
Introduce members() iterator-helper to shorten the members_{begin,end} idiom. A previous attempt of this patch was #130319, which had to be reverted due to unit-test failures when attempting to call members() on the end iterator. In this patch, members() accepts either an ECValue or an ElemTy, which is more intuitive and doesn't suffer from the same issue.
512 lines
17 KiB
C++
512 lines
17 KiB
C++
//===- Float2Int.cpp - Demote floating point ops to work on integers ------===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements the Float2Int pass, which aims to demote floating
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// point operations to work on integers, where that is losslessly possible.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Transforms/Scalar/Float2Int.h"
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#include "llvm/ADT/APInt.h"
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#include "llvm/ADT/APSInt.h"
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/Analysis/GlobalsModRef.h"
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#include "llvm/IR/Constants.h"
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#include "llvm/IR/Dominators.h"
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#include "llvm/IR/IRBuilder.h"
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#include "llvm/IR/Module.h"
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#include "llvm/Support/CommandLine.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Support/raw_ostream.h"
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#include <deque>
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#define DEBUG_TYPE "float2int"
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using namespace llvm;
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// The algorithm is simple. Start at instructions that convert from the
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// float to the int domain: fptoui, fptosi and fcmp. Walk up the def-use
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// graph, using an equivalence datastructure to unify graphs that interfere.
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//
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// Mappable instructions are those with an integer corrollary that, given
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// integer domain inputs, produce an integer output; fadd, for example.
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//
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// If a non-mappable instruction is seen, this entire def-use graph is marked
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// as non-transformable. If we see an instruction that converts from the
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// integer domain to FP domain (uitofp,sitofp), we terminate our walk.
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/// The largest integer type worth dealing with.
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static cl::opt<unsigned>
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MaxIntegerBW("float2int-max-integer-bw", cl::init(64), cl::Hidden,
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cl::desc("Max integer bitwidth to consider in float2int"
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"(default=64)"));
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// Given a FCmp predicate, return a matching ICmp predicate if one
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// exists, otherwise return BAD_ICMP_PREDICATE.
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static CmpInst::Predicate mapFCmpPred(CmpInst::Predicate P) {
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switch (P) {
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case CmpInst::FCMP_OEQ:
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case CmpInst::FCMP_UEQ:
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return CmpInst::ICMP_EQ;
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case CmpInst::FCMP_OGT:
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case CmpInst::FCMP_UGT:
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return CmpInst::ICMP_SGT;
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case CmpInst::FCMP_OGE:
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case CmpInst::FCMP_UGE:
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return CmpInst::ICMP_SGE;
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case CmpInst::FCMP_OLT:
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case CmpInst::FCMP_ULT:
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return CmpInst::ICMP_SLT;
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case CmpInst::FCMP_OLE:
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case CmpInst::FCMP_ULE:
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return CmpInst::ICMP_SLE;
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case CmpInst::FCMP_ONE:
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case CmpInst::FCMP_UNE:
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return CmpInst::ICMP_NE;
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default:
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return CmpInst::BAD_ICMP_PREDICATE;
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}
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}
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// Given a floating point binary operator, return the matching
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// integer version.
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static Instruction::BinaryOps mapBinOpcode(unsigned Opcode) {
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switch (Opcode) {
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default: llvm_unreachable("Unhandled opcode!");
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case Instruction::FAdd: return Instruction::Add;
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case Instruction::FSub: return Instruction::Sub;
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case Instruction::FMul: return Instruction::Mul;
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}
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}
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// Find the roots - instructions that convert from the FP domain to
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// integer domain.
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void Float2IntPass::findRoots(Function &F, const DominatorTree &DT) {
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for (BasicBlock &BB : F) {
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// Unreachable code can take on strange forms that we are not prepared to
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// handle. For example, an instruction may have itself as an operand.
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if (!DT.isReachableFromEntry(&BB))
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continue;
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for (Instruction &I : BB) {
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if (isa<VectorType>(I.getType()))
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continue;
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switch (I.getOpcode()) {
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default: break;
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case Instruction::FPToUI:
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case Instruction::FPToSI:
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Roots.insert(&I);
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break;
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case Instruction::FCmp:
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if (mapFCmpPred(cast<CmpInst>(&I)->getPredicate()) !=
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CmpInst::BAD_ICMP_PREDICATE)
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Roots.insert(&I);
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break;
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}
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}
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}
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}
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// Helper - mark I as having been traversed, having range R.
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void Float2IntPass::seen(Instruction *I, ConstantRange R) {
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LLVM_DEBUG(dbgs() << "F2I: " << *I << ":" << R << "\n");
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SeenInsts.insert_or_assign(I, std::move(R));
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}
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// Helper - get a range representing a poison value.
