
`y` should be the first argument and `x` should be the second, otherwise the formula is wrong. This also matches the documentation [here](https://learn.microsoft.com/en-us/windows/win32/direct3dhlsl/dx-graphics-hlsl-step).
`y` should be the first argument and `x` should be the second, otherwise the formula is wrong. This also matches the documentation [here](https://learn.microsoft.com/en-us/windows/win32/direct3dhlsl/dx-graphics-hlsl-step).