
This flag was used to let us incrementally introduce debug records into LLVM, however everything is now using records. It serves no purpose now, so delete it.
400 lines
13 KiB
C++
400 lines
13 KiB
C++
//===- AMDGPURewriteOutArgumentsPass.cpp - Create struct returns ----------===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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//
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/// \file This pass attempts to replace out argument usage with a return of a
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/// struct.
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///
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/// We can support returning a lot of values directly in registers, but
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/// idiomatic C code frequently uses a pointer argument to return a second value
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/// rather than returning a struct by value. GPU stack access is also quite
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/// painful, so we want to avoid that if possible. Passing a stack object
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/// pointer to a function also requires an additional address expansion code
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/// sequence to convert the pointer to be relative to the kernel's scratch wave
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/// offset register since the callee doesn't know what stack frame the incoming
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/// pointer is relative to.
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///
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/// The goal is to try rewriting code that looks like this:
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///
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/// int foo(int a, int b, int* out) {
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/// *out = bar();
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/// return a + b;
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/// }
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///
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/// into something like this:
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///
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/// std::pair<int, int> foo(int a, int b) {
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/// return std::pair(a + b, bar());
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/// }
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///
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/// Typically the incoming pointer is a simple alloca for a temporary variable
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/// to use the API, which if replaced with a struct return will be easily SROA'd
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/// out when the stub function we create is inlined
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///
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/// This pass introduces the struct return, but leaves the unused pointer
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/// arguments and introduces a new stub function calling the struct returning
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/// body. DeadArgumentElimination should be run after this to clean these up.
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//
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//===----------------------------------------------------------------------===//
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#include "AMDGPU.h"
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#include "Utils/AMDGPUBaseInfo.h"
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#include "llvm/ADT/Statistic.h"
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#include "llvm/Analysis/MemoryDependenceAnalysis.h"
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#include "llvm/IR/AttributeMask.h"
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#include "llvm/IR/IRBuilder.h"
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#include "llvm/IR/Instructions.h"
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#include "llvm/InitializePasses.h"
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#include "llvm/Pass.h"
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#include "llvm/Support/CommandLine.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Support/raw_ostream.h"
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#define DEBUG_TYPE "amdgpu-rewrite-out-arguments"
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using namespace llvm;
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static cl::opt<bool> AnyAddressSpace(
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"amdgpu-any-address-space-out-arguments",
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cl::desc("Replace pointer out arguments with "
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"struct returns for non-private address space"),
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cl::Hidden,
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cl::init(false));
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static cl::opt<unsigned> MaxNumRetRegs(
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"amdgpu-max-return-arg-num-regs",
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cl::desc("Approximately limit number of return registers for replacing out arguments"),
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cl::Hidden,
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cl::init(16));
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STATISTIC(NumOutArgumentsReplaced,
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"Number out arguments moved to struct return values");
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STATISTIC(NumOutArgumentFunctionsReplaced,
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"Number of functions with out arguments moved to struct return values");
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namespace {
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class AMDGPURewriteOutArguments : public FunctionPass {
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private:
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const DataLayout *DL = nullptr;
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MemoryDependenceResults *MDA = nullptr;
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Type *getStoredType(Value &Arg) const;
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Type *getOutArgumentType(Argument &Arg) const;
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public:
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static char ID;
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AMDGPURewriteOutArguments() : FunctionPass(ID) {}
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void getAnalysisUsage(AnalysisUsage &AU) const override {
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AU.addRequired<MemoryDependenceWrapperPass>();
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FunctionPass::getAnalysisUsage(AU);
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}
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bool doInitialization(Module &M) override;
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bool runOnFunction(Function &F) override;
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};
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} // end anonymous namespace
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INITIALIZE_PASS_BEGIN(AMDGPURewriteOutArguments, DEBUG_TYPE,
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"AMDGPU Rewrite Out Arguments", false, false)
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INITIALIZE_PASS_DEPENDENCY(MemoryDependenceWrapperPass)
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INITIALIZE_PASS_END(AMDGPURewriteOutArguments, DEBUG_TYPE,
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"AMDGPU Rewrite Out Arguments", false, false)
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char AMDGPURewriteOutArguments::ID = 0;
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Type *AMDGPURewriteOutArguments::getStoredType(Value &Arg) const {
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const int MaxUses = 10;
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int UseCount = 0;
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SmallVector<Use *> Worklist(llvm::make_pointer_range(Arg.uses()));
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Type *StoredType = nullptr;
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while (!Worklist.empty()) {
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Use *U = Worklist.pop_back_val();
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if (auto *BCI = dyn_cast<BitCastInst>(U->getUser())) {
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for (Use &U : BCI->uses())
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Worklist.push_back(&U);
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continue;
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}
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if (auto *SI = dyn_cast<StoreInst>(U->getUser())) {
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if (UseCount++ > MaxUses)
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return nullptr;
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if (!SI->isSimple() ||
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U->getOperandNo() != StoreInst::getPointerOperandIndex())
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return nullptr;
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if (StoredType && StoredType != SI->getValueOperand()->getType())
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return nullptr; // More than one type.
