE-NEXT: vst1.64 {d16, d17}, [r0:128] ; LE-NEXT: vmov.32 d15[1], r7 ; LE-NEXT: vldmia lr, {d16, d17} @ 16-byte Reload ; LE-NEXT: add lr, sp, #64 ; LE-NEXT: vmov.32 d14[1], r5 ; LE-NEXT: vst1.64 {d16, d17}, [r4:128]! ; LE-NEXT: vst1.64 {d14, d15}, [r4:128]! ; LE-NEXT: vldmia lr, {d16, d17} @ 16-byte Reload ; LE-NEXT: add lr, sp, #88 ; LE-NEXT: vst1.64 {d16, d17}, [r4:128]! ; LE-NEXT: vldmia lr, {d16, d17} @ 16-byte Reload ; LE-NEXT: vst1.64 {d16, d17}, [r4:128] ; LE-NEXT: add sp, sp, #160 ; LE-NEXT: vpop {d8, d9, d10, d11, d12, d13, d14, d15} ; LE-NEXT: add sp, sp, #4 ; LE-NEXT: pop {r4, r5, r6, r7, r8, r9, r10, r11, pc} ; ; BE-LABEL: llrint_v16i64_v16f32: ; BE: @ %bb.0: ; BE-NEXT: .save {r4, r5, r6, r7, r8, r9, r10, r11, lr} ; BE-NEXT: push {r4, r5, r6, r7, r8, r9, r10, r11, lr} ; BE-NEXT: .pad #4 ; BE-NEXT: sub sp, sp, #4 ; BE-NEXT: .vsave {d8, d9, d10, d11, d12, d13, d14, d15} ; BE-NEXT: vpush {d8, d9, d10, d11, d12, d13, d14, d15} ; BE-NEXT: .pad #144 ; BE-NEXT: sub sp, sp, #144 ; BE-NEXT: vorr q6, q3, q3 ; BE-NEXT: add lr, sp, #112 ; BE-NEXT: vorr q7, q0, q0 ; BE-NEXT: mov r4, r0 ; BE-NEXT: vstmia lr, {d4, d5} @ 16-byte Spill ; BE-NEXT: add lr, sp, #96 ; BE-NEXT: vrev64.32 d8, d13 ; BE-NEXT: vstmia lr, {d2, d3} @ 16-byte Spill ; BE-NEXT: vmov.f32 s0, s17 ; BE-NEXT: bl llrintf ; BE-NEXT: vmov.f32 s0, s16 ; BE-NEXT: str r1, [sp, #88] @ 4-byte Spill ; BE-NEXT: vmov.32 d11[0], r0 ; BE-NEXT: bl llrintf ; BE-NEXT: vrev64.32 d8, d14 ; BE-NEXT: add lr, sp, #128 ; BE-NEXT: vmov.32 d10[0], r0 ; BE-NEXT: str r1, [sp, #92] @ 4-byte Spill ; BE-NEXT: vmov.f32 s0, s16 ; BE-NEXT: vrev64.32 d9, d12 ; BE-NEXT: vstmia lr, {d10, d11} @ 16-byte Spill ; BE-NEXT: vstr d9, [sp, #64] @ 8-byte Spill ; BE-NEXT: bl llrintf ; BE-NEXT: vmov.f32 s0, s19 ; BE-NEXT: mov r9, r1 ; BE-NEXT: vmov.32 d12[0], r0 ; BE-NEXT: bl llrintf ; BE-NEXT: vmov.f32 s0, s17 ; BE-NEXT: str r1, [sp, #84] @ 4-byte Spill ; BE-NEXT: vmov.32 d11[0], r0 ; BE-NEXT: vrev64.32 d9, d15 ; BE-NEXT: bl llrintf ; BE-NEXT: vmov.f32 s0, s18 ; BE-NEXT: mov r6, r1 ; BE-NEXT: vmov.32 d13[0], r0 ; BE-NEXT: bl llrintf ; BE-NEXT: vmov.f32 s0, s19 ; BE-NEXT: mov r5, r1 ; BE-NEXT: vmov.32 d14[0], r0 ; BE-NEXT: bl llrintf ; BE-NEXT: vldr d0, [sp, #64] @ 8-byte Reload ; BE-NEXT: mov r7, r1 ; BE-NEXT: @ kill: def $s0 killed $s0 killed $d0 ; BE-NEXT: vmov.32 d15[0], r0 ; BE-NEXT: bl llrintf ; BE-NEXT: vmov.32 d10[0], r0 ; BE-NEXT: add lr, sp, #40 ; BE-NEXT: str r1, [sp, #60] @ 4-byte Spill ; BE-NEXT: vmov.32 d15[1], r7 ; BE-NEXT: vstmia lr, {d10, d11} @ 16-byte Spill ; BE-NEXT: add lr, sp, #96 ; BE-NEXT: vldmia lr, {d16, d17} @ 16-byte Reload ; BE-NEXT: vrev64.32 d8, d16 ; BE-NEXT: vmov.f32 s0, s17 ; BE-NEXT: bl llrintf ; BE-NEXT: vmov.f32 s0, s16 ; BE-NEXT: vmov.32 d14[1], r5 ; BE-NEXT: add lr, sp, #64 ; BE-NEXT: mov r10, r1 ; BE-NEXT: vmov.32 d11[0], r0 ; BE-NEXT: vstmia lr, {d14, d15} @ 16-byte Spill ; BE-NEXT: bl llrintf ; BE-NEXT: vmov.32 d10[0], r0 ; BE-NEXT: add lr, sp, #24 ; BE-NEXT: mov r11, r1 ; BE-NEXT: vmov.32 d13[1], r6 ; BE-NEXT: vstmia lr, {d10, d11} @ 16-byte Spill ; BE-NEXT: add lr, sp, #96 ; BE-NEXT: vldmia lr, {d16, d17} @ 16-byte Reload ; BE-NEXT: vrev64.32 d8, d17 ; BE-NEXT: vmov.f32 s0, s17 ; BE-NEXT: bl llrintf ; BE-NEXT: vmov.f32 s0, s16 ; BE-NEXT: vmov.32 d12[1], r9 ; BE-NEXT: add lr, sp, #96 ; BE-NEXT: mov r8, r1 ; BE-NEXT: vmov.32 d11[0], r0 ; BE-NEXT: vstmia lr, {d12, d13} @ 16-byte Spill ; BE-NEXT: bl llrintf ; BE-NEXT: vmov.32 d10[0], r0 ; BE-NEXT: add lr, sp, #8 ; BE-NEXT: ldr r0, [sp, #88] @ 4-byte Reload ; BE-NEXT: mov r9, r1 ; BE-NEXT: vstmia lr, {d10, d11} @ 16-byte Spill ; BE-NEXT: add lr, sp, #112 ; BE-NEXT: vldmia lr, {d16, d17} @ 16-byte Reload ; BE-NEXT: add lr, sp, #128 ; BE-NEXT: vldmia lr, {d10, d11} @ 16-byte Reload ; BE-NEXT: vrev64.32 d8, d16 ; BE-NEXT: vmov.32 d11[1], r0 ; BE-NEXT: vmov.f32 s0, s17 ; BE-NEXT: bl llrintf ; BE-NEXT: vmov.f32 s0, s16 ; BE-NEXT: vmov.32 d15[0], r0 ; BE-NEXT: ldr r0, [sp, #92] @ 4-byte Reload ; BE-NEXT: add lr, sp, #128 ; BE-NEXT: mov r7, r1 ; BE-NEXT: vmov.32 d10[1], r0 ; BE-NEXT: vstmia lr, {d10, d11} @ 16-byte Spill ; BE-NEXT: bl llrintf ; BE-NEXT: add lr, sp, #112 ; BE-NEXT: vmov.32 d14[0], r0 ; BE-NEXT: ldr r0, [sp, #84] @ 4-byte Reload ; BE-NEXT: mov r5, r1 ; BE-NEXT: vldmia lr, {d16, d17} @ 16-byte Reload ; BE-NEXT: add lr, sp, #40 ; BE-NEXT: vrev64.32 d8, d17 ; BE-NEXT: vldmia lr, {d12, d13} @ 16-byte Reload ; BE-NEXT: vmov.f32 s0, s17 ; BE-NEXT: vmov.32 d13[1], r0 ; BE-NEXT: bl llrintf ; BE-NEXT: vmov.f32 s0, s16 ; BE-NEXT: vmov.32 