
- Legalize i8 truncation back to original types - remove sext and truncs - Legalize i64 indicies for insert\extract elements to i32 indicies - fixes https://github.com/llvm/llvm-project/issues/126323 - fixes https://github.com/llvm/llvm-project/issues/129757
28 lines
1.6 KiB
LLVM
28 lines
1.6 KiB
LLVM
; RUN: llc %s -mtriple=dxil-pc-shadermodel6.3-library --filetype=asm -o - | FileCheck %s
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; CHECK: target triple = "dxilv1.3-pc-shadermodel6.3-library"
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; CHECK-LABEL: cos_sin_float_test
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define noundef <4 x float> @cos_sin_float_test(<4 x float> noundef %a) #0 {
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; CHECK: [[ee0:%.*]] = extractelement <4 x float> %a, i32 0
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; CHECK: [[ie0:%.*]] = call float @dx.op.unary.f32(i32 13, float [[ee0]])
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; CHECK: [[ee1:%.*]] = extractelement <4 x float> %a, i32 1
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; CHECK: [[ie1:%.*]] = call float @dx.op.unary.f32(i32 13, float [[ee1]])
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; CHECK: [[ee2:%.*]] = extractelement <4 x float> %a, i32 2
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; CHECK: [[ie2:%.*]] = call float @dx.op.unary.f32(i32 13, float [[ee2]])
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; CHECK: [[ee3:%.*]] = extractelement <4 x float> %a, i32 3
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; CHECK: [[ie3:%.*]] = call float @dx.op.unary.f32(i32 13, float [[ee3]])
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; CHECK: [[ie4:%.*]] = call float @dx.op.unary.f32(i32 12, float [[ie0]])
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; CHECK: [[ie5:%.*]] = call float @dx.op.unary.f32(i32 12, float [[ie1]])
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; CHECK: [[ie6:%.*]] = call float @dx.op.unary.f32(i32 12, float [[ie2]])
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; CHECK: [[ie7:%.*]] = call float @dx.op.unary.f32(i32 12, float [[ie3]])
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; CHECK: insertelement <4 x float> poison, float [[ie4]], i32 0
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; CHECK: insertelement <4 x float> %{{.*}}, float [[ie5]], i32 1
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; CHECK: insertelement <4 x float> %{{.*}}, float [[ie6]], i32 2
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; CHECK: insertelement <4 x float> %{{.*}}, float [[ie7]], i32 3
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%2 = tail call <4 x float> @llvm.sin.v4f32(<4 x float> %a)
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%3 = tail call <4 x float> @llvm.cos.v4f32(<4 x float> %2)
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ret <4 x float> %3
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}
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attributes #0 = { convergent norecurse nounwind "hlsl.export"}
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