; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py UTC_ARGS: --version 5 ; RUN: llc -mtriple=arm-eabi -mattr=+neon %s -o - | FileCheck %s define <8 x i8> @vtrni8(ptr %A, ptr %B) nounwind { ; CHECK-LABEL: vtrni8: ; CHECK: @ %bb.0: ; CHECK-NEXT: vldr d16, [r1] ; CHECK-NEXT: vldr d17, [r0] ; CHECK-NEXT: vtrn.8 d17, d16 ; CHECK-NEXT: vadd.i8 d16, d17, d16 ; CHECK-NEXT: vmov r0, r1, d16 ; CHECK-NEXT: mov pc, lr %tmp1 = load <8 x i8>, ptr %A %tmp2 = load <8 x i8>, ptr %B %tmp3 = shufflevector <8 x i8> %tmp1, <8 x i8> %tmp2, <8 x i32> %tmp4 = shufflevector <8 x i8> %tmp1, <8 x i8> %tmp2, <8 x i32> %tmp5 = add <8 x i8> %tmp3, %tmp4 ret <8 x i8> %tmp5 } define <16 x i8> @vtrni8_Qres(ptr %A, ptr %B) nounwind { ; CHECK-LABEL: vtrni8_Qres: ; CHECK: @ %bb.0: ; CHECK-NEXT: vldr d16, [r1] ; CHECK-NEXT: vldr d17, [r0] ; CHECK-NEXT: vtrn.8 d17, d16 ; CHECK-NEXT: vmov r0, r1, d17 ; CHECK-NEXT: vmov r2, r3, d16 ; CHECK-NEXT: mov pc, lr %tmp1 = load <8 x i8>, ptr %A %tmp2 = load <8 x i8>, ptr %B %tmp3 = shufflevector <8 x i8> %tmp1, <8 x i8> %tmp2, <16 x i32> ret <16 x i8> %tmp3 } define <4 x i16> @vtrni16(ptr %A, ptr %B) nounwind { ; CHECK-LABEL: vtrni16: ; CHECK: @ %bb.0: ; CHECK-NEXT: vldr d16, [r1] ; CHECK-NEXT: vldr d17, [r0] ; CHECK-NEXT: vtrn.16 d17, d16 ; CHECK-NEXT: vadd.i16 d16, d17, d16 ; CHECK-NEXT: vmov r0, r1, d16 ; CHECK-NEXT: mov pc, lr %tmp1 = load <4 x i16>, ptr %A %tmp2 = load <4 x i16>, ptr %B %tmp3 = shufflevector <4 x i16> %tmp1, <4 x i16> %tmp2, <4 x i32> %tmp4 = shufflevector <4 x i16> %tmp1, <4 x i16> %tmp2, <4 x i32> %tmp5 = add <4 x i16> %tmp3, %tmp4 ret <4 x i16> %tmp5 } define <8 x i16> @vtrni16_Qres(ptr %A, ptr %B) nounwind { ; CHECK-LABEL: vtrni16_Qres: ; CHECK: @ %bb.0: ; CHECK-NEXT: vldr d16, [r1] ; CHECK-NEXT: vldr d17, [r0] ; CHECK-NEXT: vtrn.16 d17, d16 ; CHECK-NEXT: vmov r0, r1, d17 ; CHECK-NEXT: vmov r2, r3, d16 ; CHECK-NEXT: mov pc, lr %tmp1 = load <4 x i16>, ptr %A %tmp2 = load <4 x i16>, ptr %B %tmp3 = shufflevector <4 x i16> %tmp1, <4 x i16> %tmp2, <8 x i32> ret <8 x i16> %tmp3 } define <2 x i32> @vtrni32(ptr %A, ptr %B) nounwind { ; CHECK-LABEL: vtrni32: ; CHECK: @ %bb.0: ; CHECK-NEXT: vldr d16, [r1] ; CHECK-NEXT: vldr d17, [r0] ; CHECK-NEXT: vtrn.32 d17, d16 ; CHECK-NEXT: vmul.i32 d16, d17, d16 ; CHECK-NEXT: vmov r0, r1, d16 ; CHECK-NEXT: mov pc, lr %tmp1 = load <2 x i32>, ptr %A %tmp2 = load <2 x i32>, ptr %B %tmp3 = shufflevector <2 x i32> %tmp1, <2 x i32> %tmp2, <2 x i32> %tmp4 = shufflevector <2 x i32> %tmp1, <2 x i32> %tmp2, <2 x i32> %tmp5 = mul <2 x i32> %tmp3, %tmp4 ret <2 x i32> %tmp5 } define <4 x i32> @vtrni32_Qres(ptr %A, ptr %B) nounwind { ; CHECK-LABEL: vtrni32_Qres: ; CHECK: @ %bb.0: ; CHECK-NEXT: vldr d16, [r1] ; CHECK-NEXT: vldr d17, [r0] ; CHECK-NEXT: vtrn.32 d17, d16 ; CHECK-NEXT: vmov r0, r1, d17 ; CHECK-NEXT: vmov r2, r3, d16 ; CHECK-NEXT: mov pc, lr %tmp1 = load <2 x i32>, ptr %A %tmp2 = load <2 x i32>, ptr %B %tmp3 = shufflevector <2 x i32> %tmp1, <2 x i32> %tmp2, <4 x i32> ret <4 x i32> %tmp3 } define <2 x float> @vtrnf(ptr %A, ptr %B) nounwind { ; CHECK-LABEL: vtrnf: ; CHECK: @ %bb.0: ; CHECK-NEXT: vldr d16, [r1] ; CHECK-NEXT: vldr d17, [r0] ; CHECK-NEXT: vtrn.32 d17, d16 ; CHECK-NEXT: vadd.f32 d16, d17, d16 ; CHECK-NEXT: vmov r0, r1, d16 ; CHECK-NEXT: mov pc, lr %tmp1 = load <2 x float>, ptr %A %tmp2 = load <2 x float>, ptr %B %tmp3 = shufflevector <2 x float> %tmp1, <2 x float> %tmp2, <2 x i32> %tmp4 = shufflevector <2 x float> %tmp1, <2 x float> %tmp2, <2 x i32> %tmp5 = fadd <2 x float> %tmp3, %tmp4 ret <2 x float> %tmp5 } define <4 x float> @vtrnf_Qres(ptr %A, ptr %B) nounwind { ; CHECK-LABEL: vtrnf_Qres: ; CHECK: @ %bb.0: ; CHECK-NEXT: vldr d16, [r1] ; CHECK-NEXT: vldr d17, [r0] ; CHECK-NEXT: vtrn.32 d17, d16 ; CHECK-NEXT: vmov r0, r1, d17 ; CHECK-NEXT: vmov r2, r3, d16 ; CHECK-NEXT: mov pc, lr %tmp1 = load <2 x float>, ptr %A %tmp2 = load <2 x float>, ptr %B %tmp3 = shufflevector <2 x float> %tmp1, <2 x float> %tmp2, <4 x i32> ret <4 x float> %tmp3 } define <16 x i8> @vtrnQi8(ptr %A, ptr %B) nounwind { ; CHECK-LABEL: vtrnQi8: ; CHECK: @ %bb.0: ; CHECK-NEXT: vld1.64 {d16, d17}, [r1] ; CHECK-NEXT: vld1.64 {d18, d19}, [r0] ; CHECK-NEXT: vtrn.8 q9, q8 ; CHECK-NEXT: vadd.i8 q8, q9, q8 ; CHECK-NEXT: vmov r0, r1, d16 ; CHECK-NEXT: vmov r2, r3, d17 ; CHECK-NEXT: mov pc, lr %tmp1 = load <16 x i8>, ptr %A %tmp2 = load <16 x i8>, ptr %B %tmp3 = shufflevector <16 x i8> %tmp1, <16 x i8> %tmp2, <16 x i32> %tmp4 = shufflevector <16 x i8> %tmp1, <16 x i8> %tmp2, <16 x i32> %tmp5 = add <16 x i8> %tmp3, %tmp4 ret <16 x i8> %tmp5 } define <32 x i8> @vtrnQi8_QQres(ptr %A, ptr %B) nounwind { ; CHECK-LABEL: vtrnQi8_QQres: ; CHECK: @ %bb.0: ; CHECK-NEXT: vld1.64 {d16, d17}, [r2] ; CHECK-NEXT: vld1.64 {d18, d19}, [r1] ; CHECK-NEXT: vtrn.8 q9, q8 ; CHECK-NEXT: vst1.8 {d18, d19}, [r0:128]! ; CHECK-NEXT: vst1.64 {d16, d17}, [r0:128] ; CHECK-NEXT: mov pc, lr %tmp1 = load <16 x i8>, ptr %A %tmp2 = load <16 x i8>, ptr %B %tmp3 = shufflevector <16 x i8> %tmp1, <16 x i8> %tmp2, <32 x i32> ret <32 x i8> %tmp3 } define <8 x i16> @vtrnQi16(ptr %A, ptr %B) nounwind { ; CHECK-LABEL: vtrnQi16: ; CHECK: @ %bb.0: ; CHECK-NEXT: vld1.64 {d16, d17}, [r1] ; CHECK-NEXT: vld1.64 {d18, d19}, [r0] ; CHECK-NEXT: vtrn.16 q9, q8 ; CHECK-NEXT: vadd.i16 q8, q9, q8 ; CHECK-NEXT: vmov r0, r1, d16 ; CHECK-NEXT: vmov r2, r3, d17 ; CHECK-NEXT: mov pc, lr %tmp1 = load <8 x i16>, ptr %A %tmp2 = load <8 x i16>, ptr %B %tmp3 = shufflevector <8 x i16> %tmp1, <8 x i16> %tmp2, <8 x i32> %tmp4 = shufflevector <8 x i16> %tmp1, <8 x i16> %tmp2, <8 x i32> %tmp5 = add <8 x i16> %tmp3, %tmp4 ret <8 x i16> %tmp5 } define <16 x i16> @vtrnQi16_QQres(ptr %A, ptr %B) nounwind { ; CHECK-LABEL: vtrnQi16_QQres: ; CHECK: @ %bb.0: ; CHECK-NEXT: vld1.64 {d16, d17}, [r2] ; CHECK-NEXT: vld1.64 {d18, d19}, [r1] ; CHECK-NEXT: vtrn.16 q9, q8 ; CHECK-NEXT: vst1.16 {d18, d19}, [r0:128]! ; CHECK-NEXT: vst1.64 {d16, d17}, [r0:128] ; CHECK-NEXT: mov pc, lr %tmp1 = load <8 x i16>, ptr %A %tmp2 = load <8 x i16>, ptr %B %tmp3 = shufflevector <8 x i16> %tmp1, <8 x i16> %tmp2, <16 x i32> ret <16 x i16> %tmp3 } define <4 x i32> @vtrnQi32(ptr %A, ptr %B) nounwind { ; CHECK-LABEL: vtrnQi32: ; CHECK: @ %bb.0: ; CHECK-NEXT: vld1.64 {d16, d17}, [r1] ; CHECK-NEXT: vld1.64 {d18, d19}, [r0] ; CHECK-NEXT: vtrn.32 q9, q8 ; CHECK-NEXT: vadd.i32 q8, q9, q8 ; CHECK-NEXT: vmov r0, r1, d16 ; CHECK-NEXT: vmov r2, r3, d17 ; CHECK-NEXT: mov pc, lr %tmp1 = load <4 x i32>, ptr %A %tmp2 = load <4 x i32>, ptr %B %tmp3 = shufflevector <4 x i32> %tmp1, <4 x i32> %tmp2, <4 x i32> %tmp4 = shufflevector <4 x i32> %tmp1, <4 x i32> %tmp2, <4 x i32> %tmp5 = add <4 x i32> %tmp3, %tmp4 ret <4 x i32> %tmp5 } define <8 x