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StoredType = SI->getValueOperand()->getType();
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continue;
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}
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// Unsupported user.
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return nullptr;
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}
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return StoredType;
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}
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Type *AMDGPURewriteOutArguments::getOutArgumentType(Argument &Arg) const {
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const unsigned MaxOutArgSizeBytes = 4 * MaxNumRetRegs;
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PointerType *ArgTy = dyn_cast<PointerType>(Arg.getType());
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// TODO: It might be useful for any out arguments, not just privates.
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if (!ArgTy || (ArgTy->getAddressSpace() != DL->getAllocaAddrSpace() &&
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!AnyAddressSpace) ||
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Arg.hasByValAttr() || Arg.hasStructRetAttr()) {
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return nullptr;
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}
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Type *StoredType = getStoredType(Arg);
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if (!StoredType || DL->getTypeStoreSize(StoredType) > MaxOutArgSizeBytes)
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return nullptr;
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return StoredType;
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}
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bool AMDGPURewriteOutArguments::doInitialization(Module &M) {
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DL = &M.getDataLayout();
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return false;
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}
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bool AMDGPURewriteOutArguments::runOnFunction(Function &F) {
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if (skipFunction(F))
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return false;
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// TODO: Could probably handle variadic functions.
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if (F.isVarArg() || F.hasStructRetAttr() ||
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AMDGPU::isEntryFunctionCC(F.getCallingConv()))
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return false;
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MDA = &getAnalysis<MemoryDependenceWrapperPass>().getMemDep();
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unsigned ReturnNumRegs = 0;
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SmallDenseMap<int, Type *, 4> OutArgIndexes;
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SmallVector<Type *, 4> ReturnTypes;
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Type *RetTy = F.getReturnType();
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if (!RetTy->isVoidTy()) {
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ReturnNumRegs = DL->getTypeStoreSize(RetTy) / 4;
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if (ReturnNumRegs >= MaxNumRetRegs)
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return false;
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ReturnTypes.push_back(RetTy);
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}
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SmallVector<std::pair<Argument *, Type *>, 4> OutArgs;
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for (Argument &Arg : F.args()) {
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if (Type *Ty = getOutArgumentType(Arg)) {
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LLVM_DEBUG(dbgs() << "Found possible out argument " << Arg
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<< " in function " << F.getName() << '\n');
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OutArgs.push_back({&Arg, Ty});
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}
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}
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if (OutArgs.empty())
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return false;
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using ReplacementVec = SmallVector<std::pair<Argument *, Value *>, 4>;
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DenseMap<ReturnInst *, ReplacementVec> Replacements;
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SmallVector<ReturnInst *, 4> Returns;
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for (BasicBlock &BB : F) {
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if (ReturnInst *RI = dyn_cast<ReturnInst>(&BB.back()))
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Returns.push_back(RI);
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}
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if (Returns.empty())
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return false;
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bool Changing;
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do {
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Changing = false;
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// Keep retrying if we are able to successfully eliminate an argument. This
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// helps with cases with multiple arguments which may alias, such as in a
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// sincos implementation. If we have 2 stores to arguments, on the first
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// attempt the MDA query will succeed for the second store but not the
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// first. On the second iteration we've removed that out clobbering argument
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// (by effectively moving it into another function) and will find the second
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// argument is OK to move.
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for (const auto &Pair : OutArgs) {
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bool ThisReplaceable = true;
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SmallVector<std::pair<ReturnInst *, StoreInst *>, 4> ReplaceableStores;
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Argument *OutArg = Pair.first;
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Type *ArgTy = Pair.second;
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// Skip this argument if converting it will push us over the register
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// count to return limit.
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// TODO: This is an approximation. When legalized this could be more. We
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// can ask TLI for exactly how many.
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unsigned ArgNumRegs = DL->getTypeStoreSize(ArgTy) / 4;
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if (ArgNumRegs + ReturnNumRegs > MaxNumRetRegs)
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continue;
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// An argument is convertible only if all exit blocks are able to replace
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// it.
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for (ReturnInst *RI : Returns) {
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BasicBlock *BB = RI->getParent();
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MemDepResult Q = MDA->getPointerDependencyFrom(
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MemoryLocation::getBeforeOrAfter(OutArg), true, BB->end(), BB, RI);
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StoreInst *SI = nullptr;
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if (Q.isDef())
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SI = dyn_cast<StoreInst>(Q.getInst());
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if (SI) {
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LLVM_DEBUG(dbgs() << "Found out argument store: " << *SI << '\n');
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ReplaceableStores.emplace_back(RI, SI);
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} else {
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ThisReplaceable = false;
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break;
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}
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}
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if (!ThisReplaceable)
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continue; // Try the next argument candidate.
