
Instead of maintaining separate swig interface files, we can use the API headers directly. They implement the exact same C++ APIs and we can conditionally include the python extensions as needed. To remove the swig extensions from the API headers when building the LLDB framework, we can use the unifdef tool when it is available. Otherwise we just copy them as-is. Differential Revision: https://reviews.llvm.org/D142926
161 lines
6.8 KiB
OpenEdge ABL
161 lines
6.8 KiB
OpenEdge ABL
%feature("docstring",
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"SBDebugger is the primordial object that creates SBTargets and provides
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access to them. It also manages the overall debugging experiences.
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For example (from example/disasm.py),::
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import lldb
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import os
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import sys
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def disassemble_instructions (insts):
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for i in insts:
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print i
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...
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# Create a new debugger instance
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debugger = lldb.SBDebugger.Create()
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# When we step or continue, don't return from the function until the process
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# stops. We do this by setting the async mode to false.
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debugger.SetAsync (False)
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# Create a target from a file and arch
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print('Creating a target for \'%s\'' % exe)
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target = debugger.CreateTargetWithFileAndArch (exe, lldb.LLDB_ARCH_DEFAULT)
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if target:
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# If the target is valid set a breakpoint at main
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main_bp = target.BreakpointCreateByName (fname, target.GetExecutable().GetFilename());
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print main_bp
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# Launch the process. Since we specified synchronous mode, we won't return
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# from this function until we hit the breakpoint at main
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process = target.LaunchSimple (None, None, os.getcwd())
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# Make sure the launch went ok
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if process:
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# Print some simple process info
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state = process.GetState ()
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print process
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if state == lldb.eStateStopped:
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# Get the first thread
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thread = process.GetThreadAtIndex (0)
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if thread:
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# Print some simple thread info
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print thread
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# Get the first frame
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frame = thread.GetFrameAtIndex (0)
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if frame:
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# Print some simple frame info
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print frame
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function = frame.GetFunction()
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# See if we have debug info (a function)
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if function:
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# We do have a function, print some info for the function
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print function
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# Now get all instructions for this function and print them
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insts = function.GetInstructions(target)
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disassemble_instructions (insts)
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else:
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# See if we have a symbol in the symbol table for where we stopped
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symbol = frame.GetSymbol();
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if symbol:
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# We do have a symbol, print some info for the symbol
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print symbol
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# Now get all instructions for this symbol and print them
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insts = symbol.GetInstructions(target)
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disassemble_instructions (insts)
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registerList = frame.GetRegisters()
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print('Frame registers (size of register set = %d):' % registerList.GetSize())
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for value in registerList:
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#print value
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print('%s (number of children = %d):' % (value.GetName(), value.GetNumChildren()))
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for child in value:
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print('Name: ', child.GetName(), ' Value: ', child.GetValue())
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print('Hit the breakpoint at main, enter to continue and wait for program to exit or \'Ctrl-D\'/\'quit\' to terminate the program')
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next = sys.stdin.readline()
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if not next or next.rstrip('\\n') == 'quit':
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print('Terminating the inferior process...')
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process.Kill()
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else:
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# Now continue to the program exit
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process.Continue()
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# When we return from the above function we will hopefully be at the
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# program exit. Print out some process info
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print process
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elif state == lldb.eStateExited:
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print('Didn\'t hit the breakpoint at main, program has exited...')
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else:
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print('Unexpected process state: %s, killing process...' % debugger.StateAsCString (state))
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process.Kill()
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Sometimes you need to create an empty target that will get filled in later. The most common use for this
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is to attach to a process by name or pid where you don't know the executable up front. The most convenient way
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to do this is: ::
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target = debugger.CreateTarget('')
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error = lldb.SBError()
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process = target.AttachToProcessWithName(debugger.GetListener(), 'PROCESS_NAME', False, error)
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or the equivalent arguments for :py:class:`SBTarget.AttachToProcessWithID` ."
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) lldb::SBDebugger;
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%feature("docstring",
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"The dummy target holds breakpoints and breakpoint names that will prime newly created targets."
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) lldb::SBDebugger::GetDummyTarget;
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%feature("docstring",
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"Return true if target is deleted from the target list of the debugger."
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) lldb::SBDebugger::DeleteTarget;
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%feature("docstring",
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"Get the number of currently active platforms."
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) lldb::SBDebugger::GetNumPlatforms;
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%feature("docstring",
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"Get one of the currently active platforms."
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) lldb::SBDebugger::GetPlatformAtIndex;
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%feature("docstring",
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"Get the number of available platforms."
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) lldb::SBDebugger::GetNumAvailablePlatforms;
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%feature("docstring", "
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Get the name and description of one of the available platforms.
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@param idx Zero-based index of the platform for which info should be
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retrieved, must be less than the value returned by
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GetNumAvailablePlatforms()."
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) lldb::SBDebugger::GetAvailablePlatformInfoAtIndex;
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%feature("docstring",
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"Launch a command interpreter session. Commands are read from standard input or
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from the input handle specified for the debugger object. Output/errors are
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similarly redirected to standard output/error or the configured handles.
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@param[in] auto_handle_events If true, automatically handle resulting events.
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@param[in] spawn_thread If true, start a new thread for IO handling.
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@param[in] options Parameter collection of type SBCommandInterpreterRunOptions.
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@param[in] num_errors Initial error counter.
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@param[in] quit_requested Initial quit request flag.
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@param[in] stopped_for_crash Initial crash flag.
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@return
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A tuple with the number of errors encountered by the interpreter, a boolean
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indicating whether quitting the interpreter was requested and another boolean
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set to True in case of a crash.
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Example: ::
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# Start an interactive lldb session from a script (with a valid debugger object
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# created beforehand):
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n_errors, quit_requested, has_crashed = debugger.RunCommandInterpreter(True,
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False, lldb.SBCommandInterpreterRunOptions(), 0, False, False)"
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) lldb::SBDebugger::RunCommandInterpreter;
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