i32> @vtrnQi32_QQres(ptr %A, ptr %B) nounwind { ; CHECK-LABEL: vtrnQi32_QQres: ; CHECK: @ %bb.0: ; CHECK-NEXT: vld1.64 {d16, d17}, [r2] ; CHECK-NEXT: vld1.64 {d18, d19}, [r1] ; CHECK-NEXT: vtrn.32 q9, q8 ; CHECK-NEXT: vst1.32 {d18, d19}, [r0:128]! ; CHECK-NEXT: vst1.64 {d16, d17}, [r0:128] ; CHECK-NEXT: mov pc, lr %tmp1 = load <4 x i32>, ptr %A %tmp2 = load <4 x i32>, ptr %B %tmp3 = shufflevector <4 x i32> %tmp1, <4 x i32> %tmp2, <8 x i32> ret <8 x i32> %tmp3 } define <4 x float> @vtrnQf(ptr %A, ptr %B) nounwind { ; CHECK-LABEL: vtrnQf: ; CHECK: @ %bb.0: ; CHECK-NEXT: vld1.64 {d16, d17}, [r1] ; CHECK-NEXT: vld1.64 {d18, d19}, [r0] ; CHECK-NEXT: vtrn.32 q9, q8 ; CHECK-NEXT: vadd.f32 q8, q9, q8 ; CHECK-NEXT: vmov r0, r1, d16 ; CHECK-NEXT: vmov r2, r3, d17 ; CHECK-NEXT: mov pc, lr %tmp1 = load <4 x float>, ptr %A %tmp2 = load <4 x float>, ptr %B %tmp3 = shufflevector <4 x float> %tmp1, <4 x float> %tmp2, <4 x i32> %tmp4 = shufflevector <4 x float> %tmp1, <4 x float> %tmp2, <4 x i32> %tmp5 = fadd <4 x float> %tmp3, %tmp4 ret <4 x float> %tmp5 } define <8 x float> @vtrnQf_QQres(ptr %A, ptr %B) nounwind { ; CHECK-LABEL: vtrnQf_QQres: ; CHECK: @ %bb.0: ; CHECK-NEXT: vld1.64 {d16, d17}, [r2] ; CHECK-NEXT: vld1.64 {d18, d19}, [r1] ; CHECK-NEXT: vtrn.32 q9, q8 ; CHECK-NEXT: vst1.32 {d18, d19}, [r0:128]! ; CHECK-NEXT: vst1.64 {d16, d17}, [r0:128] ; CHECK-NEXT: mov pc, lr %tmp1 = load <4 x float>, ptr %A %tmp2 = load <4 x float>, ptr %B %tmp3 = shufflevector <4 x float> %tmp1, <4 x float> %tmp2, <8 x i32> ret <8 x float> %tmp3 } define <8 x i8> @vtrni8_undef(ptr %A, ptr %B) nounwind { ; CHECK-LABEL: vtrni8_undef: ; CHECK: @ %bb.0: ; CHECK-NEXT: vldr d16, [r1] ; CHECK-NEXT: vldr d17, [r0] ; CHECK-NEXT: vtrn.8 d17, d16 ; CHECK-NEXT: vadd.i8 d16, d17, d16 ; CHECK-NEXT: vmov r0, r1, d16 ; CHECK-NEXT: mov pc, lr %tmp1 = load <8 x i8>, ptr %A %tmp2 = load <8 x i8>, ptr %B %tmp3 = shufflevector <8 x i8> %tmp1, <8 x i8> %tmp2, <8 x i32> %tmp4 = shufflevector <8 x i8> %tmp1, <8 x i8> %tmp2, <8 x i32> %tmp5 = add <8 x i8> %tmp3, %tmp4 ret <8 x i8> %tmp5 } define <16 x i8> @vtrni8_undef_Qres(ptr %A, ptr %B) nounwind { ; CHECK-LABEL: vtrni8_undef_Qres: ; CHECK: @ %bb.0: ; CHECK-NEXT: vldr d16, [r1] ; CHECK-NEXT: vldr d17, [r0] ; CHECK-NEXT: vtrn.8 d17, d16 ; CHECK-NEXT: vmov r0, r1, d17 ; CHECK-NEXT: vmov r2, r3, d16 ; CHECK-NEXT: mov pc, lr %tmp1 = load <8 x i8>, ptr %A %tmp2 = load <8 x i8>, ptr %B %tmp3 = shufflevector <8 x i8> %tmp1, <8 x i8> %tmp2, <16 x i32> ret <16 x i8> %tmp3 } define <8 x i16> @vtrnQi16_undef(ptr %A, ptr %B) nounwind { ; CHECK-LABEL: vtrnQi16_undef: ; CHECK: @ %bb.0: ; CHECK-NEXT: vld1.64 {d16, d17}, [r1] ; CHECK-NEXT: vld1.64 {d18, d19}, [r0] ; CHECK-NEXT: vtrn.16 q9, q8 ; CHECK-NEXT: vadd.i16 q8, q9, q8 ; CHECK-NEXT: vmov r0, r1, d16 ; CHECK-NEXT: vmov r2, r3, d17 ; CHECK-NEXT: mov pc, lr %tmp1 = load <8 x i16>, ptr %A %tmp2 = load <8 x i16>, ptr %B %tmp3 = shufflevector <8 x i16> %tmp1, <8 x i16> %tmp2, <8 x i32> %tmp4 = shufflevector <8 x i16> %tmp1, <8 x i16> %tmp2, <8 x i32> %tmp5 = add <8 x i16> %tmp3, %tmp4 ret <8 x i16> %tmp5 } define <16 x i16> @vtrnQi16_undef_QQres(ptr %A, ptr %B) nounwind { ; CHECK-LABEL: vtrnQi16_undef_QQres: ; CHECK: @ %bb.0: ; CHECK-NEXT: vld1.64 {d16, d17}, [r2] ; CHECK-NEXT: vld1.64 {d18, d19}, [r1] ; CHECK-NEXT: vtrn.16 q9, q8 ; CHECK-NEXT: vst1.16 {d18, d19}, [r0:128]! ; CHECK-NEXT: vst1.64 {d16, d17}, [r0:128] ; CHECK-NEXT: mov pc, lr %tmp1 = load <8 x i16>, ptr %A %tmp2 = load <8 x i16>, ptr %B %tmp3 = shufflevector <8 x i16> %tmp1, <8 x i16> %tmp2, <16 x i32> ret <16 x i16> %tmp3 } define <8 x i16> @vtrn_lower_shufflemask_undef(ptr %A, ptr %B) { ; CHECK-LABEL: vtrn_lower_shufflemask_undef: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: vldr d16, [r1] ; CHECK-NEXT: vldr d17, [r0] ; CHECK-NEXT: vtrn.16 d17, d16 ; CHECK-NEXT: vmov r0, r1, d16 ; CHECK-NEXT: vmov r2, r3, d16 ; CHECK-NEXT: mov pc, lr entry: %tmp1 = load <4 x i16>, ptr %A %tmp2 = load <4 x i16>, ptr %B %0 = shufflevector <4 x i16> %tmp1, <4 x i16> %tmp2, <8 x i32> ret <8 x i16> %0 } ; Here we get a build_vector node, where all the incoming extract_element ; values do modify the type. However, we get different input types, as some of ; them get truncated from i32 to i8 (from comparing cmp0 with cmp1) and some of ; them get truncated from i16 to i8 (from comparing cmp2 with cmp3). define <8 x i8> @vtrn_mismatched_builvector0(<8 x i8> %tr0, <8 x i8> %tr1, <4 x i32> %cmp0, <4 