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for (std::pair<ReturnInst *, StoreInst *> Store : ReplaceableStores) {
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Value *ReplVal = Store.second->getValueOperand();
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auto &ValVec = Replacements[Store.first];
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if (llvm::is_contained(llvm::make_first_range(ValVec), OutArg)) {
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LLVM_DEBUG(dbgs()
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<< "Saw multiple out arg stores" << *OutArg << '\n');
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// It is possible to see stores to the same argument multiple times,
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// but we expect these would have been optimized out already.
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ThisReplaceable = false;
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break;
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}
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ValVec.emplace_back(OutArg, ReplVal);
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Store.second->eraseFromParent();
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}
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if (ThisReplaceable) {
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ReturnTypes.push_back(ArgTy);
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OutArgIndexes.insert({OutArg->getArgNo(), ArgTy});
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++NumOutArgumentsReplaced;
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Changing = true;
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}
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}
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} while (Changing);
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if (Replacements.empty())
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return false;
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LLVMContext &Ctx = F.getParent()->getContext();
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StructType *NewRetTy = StructType::create(Ctx, ReturnTypes, F.getName());
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FunctionType *NewFuncTy = FunctionType::get(NewRetTy,
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F.getFunctionType()->params(),
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F.isVarArg());
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LLVM_DEBUG(dbgs() << "Computed new return type: " << *NewRetTy << '\n');
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Function *NewFunc = Function::Create(NewFuncTy, Function::PrivateLinkage,
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F.getName() + ".body");
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F.getParent()->getFunctionList().insert(F.getIterator(), NewFunc);
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NewFunc->copyAttributesFrom(&F);
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NewFunc->setComdat(F.getComdat());
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// We want to preserve the function and param attributes, but need to strip
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// off any return attributes, e.g. zeroext doesn't make sense with a struct.
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NewFunc->stealArgumentListFrom(F);
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AttributeMask RetAttrs;
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RetAttrs.addAttribute(Attribute::SExt);
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RetAttrs.addAttribute(Attribute::ZExt);
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RetAttrs.addAttribute(Attribute::NoAlias);
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NewFunc->removeRetAttrs(RetAttrs);
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// TODO: How to preserve metadata?
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// Move the body of the function into the new rewritten function, and replace
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// this function with a stub.
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NewFunc->splice(NewFunc->begin(), &F);
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for (std::pair<ReturnInst *, ReplacementVec> &Replacement : Replacements) {
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ReturnInst *RI = Replacement.first;
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IRBuilder<> B(RI);
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B.SetCurrentDebugLocation(RI->getDebugLoc());
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int RetIdx = 0;
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Value *NewRetVal = PoisonValue::get(NewRetTy);
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Value *RetVal = RI->getReturnValue();
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if (RetVal)
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NewRetVal = B.CreateInsertValue(NewRetVal, RetVal, RetIdx++);
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for (std::pair<Argument *, Value *> ReturnPoint : Replacement.second)
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NewRetVal = B.CreateInsertValue(NewRetVal, ReturnPoint.second, RetIdx++);
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if (RetVal)
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RI->setOperand(0, NewRetVal);
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else {
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B.CreateRet(NewRetVal);
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RI->eraseFromParent();
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}
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}
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SmallVector<Value *, 16> StubCallArgs;
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for (Argument &Arg : F.args()) {
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if (OutArgIndexes.count(Arg.getArgNo())) {
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// It's easier to preserve the type of the argument list. We rely on
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// DeadArgumentElimination to take care of these.
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StubCallArgs.push_back(PoisonValue::get(Arg.getType()));
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} else {
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StubCallArgs.push_back(&Arg);
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}
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}
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BasicBlock *StubBB = BasicBlock::Create(Ctx, "", &F);
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IRBuilder<> B(StubBB);
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CallInst *StubCall = B.CreateCall(NewFunc, StubCallArgs);
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int RetIdx = RetTy->isVoidTy() ? 0 : 1;
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for (Argument &Arg : F.args()) {
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auto It = OutArgIndexes.find(Arg.getArgNo());
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if (It == OutArgIndexes.end())
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continue;
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Type *EltTy = It->second;
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const auto Align =
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DL->getValueOrABITypeAlignment(Arg.getParamAlign(), EltTy);
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Value *Val = B.CreateExtractValue(StubCall, RetIdx++);
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B.CreateAlignedStore(Val, &Arg, Align);
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}
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if (!RetTy->isVoidTy()) {
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B.CreateRet(B.CreateExtractValue(StubCall, 0));
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} else {
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B.CreateRetVoid();
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}
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// The function is now a stub we want to inline.
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F.addFnAttr(Attribute::AlwaysInline);
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++NumOutArgumentFunctionsReplaced;
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return true;
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}
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FunctionPass *llvm::createAMDGPURewriteOutArgumentsPass() {
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return new AMDGPURewriteOutArguments();
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}
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