d11[0], r0 ; BE-NEXT: ldr r0, [sp, #60] @ 4-byte Reload ; BE-NEXT: mov r6, r1 ; BE-NEXT: vmov.32 d12[1], r0 ; BE-NEXT: bl llrintf ; BE-NEXT: add lr, sp, #24 ; BE-NEXT: vmov.32 d10[0], r0 ; BE-NEXT: add r0, r4, #64 ; BE-NEXT: vldmia lr, {d16, d17} @ 16-byte Reload ; BE-NEXT: add lr, sp, #8 ; BE-NEXT: vmov.32 d17[1], r10 ; BE-NEXT: vmov.32 d16[1], r11 ; BE-NEXT: vorr q12, q8, q8 ; BE-NEXT: vldmia lr, {d16, d17} @ 16-byte Reload ; BE-NEXT: add lr, sp, #128 ; BE-NEXT: vmov.32 d15[1], r7 ; BE-NEXT: vmov.32 d11[1], r6 ; BE-NEXT: vmov.32 d14[1], r5 ; BE-NEXT: vldmia lr, {d18, d19} @ 16-byte Reload ; BE-NEXT: add lr, sp, #96 ; BE-NEXT: vmov.32 d10[1], r1 ; BE-NEXT: vmov.32 d17[1], r8 ; BE-NEXT: vldmia lr, {d20, d21} @ 16-byte Reload ; BE-NEXT: add lr, sp, #64 ; BE-NEXT: vmov.32 d16[1], r9 ; BE-NEXT: vrev64.32 q14, q7 ; BE-NEXT: vorr q13, q8, q8 ; BE-NEXT: vrev64.32 q15, q5 ; BE-NEXT: vldmia lr, {d22, d23} @ 16-byte Reload ; BE-NEXT: vrev64.32 q8, q6 ; BE-NEXT: vst1.64 {d28, d29}, [r0:128]! ; BE-NEXT: vst1.64 {d30, d31}, [r0:128]! ; BE-NEXT: vrev64.32 q9, q9 ; BE-NEXT: vrev64.32 q10, q10 ; BE-NEXT: vst1.64 {d16, d17}, [r0:128]! ; BE-NEXT: vrev64.32 q11, q11 ; BE-NEXT: vrev64.32 q12, q12 ; BE-NEXT: vst1.64 {d18, d19}, [r0:128] ; BE-NEXT: vst1.64 {d20, d21}, [r4:128]! ; BE-NEXT: vst1.64 {d22, d23}, [r4:128]! ; BE-NEXT: vrev64.32 q13, q13 ; BE-NEXT: vst1.64 {d24, d25}, [r4:128]! ; BE-NEXT: vst1.64 {d26, d27}, [r4:128] ; BE-NEXT: add sp, sp, #144 ; BE-NEXT: vpop {d8, d9, d10, d11, d12, d13, d14, d15} ; BE-NEXT: add sp, sp, #4 ; BE-NEXT: pop {r4, r5, r6, r7, r8, r9, r10, r11, pc} %a = call <16 x i64> @llvm.llrint.v16i64.v16f32(<16 x float> %x) ret <16 x i64> %a } declare <16 x i64> @llvm.llrint.v16i64.v16f32(<16 x float>) define <1 x i64> @llrint_v1i64_v1f64(<1 x double> %x) { ; LE-LABEL: llrint_v1i64_v1f64: ; LE: @ %bb.0: ; LE-NEXT: .save {r11, lr} ; LE-NEXT: push {r11, lr} ; LE-NEXT: bl llrint ; LE-NEXT: vmov.32 d0[0], r0 ; LE-NEXT: vmov.32 d0[1], r1 ; LE-NEXT: pop {r11, pc} ; ; BE-LABEL: llrint_v1i64_v1f64: ; BE: @ %bb.0: ; BE-NEXT: .save {r11, lr} ; BE-NEXT: push {r11, lr} ; BE-NEXT: bl llrint ; BE-NEXT: vmov.32 d16[0], r0 ; BE-NEXT: vmov.32 d16[1], r1 ; BE-NEXT: vrev64.32 d0, d16 ; BE-NEXT: pop {r11, pc} %a = call <1 x i64> @llvm.llrint.v1i64.v1f64(<1 x double> %x) ret <1 x i64> %a } declare <1 x i64> @llvm.llrint.v1i64.v1f64(<1 x double>) define <2 x i64> @llrint_v2i64_v2f64(<2 x double> %x) { ; LE-LABEL: llrint_v2i64_v2f64: ; LE: @ %bb.0: ; LE-NEXT: .save {r4, lr} ; LE-NEXT: push {r4, lr} ; LE-NEXT: .vsave {d8, d9, d10, d11} ; LE-NEXT: vpush {d8, d9, d10, d11} ; LE-NEXT: vorr q4, q0, q0 ; LE-NEXT: vorr d0, d9, d9 ; LE-NEXT: bl llrint ; LE-NEXT: vorr d0, d8, d8 ; LE-NEXT: mov r4, r1 ; LE-NEXT: vmov.32 d11[0], r0 ; LE-NEXT: bl llrint ; LE-NEXT: vmov.32 d10[0], r0 ; LE-NEXT: vmov.32 d11[1], r4 ; LE-NEXT: vmov.32 d10[1], r1 ; LE-NEXT: vorr q0, q5, q5 ; LE-NEXT: vpop {d8, d9, d10, d11} ; LE-NEXT: pop {r4, pc} ; ; BE-LABEL: llrint_v2i64_v2f64: ; BE: @ %bb.0: ; BE-NEXT: .save {r4, lr} ; BE-NEXT: push {r4, lr} ; BE-NEXT: .vsave {d8, d9, d10, d11} ; BE-NEXT: vpush {d8, d9, d10, d11} ; BE-NEXT: vorr q4, q0, q0 ; BE-NEXT: vorr d0, d9, d9 ; BE-NEXT: bl llrint ; BE-NEXT: vorr d0, d8, d8 ; BE-NEXT: mov r4, r1 ; BE-NEXT: vmov.32 d11[0], r0 ; BE-NEXT: bl llrint ; BE-NEXT: vmov.32 d10[0], r0 ; BE-NEXT: vmov.32 d11[1], r4 ; BE-NEXT: vmov.32 d10[1], r1 ; BE-NEXT: vrev64.32 q0, q5 ; BE-NEXT: vpop {d8, d9, d10, d11} ; BE-NEXT: pop {r4, pc} %a = call <2 x i64> @llvm.llrint.v2i64.v2f64(<2 x double> %x) ret <2 x i64> %a } declare <2 x i64> @llvm.llrint.v2i64.v2f64(<2 x double>) define <4 x i64> @llrint_v4i64_v4f64(<4 x double> %x) { ; LE-LABEL: llrint_v4i64_v4f64: ; LE: @ %bb.0: ; LE-NEXT: .save {r4, r5, r6, lr} ; LE-NEXT: push {r4, r5, r6, lr} ; LE-NEXT: .vsave {d8, d9, d10, d11, d12, d13, d14, d15} ; LE-NEXT: vpush {d8, d9, d10, d11, d12, d13, d14, d15} ; LE-NEXT: vorr q5, q1, q1 ; LE-NEXT: vorr q6, q0, q0 ; LE-NEXT: vorr d0, d11, d11 ; LE-NEXT: bl llrint ; LE-NEXT: vorr d0, d12, d12 ; LE-NEXT: mov r4, r1 ; LE-NEXT: vmov.32 d9[0], r0 ; LE-NEXT: bl llrint ; LE-NEXT: vorr d0, d13, d13 ; LE-NEXT: mov r5, r1 ; LE-NEXT: vmov.32 d14[0], r0 ; LE-NEXT: bl llrint ; LE-NEXT: vorr d0, d10, d10 ; LE-NEXT: mov r6, r1 ; LE-NEXT: vmov.32 d15[0], r0 ; LE-NEXT: bl llrint ; LE-NEXT: vmov.32 d8[0], r0 ; LE-NEXT: vmov.32 d15[1], r6 ; LE-NEXT: vmov.32 d9[1], r4 ; LE-NEXT: vmov.32 d14[1], r5 ; LE-NEXT: vmov.32 d8[1], r1 ; LE-NEXT: vorr q0, q7, q7 ; LE-NEXT: vorr q1, q4, q4 ; LE-NEXT: vpop {d8, d9, d10, d11, d12, d13, d14, d15} ; LE-NEXT: pop {r4, r5, r6, pc} ; ; BE-LABEL: llrint_v4i64_v4f64: ; BE: @ %bb.0: ; BE-NEXT: .save {r4, r5, r6, lr} ; BE-NEXT: push {r4, r5, r6, lr} ; BE-NEXT: .vsave {d8, d9, d10, d11, d12, d13, d14, d15} ; BE-NEXT: vpush {d8, d9, d10, d11, d12, d13, d14, d15} ; BE-NEXT: vorr q4, q1, q1 ; BE-NEXT: vorr q5, q0, q0 ; BE-NEXT: vorr d0, d9, d9 ; BE-NEXT: bl llrint ; BE-NEXT: vorr d0, d10, d10 ; BE-NEXT: mov r4, r1 ; BE-NEXT: vmov.32 d13[0], r0 ; BE-NEXT: bl llrint ; BE-NEXT: vorr d0, d11, d11 ; BE-NEXT: mov r5, r1 ; BE-NEXT: vmov.32 d14[0], r0 ; BE-NEXT: bl llrint ; BE-NEXT: vorr d0, d8, d8 ; BE-NEXT: mov r6, r1 ; BE-NEXT: vmov.32 d15[0], r0 ; BE-NEXT: bl llrint ; BE-NEXT: vmov.32 d12[0], r0 ; BE-NEXT: vmov.32 d15[1], r6 ; BE-NEXT: vmov.32 d13[1], r4 ; BE-NEXT: vmov.32 d14[1], r5 ; BE-NEXT: vmov.32 d12[1], r1 ; BE-NEXT: vrev64.32 q0, q7 ; BE-NEXT: vrev64.32 q1, q6 ; BE-NEXT: vpop {d8, d9, d10, d11, d12, d13, d14, d15} ; BE-NEXT: pop {r4, r5, r6, pc} %a = call <4 x i64> @llvm.llrint.v4i64.v4f64(<4 x double> %x) ret <4 x i64> %a } declare <4 x i64> @llvm.llrint.v4i64.v4f64(<4 x double>) define <8 x i64> @llrint_v8i64_v8f64(<8 x double> %x) { ; LE-LABEL: llrint_v8i64_v8f64: ; LE: @ %bb.0: ; LE-NEXT: .save {r4, r5, r6, r7, r8, r9, r10, lr} ; LE-NEXT: push {r4, r5, r6, r7, r8, r9, r10, lr} ; LE-NEXT: .vsave {d8, d9, d10, d11, d12, d13, d14, d15} ; LE-NEXT: vpush {d8, d9, d10, d11, d12, d13, d14, d15} ; LE-NEXT: .pad #40 ; LE-NEXT: sub sp, sp, #40 ; LE-NEXT: vorr q4, q0, q0 ; LE-NEXT: add lr, sp, #24 ; LE-NEXT: vorr d0, d7, d7 ; LE-NEXT: vstmia lr, {d6, d7} @ 16-byte Spill ; LE-NEXT: vorr q7, q2, q2 ; LE-NEXT: vorr q6, q1, q1 ; LE-NEXT: bl llrint ; LE-NEXT: vorr d0, d14, d14 ; LE-NEXT: add lr, sp, #8 ; LE-NEXT: vmov.32 d17[0], r0 ; LE-NEXT: mov r8, r1 ; LE-NEXT: vstmia lr, {d16, d17} @ 16-byte Spill ; LE-NEXT: bl llrint ; LE-NEXT: vorr d0, d15, d15 ; LE-NEXT: mov r9, r1 ; LE-NEXT: vmov.32 d10[0], r0 ; LE-NEXT: bl llrint ; LE-NEXT: vorr d0, d12, d12 ; LE-NEXT: mov r10, r1 ; LE-NEXT: vmov.32 d11[0], r0 ; LE-NEXT: bl llrint ; LE-NEXT: vorr d0, d13, d13 ; LE-NEXT: mov r7, r1 ; LE-NEXT: vmov.32 d14[0], r0 ; LE-NEXT: bl llrint ; LE-NEXT: vorr d0, d8, d8 ; LE-NEXT: mov r4, r1 ; LE-NEXT: vmov.32 d15[0], r0 ; LE-NEXT: bl llrint ; LE-NEXT: vorr d0, d9, d9 ; LE-NEXT: mov r5, r1 ; LE-NEXT: vmov.32 d12[0], r0 ; LE-NEXT: bl llrint ; LE-NEXT: add lr, sp, #24 ; LE-NEXT: mov r6, r1 ; LE-NEXT: vmov.32 d13[0], r0 ; LE-NEXT: vldmia lr, {d0, d1} @ 16-byte Reload ; LE-NEXT: @ kill: def $d0 killed $d0 killed $q0 ; LE-NEXT: bl llrint ; LE-NEXT: add lr, sp, #8 ; LE-NEXT: vmov.32 d13[1], r6 ; LE-NEXT: vldmia lr, {d6, d7} @ 16-byte Reload ; LE-NEXT: vmov.32 d15[1], r4 ; LE-NEXT: vmov.32 d11[1], r10 ; LE-NEXT: vmov.32 d6[0], r0 ; LE-NEXT: vmov.32 d12[1], r5 ; LE-NEXT: vmov.32 d14[1], r7 ; LE-NEXT: vorr q0, q6, q6 ; LE-NEXT: vmov.32 d10[1], r9 ; LE-NEXT: vorr q1, q7, q7 ; LE-NEXT: vmov.32 d7[1], r8 ; LE-NEXT: vorr q2, q5, q5 ; LE-NEXT: vmov.32 d6[1], r1 ; LE-NEXT: add sp, sp, #40 ; LE-NEXT: vpop {d8, d9, d10, d11, d12, d13, d14, d15} ; LE-NEXT: pop {r4, r5, r6, r7, r8, r9, r10, pc} ; ; BE-LABEL: llrint_v8i64_v8f64: ; BE: @ %bb.0: ; BE-NEXT: .save {r4, r5, r6, r7, r8, r9, r10, lr} ; BE-NEXT: push {r4, r5, r6, r7, r8, r9, r10, lr} ; BE-NEXT: .vsave {d8, d9, d10, d11, d12, d13, d14, d15} ; BE-NEXT: vpush {d8, d9, d10, d11, d12, d13, d14, d15} ; BE-NEXT: .pad #40 ; BE-NEXT: sub sp, sp, #40 ; BE-NEXT: vorr q4, q0, q0 ; BE-NEXT: add lr, sp, #24 ; BE-NEXT: vorr d0, d7, d7 ; BE-NEXT: vstmia lr, {d6, d7} @ 16-byte Spill ; BE-NEXT: vorr q7, q2, q2 ; BE-NEXT: vorr q6, q1, q1 ; BE-NEXT: bl llrint ; BE-NEXT: vorr d0, d14, d14 ; BE-NEXT: add lr, sp, #8 ; BE-NEXT: vmov.32 d17[0], r0 ; BE-NEXT: mov r8, r1 ; BE-NEXT: vstmia lr, {d16, d17} @ 16-byte Spill ; BE-NEXT: bl llrint ; BE-NEXT: vorr d0, d15, d15 ; BE-NEXT: mov r9, r1 ; BE-NEXT: vmov.32 d10[0], r0 ; BE-NEXT: bl llrint ; BE-NEXT: vorr d0, d12, d12 ; BE-NEXT: mov r10, r1 ; BE-NEXT: vmov.32 d11[0], r0 ; BE-NEXT: bl llrint ; BE-NEXT: vorr d0, d13, d13 ; BE-NEXT: mov r7, r1 ; BE-NEXT: vmov.32 d14[0], r0 ; BE-NEXT: bl llrint ; BE-NEXT: vorr d0, d8, d8 ; BE-NEXT: mov r4, r1 ; BE-NEXT: vmov.32 d15[0], r0 ; BE-NEXT: bl llrint ; BE-NEXT: vorr d0, d9, d9 ; BE-NEXT: mov r5, r1 ; BE-NEXT: vmov.32 d12[0], r0 ; BE-NEXT: bl llrint ; BE-NEXT: add lr, sp, #24 ; BE-NEXT: mov r6, r1 ; BE-NEXT: vmov.32 d13[0], r0 ; BE-NEXT: vldmia lr, {d0, d1} @ 16-byte Reload ; BE-NEXT: @ kill: def $d0 killed $d0 killed $q0 ; BE-NEXT: bl