//===- Symbols.cpp --------------------------------------------------------===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// #include "Symbols.h" #include "InputFiles.h" #include "InputSection.h" #include "OutputSections.h" #include "SyntheticSections.h" #include "Target.h" #include "Writer.h" #include "lld/Common/ErrorHandler.h" #include "lld/Common/Strings.h" #include "llvm/ADT/STLExtras.h" #include "llvm/Support/Path.h" #include using namespace llvm; using namespace llvm::object; using namespace llvm::ELF; using namespace lld; using namespace lld::elf; Defined *ElfSym::Bss; Defined *ElfSym::Etext1; Defined *ElfSym::Etext2; Defined *ElfSym::Edata1; Defined *ElfSym::Edata2; Defined *ElfSym::End1; Defined *ElfSym::End2; Defined *ElfSym::GlobalOffsetTable; Defined *ElfSym::MipsGp; Defined *ElfSym::MipsGpDisp; Defined *ElfSym::MipsLocalGp; Defined *ElfSym::RelaIpltStart; Defined *ElfSym::RelaIpltEnd; Defined *ElfSym::RISCVGlobalPointer; Defined *ElfSym::TlsModuleBase; static uint64_t getSymVA(const Symbol &Sym, int64_t &Addend) { switch (Sym.kind()) { case Symbol::DefinedKind: { auto &D = cast(Sym); SectionBase *IS = D.Section; // This is an absolute symbol. if (!IS) return D.Value; assert(IS != &InputSection::Discarded); IS = IS->Repl; uint64_t Offset = D.Value; // An object in an SHF_MERGE section might be referenced via a // section symbol (as a hack for reducing the number of local // symbols). // Depending on the addend, the reference via a section symbol // refers to a different object in the merge section. // Since the objects in the merge section are not necessarily // contiguous in the output, the addend can thus affect the final // VA in a non-linear way. // To make this work, we incorporate the addend into the section // offset (and zero out the addend for later processing) so that // we find the right object in the section. if (D.isSection()) { Offset += Addend; Addend = 0; } // In the typical case, this is actually very simple and boils // down to adding together 3 numbers: // 1. The address of the output section. // 2. The offset of the input section within the output section. // 3. The offset within the input section (this addition happens // inside InputSection::getOffset). // // If you understand the data structures involved with this next // line (and how they get built), then you have a pretty good // understanding of the linker. uint64_t VA = IS->getVA(Offset); // MIPS relocatable files can mix regular and microMIPS code. // Linker needs to distinguish such code. To do so microMIPS // symbols has the `STO_MIPS_MICROMIPS` flag in the `st_other` // field. Unfortunately, the `MIPS::relocateOne()` method has // a symbol value only. To pass type of the symbol (regular/microMIPS) // to that routine as well as other places where we write // a symbol value as-is (.dynamic section, `Elf_Ehdr::e_entry` // field etc) do the same trick as compiler uses to mark microMIPS // for CPU - set the less-significant bit. if (Config->EMachine == EM_MIPS && isMicroMips() && ((Sym.StOther & STO_MIPS_MICROMIPS) || Sym.NeedsPltAddr)) VA |= 1; if (D.isTls() && !Config->Relocatable) { // Use the address of the TLS segment's first section rather than the // segment's address, because segment addresses aren't initialized until // after sections are finalized. (e.g. Measuring the size of .rela.dyn // for Android relocation packing requires knowing TLS symbol addresses // during section finalization.) if (!Out::TlsPhdr || !Out::TlsPhdr->FirstSec) fatal(toString(D.File) + " has an STT_TLS symbol but doesn't have an SHF_TLS section"); return VA - Out::TlsPhdr->FirstSec->Addr; } return VA; } case Symbol::SharedKind: case Symbol::UndefinedKind: return 0; case Symbol::LazyArchiveKind: case Symbol::LazyObjectKind: assert(Sym.IsUsedInRegularObj && "lazy symbol reached writer"); return 0; case Symbol::CommonKind: llvm_unreachable("common symbol reached writer"); case Symbol::PlaceholderKind: llvm_unreachable("placeholder symbol reached writer"); } llvm_unreachable("invalid symbol kind"); } uint64_t Symbol::getVA(int64_t Addend) const { uint64_t OutVA = getSymVA(*this, Addend); return OutVA + Addend; } uint64_t Symbol::getGotVA() const { if (GotInIgot) return In.IgotPlt->getVA() + getGotPltOffset(); return In.Got->getVA() + getGotOffset(); } uint64_t Symbol::getGotOffset() const { return GotIndex * Config->Wordsize; } uint64_t Symbol::getGotPltVA() const { if (IsInIplt) return In.IgotPlt->getVA() + getGotPltOffset(); return