
Have debugserver parse the watchpoint flags out of the exception syndrome register when we get a watchpoint mach exception. Relay those fields up to lldb in the stop reply packet, if the watchpoint number was reported by the hardware, use the address from that as the watchpoint address. Change how watchpoints are reported to lldb from using the mach exception data, to using the `reason:watchpoint` and `description:asciihex` method that lldb-server uses, which can relay the actual trap address as well as the address of a watched memory region responsible for the trap, so lldb can step past it. Have debugserver look for the nearest watchpoint that it has set when it gets a watchpoint trap, so accesses that are reported as starting before the watched region are associated with the correct watchpoint to lldb. Add a test case for this specific issue. Differential Revision: https://reviews.llvm.org/D147820 rdar://83996471
151 lines
5.5 KiB
C++
151 lines
5.5 KiB
C++
//===-- DNBBreakpoint.h -----------------------------------------*- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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//
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// Created by Greg Clayton on 6/29/07.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLDB_TOOLS_DEBUGSERVER_SOURCE_DNBBREAKPOINT_H
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#define LLDB_TOOLS_DEBUGSERVER_SOURCE_DNBBREAKPOINT_H
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#include <mach/mach.h>
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#include <map>
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#include <vector>
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#include "DNBDefs.h"
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class MachProcess;
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class DNBBreakpoint {
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public:
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DNBBreakpoint(nub_addr_t m_addr, nub_size_t byte_size, bool hardware);
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~DNBBreakpoint();
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nub_size_t ByteSize() const { return m_byte_size; }
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uint8_t *SavedOpcodeBytes() { return &m_opcode[0]; }
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const uint8_t *SavedOpcodeBytes() const { return &m_opcode[0]; }
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nub_addr_t Address() const { return m_addr; }
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// nub_thread_t ThreadID() const { return m_tid; }
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bool IsEnabled() const { return m_enabled; }
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bool IntersectsRange(nub_addr_t addr, nub_size_t size,
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nub_addr_t *intersect_addr, nub_size_t *intersect_size,
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nub_size_t *opcode_offset) const {
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// We only use software traps for software breakpoints
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if (IsBreakpoint() && IsEnabled() && !IsHardware()) {
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if (m_byte_size > 0) {
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const nub_addr_t bp_end_addr = m_addr + m_byte_size;
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const nub_addr_t end_addr = addr + size;
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// Is the breakpoint end address before the passed in start address?
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if (bp_end_addr <= addr)
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return false;
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// Is the breakpoint start address after passed in end address?
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if (end_addr <= m_addr)
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return false;
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if (intersect_addr || intersect_size || opcode_offset) {
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if (m_addr < addr) {
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if (intersect_addr)
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*intersect_addr = addr;
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if (intersect_size)
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*intersect_size =
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std::min<nub_addr_t>(bp_end_addr, end_addr) - addr;
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if (opcode_offset)
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*opcode_offset = addr - m_addr;
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} else {
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if (intersect_addr)
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*intersect_addr = m_addr;
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if (intersect_size)
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*intersect_size =
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std::min<nub_addr_t>(bp_end_addr, end_addr) - m_addr;
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if (opcode_offset)
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*opcode_offset = 0;
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}
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}
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return true;
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}
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}
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return false;
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}
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void SetEnabled(bool enabled) {
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if (!enabled)
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SetHardwareIndex(INVALID_NUB_HW_INDEX);
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m_enabled = enabled;
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}
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void SetIsWatchpoint(uint32_t type) {
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m_is_watchpoint = 1;
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m_watch_read = (type & WATCH_TYPE_READ) != 0;
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m_watch_write = (type & WATCH_TYPE_WRITE) != 0;
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}
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bool IsBreakpoint() const { return m_is_watchpoint == 0; }
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bool IsWatchpoint() const { return m_is_watchpoint == 1; }
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bool WatchpointRead() const { return m_watch_read != 0; }
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bool WatchpointWrite() const { return m_watch_write != 0; }
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bool HardwarePreferred() const { return m_hw_preferred; }
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bool IsHardware() const { return m_hw_index != INVALID_NUB_HW_INDEX; }
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uint32_t GetHardwareIndex() const { return m_hw_index; }
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void SetHardwareIndex(uint32_t hw_index) { m_hw_index = hw_index; }
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void Dump() const;
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uint32_t Retain() { return ++m_retain_count; }
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uint32_t Release() {
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if (m_retain_count == 0)
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return 0;
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return --m_retain_count;
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}
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private:
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uint32_t m_retain_count; // Each breakpoint is maintained by address and is
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// ref counted in case multiple people set a
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// breakpoint at the same address
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uint32_t m_byte_size; // Length in bytes of the breakpoint if set in memory
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uint8_t m_opcode[8]; // Saved opcode bytes
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nub_addr_t m_addr; // Address of this breakpoint
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uint32_t m_enabled : 1, // Flags for this breakpoint
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m_hw_preferred : 1, // 1 if this point has been requested to be set using
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// hardware (which may fail due to lack of resources)
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m_is_watchpoint : 1, // 1 if this is a watchpoint
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m_watch_read : 1, // 1 if we stop when the watched data is read from
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m_watch_write : 1; // 1 if we stop when the watched data is written to
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uint32_t
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m_hw_index; // The hardware resource index for this breakpoint/watchpoint
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};
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class DNBBreakpointList {
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public:
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DNBBreakpointList();
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~DNBBreakpointList();
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DNBBreakpoint *Add(nub_addr_t addr, nub_size_t length, bool hardware);
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bool Remove(nub_addr_t addr);
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DNBBreakpoint *FindByAddress(nub_addr_t addr);
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const DNBBreakpoint *FindNearestWatchpoint(nub_addr_t addr) const;
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const DNBBreakpoint *FindByAddress(nub_addr_t addr) const;
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const DNBBreakpoint *FindByHardwareIndex(uint32_t idx) const;
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size_t FindBreakpointsThatOverlapRange(nub_addr_t addr, nub_addr_t size,
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std::vector<DNBBreakpoint *> &bps);
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void Dump() const;
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size_t Size() const { return m_breakpoints.size(); }
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void DisableAll();
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void RemoveTrapsFromBuffer(nub_addr_t addr, nub_size_t size, void *buf) const;
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void DisableAllBreakpoints(MachProcess *process);
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void DisableAllWatchpoints(MachProcess *process);
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void RemoveDisabled();
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protected:
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typedef std::map<nub_addr_t, DNBBreakpoint> collection;
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typedef collection::iterator iterator;
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typedef collection::const_iterator const_iterator;
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collection m_breakpoints;
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};
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#endif
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