//===- DXILShaderFlags.cpp - DXIL Shader Flags helper objects -------------===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// /// /// \file This file contains helper objects and APIs for working with DXIL /// Shader Flags. /// //===----------------------------------------------------------------------===// #include "DXILShaderFlags.h" #include "DirectX.h" #include "llvm/ADT/STLExtras.h" #include "llvm/IR/Instruction.h" #include "llvm/IR/Module.h" #include "llvm/Support/FormatVariadic.h" #include "llvm/Support/raw_ostream.h" using namespace llvm; using namespace llvm::dxil; static void updateFunctionFlags(ComputedShaderFlags &CSF, const Instruction &I) { if (!CSF.Doubles) CSF.Doubles = I.getType()->isDoubleTy(); if (!CSF.Doubles) { for (Value *Op : I.operands()) CSF.Doubles |= Op->getType()->isDoubleTy(); } if (CSF.Doubles) { switch (I.getOpcode()) { case Instruction::FDiv: case Instruction::UIToFP: case Instruction::SIToFP: case Instruction::FPToUI: case Instruction::FPToSI: // TODO: To be set if I is a call to DXIL intrinsic DXIL::Opcode::Fma // https://github.com/llvm/llvm-project/issues/114554 CSF.DX11_1_DoubleExtensions = true; break; } } } void ModuleShaderFlags::initialize(const Module &M) { // Collect shader flags for each of the functions for (const auto &F : M.getFunctionList()) { if (F.isDeclaration()) continue; ComputedShaderFlags CSF; for (const auto &BB : F) for (const auto &I : BB) updateFunctionFlags(CSF, I); // Insert shader flag mask for function F FunctionFlags.push_back({&F, CSF}); // Update combined shader flags mask CombinedSFMask.merge(CSF); } llvm::sort(FunctionFlags); } void ComputedShaderFlags::print(raw_ostream &OS) const { uint64_t FlagVal = (uint64_t) * this; OS << formatv("; Shader Flags Value: {0:x8}\n;\n", FlagVal); if (FlagVal == 0) return; OS << "; Note: shader requires additional functionality:\n"; #define SHADER_FEATURE_FLAG(FeatureBit, DxilModuleNum, FlagName, Str) \ if (FlagName) \ (OS << ";").indent(7) << Str << "\n"; #include "llvm/BinaryFormat/DXContainerConstants.def" OS << "; Note: extra DXIL module flags:\n"; #define DXIL_MODULE_FLAG(DxilModuleBit, FlagName, Str) \ if (FlagName) \ (OS << ";").indent(7) << Str << "\n"; #include "llvm/BinaryFormat/DXContainerConstants.def" OS << ";\n"; } /// Return the shader flags mask of the specified function Func. const ComputedShaderFlags & ModuleShaderFlags::getFunctionFlags(const Function *Func) const { const auto Iter = llvm::lower_bound( FunctionFlags, Func, [](const std::pair FSM, const Function *FindFunc) { return (FSM.first < FindFunc); }); assert((Iter != FunctionFlags.end() && Iter->first == Func) && "No Shader Flags Mask exists for function"); return Iter->second; } //===----------------------------------------------------------------------===// // ShaderFlagsAnalysis and ShaderFlagsAnalysisPrinterPass // Provide an explicit template instantiation for the static ID. AnalysisKey ShaderFlagsAnalysis::Key; ModuleShaderFlags ShaderFlagsAnalysis::run(Module &M, ModuleAnalysisManager &AM) { ModuleShaderFlags MSFI; MSFI.initialize(M); return MSFI; } PreservedAnalyses ShaderFlagsAnalysisPrinter::run(Module &M, ModuleAnalysisManager &AM) { const ModuleShaderFlags &FlagsInfo = AM.getResult(M); // Print description of combined shader flags for all module functions OS << "; Combined Shader Flags for Module\n"; FlagsInfo.getCombinedFlags().print(OS); // Print shader flags mask for each of the module functions OS << "; Shader Flags for Module Functions\n"; for (const auto &F : M.getFunctionList()) { if (F.isDeclaration()) continue; auto SFMask = FlagsInfo.getFunctionFlags(&F); OS << formatv("; Function {0} : {1:x8}\n;\n", F.getName(), (uint64_t)(SFMask)); } return PreservedAnalyses::all(); } //===----------------------------------------------------------------------===// // ShaderFlagsAnalysis and ShaderFlagsAnalysisPrinterPass bool ShaderFlagsAnalysisWrapper::runOnModule(Module &M) { MSFI.initialize(M); return false; } char ShaderFlagsAnalysisWrapper::ID = 0; INITIALIZE_PASS(ShaderFlagsAnalysisWrapper, "dx-shader-flag-analysis", "DXIL Shader Flag Analysis", true, true)