In.GotPlt->getVA() + getGotPltOffset(); } uint64_t Symbol::getGotPltOffset() const { if (IsInIplt) return PltIndex * Config->Wordsize; return (PltIndex + Target->GotPltHeaderEntriesNum) * Config->Wordsize; } uint64_t Symbol::getPPC64LongBranchOffset() const { assert(PPC64BranchltIndex != 0xffff); return PPC64BranchltIndex * Config->Wordsize; } uint64_t Symbol::getPltVA() const { PltSection *Plt = IsInIplt ? In.Iplt : In.Plt; uint64_t OutVA = Plt->getVA() + Plt->HeaderSize + PltIndex * Target->PltEntrySize; // While linking microMIPS code PLT code are always microMIPS // code. Set the less-significant bit to track that fact. // See detailed comment in the `getSymVA` function. if (Config->EMachine == EM_MIPS && isMicroMips()) OutVA |= 1; return OutVA; } uint64_t Symbol::getPPC64LongBranchTableVA() const { assert(PPC64BranchltIndex != 0xffff); return In.PPC64LongBranchTarget->getVA() + PPC64BranchltIndex * Config->Wordsize; } uint64_t Symbol::getSize() const { if (const auto *DR = dyn_cast(this)) return DR->Size; return cast(this)->Size; } OutputSection *Symbol::getOutputSection() const { if (auto *S = dyn_cast(this)) { if (auto *Sec = S->Section) return Sec->Repl->getOutputSection(); return nullptr; } return nullptr; } // If a symbol name contains '@', the characters after that is // a symbol version name. This function parses that. void Symbol::parseSymbolVersion() { StringRef S = getName(); size_t Pos = S.find('@'); if (Pos == 0 || Pos == StringRef::npos) return; StringRef Verstr = S.substr(Pos + 1); if (Verstr.empty()) return; // Truncate the symbol name so that it doesn't include the version string. NameSize = Pos; // If this is not in this DSO, it is not a definition. if (!isDefined()) return; // '@@' in a symbol name means the default version. // It is usually the most recent one. bool IsDefault = (Verstr[0] == '@'); if (IsDefault) Verstr = Verstr.substr(1); for (VersionDefinition &Ver : Config->VersionDefinitions) { if (Ver.Name != Verstr) continue; if (IsDefault) VersionId = Ver.Id; else VersionId = Ver.Id | VERSYM_HIDDEN; return; } // It is an error if the specified version is not defined. // Usually version script is not provided when linking executable, // but we may still want to override a versioned symbol from DSO, // so we do not report error in this case. We also do not error // if the symbol has a local version as it won't be in the dynamic // symbol table. if (Config->Shared && VersionId != VER_NDX_LOCAL) error(toString(File) + ": symbol " + S + " has undefined version " + Verstr); } void Symbol::fetch() const { if (auto *Sym = dyn_cast(this)) { cast(Sym->File)->fetch(Sym->Sym); return; } if (auto *Sym = dyn_cast(this)) { dyn_cast(Sym->File)->fetch(); return; } llvm_unreachable("Symbol::fetch() is called on a non-lazy symbol"); } MemoryBufferRef LazyArchive::getMemberBuffer() { Archive::Child C = CHECK( Sym.getMember(), "could not get the member for symbol " + Sym.getName()); return CHECK(C.getMemoryBufferRef(), "could not get the buffer for the member defining symbol " + Sym.getName()); } uint8_t Symbol::computeBinding() const { if (Config->Relocatable) return Binding; if (Visibility != STV_DEFAULT && Visibility != STV_PROTECTED) return STB_LOCAL; if (VersionId == VER_NDX_LOCAL && isDefined() && !IsPreemptible) return STB_LOCAL; if (!Config->GnuUnique && Binding == STB_GNU_UNIQUE) return STB_GLOBAL; return Binding; } bool Symbol::includeInDynsym() const { if (!Config->HasDynSymTab) return false; if (computeBinding() == STB_LOCAL) return false; // If a PIE binary was not linked against any shared libraries, then we can // safely drop weak undef symbols from .dynsym. if (isUndefWeak() && Config->Pie && SharedFiles.empty()) return false; if (!isDefined()) return true; return ExportDynamic; } // Print out a log message for --trace-symbol. void elf::printTraceSymbol(const Symbol *Sym) { std::string S; if (Sym->isUndefined()) S = ": reference to "; else if (Sym->isLazy()) S = ": lazy definition of "; else if (Sym->isShared()) S = ": shared definition of "; else if (Sym->isCommon()) S = ": common definition of "; else S = ": definition of "; message(toString(Sym->File) + S + Sym->getName()); } void elf::maybeWarnUnorderableSymbol(const Symbol *Sym) { if (!Config->WarnSymbolOrdering) return; // If UnresolvedPolicy::Ignore is used, no "undefined symbol" error/warning // is emitted. It makes sense to not warn on undefined symbols. // // Note, ld.bfd --symbol-ordering-file= does not warn on undefined symbols, // but we don't have to be compatible