
to reflect the new license. We understand that people may be surprised that we're moving the header entirely to discuss the new license. We checked this carefully with the Foundation's lawyer and we believe this is the correct approach. Essentially, all code in the project is now made available by the LLVM project under our new license, so you will see that the license headers include that license only. Some of our contributors have contributed code under our old license, and accordingly, we have retained a copy of our old license notice in the top-level files in each project and repository. llvm-svn: 351636
89 lines
3.1 KiB
C++
89 lines
3.1 KiB
C++
//===-- DNBThreadResumeActions.cpp ------------------------------*- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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//
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// Created by Greg Clayton on 03/13/2010
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//
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//===----------------------------------------------------------------------===//
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#include "DNBThreadResumeActions.h"
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DNBThreadResumeActions::DNBThreadResumeActions()
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: m_actions(), m_signal_handled() {}
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DNBThreadResumeActions::DNBThreadResumeActions(
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const DNBThreadResumeAction *actions, size_t num_actions)
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: m_actions(), m_signal_handled() {
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if (actions && num_actions) {
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m_actions.assign(actions, actions + num_actions);
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m_signal_handled.assign(num_actions, false);
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}
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}
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DNBThreadResumeActions::DNBThreadResumeActions(nub_state_t default_action,
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int signal)
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: m_actions(), m_signal_handled() {
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SetDefaultThreadActionIfNeeded(default_action, signal);
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}
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void DNBThreadResumeActions::Append(const DNBThreadResumeAction &action) {
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m_actions.push_back(action);
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m_signal_handled.push_back(false);
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}
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void DNBThreadResumeActions::AppendAction(nub_thread_t tid, nub_state_t state,
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int signal, nub_addr_t addr) {
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DNBThreadResumeAction action = {tid, state, signal, addr};
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Append(action);
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}
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const DNBThreadResumeAction *
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DNBThreadResumeActions::GetActionForThread(nub_thread_t tid,
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bool default_ok) const {
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const size_t num_actions = m_actions.size();
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for (size_t i = 0; i < num_actions; ++i) {
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if (m_actions[i].tid == tid)
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return &m_actions[i];
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}
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if (default_ok && tid != INVALID_NUB_THREAD)
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return GetActionForThread(INVALID_NUB_THREAD, false);
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return NULL;
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}
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size_t DNBThreadResumeActions::NumActionsWithState(nub_state_t state) const {
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size_t count = 0;
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const size_t num_actions = m_actions.size();
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for (size_t i = 0; i < num_actions; ++i) {
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if (m_actions[i].state == state)
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++count;
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}
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return count;
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}
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bool DNBThreadResumeActions::SetDefaultThreadActionIfNeeded(nub_state_t action,
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int signal) {
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if (GetActionForThread(INVALID_NUB_THREAD, true) == NULL) {
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// There isn't a default action so we do need to set it.
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DNBThreadResumeAction default_action = {INVALID_NUB_THREAD, action, signal,
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INVALID_NUB_ADDRESS};
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m_actions.push_back(default_action);
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m_signal_handled.push_back(false);
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return true; // Return true as we did add the default action
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}
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return false;
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}
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void DNBThreadResumeActions::SetSignalHandledForThread(nub_thread_t tid) const {
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if (tid != INVALID_NUB_THREAD) {
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const size_t num_actions = m_actions.size();
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for (size_t i = 0; i < num_actions; ++i) {
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if (m_actions[i].tid == tid)
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m_signal_handled[i] = true;
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}
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}
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}
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