llvm-project/llvm/test/CodeGen/DirectX/Metadata/shaderModel-cs-val-ver-0.0.ll
S. Bharadwaj Yadavalli 8aa8c0590c
[DXIL][Analysis] Collect Function properties in Metadata Analysis (#105728)
Basic infrastructure to collect Function properties in Metadata Analysis
- Add a `SmallVector` of entry properties to the metadata information.
- Add a structure to represent function properties. Currently
`numthreads` and shader kind properties of shader entry functions are
represented.
2024-08-31 17:56:06 -04:00

17 lines
432 B
LLVM

; RUN: opt -S -dxil-prepare %s | FileCheck %s
target triple = "dxil-pc-shadermodel6.6-compute"
define void @entry() #0 {
entry:
ret void
}
; Make sure experimental attribute is left when validation version is 0.0.
; CHECK:attributes #0 = { noinline nounwind "exp-shader"="cs" }
attributes #0 = { noinline nounwind "exp-shader"="cs" "hlsl.numthreads"="1,2,1" "hlsl.shader"="compute" }
!dx.valver = !{!0}
!0 = !{i32 0, i32 0}