; RUN: opt -S -dxil-resource-access %s | FileCheck %s target triple = "dxil-pc-shadermodel6.6-compute" declare void @f32_user(float) declare void @v4f32_user(<4 x float>) declare void @i32_user(i32) declare void @v4i32_user(<4 x i32>) declare void @v3f16_user(<3 x half>) declare void @v4f64_user(<4 x double>) ; CHECK-LABEL: define void @loadf32_struct define void @loadf32_struct(i32 %index) { %buffer = call target("dx.RawBuffer", float, 0, 0, 0) @llvm.dx.resource.handlefrombinding.tdx.RawBuffer_f32_0_0_0( i32 0, i32 0, i32 1, i32 0, i1 false, ptr null) ; CHECK-NOT: @llvm.dx.resource.getpointer %ptr = call ptr @llvm.dx.resource.getpointer( target("dx.RawBuffer", float, 0, 0, 0) %buffer, i32 %index) ; CHECK: %[[LOAD:.*]] = call { float, i1 } @llvm.dx.resource.load.rawbuffer.f32.tdx.RawBuffer_f32_0_0_0t(target("dx.RawBuffer", float, 0, 0, 0) %buffer, i32 %index, i32 0) ; CHECK: %[[VAL:.*]] = extractvalue { float, i1 } %[[LOAD]], 0 ; CHECK: call void @f32_user(float %[[VAL]]) %data = load float, ptr %ptr call void @f32_user(float %data) ret void } ; CHECK-LABEL: define void @loadf32_byte define void @loadf32_byte(i32 %offset) { %buffer = call target("dx.RawBuffer", i8, 0, 0, 0) @llvm.dx.resource.handlefrombinding.tdx.RawBuffer_i8_0_0_0( i32 0, i32 0, i32 1, i32 0, i1 false, ptr null) ; CHECK-NOT: @llvm.dx.resource.getpointer %ptr = call ptr @llvm.dx.resource.getpointer( target("dx.RawBuffer", i8, 0, 0, 0) %buffer, i32 %offset) ; CHECK: %[[LOAD:.*]] = call { float, i1 } @llvm.dx.resource.load.rawbuffer.f32.tdx.RawBuffer_i8_0_0_0t(target("dx.RawBuffer", i8, 0, 0, 0) %buffer, i32 %offset, i32 0) ; CHECK: %[[VAL:.*]] = extractvalue { float, i1 } %[[LOAD]], 0 ; CHECK: call void @f32_user(float %[[VAL]]) %data = load float, ptr %ptr call void @f32_user(float %data) ret void } ; CHECK-LABEL: define void @loadv4f32_struct define void @loadv4f32_struct(i32 %index) { %buffer = call target("dx.RawBuffer", <4 x float>, 0, 0, 0) @llvm.dx.resource.handlefrombinding.tdx.RawBuffer_v4f32_0_0_0( i32 0, i32 0, i32 1, i32 0, i1 false, ptr null) ; CHECK-NOT: @llvm.dx.resource.getpointer %ptr = call ptr @llvm.dx.resource.getpointer( target("dx.RawBuffer", <4 x float>, 0, 0, 0) %buffer, i32 %index) ; CHECK: %[[LOAD:.*]] = call { <4 x float>, i1 } @llvm.dx.resource.load.rawbuffer.v4f32.tdx.RawBuffer_v4f32_0_0_0t(target("dx.RawBuffer", <4 x float>, 0, 0, 0) %buffer, i32 %index, i32 0) ; CHECK: %[[VAL:.*]] = extractvalue { <4 x float>, i1 } %[[LOAD]], 0 ; CHECK: call void @v4f32_user(<4 x float> %[[VAL]]) %data = load <4 x float>, ptr %ptr call void @v4f32_user(<4 x float> %data) ret void } ; CHECK-LABEL: define void @loadv4f32_byte define void @loadv4f32_byte(i32 %offset) { %buffer = call target("dx.RawBuffer", i8, 0, 0, 0) @llvm.dx.resource.handlefrombinding.tdx.RawBuffer_i8_0_0_0( i32 0, i32 0, i32 1, i32 0, i1 false, ptr null) ; CHECK-NOT: @llvm.dx.resource.getpointer %ptr = call ptr @llvm.dx.resource.getpointer( target("dx.RawBuffer", i8, 0, 0, 0) %buffer, i32 %offset) ; CHECK: %[[LOAD:.*]] = call { <4 x float>, i1 } @llvm.dx.resource.load.rawbuffer.v4f32.tdx.RawBuffer_i8_0_0_0t(target("dx.RawBuffer", i8, 0, 0, 0) %buffer, i32 %offset, i32 0) ; CHECK: %[[VAL:.*]] = extractvalue { <4 x float>, i1 } %[[LOAD]], 0 ; CHECK: call void @v4f32_user(<4 x float> %[[VAL]] %data = load <4 x float>, ptr %ptr call void @v4f32_user(<4 x float> %data) ret void } ; CHECK-LABEL: define void @loadelements define void @loadelements(i32 %index) { %buffer = call target("dx.RawBuffer", {<4 x float>, <4 x i32>}, 0, 0, 0) @llvm.dx.resource.handlefrombinding.tdx.RawBuffer_sl_v4f32v4i32s_0_0_0( i32 0, i32 0, i32 1, i32 0, i1 false, ptr null) ; CHECK-NOT: @llvm.dx.resource.getpointer %ptr = call ptr @llvm.dx.resource.getpointer( target("dx.RawBuffer", {<4 x float>, <4 x i32>}, 0, 0, 0) %buffer, i32 %index) ; CHECK: %[[LOADF32:.