sgokhale c4a60c9d34 [CodeGen][ShrinkWrap] Enable PostShrinkWrap by default
This is an attempt to reland D42600 and enabling this optimisation by default.

This also resolves the issue pointed out in the context of PGO build.

Differential Revision: https://reviews.llvm.org/D42600
2023-05-25 13:56:29 +05:30

207 lines
10 KiB
LLVM

; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py UTC_ARGS: --version 2
; RUN: llc -verify-machineinstrs < %s -mtriple=powerpc64le-unknown-unknown -mcpu=pwr9 | FileCheck %s --check-prefixes=POWERPC64
; RUN: llc -verify-machineinstrs < %s -mtriple=powerpc-ibm-aix-xcoff -mcpu=pwr9 -mattr=-altivec | FileCheck %s --check-prefixes=POWERPC32-AIX
; RUN: llc -verify-machineinstrs < %s -mtriple=powerpc64-ibm-aix-xcoff -mcpu=pwr9 -mattr=-altivec | FileCheck %s --check-prefixes=POWERPC64-AIX
define signext i32 @shrinkwrapme(i32 signext %a, i32 signext %lim) {
; POWERPC64-LABEL: shrinkwrapme:
; POWERPC64: # %bb.0: # %entry
; POWERPC64-NEXT: cmpwi 4, 0
; POWERPC64-NEXT: ble 0, .LBB0_4
; POWERPC64-NEXT: # %bb.1: # %for.body.preheader
; POWERPC64-NEXT: addi 4, 4, -1
; POWERPC64-NEXT: std 14, -144(1) # 8-byte Folded Spill
; POWERPC64-NEXT: std 15, -136(1) # 8-byte Folded Spill
; POWERPC64-NEXT: std 16, -128(1) # 8-byte Folded Spill
; POWERPC64-NEXT: std 17, -120(1) # 8-byte Folded Spill
; POWERPC64-NEXT: std 18, -112(1) # 8-byte Folded Spill
; POWERPC64-NEXT: std 19, -104(1) # 8-byte Folded Spill
; POWERPC64-NEXT: std 20, -96(1) # 8-byte Folded Spill
; POWERPC64-NEXT: std 21, -88(1) # 8-byte Folded Spill
; POWERPC64-NEXT: std 22, -80(1) # 8-byte Folded Spill
; POWERPC64-NEXT: std 23, -72(1) # 8-byte Folded Spill
; POWERPC64-NEXT: std 24, -64(1) # 8-byte Folded Spill
; POWERPC64-NEXT: std 25, -56(1) # 8-byte Folded Spill
; POWERPC64-NEXT: std 26, -48(1) # 8-byte Folded Spill
; POWERPC64-NEXT: std 27, -40(1) # 8-byte Folded Spill
; POWERPC64-NEXT: std 28, -32(1) # 8-byte Folded Spill
; POWERPC64-NEXT: clrldi 4, 4, 32
; POWERPC64-NEXT: addi 4, 4, 1
; POWERPC64-NEXT: std 29, -24(1) # 8-byte Folded Spill
; POWERPC64-NEXT: std 30, -16(1) # 8-byte Folded Spill
; POWERPC64-NEXT: std 31, -8(1) # 8-byte Folded Spill
; POWERPC64-NEXT: mtctr 4
; POWERPC64-NEXT: li 4, 0
; POWERPC64-NEXT: .p2align 4
; POWERPC64-NEXT: .LBB0_2: # %for.body
; POWERPC64-NEXT: #
; POWERPC64-NEXT: #APP
; POWERPC64-NEXT: add 4, 3, 4
; POWERPC64-NEXT: #NO_APP
; POWERPC64-NEXT: bdnz .LBB0_2
; POWERPC64-NEXT: # %bb.3:
; POWERPC64-NEXT: ld 31, -8(1) # 8-byte Folded Reload
; POWERPC64-NEXT: ld 30, -16(1) # 8-byte Folded Reload
