This change adds implementation for named barriers for SPIRV backend. Since there is no built in API/intrinsics for named barrier in SPIRV, the implementation loosely follows implementation for AMD
89 lines
1.8 KiB
C
89 lines
1.8 KiB
C
// RUN: %libomptarget-compile-run-and-check-generic
|
|
// Miscellaneous variable stride tests: stride=1, stride=array_size, stride from
|
|
// array subscript.
|
|
|
|
#include <omp.h>
|
|
#include <stdio.h>
|
|
|
|
void test_1_variable_stride_one() {
|
|
int stride_one = 1;
|
|
double data1[10];
|
|
|
|
// Initialize data on host
|
|
for (int i = 0; i < 10; i++) {
|
|
data1[i] = i + 1;
|
|
}
|
|
|
|
#pragma omp target data map(to : stride_one, data1[0 : 10])
|
|
{
|
|
#pragma omp target
|
|
{
|
|
for (int i = 0; i < 10; i++) {
|
|
data1[i] += i + 1;
|
|
}
|
|
}
|
|
|
|
#pragma omp target update from(data1[0 : 10 : stride_one])
|
|
}
|
|
|
|
printf("Test 1: Variable stride = 1\n");
|
|
for (int i = 0; i < 10; i++)
|
|
printf("%f\n", data1[i]);
|
|
}
|
|
|
|
void test_2_variable_stride_large() {
|
|
int stride_large = 5;
|
|
double data2[10];
|
|
|
|
// Initialize data on host
|
|
for (int i = 0; i < 10; i++) {
|
|
data2[i] = i + 1;
|
|
}
|
|
|
|
#pragma omp target data map(to : stride_large, data2[0 : 10])
|
|
{
|
|
#pragma omp target
|
|
{
|
|
for (int i = 0; i < 10; i++) {
|
|
data2[i] += i + 1;
|
|
}
|
|
}
|
|
|
|
#pragma omp target update from(data2[0 : 2 : stride_large])
|
|
}
|
|
|
|
printf("\nTest 2: Variable stride = 5\n");
|
|
for (int i = 0; i < 10; i++)
|
|
printf("%f\n", data2[i]);
|
|
}
|
|
|
|
int main() {
|
|
test_1_variable_stride_one();
|
|
test_2_variable_stride_large();
|
|
return 0;
|
|
}
|
|
|
|
// CHECK: Test 1: Variable stride = 1
|
|
// CHECK-NEXT: 2.000000
|
|
// CHECK-NEXT: 4.000000
|
|
// CHECK-NEXT: 6.000000
|
|
// CHECK-NEXT: 8.000000
|
|
// CHECK-NEXT: 10.000000
|
|
// CHECK-NEXT: 12.000000
|
|
// CHECK-NEXT: 14.000000
|
|
// CHECK-NEXT: 16.000000
|
|
// CHECK-NEXT: 18.000000
|
|
// CHECK-NEXT: 20.000000
|
|
|
|
// CHECK: Test 2: Variable stride = 5
|
|
// CHECK-NEXT: 2.000000
|
|
// CHECK-NEXT: 2.000000
|
|
// CHECK-NEXT: 3.000000
|
|
// CHECK-NEXT: 4.000000
|
|
// CHECK-NEXT: 5.000000
|
|
// CHECK-NEXT: 12.000000
|
|
// CHECK-NEXT: 7.000000
|
|
// CHECK-NEXT: 8.000000
|
|
// CHECK-NEXT: 9.000000
|
|
// CHECK-NEXT: 10.000000
|