*]] = call { <4 x float>, i1 } @llvm.dx.resource.load.rawbuffer.v4f32.tdx.RawBuffer_sl_v4f32v4i32s_0_0_0t(target("dx.RawBuffer", { <4 x float>, <4 x i32> }, 0, 0, 0) %buffer, i32 %index, i32 0) ; CHECK: %[[VALF32:.*]] = extractvalue { <4 x float>, i1 } %[[LOADF32]], 0 ; CHECK: call void @v4f32_user(<4 x float> %[[VALF32]] %dataf32 = load <4 x float>, ptr %ptr call void @v4f32_user(<4 x float> %dataf32) ; CHECK: %[[LOADI32:.*]] = call { <4 x i32>, i1 } @llvm.dx.resource.load.rawbuffer.v4i32.tdx.RawBuffer_sl_v4f32v4i32s_0_0_0t(target("dx.RawBuffer", { <4 x float>, <4 x i32> }, 0, 0, 0) %buffer, i32 %index, i32 16) ; CHECK: %[[VALI32:.*]] = extractvalue { <4 x i32>, i1 } %[[LOADI32]], 0 ; CHECK: call void @v4i32_user(<4 x i32> %[[VALI32]] %addri32 = getelementptr inbounds nuw i8, ptr %ptr, i32 16 %datai32 = load <4 x i32>, ptr %addri32 call void @v4i32_user(<4 x i32> %datai32) ret void } ; CHECK-LABEL: define void @loadnested define void @loadnested(i32 %index) { %buffer = call target("dx.RawBuffer", {i32, {<4 x float>, <3 x half>}}, 0, 0, 0) @llvm.dx.resource.handlefrombinding(i32 0, i32 0, i32 1, i32 0, i1 false, ptr null) ; CHECK-NOT: @llvm.dx.resource.getpointer %ptr = call ptr @llvm.dx.resource.getpointer( target("dx.RawBuffer", {i32, {<4 x float>, <3 x half>}}, 0, 0, 0) %buffer, i32 %index) ; CHECK: %[[LOADI32:.*]] = call { i32, i1 } @llvm.dx.resource.load.rawbuffer.i32.tdx.RawBuffer_sl_i32sl_v4f32v3f16ss_0_0_0t(target("dx.RawBuffer", { i32, { <4 x float>, <3 x half> } }, 0, 0, 0) %buffer, i32 %index, i32 0) ; CHECK: %[[VALI32:.*]] = extractvalue { i32, i1 } %[[LOADI32]], 0 ; CHECK: call void @i32_user(i32 %[[VALI32]]) %datai32 = load i32, ptr %ptr call void @i32_user(i32 %datai32) ; CHECK: %[[LOADF32:.*]] = call { <4 x float>, i1 } @llvm.dx.resource.load.rawbuffer.v4f32.tdx.RawBuffer_sl_i32sl_v4f32v3f16ss_0_0_0t(target("dx.RawBuffer", { i32, { <4 x float>, <3 x half> } }, 0, 0, 0) %buffer, i32 %index, i32 4) ; CHECK: %[[VALF32:.*]] = extractvalue { <4 x float>, i1 } %[[LOADF32]], 0 ; CHECK: call void @v4f32_user(<4 x float> %[[VALF32]]) %addrf32 = getelementptr inbounds nuw i8, ptr %ptr, i32 4 %dataf32 = load <4 x float>, ptr %addrf32 call void @v4f32_user(<4 x float> %dataf32) ; CHECK: %[[LOADF16:.*]] = call { <3 x half>, i1 } @llvm.dx.resource.load.rawbuffer.v3f16.tdx.RawBuffer_sl_i32sl_v4f32v3f16ss_0_0_0t(target("dx.RawBuffer", { i32, { <4 x float>, <3 x half> } }, 0, 0, 0) %buffer, i32 %index, i32 20) ; CHECK: %[[VALF16:.*]] = extractvalue { <3 x half>, i1 } %[[LOADF16]], 0 ; CHECK: call void @v3f16_user(<3 x half> %[[VALF16]]) %addrf16 = getelementptr inbounds nuw i8, ptr %ptr, i32 20 %dataf16 = load <3 x half>, ptr %addrf16 call void @v3f16_user(<3 x half> %dataf16) ret void } ; byteaddressbuf.Load ; CHECK-LABEL: define void @loadv4f64_byte define void @loadv4f64_byte(i32 %offset) { %buffer = call target("dx.RawBuffer", i8, 0, 0, 0) @llvm.dx.resource.handlefrombinding.tdx.RawBuffer_i8_0_0_0( i32 0, i32 0, i32 1, i32 0, i1 false, ptr null) ; CHECK-NOT: @llvm.dx.resource.getpointer %ptr = call ptr @llvm.dx.resource.getpointer( target("dx.RawBuffer", i8, 0, 0, 0) %buffer, i32 %offset) ; CHECK: %[[LOAD:.*]] = call { <4 x double>, i1 } @llvm.dx.resource.load.rawbuffer.v4f64.tdx.RawBuffer_i8_0_0_0t(target("dx.RawBuffer", i8, 0, 0, 0) %buffer, i32 %offset, i32 0) ; CHECK: %[[VAL:.*]] = extractvalue { <4 x double>, i1 } %[[LOAD]], 0 ; CHECK: call void @v4f64_user(<4 x double> %[[VAL]]) %data = load <4 x double>, ptr %ptr call void @v4f64_user(<4 x double> %data) ret void }