x i32> %cmp1, <4 x i16> %cmp2, <4 x i16> %cmp3) { ; CHECK-LABEL: vtrn_mismatched_builvector0: ; CHECK: @ %bb.0: ; CHECK-NEXT: mov r12, sp ; CHECK-NEXT: vld1.64 {d16, d17}, [r12] ; CHECK-NEXT: add r12, sp, #16 ; CHECK-NEXT: vld1.64 {d18, d19}, [r12] ; CHECK-NEXT: vcgt.u32 q8, q9, q8 ; CHECK-NEXT: vldr d20, [sp, #32] ; CHECK-NEXT: vldr d18, [sp, #40] ; CHECK-NEXT: vcgt.u16 d18, d18, d20 ; CHECK-NEXT: vmovn.i32 d16, q8 ; CHECK-NEXT: vmov d17, r2, r3 ; CHECK-NEXT: vtrn.8 d16, d18 ; CHECK-NEXT: vmov d18, r0, r1 ; CHECK-NEXT: vshl.i8 d16, d16, #7 ; CHECK-NEXT: vshr.s8 d16, d16, #7 ; CHECK-NEXT: vbsl d16, d18, d17 ; CHECK-NEXT: vmov r0, r1, d16 ; CHECK-NEXT: mov pc, lr %c0 = icmp ult <4 x i32> %cmp0, %cmp1 %c1 = icmp ult <4 x i16> %cmp2, %cmp3 %c = shufflevector <4 x i1> %c0, <4 x i1> %c1, <8 x i32> %rv = select <8 x i1> %c, <8 x i8> %tr0, <8 x i8> %tr1 ret <8 x i8> %rv } ; Here we get a build_vector node, where half the incoming extract_element ; values do not modify the type (the values form cmp2), but half of them do ; (from the icmp operation). ; We need to extend the 4 x i8 to 4 x i16 in order to perform the vtrn define <8 x i8> @vtrn_mismatched_builvector1(<8 x i8> %tr0, <8 x i8> %tr1, <4 x i32> %cmp0, <4 x i32> %cmp1, ptr %cmp2_ptr) { ; CHECK-LABEL: vtrn_mismatched_builvector1: ; CHECK: @ %bb.0: ; CHECK-NEXT: .save {r11, lr} ; CHECK-NEXT: push {r11, lr} ; CHECK-NEXT: add r12, sp, #8 ; CHECK-NEXT: add lr, sp, #24 ; CHECK-NEXT: vld1.64 {d16, d17}, [r12] ; CHECK-NEXT: ldr r12, [sp, #40] ; CHECK-NEXT: vld1.64 {d18, d19}, [lr] ; CHECK-NEXT: vcgt.u32 q8, q9, q8 ; CHECK-NEXT: vld1.32 {d18[0]}, [r12:32] ; CHECK-NEXT: vmovl.u8 q9, d18 ; CHECK-NEXT: vmovn.i32 d16, q8 ; CHECK-NEXT: vmov d17, r2, r3 ; CHECK-NEXT: vtrn.8 d16, d18 ; CHECK-NEXT: vmov d18, r0, r1 ; CHECK-NEXT: vshl.i8 d16, d16, #7 ; CHECK-NEXT: vshr.s8 d16, d16, #7 ; CHECK-NEXT: vbsl d16, d18, d17 ; CHECK-NEXT: vmov r0, r1, d16 ; CHECK-NEXT: pop {r11, lr} ; CHECK-NEXT: mov pc, lr %cmp2_load = load <4 x i8>, ptr %cmp2_ptr, align 4 %cmp2 = trunc <4 x i8> %cmp2_load to <4 x i1> %c0 = icmp ult <4 x i32> %cmp0, %cmp1 %c = shufflevector <4 x i1> %c0, <4 x i1> %cmp2, <8 x i32> %rv = select <8 x i1> %c, <8 x i8> %tr0, <8 x i8> %tr1 ret <8 