; POWERPC64-NEXT: ld 29, -24(1) # 8-byte Folded Reload
; POWERPC64-NEXT: ld 28, -32(1) # 8-byte Folded Reload
; POWERPC64-NEXT: extsw 3, 4
; POWERPC64-NEXT: ld 27, -40(1) # 8-byte Folded Reload
; POWERPC64-NEXT: ld 26, -48(1) # 8-byte Folded Reload
; POWERPC64-NEXT: ld 25, -56(1) # 8-byte Folded Reload
; POWERPC64-NEXT: ld 24, -64(1) # 8-byte Folded Reload
; POWERPC64-NEXT: ld 23, -72(1) # 8-byte Folded Reload
; POWERPC64-NEXT: ld 22, -80(1) # 8-byte Folded Reload
; POWERPC64-NEXT: ld 21, -88(1) # 8-byte Folded Reload
; POWERPC64-NEXT: ld 20, -96(1) # 8-byte Folded Reload
; POWERPC64-NEXT: ld 19, -104(1) # 8-byte Folded Reload
; POWERPC64-NEXT: ld 18, -112(1) # 8-byte Folded Reload
; POWERPC64-NEXT: ld 17, -120(1) # 8-byte Folded Reload
; POWERPC64-NEXT: ld 16, -128(1) # 8-byte Folded Reload
; POWERPC64-NEXT: ld 15, -136(1) # 8-byte Folded Reload
; POWERPC64-NEXT: ld 14, -144(1) # 8-byte Folded Reload
; POWERPC64-NEXT: blr
; POWERPC64-NEXT: .LBB0_4:
; POWERPC64-NEXT: li 4, 0
; POWERPC64-NEXT: extsw 3, 4
; POWERPC64-NEXT: blr
;
; POWERPC32-AIX-LABEL: shrinkwrapme:
; POWERPC32-AIX: # %bb.0: # %entry
; POWERPC32-AIX-NEXT: cmpwi 4, 0
; POWERPC32-AIX-NEXT: ble 0, L..BB0_4
; POWERPC32-AIX-NEXT: # %bb.1: # %for.body.preheader
; POWERPC32-AIX-NEXT: stw 14, -72(1) # 4-byte Folded Spill
; POWERPC32-AIX-NEXT: stw 15, -68(1) # 4-byte Folded Spill
; POWERPC32-AIX-NEXT: stw 16, -64(1) # 4-byte Folded Spill
; POWERPC32-AIX-NEXT: stw 17, -60(1) # 4-byte Folded Spill
; POWERPC32-AIX-NEXT: stw 18, -56(1) # 4-byte Folded Spill
; POWERPC32-AIX-NEXT: stw 19, -52(1) # 4-byte Folded Spill
; POWERPC32-AIX-NEXT: stw 20, -48(1) # 4-byte Folded Spill
; POWERPC32-AIX-NEXT: stw 21, -44(1) # 4-byte Folded Spill
; POWERPC32-AIX-NEXT: stw 22, -40(1) # 4-byte Folded Spill
; POWERPC32-AIX-NEXT: stw 23, -36(1) # 4-byte Folded Spill
; POWERPC32-AIX-NEXT: stw 24, -32(1) # 4-byte Folded Spill
; POWERPC32-AIX-NEXT: stw 25, -28(1) # 4-byte Folded Spill
; POWERPC32-AIX-NEXT: stw 26, -24(1) # 4-byte Folded Spill
; POWERPC32-AIX-NEXT: stw 27, -20(1) # 4-byte Folded Spill
; POWERPC32-AIX-NEXT: stw 28, -16(1) # 4-byte Folded Spill
; POWERPC32-AIX-NEXT: stw 29, -12(1) # 4-byte Folded Spill
; POWERPC32-AIX-NEXT: stw 30, -8(1) # 4-byte Folded Spill
; POWERPC32-AIX-NEXT: stw 31, -4(1) # 4-byte Folded Spill
; POWERPC32-AIX-NEXT: mtctr 4
; POWERPC32-AIX-NEXT: li 4, 0
; POWERPC32-AIX-NEXT: .align 4
; POWERPC32-AIX-NEXT: L..BB0_2: # %for.body
; POWERPC32-AIX-NEXT: #
; POWERPC32-AIX-NEXT: #APP
; POWERPC32-AIX-NEXT: add 4, 3, 4
; POWERPC32-AIX-NEXT: #NO_APP