here. if (Sym->isUndefined() && Config->UnresolvedSymbols == UnresolvedPolicy::Ignore) return; const InputFile *File = Sym->File; auto *D = dyn_cast(Sym); auto Warn = [&](StringRef S) { warn(toString(File) + S + Sym->getName()); }; if (Sym->isUndefined()) Warn(": unable to order undefined symbol: "); else if (Sym->isShared()) Warn(": unable to order shared symbol: "); else if (D && !D->Section) Warn(": unable to order absolute symbol: "); else if (D && isa(D->Section)) Warn(": unable to order synthetic symbol: "); else if (D && !D->Section->Repl->isLive()) Warn(": unable to order discarded symbol: "); } // Returns a symbol for an error message. std::string lld::toString(const Symbol &B) { if (Config->Demangle) if (Optional S = demangleItanium(B.getName())) return *S; return B.getName(); } static uint8_t getMinVisibility(uint8_t VA, uint8_t VB) { if (VA == STV_DEFAULT) return VB; if (VB == STV_DEFAULT) return VA; return std::min(VA, VB); } // Merge symbol properties. // // When we have many symbols of the same name, we choose one of them, // and that's the result of symbol resolution. However, symbols that // were not chosen still affect some symbol properties. void Symbol::mergeProperties(const Symbol &Other) { if (Other.ExportDynamic) ExportDynamic = true; if (Other.IsUsedInRegularObj) IsUsedInRegularObj = true; // DSO symbols do not affect visibility in the output. if (!Other.isShared()) Visibility = getMinVisibility(Visibility, Other.Visibility); } void Symbol::resolve(const Symbol &Other) { mergeProperties(Other); if (isPlaceholder()) { replace(Other); return; } switch (Other.kind()) { case Symbol::UndefinedKind: resolveUndefined(cast(Other)); break; case Symbol::CommonKind: resolveCommon(cast(Other)); break; case Symbol::DefinedKind: resolveDefined(cast(Other)); break; case Symbol::LazyArchiveKind: resolveLazy(cast(Other)); break; case Symbol::LazyObjectKind: resolveLazy(cast(Other)); break; case Symbol::SharedKind: resolveShared(cast(Other)); break; case Symbol::PlaceholderKind: llvm_unreachable("bad symbol kind"); } } void Symbol::resolveUndefined(const Undefined &Other) { // An undefined symbol with non default visibility must be satisfied // in the same DSO. // // If this is a non-weak defined symbol in a discarded section, override the // existing undefined symbol for better error message later. if ((isShared() && Other.Visibility != STV_DEFAULT) || (isUndefined() && Other.Binding != STB_WEAK && Other.DiscardedSecIdx)) { replace(Other); return; } if (Traced) printTraceSymbol(&Other); if (isShared() || isLazy() || (isUndefined() && Other.Binding != STB_WEAK)) Binding = Other.Binding; if (isLazy()) { // An undefined weak will not fetch archive members. See comment on Lazy in // Symbols.h for the details. if (Other.Binding == STB_WEAK) { Type = Other.Type; return; } // Do extra check for --warn-backrefs. // // --warn-backrefs is an option to prevent an undefined reference from // fetching an archive member written earlier in the command line. It can be // used to keep compatibility with GNU linkers to some degree. // I'll explain the feature and why you may find it useful in this comment. // // lld's symbol resolution semantics is more relaxed than traditional Unix // linkers. For example, // // ld.lld foo.a bar.o // // succeeds even if bar.o contains an undefined symbol that has to be // resolved by some object file in foo.a. Traditional Unix linkers don't // allow this kind of backward reference, as they visit each file only once // from left to right in the command line while resolving all undefined // symbols at the moment of visiting. // // In the above case, since there's no undefined symbol when a linker visits // foo.a, no files are pulled out from foo.a, and because the linker forgets // about foo.a after visiting, it can't resolve undefined symbols in bar.o // that could have been resolved otherwise. // // That lld accepts more relaxed form means that (besides it'd make more // sense) you can accidentally write a command line or a build file that // works only with lld, even if you have a plan to distribute it to wider // users who may be using GNU linkers. With --warn-backrefs, you can detect // a library order that doesn't work with other Unix linkers. // // The option is also useful to detect cyclic dependencies between static // archives. Again, lld accepts // // ld.lld foo.a bar.a // // even if foo.a and bar.a depend on each other. With --warn-backrefs, it is // handled as an error. // // Here is how the