llrint ; BE-NEXT: add lr, sp, #8 ; BE-NEXT: vmov.32 d13[1], r6 ; BE-NEXT: vldmia lr, {d16, d17} @ 16-byte Reload ; BE-NEXT: vmov.32 d15[1], r4 ; BE-NEXT: vmov.32 d16[0], r0 ; BE-NEXT: vmov.32 d11[1], r10 ; BE-NEXT: vmov.32 d17[1], r8 ; BE-NEXT: vmov.32 d12[1], r5 ; BE-NEXT: vmov.32 d14[1], r7 ; BE-NEXT: vmov.32 d10[1], r9 ; BE-NEXT: vmov.32 d16[1], r1 ; BE-NEXT: vrev64.32 q0, q6 ; BE-NEXT: vrev64.32 q1, q7 ; BE-NEXT: vrev64.32 q2, q5 ; BE-NEXT: vrev64.32 q3, q8 ; BE-NEXT: add sp, sp, #40 ; BE-NEXT: vpop {d8, d9, d10, d11, d12, d13, d14, d15} ; BE-NEXT: pop {r4, r5, r6, r7, r8, r9, r10, pc} %a = call <8 x i64> @llvm.llrint.v8i64.v8f64(<8 x double> %x) ret <8 x i64> %a } declare <8 x i64> @llvm.llrint.v8i64.v8f64(<8 x double>) define <16 x i64> @llrint_v16f64(<16 x double> %x) { ; LE-LABEL: llrint_v16f64: ; LE: @ %bb.0: ; LE-NEXT: .save {r4, r5, r6, r7, r8, r9, r10, r11, lr} ; LE-NEXT: push {r4, r5, r6, r7, r8, r9, r10, r11, lr} ; LE-NEXT: .pad #4 ; LE-NEXT: sub sp, sp, #4 ; LE-NEXT: .vsave {d8, d9, d10, d11, d12, d13, d14, d15} ; LE-NEXT: vpush {d8, d9, d10, d11, d12, d13, d14, d15} ; LE-NEXT: .pad #176 ; LE-NEXT: sub sp, sp, #176 ; LE-NEXT: add lr, sp, #40 ; LE-NEXT: str r0, [sp, #140] @ 4-byte Spill ; LE-NEXT: add r0, sp, #312 ; LE-NEXT: vorr q6, q2, q2 ; LE-NEXT: vstmia lr, {d6, d7} @ 16-byte Spill ; LE-NEXT: add lr, sp, #96 ; LE-NEXT: vorr q7, q1, q1 ; LE-NEXT: vstmia lr, {d0, d1} @ 16-byte Spill ; LE-NEXT: add lr, sp, #144 ; LE-NEXT: vorr d0, d1, d1 ; LE-NEXT: vld1.64 {d16, d17}, [r0] ; LE-NEXT: add r0, sp, #280 ; LE-NEXT: vstmia lr, {d16, d17} @ 16-byte Spill ; LE-NEXT: add lr, sp, #80 ; LE-NEXT: vld1.64 {d16, d17}, [r0] ; LE-NEXT: add r0, sp, #296 ; LE-NEXT: vstmia lr, {d16, d17} @ 16-byte Spill ; LE-NEXT: add lr, sp, #120 ; LE-NEXT: vld1.64 {d16, d17}, [r0] ; LE-NEXT: add r0, sp, #328 ; LE-NEXT: vstmia lr, {d16, d17} @ 16-byte Spill ; LE-NEXT: add lr, sp, #56 ; LE-NEXT: vld1.64 {d16, d17}, [r0] ; LE-NEXT: vstmia lr, {d16, d17} @ 16-byte Spill ; LE-NEXT: bl llrint ; LE-NEXT: vorr d0, d14, d14 ; LE-NEXT: str r1, [sp, #116] @ 4-byte Spill ; LE-NEXT: vmov.32 d11[0], r0 ; LE-NEXT: bl llrint ; LE-NEXT: vorr d0, d15, d15 ; LE-NEXT: str r1, [sp, #76] @ 4-byte Spill ; LE-NEXT: vmov.32 d8[0], r0 ; LE-NEXT: bl llrint ; LE-NEXT: vorr d0, d12, d12 ; LE-NEXT: add lr, sp, #160 ; LE-NEXT: vmov.32 d9[0], r0 ; LE-NEXT: str r1, [sp, #72] @ 4-byte Spill ; LE-NEXT: vstmia lr, {d8, d9} @ 16-byte Spill ; LE-NEXT: bl llrint ; LE-NEXT: vorr d0, d13, d13 ; LE-NEXT: mov r6, r1 ; LE-NEXT: vmov.32 d14[0], r0 ; LE-NEXT: bl llrint ; LE-NEXT: add lr, sp, #40 ; LE-NEXT: mov r4, r1 ; LE-NEXT: vmov.32 d15[0], r0 ; LE-NEXT: vldmia lr, {d8, d9} @ 16-byte Reload ; LE-NEXT: vorr d0, d8, d8 ; LE-NEXT: bl llrint ; LE-NEXT: vorr d0, d9, d9 ; LE-NEXT: mov r7, r1 ; LE-NEXT: vmov.32 d12[0], r0 ; LE-NEXT: bl llrint ; LE-NEXT: add lr, sp, #96 ; LE-NEXT: mov r5, r1 ; LE-NEXT: vmov.32 d13[0], r0 ; LE-NEXT: vldmia lr, {d0, d1} @ 16-byte Reload ; LE-NEXT: @ kill: def $d0 killed $d0 killed $q0 ; LE-NEXT: bl llrint ; LE-NEXT: vmov.32 d10[0], r0 ; LE-NEXT: add lr, sp, #40 ; LE-NEXT: mov r10, r1 ; LE-NEXT: vmov.32 d13[1], r5 ; LE-NEXT: vstmia lr, {d10, d11} @ 16-byte Spill ; LE-NEXT: add lr, sp, #56 ; LE-NEXT: vldmia lr, {d8, d9} @ 16-byte Reload ; LE-NEXT: vorr d0, d9, d9 ; LE-NEXT: bl llrint ; LE-NEXT: vorr d0, d8, d8 ; LE-NEXT: vmov.32 d12[1], r7 ; LE-NEXT: add lr, sp, #96 ; LE-NEXT: mov r9, r1 ; LE-NEXT: vmov.32 d11[0], r0 ; LE-NEXT: vstmia lr, {d12, d13} @ 16-byte Spill ; LE-NEXT: bl llrint ; LE-NEXT: vmov.32 d10[0], r0 ; LE-NEXT: add lr, sp, #24 ; LE-NEXT: mov r11, r1 ; LE-NEXT: vmov.32 d15[1], r4 ; LE-NEXT: vstmia lr, {d10, d11} @ 16-byte Spill ; LE-NEXT: add lr, sp, #144 ; LE-NEXT: vldmia lr, {d16, d17} @ 16-byte Reload ; LE-NEXT: vorr d0, d17, d17 ; LE-NEXT: bl llrint ; LE-NEXT: add lr, sp, #8 ; LE-NEXT: vmov.32 d14[1], r6 ; LE-NEXT: mov r8, r1 ; LE-NEXT: vmov.32 d17[0], r0 ; LE-NEXT: vstmia lr, {d16, d17} @ 16-byte Spill ; LE-NEXT: add lr, sp, #56 ; LE-NEXT: vstmia lr, {d14, d15} @ 16-byte Spill ; LE-NEXT: add lr, sp, #80 ; LE-NEXT: vldmia lr, {d10, d11} @ 16-byte Reload ; LE-NEXT: vorr d0, d11, d11 ; LE-NEXT: bl llrint ; LE-NEXT: vmov.32 d15[0], r0 ; LE-NEXT: add lr, sp, #160 ; LE-NEXT: vorr d0, d10, d10 ; LE-NEXT: ldr r0, [sp, #72] @ 4-byte Reload ; LE-NEXT: vldmia lr, {d8, d9} @ 16-byte Reload ; LE-NEXT: mov r6, r1 ; LE-NEXT: vmov.32 d9[1], r0 ; LE-NEXT: bl llrint ; LE-NEXT: vmov.32 d14[0], r0 ; LE-NEXT: ldr r0, [sp, #76] @ 4-byte Reload ; LE-NEXT: add lr, sp, #160 ; LE-NEXT: