
Summary: So far we used a value of 10 which was useful for testing but produces many false-positives in real programs. The usual suspicious clones we find seem to be at around a complexity value of 70 and for normal clone-reporting everything above 50 seems to be a valid normal clone for users, so let's just go with 50 for now and set this as the new default value. This patch also explicitly sets the complexity value for the regression tests as they serve more of a regression testing/debugging purpose and shouldn't really be reported by default in real programs. I'll add more tests that reflect actual found bugs that then need to pass with the default setting in the future. Reviewers: NoQ Subscribers: cfe-commits, javed.absar, xazax.hun, v.g.vassilev Differential Revision: https://reviews.llvm.org/D34178 llvm-svn: 312468
103 lines
2.0 KiB
C++
103 lines
2.0 KiB
C++
// RUN: %clang_analyze_cc1 -std=c++1z -analyzer-checker=alpha.clone.CloneChecker -analyzer-config alpha.clone.CloneChecker:MinimumCloneComplexity=10 -verify %s
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// expected-no-diagnostics
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bool a();
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bool b();
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// Calls method a with some extra code to pass the minimum complexity
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bool foo1(int x) {
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if (x > 0)
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return false;
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else if (x < 0)
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return a();
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return true;
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}
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// Calls method b with some extra code to pass the minimum complexity
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bool foo2(int x) {
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if (x > 0)
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return false;
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else if (x < 0)
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return b();
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return true;
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}
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// Test that we don't crash on function pointer calls
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bool (*funcPtr)(int);
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bool fooPtr1(int x) {
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if (x > 0)
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return false;
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else if (x < 0)
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return funcPtr(1);
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return true;
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}
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// Test that we respect the template arguments of function templates
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template<typename T, unsigned N>
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bool templateFunc() { unsigned i = N; return false; }
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bool fooTemplate1(int x) {
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if (x > 0)
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return false;
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else if (x < 0)
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return templateFunc<int, 1>();
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return true;
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}
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bool fooTemplate2(int x) {
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if (x > 0)
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return false;
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else if (x < 0)
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return templateFunc<long, 1>();
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return true;
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}
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bool fooTemplate3(int x) {
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if (x > 0)
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return false;
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else if (x < 0)
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return templateFunc<long, 2>();
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return true;
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}
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// Test that we don't just concatenate the template arguments into a string
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// without having any padding between them (e.g. foo<X, XX>() != foo<XX, X>()).
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class X {};
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class XX {};
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template<typename T1, typename T2>
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bool templatePaddingFunc() { return false; }
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bool fooTemplatePadding1(int x) {
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if (x > 0)
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return false;
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else if (x < 0)
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return templatePaddingFunc<X, XX>();
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return true;
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}
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bool fooTemplatePadding2(int x) {
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if (x > 0)
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return false;
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else if (x < 0)
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return templatePaddingFunc<XX, X>();
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return true;
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}
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// Test that we don't crash on member functions of template instantiations.
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template<typename T>
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struct A {
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void foo(T t) {}
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};
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void fooTestInstantiation() {
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A<int> a;
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a.foo(1);
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}
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