Helena Kotas 27675ccdd6
[DirectX] Add resource name argument to llvm.dx.handlefrom[implicit]binding intrinsics (#139991)
Adds resource name argument to `llvm.dx.handlefrombinding` and `llvm.dx.handlefromimplicitbinding` intrinsics.
SPIR-V currently does not seem to need the resource names so this change only affects DirectX binding intrinsics.

Part 2/4 of https://github.com/llvm/llvm-project/issues/105059
2025-05-27 22:57:01 -07:00

55 lines
3.0 KiB
LLVM

; RUN: opt -S -dxil-resource-implicit-binding %s | FileCheck %s
; Resources defined (with random order of handlefromimplicitbinding calls):
; RWBuffer<float> A : register(u5); // defaults to space0
; RWBuffer<int> B[]; // gets u6 (unbounded range)
; RWBuffer<float> C[4] : registcer(space5); // gets u0 in space5
; RWBuffer<int> D[] : register(space5); // gets u4 in space5
; RWBuffer<float> E[3] : register(space10); // gets u0, space10
; StructuredBuffer<int> F : register(space3); // gets t0 in space3
target triple = "dxil-pc-shadermodel6.6-compute"
define void @test_many_spaces() {
; RWBuffer<float> A : register(u5);
%bufA = call target("dx.TypedBuffer", float, 1, 0, 0)
@llvm.dx.resource.handlefrombinding(i32 0, i32 5, i32 1, i32 0, i1 false, ptr null)
; no change to llvm.dx.resource.handlefrombinding
; CHECK: %bufA = call target("dx.TypedBuffer", float, 1, 0, 0)
; CHECK-SAME: @llvm.dx.resource.handlefrombinding.tdx.TypedBuffer_f32_1_0_0t(i32 0, i32 5, i32 1, i32 0, i1 false, ptr null)
; RWBuffer<int> B[];
%bufB = call target("dx.TypedBuffer", i32, 1, 0, 0)
@llvm.dx.resource.handlefromimplicitbinding(i32 100, i32 0, i32 -1, i32 0, i1 false, ptr null)
; CHECK: %{{.*}} = call target("dx.TypedBuffer", i32, 1, 0, 0)
; CHECK-SAME: @llvm.dx.resource.handlefrombinding.tdx.TypedBuffer_i32_1_0_0t(i32 0, i32 6, i32 -1, i32 0, i1 false, ptr null)
; RWBuffer<float> C[4] : register(space5);
%bufC = call target("dx.TypedBuffer", i32, 1, 0, 0)
@llvm.dx.resource.handlefromimplicitbinding(i32 101, i32 5, i32 4, i32 0, i1 false, ptr null)
; CHECK: %{{.*}} = call target("dx.TypedBuffer", i32, 1, 0, 0)
; CHECK-SAME: @llvm.dx.resource.handlefrombinding.tdx.TypedBuffer_i32_1_0_0t(i32 5, i32 0, i32 4, i32 0, i1 false, ptr null)
; RWBuffer<int> D[] : register(space5);
%bufD = call target("dx.TypedBuffer", i32, 1, 0, 0)
@llvm.dx.resource.handlefromimplicitbinding(i32 102, i32 5, i32 -1, i32 0, i1 false, ptr null)
; CHECK: %{{.*}} = call target("dx.TypedBuffer", i32, 1, 0, 0)
; CHECK-SAME: @llvm.dx.resource.handlefrombinding.tdx.TypedBuffer_i32_1_0_0t(i32 5, i32 4, i32 -1, i32 0, i1 false, ptr null)
; RWBuffer<float> E[3] : register(space10); // gets u0, space10
%bufE = call target("dx.TypedBuffer", float, 1, 0, 0)
@llvm.dx.resource.handlefromimplicitbinding(i32 103, i32 10, i32 4, i32 0, i1 false, ptr null)
; CHECK: %{{.*}} = call target("dx.TypedBuffer", float, 1, 0, 0)
; CHECK-SAME: @llvm.dx.resource.handlefrombinding.tdx.TypedBuffer_f32_1_0_0t(i32 10, i32 0, i32 4, i32 0, i1 false, ptr null)
; StructuredBuffer<int> F : register(space3); // gets t0 in space3
%bufF = call target("dx.RawBuffer", i32, 0, 0)
@llvm.dx.resource.handlefromimplicitbinding(i32 104, i32 3, i32 1, i32 0, i1 false, ptr null)
; CHECK: %{{.*}} = call target("dx.RawBuffer", i32, 0, 0)
; CHECK-SAME: @llvm.dx.resource.handlefrombinding.tdx.RawBuffer_i32_0_0t(i32 3, i32 0, i32 1, i32 0, i1 false, ptr null)
; CHECK-NOT: @llvm.dx.resource.handlefromimplicitbinding
ret void
}