; RUN: not opt -S -passes='dxil-post-optimization-validation' -mtriple=dxil-pc-shadermodel6.6-compute %s 2>&1 | FileCheck %s ; CHECK: error: resource UAV (space=10, registers=[4294967295, 4294967295]) overlaps with resource UAV (space=10, registers=[4294967295, 4294967295]) define void @CSMain() "hlsl.shader"="compute" { entry: ret void } !dx.rootsignatures = !{!0} !0 = !{ptr @CSMain, !1, i32 2} !1 = !{!2, !4} !2 = !{!"DescriptorTable", i32 0, !3} !3 = !{!"UAV", i32 -1, i32 -1, i32 10, i32 -1, i32 2} !4 = !{!"DescriptorTable", i32 0, !5} !5 = !{ !"UAV", i32 -1, i32 -1, i32 10, i32 5, i32 2 }