; POWERPC32-AIX-NEXT: bdnz L..BB0_2
; POWERPC32-AIX-NEXT: # %bb.3:
; POWERPC32-AIX-NEXT: lwz 31, -4(1) # 4-byte Folded Reload
; POWERPC32-AIX-NEXT: lwz 30, -8(1) # 4-byte Folded Reload
; POWERPC32-AIX-NEXT: lwz 29, -12(1) # 4-byte Folded Reload
; POWERPC32-AIX-NEXT: lwz 28, -16(1) # 4-byte Folded Reload
; POWERPC32-AIX-NEXT: mr 3, 4
; POWERPC32-AIX-NEXT: lwz 27, -20(1) # 4-byte Folded Reload
; POWERPC32-AIX-NEXT: lwz 26, -24(1) # 4-byte Folded Reload
; POWERPC32-AIX-NEXT: lwz 25, -28(1) # 4-byte Folded Reload
; POWERPC32-AIX-NEXT: lwz 24, -32(1) # 4-byte Folded Reload
; POWERPC32-AIX-NEXT: lwz 23, -36(1) # 4-byte Folded Reload
; POWERPC32-AIX-NEXT: lwz 22, -40(1) # 4-byte Folded Reload
; POWERPC32-AIX-NEXT: lwz 21, -44(1) # 4-byte Folded Reload
; POWERPC32-AIX-NEXT: lwz 20, -48(1) # 4-byte Folded Reload
; POWERPC32-AIX-NEXT: lwz 19, -52(1) # 4-byte Folded Reload
; POWERPC32-AIX-NEXT: lwz 18, -56(1) # 4-byte Folded Reload
; POWERPC32-AIX-NEXT: lwz 17, -60(1) # 4-byte Folded Reload
; POWERPC32-AIX-NEXT: lwz 16, -64(1) # 4-byte Folded Reload
; POWERPC32-AIX-NEXT: lwz 15, -68(1) # 4-byte Folded Reload
; POWERPC32-AIX-NEXT: lwz 14, -72(1) # 4-byte Folded Reload
; POWERPC32-AIX-NEXT: blr
; POWERPC32-AIX-NEXT: L..BB0_4:
; POWERPC32-AIX-NEXT: li 3, 0
; POWERPC32-AIX-NEXT: blr
;
; POWERPC64-AIX-LABEL: shrinkwrapme:
; POWERPC64-AIX: # %bb.0: # %entry
; POWERPC64-AIX-NEXT: cmpwi 4, 1
; POWERPC64-AIX-NEXT: blt 0, L..BB0_4
; POWERPC64-AIX-NEXT: # %bb.1: # %for.body.preheader
; POWERPC64-AIX-NEXT: addi 4, 4, -1
; POWERPC64-AIX-NEXT: std 14, -144(1) # 8-byte Folded Spill
; POWERPC64-AIX-NEXT: std 15, -136(1) # 8-byte Folded Spill
; POWERPC64-AIX-NEXT: std 16, -128(1) # 8-byte Folded Spill
; POWERPC64-AIX-NEXT: std 17, -120(1) # 8-byte Folded Spill
; POWERPC64-AIX-NEXT: std 18, -112(1) # 8-byte Folded Spill
; POWERPC64-AIX-NEXT: std 19, -104(1) # 8-byte Folded Spill
; POWERPC64-AIX-NEXT: std 20, -96(1) # 8-byte Folded Spill
; POWERPC64-AIX-NEXT: std 21, -88(1) # 8-byte Folded Spill
; POWERPC64-AIX-NEXT: std 22, -80(1) # 8-byte Folded Spill
; POWERPC64-AIX-NEXT: std 23, -72(1) # 8-byte Folded Spill
; POWERPC64-AIX-NEXT: std 24, -64(1) # 8-byte Folded Spill
; POWERPC64-AIX-NEXT: std 25, -56(1) # 8-byte Folded Spill
; POWERPC64-AIX-NEXT: std 26, -48(1) # 8-byte Folded Spill
; POWERPC64-AIX-NEXT: std 27, -40(1) # 8-byte Folded Spill
; POWERPC64-AIX-NEXT: std 28, -32(1) # 8-byte Folded Spill
; POWERPC64-AIX-NEXT: clrldi 4, 4, 32
; POWERPC64-AIX-NEXT: addi 4, 4, 1
; POWERPC64-AIX-NEXT: std 29, -24(1) # 8-byte Folded Spill