option works. We assign a group ID to each file. A file // with a smaller group ID can pull out object files from an archive file // with an equal or greater group ID. Otherwise, it is a reverse dependency // and an error. // // A file outside --{start,end}-group gets a fresh ID when instantiated. All // files within the same --{start,end}-group get the same group ID. E.g. // // ld.lld A B --start-group C D --end-group E // // A forms group 0. B form group 1. C and D (including their member object // files) form group 2. E forms group 3. I think that you can see how this // group assignment rule simulates the traditional linker's semantics. bool Backref = Config->WarnBackrefs && Other.File && File->GroupId < Other.File->GroupId; fetch(); // We don't report backward references to weak symbols as they can be // overridden later. if (Backref && !isWeak()) warn("backward reference detected: " + Other.getName() + " in " + toString(Other.File) + " refers to " + toString(File)); } } // Using .symver foo,foo@@VER unfortunately creates two symbols: foo and // foo@@VER. We want to effectively ignore foo, so give precedence to // foo@@VER. // FIXME: If users can transition to using // .symver foo,foo@@@VER // we can delete this hack. static int compareVersion(StringRef A, StringRef B) { bool X = A.contains("@@"); bool Y = B.contains("@@"); if (!X && Y) return 1; if (X && !Y) return -1; return 0; } // Compare two symbols. Return 1 if the new symbol should win, -1 if // the new symbol should lose, or 0 if there is a conflict. int Symbol::compare(const Symbol *Other) const { assert(Other->isDefined() || Other->isCommon()); if (!isDefined() && !isCommon()) return 1; if (int Cmp = compareVersion(getName(), Other->getName())) return Cmp; if (Other->isWeak()) return -1; if (isWeak()) return 1; if (isCommon() && Other->isCommon()) { if (Config->WarnCommon) warn("multiple common of " + getName()); return 0; } if (isCommon()) { if (Config->WarnCommon) warn("common " + getName() + " is overridden"); return 1; } if (Other->isCommon()) { if (Config->WarnCommon) warn("common " + getName() + " is overridden"); return -1; } auto *OldSym = cast(this); auto *NewSym = cast(Other); if (Other->File && isa(Other->File)) return 0; if (!OldSym->Section && !NewSym->Section && OldSym->Value == NewSym->Value && NewSym->Binding == STB_GLOBAL) return -1; return 0; } static void reportDuplicate(Symbol *Sym, InputFile *NewFile, InputSectionBase *ErrSec, uint64_t ErrOffset) { if (Config->AllowMultipleDefinition) return; Defined *D = cast(Sym); if (!D->Section || !ErrSec) { error("duplicate symbol: " + toString(*Sym) + "\n>>> defined in " + toString(Sym->File) + "\n>>> defined in " + toString(NewFile)); return; } // Construct and print an error message in the form of: // // ld.lld: error: duplicate symbol: foo // >>> defined at bar.c:30 // >>> bar.o (/home/alice/src/bar.o) // >>> defined at baz.c:563 // >>> baz.o in archive libbaz.a auto *Sec1 = cast(D->Section); std::string Src1 = Sec1->getSrcMsg(*Sym, D->Value); std::string Obj1 = Sec1->getObjMsg(D->Value); std::string Src2 = ErrSec->getSrcMsg(*Sym, ErrOffset); std::string Obj2 = ErrSec->getObjMsg(ErrOffset); std::string Msg = "duplicate symbol: " + toString(*Sym) + "\n>>> defined at "; if (!Src1.empty()) Msg += Src1 + "\n>>> "; Msg += Obj1 + "\n>>> defined at "; if (!Src2.empty()) Msg += Src2 + "\n>>> "; Msg += Obj2; error(Msg); } void Symbol::resolveCommon(const CommonSymbol &Other) { int Cmp = compare(&Other); if (Cmp < 0) return; if (Cmp > 0) { replace(Other); return; } CommonSymbol *OldSym = cast(this); OldSym->Alignment = std::max(OldSym->Alignment, Other.Alignment); if (OldSym->Size < Other.Size) { OldSym->File = Other.File; OldSym->Size = Other.Size; } } void Symbol::resolveDefined(const Defined &Other) { int Cmp = compare(&Other); if (Cmp > 0) replace(Other); else if (Cmp == 0) reportDuplicate(this, Other.File, dyn_cast_or_null(Other.Section), Other.Value); } template void Symbol::resolveLazy(const LazyT &Other) { if (!isUndefined()) return; // An undefined weak will not fetch archive members. See comment on Lazy in // Symbols.h for the details. if (isWeak()) { uint8_t Ty = Type; replace(Other); Type = Ty; Binding = STB_WEAK; return; } Other.fetch(); } void Symbol::resolveShared(const SharedSymbol &Other) { if (Visibility == STV_DEFAULT && (isUndefined() || isLazy())) { // An undefined symbol with non default visibility must be satisfied // in the same DSO. uint8_t Bind = Binding; replace(Other); Binding = Bind; } }