Owen Anderson e4e0f93307 Remove the ThreadLocal template from LLVM.
This has been obsoleted by C++ thread_local for a long time.
As far as I know, Xcode was the last supported toolchain to add
support for C++ thread_local in 2016.

As a precaution, use LLVM_THREAD_LOCAL which provides even greater
backwards compatibility, allowing this to function even pre-C++11
versions of GCC.

Reviewed By: nikic

Differential Revision: https://reviews.llvm.org/D141349
2023-01-10 21:07:52 -07:00

54 lines
2.1 KiB
C++

//===--- ThreadCrashReporter.cpp - Thread local signal handling --*- C++-*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#include "support/ThreadCrashReporter.h"
#include <atomic>
namespace clang {
namespace clangd {
static thread_local ThreadCrashReporter *CurrentReporter = nullptr;
void ThreadCrashReporter::runCrashHandlers() {
// No signal handling is done here on top of what AddSignalHandler() does:
// on Windows the signal handling is implmented via
// SetUnhandledExceptionFilter() which is thread-directed, and on Unix
// platforms the handlers are only called for KillSigs out of which only
// SIGQUIT seems to be process-directed and would be delivered to any thread
// that is not blocking it, but if the thread it gets delivered to has a
// ThreadCrashReporter installed during the interrupt — it seems reasonable to
// let it run and print the thread's context information.
// Call the reporters in LIFO order.
ThreadCrashReporter *Reporter = CurrentReporter;
while (Reporter) {
Reporter->Callback();
Reporter = Reporter->Next;
}
}
ThreadCrashReporter::ThreadCrashReporter(SignalCallback ThreadLocalCallback)
: Callback(std::move(ThreadLocalCallback)), Next(nullptr) {
this->Next = CurrentReporter;
CurrentReporter = this;
// Don't reorder subsequent operations: whatever comes after might crash and
// we want the crash handler to see the reporter values we just set.
std::atomic_signal_fence(std::memory_order_seq_cst);
}
ThreadCrashReporter::~ThreadCrashReporter() {
assert(CurrentReporter == this);
CurrentReporter = this->Next;
// Don't reorder subsequent operations: whatever comes after might crash and
// we want the crash handler to see the reporter values we just set.
std::atomic_signal_fence(std::memory_order_seq_cst);
}
} // namespace clangd
} // namespace clang