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ConstantRange Float2IntPass::badRange() {
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return ConstantRange::getFull(MaxIntegerBW + 1);
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}
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ConstantRange Float2IntPass::unknownRange() {
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return ConstantRange::getEmpty(MaxIntegerBW + 1);
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}
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ConstantRange Float2IntPass::validateRange(ConstantRange R) {
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if (R.getBitWidth() > MaxIntegerBW + 1)
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return badRange();
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return R;
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}
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// The most obvious way to structure the search is a depth-first, eager
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// search from each root. However, that require direct recursion and so
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// can only handle small instruction sequences. Instead, we split the search
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// up into two phases:
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// - walkBackwards: A breadth-first walk of the use-def graph starting from
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// the roots. Populate "SeenInsts" with interesting
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// instructions and poison values if they're obvious and
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// cheap to compute. Calculate the equivalance set structure
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// while we're here too.
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// - walkForwards: Iterate over SeenInsts in reverse order, so we visit
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// defs before their uses. Calculate the real range info.
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// Breadth-first walk of the use-def graph; determine the set of nodes
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// we care about and eagerly determine if some of them are poisonous.
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void Float2IntPass::walkBackwards() {
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std::deque<Instruction*> Worklist(Roots.begin(), Roots.end());
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while (!Worklist.empty()) {
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Instruction *I = Worklist.back();
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Worklist.pop_back();
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if (SeenInsts.contains(I))
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// Seen already.
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continue;
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switch (I->getOpcode()) {
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// FIXME: Handle select and phi nodes.
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default:
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// Path terminated uncleanly.
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seen(I, badRange());
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break;
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case Instruction::UIToFP:
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case Instruction::SIToFP: {
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// Path terminated cleanly - use the type of the integer input to seed
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// the analysis.
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unsigned BW = I->getOperand(0)->getType()->getPrimitiveSizeInBits();
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auto Input = ConstantRange::getFull(BW);
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auto CastOp = (Instruction::CastOps)I->getOpcode();
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seen(I, validateRange(Input.castOp(CastOp, MaxIntegerBW+1)));
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continue;
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}
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case Instruction::FNeg:
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case Instruction::FAdd:
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case Instruction::FSub:
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case Instruction::FMul:
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case Instruction::FPToUI:
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case Instruction::FPToSI:
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case Instruction::FCmp:
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seen(I, unknownRange());
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break;
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}
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for (Value *O : I->operands()) {
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if (Instruction *OI = dyn_cast<Instruction>(O)) {
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// Unify def-use chains if they interfere.
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ECs.unionSets(I, OI);
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if (SeenInsts.find(I)->second != badRange())
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Worklist.push_back(OI);
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} else if (!isa<ConstantFP>(O)) {
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// Not an instruction or ConstantFP? we can't do anything.
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seen(I, badRange());
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}
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}
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}
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}
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// Calculate result range from operand ranges.
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// Return std::nullopt if the range cannot be calculated yet.
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std::optional<ConstantRange> Float2IntPass::calcRange(Instruction *I) {
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SmallVector<ConstantRange, 4> OpRanges;
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for (Value *O : I->operands()) {
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if (Instruction *OI = dyn_cast<Instruction>(O)) {
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auto OpIt = SeenInsts.find(OI);
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assert(OpIt != SeenInsts.end() && "def not seen before use!");
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if (OpIt->second == unknownRange())
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return std::nullopt; // Wait until operand range has been calculated.
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OpRanges.push_back(OpIt->second);
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} else if (ConstantFP *CF = dyn_cast<ConstantFP>(O)) {
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// Work out if the floating point number can be losslessly represented
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// as an integer.
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// APFloat::convertToInteger(&Exact) purports to do what we want, but
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// the exactness can be too precise. For example, negative zero can
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// never be exactly converted to an integer.
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//
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// Instead, we ask APFloat to round itself to an integral value - this
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// preserves sign-of-zero - then compare the result with the original.
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//
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const APFloat &F = CF->getValueAPF();
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// First, weed out obviously incorrect values. Non-finite numbers
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// can't be represented and neither can negative zero, unless
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// we're in fast math mode.
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if (!F.isFinite() ||
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(F.isZero() && F.isNegative() && isa<FPMathOperator>(I) &&
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!I->hasNoSignedZeros()))
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return badRange();
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APFloat NewF = F;
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auto Res = NewF.roundToIntegral(APFloat::rmNearestTiesToEven);
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if (Res != APFloat::opOK || NewF != F)
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return badRange();
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// OK, it's representable. Now get it.
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APSInt Int(MaxIntegerBW+1, false);
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bool Exact;
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CF->getValueAPF().convertToInteger(Int,
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APFloat::rmNearestTiesToEven,
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&Exact);
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OpRanges.push_back(ConstantRange(Int));
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} else {
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llvm_unreachable("Should have already marked this as badRange!");
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}
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}
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switch (I->getOpcode()) {
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// FIXME: Handle select and phi nodes.