mov r4, r1 ; LE-NEXT: vmov.32 d8[1], r0 ; LE-NEXT: vstmia lr, {d8, d9} @ 16-byte Spill ; LE-NEXT: add lr, sp, #120 ; LE-NEXT: vldmia lr, {d10, d11} @ 16-byte Reload ; LE-NEXT: vorr d0, d11, d11 ; LE-NEXT: bl llrint ; LE-NEXT: vmov.32 d13[0], r0 ; LE-NEXT: add lr, sp, #40 ; LE-NEXT: vorr d0, d10, d10 ; LE-NEXT: ldr r0, [sp, #116] @ 4-byte Reload ; LE-NEXT: vldmia lr, {d8, d9} @ 16-byte Reload ; LE-NEXT: mov r5, r1 ; LE-NEXT: vmov.32 d9[1], r0 ; LE-NEXT: bl llrint ; LE-NEXT: add lr, sp, #144 ; LE-NEXT: mov r7, r1 ; LE-NEXT: vmov.32 d12[0], r0 ; LE-NEXT: vldmia lr, {d0, d1} @ 16-byte Reload ; LE-NEXT: @ kill: def $d0 killed $d0 killed $q0 ; LE-NEXT: vmov.32 d8[1], r10 ; LE-NEXT: bl llrint ; LE-NEXT: add lr, sp, #8 ; LE-NEXT: vmov.32 d15[1], r6 ; LE-NEXT: vldmia lr, {d20, d21} @ 16-byte Reload ; LE-NEXT: add lr, sp, #24 ; LE-NEXT: vldmia lr, {d16, d17} @ 16-byte Reload ; LE-NEXT: add lr, sp, #160 ; LE-NEXT: vmov.32 d20[0], r0 ; LE-NEXT: vmov.32 d21[1], r8 ; LE-NEXT: vmov.32 d20[1], r1 ; LE-NEXT: ldr r1, [sp, #140] @ 4-byte Reload ; LE-NEXT: vmov.32 d13[1], r5 ; LE-NEXT: mov r0, r1 ; LE-NEXT: vst1.64 {d8, d9}, [r0:128]! ; LE-NEXT: vldmia lr, {d18, d19} @ 16-byte Reload ; LE-NEXT: add lr, sp, #56 ; LE-NEXT: vmov.32 d14[1], r4 ; LE-NEXT: vst1.64 {d18, d19}, [r0:128]! ; LE-NEXT: vldmia lr, {d18, d19} @ 16-byte Reload ; LE-NEXT: add lr, sp, #96 ; LE-NEXT: vmov.32 d12[1], r7 ; LE-NEXT: vst1.64 {d18, d19}, [r0:128]! ; LE-NEXT: vldmia lr, {d18, d19} @ 16-byte Reload ; LE-NEXT: vmov.32 d17[1], r9 ; LE-NEXT: vst1.64 {d18, d19}, [r0:128] ; LE-NEXT: add r0, r1, #64 ; LE-NEXT: vst1.64 {d14, d15}, [r0:128]! ; LE-NEXT: vst1.64 {d12, d13}, [r0:128]! ; LE-NEXT: vmov.32 d16[1], r11 ; LE-NEXT: vst1.64 {d20, d21}, [r0:128]! ; LE-NEXT: vst1.64 {d16, d17}, [r0:128] ; LE-NEXT: add sp, sp, #176 ; LE-NEXT: vpop {d8, d9, d10, d11, d12, d13, d14, d15} ; LE-NEXT: add sp, sp, #4 ; LE-NEXT: pop {r4, r5, r6, r7, r8, r9, r10, r11, pc} ; ; BE-LABEL: llrint_v16f64: ; BE: @ %bb.0: ; BE-NEXT: .save {r4, r5, r6, r7, r8, r9, r10, r11, lr} ; BE-NEXT: push {r4, r5, r6, r7, r8, r9, r10, r11, lr} ; BE-NEXT: .pad #4 ; BE-NEXT: sub sp, sp, #4 ; BE-NEXT: .vsave {d8, d9, d10, d11, d12, d13, d14, d15} ; BE-NEXT: vpush {d8, d9, d10, d11, d12, d13, d14, d15} ; BE-NEXT: .pad #168 ; BE-NEXT: sub sp, sp, #168 ; BE-NEXT: add lr, sp, #64 ; BE-NEXT: str r0, [sp, #132] @ 4-byte Spill ; BE-NEXT: add r0, sp, #304 ; BE-NEXT: vorr q4, q3, q3 ; BE-NEXT: vstmia lr, {d0, d1} @ 16-byte Spill ; BE-NEXT: add lr, sp, #48 ; BE-NEXT: vorr d0, d1, d1 ; BE-NEXT: vld1.64 {d16, d17}, [r0] ; BE-NEXT: add r0, sp, #320 ; BE-NEXT: vorr q6, q2, q2 ; BE-NEXT: vstmia lr, {d16, d17} @ 16-byte Spill ; BE-NEXT: add lr, sp, #88 ; BE-NEXT: vorr q7, q1, q1 ; BE-NEXT: vld1.64 {d16, d17}, [r0] ; BE-NEXT: add r0, sp, #272 ; BE-NEXT: vstmia lr, {d16, d17} @ 16-byte Spill ; BE-NEXT: add lr, sp, #112 ; BE-NEXT: vld1.64 {d16, d17}, [r0] ; BE-NEXT: add r0, sp, #288 ; BE-NEXT: vstmia lr, {d16, d17} @ 16-byte Spill ; BE-NEXT: add lr, sp, #24 ; BE-NEXT: vld1.64 {d16, d17}, [r0] ; BE-NEXT: vstmia lr, {d16, d17} @ 16-byte Spill ; BE-NEXT: bl llrint ; BE-NEXT: vorr d0, d14, d14 ; BE-NEXT: add lr, sp, #136 ; BE-NEXT: vmov.32 d17[0], r0 ; BE-NEXT: str r1, [sp, #108] @ 4-byte Spill ; BE-NEXT: vstmia lr, {d16, d17} @ 16-byte Spill ; BE-NEXT: bl llrint ; BE-NEXT: vorr d0, d15, d15 ; BE-NEXT: str r1, [sp, #84] @ 4-byte Spill ; BE-NEXT: vmov.32 d10[0], r0 ; BE-NEXT: bl llrint ; BE-NEXT: vorr d0, d12, d12 ; BE-NEXT: add lr, sp, #152 ; BE-NEXT: vmov.32 d11[0], r0 ; BE-NEXT: str r1, [sp, #44] @ 4-byte Spill ; BE-NEXT: vstmia lr, {d10, d11} @ 16-byte Spill ; BE-NEXT: bl llrint ; BE-NEXT: vorr d0, d13, d13 ; BE-NEXT: mov r6, r1 ; BE-NEXT: vmov.32 d10[0], r0 ; BE-NEXT: bl llrint ; BE-NEXT: vorr d0, d8, d8 ; BE-NEXT: mov r4, r1 ; BE-NEXT: vmov.32 d11[0], r0 ; BE-NEXT: bl llrint ; BE-NEXT: vorr d0, d9, d9 ; BE-NEXT: mov r7, r1 ; BE-NEXT: vmov.32 d12[0], r0 ; BE-NEXT: bl llrint ; BE-NEXT: add lr, sp, #64 ; BE-NEXT: mov r5, r1 ; BE-NEXT: vmov.32 d13[0], r0 ; BE-NEXT: vldmia lr, {d0, d1} @ 16-byte Reload ; BE-NEXT: @ kill: def $d0 killed $d0 killed $q0 ; BE-NEXT: bl llrint ; BE-NEXT: add lr, sp, #136 ; BE-NEXT: mov r9, r1 ; BE-NEXT: vmov.32 d13[1], r5 ; BE-NEXT: vldmia lr, {d16, d17} @ 16-byte Reload ; BE-NEXT: vmov.32 d16[0], r0 ; BE-NEXT: vstmia lr, {d16, d17} @ 16-byte Spill ; BE-NEXT: add lr, sp, #24 ; BE-NEXT: vldmia lr, {d8, d9} @ 16-byte Reload ; BE-NEXT: vorr d0, d9, d9 ; BE-NEXT: bl llrint ; BE-NEXT: vorr d0, d8, d8 ; BE-NEXT: vmov.32 d12[1], r7 ; BE-NEXT: add lr, sp, #64 ; BE-NEXT: mov r10, r1 ; BE-NEXT: vmov.32 d15[0], r0 ; BE-NEXT: vstmia lr, {d12, d13} @ 16-byte Spill ; BE-NEXT: bl llrint ; BE-NEXT: vmov.32 d14[0], r0 ; BE-NEXT: add lr, sp, #8 ; BE-NEXT: mov r11, r1 ; BE-NEXT: vmov.32 d11[1], r4 ; BE-NEXT: vstmia lr, {d14, d15} @ 16-byte Spill ; BE-NEXT: add lr, sp, #48 ; BE-NEXT: vorr q6, q5, q5 ; BE-NEXT: vldmia lr, {d8, d9} @ 16-byte Reload ; BE-NEXT: vorr d0, d9, d9 ; BE-NEXT: bl llrint ; BE-NEXT: vorr d0, d8, d8 ; BE-NEXT: vmov.32 d12[1], r6 ; BE-NEXT: add lr, sp, #24 ; BE-NEXT: mov r8, r1 ; BE-NEXT: vmov.32 d11[0], r0 ; BE-NEXT: vstmia lr, {d12, d13} @ 16-byte Spill ; BE-NEXT: bl llrint ; BE-NEXT: vmov.32 d10[0], r0 ; BE-NEXT: add lr, sp, #48 ; BE-NEXT: ldr r0, [sp, #44] @ 4-byte Reload ; BE-NEXT: mov r6, r1 ; BE-NEXT: vstmia lr, {d10, d11} @ 16-byte Spill ; BE-NEXT: add lr, sp, #152 ; BE-NEXT: vldmia lr, {d8, d9} @ 16-byte Reload ; BE-NEXT: add lr, sp, #88 ; BE-NEXT: vldmia lr, {d12, d13} @ 16-byte Reload ; BE-NEXT: vorr d0, d13, d13 ; BE-NEXT: vmov.32 d9[1], r0 ; BE-NEXT: bl llrint ; BE-NEXT: vmov.32 d15[0], r0 ; BE-NEXT: ldr r0, [sp, #84] @ 4-byte Reload ; BE-NEXT: vorr d0, d12, d12 ; BE-NEXT: add lr, sp, #152 ; BE-NEXT: mov r4, r1 ; BE-NEXT: vmov.32 d8[1], r0 ; BE-NEXT: vstmia lr, {d8, d9} @ 16-byte Spill ; BE-NEXT: bl llrint ; BE-NEXT: add lr, sp, #136 ; BE-NEXT: vmov.32 d14[0], r0 ; BE-NEXT: ldr r0, [sp, #108] @ 4-byte Reload ; BE-NEXT: mov r5, r1 ; BE-NEXT: vldmia lr, {d10, d11} @ 16-byte Reload ; BE-NEXT: add lr, sp, #112 ; BE-NEXT: vldmia lr, {d8, d9} @ 16-byte Reload ; BE-NEXT: vorr d0, d9, d9 ; BE-NEXT: vmov.32 d11[1], r0 ; BE-NEXT: bl llrint ; BE-NEXT: vorr d0, d8, d8 ; BE-NEXT: mov r7, r1 ; BE-NEXT: vmov.32 d13[0], r0 ; BE-NEXT: vmov.32 d10[1], r9 ; BE-NEXT: bl llrint ; BE-NEXT: add lr, sp, #8 ; BE-NEXT: vmov.32 d12[0], r0 ; BE-NEXT: vldmia lr, {d16, d17} @ 16-byte Reload ; BE-NEXT: add lr, sp, #48 ; BE-NEXT: vmov.32 d17[1], r10 ; BE-NEXT: vmov.32 d16[1], r11 ; BE-NEXT: vorr q12, q8, q8 ; BE-NEXT: vldmia lr, {d16, d17} @ 16-byte Reload ; BE-NEXT: add lr, sp, #152 ; BE-NEXT: vmov.32 d17[1], r8 ; BE-NEXT: vldmia lr, {d18, d19} @ 16-byte Reload ; BE-NEXT: add lr, sp, #24 ; BE-NEXT: vmov.32 d13[1], r7 ; BE-NEXT: vmov.32 d16[1], r6 ; BE-NEXT: vldmia lr, {d20, d21} @ 16-byte Reload ; BE-NEXT: add lr, sp, #64 ; BE-NEXT: vorr q13, q8, q8 ; BE-NEXT: vmov.32 d12[1], r1 ; BE-NEXT: ldr r1, [sp, #132] @ 4-byte Reload ; BE-NEXT: vrev64.32 q8, q5 ; BE-NEXT: mov r0, r1 ; BE-NEXT: vldmia lr, {d22, d23} @ 16-byte Reload ; BE-NEXT: vrev64.32 q9, q9 ; BE-NEXT: vrev64.32 q10, q10 ; BE-NEXT: vst1.64 {d16, d17}, [r0:128]! ; BE-NEXT: vst1.64 {d18, d19}, [r0:128]! ; BE-NEXT: vrev64.32 q11, q11 ; BE-NEXT: vmov.32 d15[1], r4 ; BE-NEXT: vst1.64 {d20, d21}, [r0:128]! ; BE-NEXT: vrev64.32 q15, q6 ; BE-NEXT: vmov.32 d14[1], r5 ; BE-NEXT: vrev64.32 q12, q12 ; BE-NEXT: vst1.64 {d22, d23}, [r0:128] ; BE-NEXT: add r0, r1, #64 ; BE-NEXT: vrev64.32 q13, q13 ; BE-NEXT: vst1.64 {d30, d31}, [r0:128]! ; BE-NEXT: vst1.64 {d24, d25}, [r0:128]! ; BE-NEXT: vrev64.32 q14, q7 ; BE-NEXT: vst1.64 {d26, d27}, [r0:128]! ; BE-NEXT: vst1.64 {d28, d29}, [r0:128] ; BE-NEXT: add sp, sp, #168 ; BE-NEXT: vpop {d8, d9, d10, d11, d12, d13, d14, d15} ; BE-NEXT: add sp, sp, #4 ; BE-NEXT: pop {r4, r5, r6, r7, r8, r9, r10, r11, pc} %a = call <16 x i64> @llvm.llrint.v16i64.v16f64(<16 x double> %x) ret <16 x i64> %a } declare <16 x i64> @llvm.llrint.v16i64.v16f64(<16 x double>) define <1 x i64> @llrint_v1i64_v1f128(<1 x fp128> %x) { ; LE-LABEL: llrint_v1i64_v1f128: ; LE: @ %bb.0: ; LE-NEXT: .save {r11, lr} ; LE-NEXT: push {r11, lr} ; LE-NEXT: bl llrintl ; LE-NEXT: vmov.32 d0[0], r0 ; LE-NEXT: vmov.32 d0[1], r1 ; LE-NEXT: pop {r11, pc} ; ; BE-LABEL: llrint_v1i64_v1f128: ; BE: @ %bb.0: ; BE-NEXT: .save {r11, lr} ; BE-NEXT: push {r11, lr} ; BE-NEXT: bl llrintl ; BE-NEXT: vmov.32 d16[0], r0 ; BE-NEXT: vmov.32 d16[1], r1 ; BE-NEXT: vrev64.32 d0, d16 ; BE-NEXT: pop {r11, pc} %a = call <1 x i64> @llvm.llrint.v1i64.v1f128(<1 x fp128> %x) ret <1 x i64> %a } declare <1 x i64> @llvm.llrint.v1i64.v1f128(<1 x fp128>) define <2 x i64> @llrint_v2i64_v2f128(<2 x fp128> %x) { ; LE-LABEL: llrint_v2i64_v2f128: ; LE: @ %bb.0: ; LE-NEXT: .save {r4, r5, r6, r7, r8, lr} ; LE-NEXT: push {r4, r5, r6, r7, r8, lr} ; LE-NEXT: .vsave {d8, d9} ; LE-NEXT: vpush {d8, d9} ; LE-NEXT: mov r8, r3 ; LE-NEXT: add r3, sp, #40 ; LE-NEXT: mov r5, r2 ; LE-NEXT: mov r6, r1 ; LE-NEXT: mov r7, r0 ; LE-NEXT: ldm r3, {r0, r1, r2, r3} ; LE-NEXT: bl llrintl ; LE-NEXT: mov r4, r1 ; LE-NEXT: vmov.32 d9[0], r0 ; LE-NEXT: mov r0, r7 ; LE-NEXT: mov r1, r6 ; LE-NEXT: mov r2, r5 ; LE-NEXT: mov r3, r8 ; LE-NEXT: bl llrintl ; LE-NEXT: vmov.32 d8[0], r0 ; LE-NEXT: vmov.32 d9[1], r4 ; LE-NEXT: vmov.32 d8[1], r1 ; LE-NEXT: vorr q0, q4, q4 ; LE-NEXT: vpop {d8, d9} ; LE-NEXT: pop {r4, r5, r6, r7, r8, pc} ; ; BE-LABEL: llrint_v2i64_v2f128: ; BE: @ %bb.0: ; BE-NEXT: .save {r4, r5, r6, r7, r8, lr} ; BE-NEXT: push {r4, r5, r6, r7, r8, lr} ; BE-NEXT: .vsave {d8} ; BE-NEXT: vpush {d8} ; BE-NEXT: mov r8, r3 ; BE-NEXT: add r3, sp, #32 ; BE-NEXT: mov r5, r2 ; BE-NEXT: mov r6, r1 ; BE-NEXT: mov r7, r0 ; BE-NEXT: ldm r3, {r0, r1, r2, r3} ; BE-NEXT: bl llrintl ; BE-NEXT: mov r4, r1 ; BE-NEXT: vmov.32 d8[0], r0 ; BE-NEXT: mov r0, r7 ; BE-NEXT: mov r1, r6 ; BE-NEXT: mov r2, r5 ; BE-NEXT: mov r3, r8 ; BE-NEXT: bl llrintl ; BE-NEXT: vmov.32 d16[0], r0 ; BE-NEXT: vmov.32 d8[1], r4 ; BE-NEXT: vmov.32 d16[1], r1 ; BE-NEXT: vrev64.32 d1, d8 ; BE-NEXT: vrev64.32 d0, d16 ; BE-NEXT: vpop {d8} ; BE-NEXT: pop {r4, r5, r6, r7, r8, pc} %a = call <2 x i64> @llvm.llrint.v2i64.v2f128(<2 x fp128> %x) ret <2 x i64> %a } declare <2 x i64> @llvm.llrint.v2i64.v2f128(<2 x fp128>) define <4 x i64> @llrint_v4i64_v4f128(<4 x fp128> %x) { ; LE-LABEL: llrint_v4i64_v4f128: ; LE: @ %bb.0: ; LE-NEXT: .save {r4, r5, r6, r7, r8, r9, r10, lr} ; LE-NEXT: push {r4, r5, r6, r7, r8, r9, r10, lr} ; LE-NEXT: .vsave {d8, d9, d10, d11} ; LE-NEXT: vpush {d8, d9, d10, d11} ; LE-NEXT: mov r5, r3 ; LE-NEXT: add r3, sp, #96 ; LE-NEXT: mov r7, r2 ; LE-NEXT: mov r6, r1 ; LE-NEXT: mov r4, r0 ; LE-NEXT: ldm r3, {r0, r1, r2, r3} ; LE-NEXT: bl llrintl ; LE-NEXT: mov r9, r1 ; LE-NEXT: vmov.32 d9[0], r0 ; LE-NEXT: mov r0, r4 ; LE-NEXT: mov r1, r6 ; LE-NEXT: mov r2, r7 ; LE-NEXT: mov r3, r5 ; LE-NEXT: ldr r8, [sp, #80] ; LE-NEXT: ldr r10, [sp, #64] ; LE-NEXT: bl llrintl ; LE-NEXT: add r3, sp, #68 ; LE-NEXT: mov r5, r1 ; LE-NEXT: vmov.32 d10[0], r0 ; LE-NEXT: mov r0, r10 ; LE-NEXT: ldm r3, {r1, r2, r3} ; LE-NEXT: bl llrintl ; LE-NEXT: add r3, sp, #84 ; LE-NEXT: mov r4, r1 ; LE-NEXT: vmov.32 d11[0], r0 ; LE-NEXT: mov r0, r8 ; LE-NEXT: ldm r3, {r1, r2, r3} ; LE-NEXT: bl llrintl ; LE-NEXT: vmov.32 d8[0], r0 ; LE-NEXT: vmov.32 d11[1], r4 ; LE-NEXT: vmov.32 d9[1], r9 ; LE-NEXT: vmov.32 d10[1], r5 ; LE-NEXT: vmov.32 d8[1], r1 ; LE-NEXT: vorr q0, q5, q5 ; LE-NEXT: vorr q1, q4, q4 ; LE-NEXT: vpop {d8, d9, d10, d11} ; LE-NEXT: pop {r4, r5, r6, r7, r8, r9, r10, pc} ; ; BE-LABEL: llrint_v4i64_v4f128: ; BE: @ %bb.0: ; BE-NEXT: .save {r4, r5, r6, r7, r8, r9, r10, lr} ; BE-NEXT: push {r4, r5, r6, r7, r8, r9, r10, lr} ; BE-NEXT: .vsave {d8, d9, d10} ; BE-NEXT: vpush {d8, d9, d10} ; BE-NEXT: mov r5, r3 ; BE-NEXT: add r3, sp, #88 ; BE-NEXT: mov r7, r2 ; BE-NEXT: mov r6, r1 ; BE-NEXT: mov r4, r0 ; BE-NEXT: ldm r3, {r0, r1, r2, r3} ; BE-NEXT: bl llrintl ; BE-NEXT: mov r9, r1 ; BE-NEXT: vmov.32 d8[0], r0 ; BE-NEXT: mov r0, r4 ; BE-NEXT: mov r1, r6 ; BE-NEXT: mov r2, r7 ; BE-NEXT: mov r3, r5 ; BE-NEXT: ldr r8, [sp, #72] ; BE-NEXT: ldr r10, [sp, #56] ; BE-NEXT: bl llrintl ; BE-NEXT: add r3, sp, #60 ; BE-NEXT: mov r5, r1 ; BE-NEXT: vmov.32 d9[0], r0 ; BE-NEXT: mov r0, r10 ; BE-NEXT: ldm r3, {r1, r2, r3} ; BE-NEXT: bl llrintl ; BE-NEXT: add r3, sp, #76 ; BE-NEXT: mov r4, r1 ; BE-NEXT: vmov.32 d10[0], r0 ; BE-NEXT: mov r0, r8 ; BE-NEXT: ldm r3, {r1, r2, r3} ; BE-NEXT: bl llrintl ; BE-NEXT: vmov.32 d16[0], r0 ; BE-NEXT: vmov.32 d10[1], r4 ; BE-NEXT: vmov.32 d8[1], r9 ; BE-NEXT: vmov.32 d9[1], r5 ; BE-NEXT: vmov.32 d16[1], r1 ; BE-NEXT: vrev64.32 d1, d10 ; BE-NEXT: vrev64.32 d3, d8 ; BE-NEXT: vrev64.32 d0, d9 ; BE-NEXT: vrev64.32 d2, d16 ; BE-NEXT: vpop {d8, d9, d10} ; BE-NEXT: pop {r4, r5, r6, r7, r8, r9, r10, pc} %a = call <4 x i64> @llvm.llrint.v4i64.v4f128(<4 x fp128> %x) ret <4 x i64> %a } declare <4 x i64> @llvm.llrint.v4i64.v4f128(<4 x fp128>) define <8 x i64> @llrint_v8i64_v8f128(<8 x fp128> %x) { ; LE-LABEL: llrint_v8i64_v8f128: ; LE: @ %bb.0: ; LE-NEXT: .save {r4, r5, r6, r7, r8, r9, r10, r11, lr} ; LE-NEXT: push {r4, r5, r6, r7, r8, r9, r10, r11, lr} ; LE-NEXT: .pad #4 ; LE-NEXT: sub sp, sp, #4 ; LE-NEXT: .vsave {d8, d9, d10, d11, d12, d13, d14, d15} ; LE-NEXT: vpush {d8, d9, d10, d11, d12, d13, d14, d15} ; LE-NEXT: .pad #8 ; LE-NEXT: sub sp, sp, #8 ; LE-NEXT: mov r11, r3 ; LE-NEXT: add r3, sp, #208 ; LE-NEXT: mov r10, r2 ; LE-NEXT: mov r4, r1 ; LE-NEXT: mov r5, r0 ; LE-NEXT: ldm r3, {r0, r1, r2, r3} ; LE-NEXT: bl llrintl ; LE-NEXT: add r7, sp, #164 ; LE-NEXT: ldr r6, [sp, #160] ; LE-NEXT: str r1, [sp, #4] @ 4-byte