; RUN: opt -S -dxil-resource-access %s | FileCheck %s target triple = "dxil-pc-shadermodel6.6-compute" declare void @v8f32_user(<8 x float>) declare void @v7f32_user(<7 x float>) ; CHECK-LABEL: define void @loadfloat4x2_struct define void @loadfloat4x2_struct(i32 %index) { %buffer = call target("dx.RawBuffer", [2 x <4 x float>], 1, 0) @llvm.dx.resource.handlefrombinding(i32 0, i32 0, i32 1, i32 0, ptr null) ; CHECK-NOT: @llvm.dx.resource.getpointer %ptr = call ptr @llvm.dx.resource.getpointer( target("dx.RawBuffer", [2 x <4 x float>], 1, 0) %buffer, i32 %index) ; CHECK: %[[LOAD1:.*]] = call { <4 x float>, i1 } @llvm.dx.resource.load.rawbuffer.v4f32.tdx.RawBuffer_a2v4f32_1_0t(target("dx.RawBuffer", [2 x <4 x float>], 1, 0) %buffer, i32 %index, i32 0) ; CHECK: %[[VAL1:.*]] = extractvalue { <4 x float>, i1 } %[[LOAD1]], 0 ; CHECK: %[[LOAD2:.*]] = call { <4 x float>, i1 } @llvm.dx.resource.load.rawbuffer.v4f32.tdx.RawBuffer_a2v4f32_1_0t(target("dx.RawBuffer", [2 x <4 x float>], 1, 0) %buffer, i32 %index, i32 16) ; CHECK: %[[VAL2:.*]] = extractvalue { <4 x float>, i1 } %[[LOAD2]], 0 ; CHECK: %[[MERGED:.*]] = shufflevector <4 x float> %[[VAL1]], <4 x float> %[[VAL2]], <8 x i32> ; CHECK: call void @v8f32_user(<8 x float> %[[MERGED]]) %data = load <8 x float>, ptr %ptr call void @v8f32_user(<8 x float> %data) ret void } ; CHECK-LABEL: define void @loadfloat4x2_byte define void @loadfloat4x2_byte(i32 %index) { %buffer = call target("dx.RawBuffer", i8, 1, 0) @llvm.dx.resource.handlefrombinding(i32 0, i32 0, i32 1, i32 0, ptr null) ; CHECK-NOT: @llvm.dx.resource.getpointer %ptr = call ptr @llvm.dx.resource.getpointer( target("dx.RawBuffer", i8, 1, 0) %buffer, i32 %index) ; CHECK: %[[LOAD1:.*]] = call { <4 x float>, i1 } @llvm.dx.resource.load.rawbuffer.v4f32.tdx.RawBuffer_i8_1_0t(target("dx.RawBuffer", i8, 1, 0) %buffer, i32 %index, i32 poison) ; CHECK: %[[VAL1:.*]] = extractvalue { <4 x float>, i1 } %[[LOAD1]], 0 ; CHECK: %[[NEXTINDEX:.*]] = add i32 %index, 16 ; CHECK: %[[LOAD2:.*]] = call { <4 x float>, i1 } @llvm.dx.resource.load.rawbuffer.v4f32.tdx.RawBuffer_i8_1_0t(target("dx.RawBuffer", i8, 1, 0) %buffer, i32 %[[NEXTINDEX]], i32 poison) ; CHECK: %[[VAL2:.*]] = extractvalue { <4 x float>, i1 } %[[LOAD2]], 0 ; CHECK: %[[MERGED:.*]] = shufflevector <4 x float> %[[VAL1]], <4 x float> %[[VAL2]], <8 x i32> ; CHECK: call void @v8f32_user(<8 x float> %[[MERGED]]) %data = load <8 x float>, ptr %ptr call void @v8f32_user(<8 x float> %data) ret void } ; CHECK-LABEL: define void @loadfloat7 define void @loadfloat7(i32 %index) { %buffer = call target("dx.RawBuffer", <7 x float>, 1, 0) @llvm.dx.resource.handlefrombinding(i32 0, i32 0, i32 1, i32 0, ptr null) ; CHECK-NOT: @llvm.dx.resource.getpointer %ptr = call ptr @llvm.dx.resource.getpointer( target("dx.RawBuffer", <7 x float>, 1, 0) %buffer, i32 %index) ; CHECK: %[[LOAD1:.*]] = call { <4 x float>, i1 } @llvm.dx.resource.load.rawbuffer.v4f32.tdx.RawBuffer_v7f32_1_0t(target("dx.RawBuffer", <7 x float>, 1, 0) %buffer, i32 %index, i32 0) ; CHECK: %[[VAL1:.*]] = extractvalue { <4 x float>, i1 } %[[LOAD1]], 0 ; CHECK: %[[LOAD2:.*]] = call { <3 x float>, i1 } @llvm.dx.resource.load.rawbuffer.v3f32.tdx.RawBuffer_v7f32_1_0t(target("dx.RawBuffer", <7 x float>, 1, 0) %buffer, i32 %index, i32 16) ; CHECK: %[[VAL2:.*]] = extractvalue { <3 x float>, i1 } %[[LOAD2]], 0 ; CHECK: %[[TMP:.*]] = shufflevector <3 x float> %[[VAL2]], <3 x float> poison, <4 x i32> ; CHECK: %[[MERGED:.*]] = shufflevector <4 x float> %[[VAL1]], <4 x float> %[[TMP]], <7 x i32> ; CHECK: call void @v7f32_user(<7 x float> %[[MERGED]]) %data = load <7 x float>, ptr %ptr call void @v7f32_user(<7 x float> %data) ret void }