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default:
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case Instruction::UIToFP:
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case Instruction::SIToFP:
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llvm_unreachable("Should have been handled in walkForwards!");
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case Instruction::FNeg: {
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assert(OpRanges.size() == 1 && "FNeg is a unary operator!");
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unsigned Size = OpRanges[0].getBitWidth();
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auto Zero = ConstantRange(APInt::getZero(Size));
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return Zero.sub(OpRanges[0]);
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}
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case Instruction::FAdd:
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case Instruction::FSub:
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case Instruction::FMul: {
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assert(OpRanges.size() == 2 && "its a binary operator!");
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auto BinOp = (Instruction::BinaryOps) I->getOpcode();
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return OpRanges[0].binaryOp(BinOp, OpRanges[1]);
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}
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//
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// Root-only instructions - we'll only see these if they're the
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// first node in a walk.
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//
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case Instruction::FPToUI:
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case Instruction::FPToSI: {
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assert(OpRanges.size() == 1 && "FPTo[US]I is a unary operator!");
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// Note: We're ignoring the casts output size here as that's what the
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// caller expects.
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auto CastOp = (Instruction::CastOps)I->getOpcode();
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return OpRanges[0].castOp(CastOp, MaxIntegerBW+1);
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}
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case Instruction::FCmp:
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assert(OpRanges.size() == 2 && "FCmp is a binary operator!");
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return OpRanges[0].unionWith(OpRanges[1]);
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}
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}
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// Walk forwards down the list of seen instructions, so we visit defs before
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// uses.
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void Float2IntPass::walkForwards() {
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std::deque<Instruction *> Worklist;
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for (const auto &Pair : SeenInsts)
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if (Pair.second == unknownRange())
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Worklist.push_back(Pair.first);
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while (!Worklist.empty()) {
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Instruction *I = Worklist.back();
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Worklist.pop_back();
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if (std::optional<ConstantRange> Range = calcRange(I))
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seen(I, *Range);
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else
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Worklist.push_front(I); // Reprocess later.
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}
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}
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// If there is a valid transform to be done, do it.
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bool Float2IntPass::validateAndTransform(const DataLayout &DL) {
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bool MadeChange = false;
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// Iterate over every disjoint partition of the def-use graph.
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for (const auto &E : ECs) {
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if (!E->isLeader())
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continue;
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ConstantRange R(MaxIntegerBW + 1, false);
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bool Fail = false;
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Type *ConvertedToTy = nullptr;
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// For every member of the partition, union all the ranges together.
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for (Instruction *I : ECs.members(*E)) {
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auto *SeenI = SeenInsts.find(I);
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if (SeenI == SeenInsts.end())
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continue;
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R = R.unionWith(SeenI->second);
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// We need to ensure I has no users that have not been seen.
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// If it does, transformation would be illegal.
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//
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// Don't count the roots, as they terminate the graphs.
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if (!Roots.contains(I)) {
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// Set the type of the conversion while we're here.
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if (!ConvertedToTy)
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ConvertedToTy = I->getType();
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for (User *U : I->users()) {
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Instruction *UI = dyn_cast<Instruction>(U);
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if (!UI || !SeenInsts.contains(UI)) {
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LLVM_DEBUG(dbgs() << "F2I: Failing because of " << *U << "\n");
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Fail = true;
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break;
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}
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}
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}
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if (Fail)
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break;
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}
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// If the set was empty, or we failed, or the range is poisonous,
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// bail out.
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if (ECs.member_begin(*E) == ECs.member_end() || Fail || R.isFullSet() ||
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R.isSignWrappedSet())
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continue;
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assert(ConvertedToTy && "Must have set the convertedtoty by this point!");
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// The number of bits required is the maximum of the upper and
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// lower limits, plus one so it can be signed.
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unsigned MinBW = R.getMinSignedBits() + 1;
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LLVM_DEBUG(dbgs() << "F2I: MinBitwidth=" << MinBW << ", R: " << R << "\n");
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// If we've run off the realms of the exactly representable integers,
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// the floating point result will differ from an integer approximation.
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// Do we need more bits than are in the mantissa of the type we converted
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// to? semanticsPrecision returns the number of mantissa bits plus one
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// for the sign bit.
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unsigned MaxRepresentableBits
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= APFloat::semanticsPrecision(ConvertedToTy->getFltSemantics()) - 1;
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if (MinBW > MaxRepresentableBits) {
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LLVM_DEBUG(dbgs() << "F2I: Value not guaranteed to be representable!\n");
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continue;
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}
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// OK, R is known to be representable.
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// Pick the smallest legal type that will fit.