Spill ; LE-NEXT: vmov.32 d9[0], r0 ; LE-NEXT: ldm r7, {r1, r2, r3, r7} ; LE-NEXT: mov r0, r6 ; LE-NEXT: ldr r8, [sp, #128] ; LE-NEXT: ldr r9, [sp, #144] ; LE-NEXT: bl llrintl ; LE-NEXT: add r3, sp, #180 ; LE-NEXT: str r1, [sp] @ 4-byte Spill ; LE-NEXT: vmov.32 d10[0], r0 ; LE-NEXT: mov r0, r7 ; LE-NEXT: ldm r3, {r1, r2, r3} ; LE-NEXT: bl llrintl ; LE-NEXT: add r3, sp, #132 ; LE-NEXT: mov r7, r1 ; LE-NEXT: vmov.32 d11[0], r0 ; LE-NEXT: mov r0, r8 ; LE-NEXT: ldm r3, {r1, r2, r3} ; LE-NEXT: bl llrintl ; LE-NEXT: add r3, sp, #148 ; LE-NEXT: mov r8, r1 ; LE-NEXT: vmov.32 d12[0], r0 ; LE-NEXT: mov r0, r9 ; LE-NEXT: ldm r3, {r1, r2, r3} ; LE-NEXT: bl llrintl ; LE-NEXT: mov r9, r1 ; LE-NEXT: vmov.32 d13[0], r0 ; LE-NEXT: mov r0, r5 ; LE-NEXT: mov r1, r4 ; LE-NEXT: mov r2, r10 ; LE-NEXT: mov r3, r11 ; LE-NEXT: ldr r6, [sp, #112] ; LE-NEXT: bl llrintl ; LE-NEXT: add r3, sp, #116 ; LE-NEXT: mov r4, r1 ; LE-NEXT: vmov.32 d14[0], r0 ; LE-NEXT: mov r0, r6 ; LE-NEXT: ldm r3, {r1, r2, r3} ; LE-NEXT: bl llrintl ; LE-NEXT: add r3, sp, #196 ; LE-NEXT: vmov.32 d15[0], r0 ; LE-NEXT: ldr r0, [sp, #192] ; LE-NEXT: mov r5, r1 ; LE-NEXT: ldm r3, {r1, r2, r3} ; LE-NEXT: bl llrintl ; LE-NEXT: vmov.32 d8[0], r0 ; LE-NEXT: ldr r0, [sp] @ 4-byte Reload ; LE-NEXT: vmov.32 d11[1], r7 ; LE-NEXT: vmov.32 d10[1], r0 ; LE-NEXT: ldr r0, [sp, #4] @ 4-byte Reload ; LE-NEXT: vmov.32 d15[1], r5 ; LE-NEXT: vorr q2, q5, q5 ; LE-NEXT: vmov.32 d13[1], r9 ; LE-NEXT: vmov.32 d9[1], r0 ; LE-NEXT: vmov.32 d14[1], r4 ; LE-NEXT: vmov.32 d12[1], r8 ; LE-NEXT: vorr q0, q7, q7 ; LE-NEXT: vmov.32 d8[1], r1 ; LE-NEXT: vorr q1, q6, q6 ; LE-NEXT: vorr q3, q4, q4 ; LE-NEXT: add sp, sp, #8 ; LE-NEXT: vpop {d8, d9, d10, d11, d12, d13, d14, d15} ; LE-NEXT: add sp, sp, #4 ; LE-NEXT: pop {r4, r5, r6, r7, r8, r9, r10, r11, pc} ; ; BE-LABEL: llrint_v8i64_v8f128: ; BE: @ %bb.0: ; BE-NEXT: .save {r4, r5, r6, r7, r8, r9, r10, r11, lr} ; BE-NEXT: push {r4, r5, r6, r7, r8, r9, r10, r11, lr} ; BE-NEXT: .pad #4 ; BE-NEXT: sub sp, sp, #4 ; BE-NEXT: .vsave {d8, d9, d10, d11, d12, d13, d14} ; BE-NEXT: vpush {d8, d9, d10, d11, d12, d13, d14} ; BE-NEXT: .pad #16 ; BE-NEXT: sub sp, sp, #16 ; BE-NEXT: str r3, [sp, #4] @ 4-byte Spill ; BE-NEXT: add r3, sp, #208 ; BE-NEXT: mov r11, r2 ; BE-NEXT: mov r4, r1 ; BE-NEXT: mov r5, r0 ; BE-NEXT: ldm r3, {r0, r1, r2, r3} ; BE-NEXT: bl llrintl ; BE-NEXT: ldr r7, [sp, #176] ; BE-NEXT: add r3, sp, #180 ; BE-NEXT: str r1, [sp, #12] @ 4-byte Spill ; BE-NEXT: vmov.32 d8[0], r0 ; BE-NEXT: ldm r3, {r1, r2, r3} ; BE-NEXT: mov r0, r7 ; BE-NEXT: ldr r6, [sp, #128] ; BE-NEXT: ldr r8, [sp, #144] ; BE-NEXT: bl llrintl ; BE-NEXT: add r3, sp, #132 ; BE-NEXT: str r1, [sp, #8] @ 4-byte Spill ; BE-NEXT: vmov.32 d9[0], r0 ; BE-NEXT: mov r0, r6 ; BE-NEXT: ldm r3, {r1, r2, r3} ; BE-NEXT: bl llrintl ; BE-NEXT: add r3, sp, #148 ; BE-NEXT: mov r6, r1 ; BE-NEXT: vmov.32 d10[0], r0 ; BE-NEXT: mov r0, r8 ; BE-NEXT: ldm r3, {r1, r2, r3} ; BE-NEXT: bl llrintl ; BE-NEXT: add r3, sp, #160 ; BE-NEXT: mov r9, r0 ; BE-NEXT: mov r7, r1 ; BE-NEXT: ldm r3, {r0, r1, r2, r3} ; BE-NEXT: bl llrintl ; BE-NEXT: ldr r3, [sp, #4] @ 4-byte Reload ; BE-NEXT: mov r8, r1 ; BE-NEXT: vmov.32 d11[0], r0 ; BE-NEXT: mov r0, r5 ; BE-NEXT: mov r1, r4 ; BE-NEXT: mov r2, r11 ; BE-NEXT: ldr r10, [sp, #112] ; BE-NEXT: vmov.32 d12[0], r9 ; BE-NEXT: bl llrintl ; BE-NEXT: add r3, sp, #116 ; BE-NEXT: mov r4, r1 ; BE-NEXT: vmov.32 d13[0], r0 ; BE-NEXT: mov r0, r10 ; BE-NEXT: ldm r3, {r1, r2, r3} ; BE-NEXT: bl llrintl ; BE-NEXT: add r3, sp, #196 ; BE-NEXT: vmov.32 d14[0], r0 ; BE-NEXT: ldr r0, [sp, #192] ; BE-NEXT: mov r5, r1 ; BE-NEXT: ldm r3, {r1, r2, r3} ; BE-NEXT: bl llrintl ; BE-NEXT: vmov.32 d16[0], r0 ; BE-NEXT: ldr r0, [sp, #8] @ 4-byte Reload ; BE-NEXT: vmov.32 d14[1], r5 ; BE-NEXT: vmov.32 d9[1], r0 ; BE-NEXT: ldr r0, [sp, #12] @ 4-byte Reload ; BE-NEXT: vmov.32 d12[1], r7 ; BE-NEXT: vmov.32 d8[1], r0 ; BE-NEXT: vmov.32 d13[1], r4 ; BE-NEXT: vmov.32 d10[1], r6 ; BE-NEXT: vmov.32 d11[1], r8 ; BE-NEXT: vmov.32 d16[1], r1 ; BE-NEXT: vrev64.32 d1, d14 ; BE-NEXT: vrev64.32 d3, d12 ; BE-NEXT: vrev64.32 d5, d9 ; BE-NEXT: vrev64.32 d7, d8 ; BE-NEXT: vrev64.32 d0, d13 ; BE-NEXT: vrev64.32 d2, d10 ; BE-NEXT: vrev64.32 d4, d11 ; BE-NEXT: vrev64.32 d6, d16 ; BE-NEXT: add sp, sp, #16 ; BE-NEXT: vpop {d8, d9, d10, d11, d12, d13, d14} ; BE-NEXT: add sp, sp, #4 ; BE-NEXT: pop {r4, r5, r6, r7, r8, r9, r10, r11, pc} %a = call <8 x i64> @llvm.llrint.v8i64.v8f128(<8 x fp128> %x) ret <8 x i64> %a } declare <8 x i64> @llvm.llrint.v8i64.v8f128(<8 x fp128>)