; POWERPC64-AIX-NEXT: std 30, -16(1) # 8-byte Folded Spill
; POWERPC64-AIX-NEXT: std 31, -8(1) # 8-byte Folded Spill
; POWERPC64-AIX-NEXT: mtctr 4
; POWERPC64-AIX-NEXT: li 4, 0
; POWERPC64-AIX-NEXT: .align 4
; POWERPC64-AIX-NEXT: L..BB0_2: # %for.body
; POWERPC64-AIX-NEXT: #
; POWERPC64-AIX-NEXT: #APP
; POWERPC64-AIX-NEXT: add 4, 3, 4
; POWERPC64-AIX-NEXT: #NO_APP
; POWERPC64-AIX-NEXT: bdnz L..BB0_2
; POWERPC64-AIX-NEXT: # %bb.3:
; POWERPC64-AIX-NEXT: ld 31, -8(1) # 8-byte Folded Reload
; POWERPC64-AIX-NEXT: ld 30, -16(1) # 8-byte Folded Reload
; POWERPC64-AIX-NEXT: ld 29, -24(1) # 8-byte Folded Reload
; POWERPC64-AIX-NEXT: ld 28, -32(1) # 8-byte Folded Reload
; POWERPC64-AIX-NEXT: extsw 3, 4
; POWERPC64-AIX-NEXT: ld 27, -40(1) # 8-byte Folded Reload
; POWERPC64-AIX-NEXT: ld 26, -48(1) # 8-byte Folded Reload
; POWERPC64-AIX-NEXT: ld 25, -56(1) # 8-byte Folded Reload
; POWERPC64-AIX-NEXT: ld 24, -64(1) # 8-byte Folded Reload
; POWERPC64-AIX-NEXT: ld 23, -72(1) # 8-byte Folded Reload
; POWERPC64-AIX-NEXT: ld 22, -80(1) # 8-byte Folded Reload
; POWERPC64-AIX-NEXT: ld 21, -88(1) # 8-byte Folded Reload
; POWERPC64-AIX-NEXT: ld 20, -96(1) # 8-byte Folded Reload
; POWERPC64-AIX-NEXT: ld 19, -104(1) # 8-byte Folded Reload
; POWERPC64-AIX-NEXT: ld 18, -112(1) # 8-byte Folded Reload
; POWERPC64-AIX-NEXT: ld 17, -120(1) # 8-byte Folded Reload
; POWERPC64-AIX-NEXT: ld 16, -128(1) # 8-byte Folded Reload
; POWERPC64-AIX-NEXT: ld 15, -136(1) # 8-byte Folded Reload
; POWERPC64-AIX-NEXT: ld 14, -144(1) # 8-byte Folded Reload
; POWERPC64-AIX-NEXT: blr
; POWERPC64-AIX-NEXT: L..BB0_4:
; POWERPC64-AIX-NEXT: li 4, 0
; POWERPC64-AIX-NEXT: extsw 3, 4
; POWERPC64-AIX-NEXT: blr
entry:
%cmp5 = icmp sgt i32 %lim, 0
br i1 %cmp5, label %for.body.preheader, label %for.cond.cleanup
for.body.preheader: ; preds = %entry
br label %for.body
for.cond.cleanup.loopexit: ; preds = %for.body
br label %for.cond.cleanup
for.cond.cleanup: ; preds = %for.cond.cleanup.loopexit, %entry
%Ret.0.lcssa = phi i32 [ 0, %entry ], [ %0, %for.cond.cleanup.loopexit ]
ret i32 %Ret.0.lcssa
for.body: ; preds = %for.body.preheader, %for.body
%i.07 = phi i32 [ %inc, %for.body ], [ 0, %for.body.preheader ]
%Ret.06 = phi i32 [ %0, %for.body ], [ 0, %for.body.preheader ]
%0 = tail call i32 asm "add $0, $1, $2", "=r,r,r,~{r14},~{r15},~{r16},~{r17},~{r18},~{r19},~{r20},~{r21},~{r22},~{r23},~{r24},~{r25},~{r26},~{r27},~{r28},~{r29},~{r30},~{r31}"(i32 %a, i32 %Ret.06)
%inc = add nuw nsw i32 %i.07, 1
%exitcond = icmp eq i32 %inc, %lim
br i1 %exitcond, label %for.cond.cleanup.loopexit, label %for.body
}