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Type *Ty = DL.getSmallestLegalIntType(*Ctx, MinBW);
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if (!Ty) {
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// Every supported target supports 64-bit and 32-bit integers,
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// so fallback to a 32 or 64-bit integer if the value fits.
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if (MinBW <= 32) {
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Ty = Type::getInt32Ty(*Ctx);
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} else if (MinBW <= 64) {
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Ty = Type::getInt64Ty(*Ctx);
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} else {
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LLVM_DEBUG(dbgs() << "F2I: Value requires more bits to represent than "
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"the target supports!\n");
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continue;
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}
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}
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for (Instruction *I : ECs.members(*E))
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convert(I, Ty);
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MadeChange = true;
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}
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return MadeChange;
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}
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Value *Float2IntPass::convert(Instruction *I, Type *ToTy) {
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if (auto It = ConvertedInsts.find(I); It != ConvertedInsts.end())
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// Already converted this instruction.
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return It->second;
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SmallVector<Value*,4> NewOperands;
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for (Value *V : I->operands()) {
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// Don't recurse if we're an instruction that terminates the path.
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if (I->getOpcode() == Instruction::UIToFP ||
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I->getOpcode() == Instruction::SIToFP) {
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NewOperands.push_back(V);
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} else if (Instruction *VI = dyn_cast<Instruction>(V)) {
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NewOperands.push_back(convert(VI, ToTy));
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} else if (ConstantFP *CF = dyn_cast<ConstantFP>(V)) {
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APSInt Val(ToTy->getPrimitiveSizeInBits(), /*isUnsigned=*/false);
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bool Exact;
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CF->getValueAPF().convertToInteger(Val,
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APFloat::rmNearestTiesToEven,
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&Exact);
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NewOperands.push_back(ConstantInt::get(ToTy, Val));
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} else {
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llvm_unreachable("Unhandled operand type?");
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}
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}
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// Now create a new instruction.
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IRBuilder<> IRB(I);
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Value *NewV = nullptr;
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switch (I->getOpcode()) {
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default: llvm_unreachable("Unhandled instruction!");
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case Instruction::FPToUI:
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NewV = IRB.CreateZExtOrTrunc(NewOperands[0], I->getType());
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break;
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case Instruction::FPToSI:
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NewV = IRB.CreateSExtOrTrunc(NewOperands[0], I->getType());
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break;
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case Instruction::FCmp: {
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CmpInst::Predicate P = mapFCmpPred(cast<CmpInst>(I)->getPredicate());
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assert(P != CmpInst::BAD_ICMP_PREDICATE && "Unhandled predicate!");
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NewV = IRB.CreateICmp(P, NewOperands[0], NewOperands[1], I->getName());
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break;
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}
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case Instruction::UIToFP:
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NewV = IRB.CreateZExtOrTrunc(NewOperands[0], ToTy);
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break;
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case Instruction::SIToFP:
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NewV = IRB.CreateSExtOrTrunc(NewOperands[0], ToTy);
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break;
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case Instruction::FNeg:
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NewV = IRB.CreateNeg(NewOperands[0], I->getName());
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break;
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case Instruction::FAdd:
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case Instruction::FSub:
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case Instruction::FMul:
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NewV = IRB.CreateBinOp(mapBinOpcode(I->getOpcode()),
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NewOperands[0], NewOperands[1],
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I->getName());
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break;
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}
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// If we're a root instruction, RAUW.
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if (Roots.count(I))
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I->replaceAllUsesWith(NewV);
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ConvertedInsts[I] = NewV;
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return NewV;
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}
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// Perform dead code elimination on the instructions we just modified.
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void Float2IntPass::cleanup() {
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for (auto &I : reverse(ConvertedInsts))
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I.first->eraseFromParent();
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}
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bool Float2IntPass::runImpl(Function &F, const DominatorTree &DT) {
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LLVM_DEBUG(dbgs() << "F2I: Looking at function " << F.getName() << "\n");
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// Clear out all state.
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ECs = EquivalenceClasses<Instruction*>();
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SeenInsts.clear();
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ConvertedInsts.clear();
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Roots.clear();
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Ctx = &F.getParent()->getContext();
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findRoots(F, DT);
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walkBackwards();
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walkForwards();
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const DataLayout &DL = F.getDataLayout();
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bool Modified = validateAndTransform(DL);
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if (Modified)
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cleanup();
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return Modified;
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}
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PreservedAnalyses Float2IntPass::run(Function &F, FunctionAnalysisManager &AM) {
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const DominatorTree &DT = AM.getResult<DominatorTreeAnalysis>(F);
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if (!runImpl(F, DT))
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return PreservedAnalyses::all();
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PreservedAnalyses PA;
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PA.preserveSet<CFGAnalyses>();
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return PA;
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}
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