x i8> %rv } ; The shuffle mask is half a vtrn; we duplicate the half to produce the ; full result. define void @lower_twice_no_vtrn(ptr %A, ptr %B, ptr %C) { ; CHECK-LABEL: lower_twice_no_vtrn: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: vldr d16, [r1] ; CHECK-NEXT: vldr d18, [r0] ; CHECK-NEXT: vtrn.16 d18, d16 ; CHECK-NEXT: vorr d17, d16, d16 ; CHECK-NEXT: vst1.64 {d16, d17}, [r2] ; CHECK-NEXT: mov pc, lr entry: %tmp1 = load <4 x i16>, ptr %A %tmp2 = load <4 x i16>, ptr %B %0 = shufflevector <4 x i16> %tmp1, <4 x i16> %tmp2, <8 x i32> store <8 x i16> %0, ptr %C ret void } ; The shuffle mask is half a vtrn; we duplicate the half to produce the ; full result. define void @upper_twice_no_vtrn(ptr %A, ptr %B, ptr %C) { ; CHECK-LABEL: upper_twice_no_vtrn: ; CHECK: @ %bb.0: @ %entry ; CHECK-NEXT: vldr d16, [r1] ; CHECK-NEXT: vldr d18, [r0] ; CHECK-NEXT: vtrn.16 d18, d16 ; CHECK-NEXT: vorr d19, d18, d18 ; CHECK-NEXT: vst1.64 {d18, d19}, [r2] ; CHECK-NEXT: mov pc, lr entry: %tmp1 = load <4 x i16>, ptr %A %tmp2 = load <4 x i16>, ptr %B %0 = shufflevector <4 x i16> %tmp1, <4 x i16> %tmp2, <8 x i32> store <8 x i16> %0, ptr %C ret void } define void @test_15xi16(ptr %next.gep, ptr %next.gep13) { ; CHECK-LABEL: test_15xi16: ; CHECK: @ %bb.0: ; CHECK-NEXT: add r2, r0, #2 ; CHECK-NEXT: add r3, r0, #6 ; CHECK-NEXT: vld1.16 {d16, d17}, [r2]! ; CHECK-NEXT: vld1.16 {d18}, [r2]! ; CHECK-NEXT: vld1.16 {d20, d21}, [r3]! ; CHECK-NEXT: ldr r2, [r2] ; CHECK-NEXT: vld1.16 {d22}, [r3]! ; CHECK-NEXT: vmov.16 d19[0], r2 ; CHECK-NEXT: ldr r3, [r3] ; CHECK-NEXT: add r2, r0, #30 ; CHECK-NEXT: add r0, r0, #34 ; CHECK-NEXT: vmov.16 d19[1], r3 ; CHECK-NEXT: vld1.16 {d19[2]}, [r2:16] ; CHECK-NEXT: vtrn.16 q8, q10 ; CHECK-NEXT: vld1.16 {d19[3]}, [r0:16] ; CHECK-NEXT: vtrn.16 d18, d22 ; CHECK-NEXT: vst1.16 {d16, d17}, [r1]! ; CHECK-NEXT: vst1.16 {d18, d19}, [r1] ; CHECK-NEXT: mov pc, lr %a = getelementptr inbounds nuw i8, ptr %next.gep, i32 2 %b = load <15 x i16>, ptr %a, align 2 %c = getelementptr inbounds nuw i8, ptr %next.gep, i32 6 %d = load <15 x i16>, ptr %c, align 2 %interleaved.vec = shufflevector <15 x i16> %b, <15 x i16> %d, <16 x i32> store <16 x i16> %interleaved.vec, ptr %next.gep13, align 2 ret void }