<rdar://problem/15600045> Due to other recent changes, all connections to GDB servers that didn't support the "QStartNoAckMode" packet would cause us to fail to attach to the remote GDB server. The problem was that SendPacket* and WaitForResponse* packets would return a size_t indicating the number of bytes sent/received. The other issue was WaitForResponse* packets would strip the leading '$' and the trailing "#CC" (checksum) bytes, so the unimplemented response packet of "$#00" would get stripped and the WaitForResponse* packets would return 0. These new error codes give us flexibility to to more intelligent things in response to what is returned. llvm-svn: 196610
294 lines
8.3 KiB
C++
294 lines
8.3 KiB
C++
//===-- GDBRemoteCommunication.h --------------------------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#ifndef liblldb_GDBRemoteCommunication_h_
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#define liblldb_GDBRemoteCommunication_h_
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// C Includes
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// C++ Includes
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#include <list>
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#include <string>
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// Other libraries and framework includes
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// Project includes
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#include "lldb/lldb-public.h"
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#include "lldb/Core/Communication.h"
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#include "lldb/Core/Listener.h"
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#include "lldb/Host/Mutex.h"
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#include "lldb/Host/Predicate.h"
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#include "lldb/Host/TimeValue.h"
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#include "Utility/StringExtractorGDBRemote.h"
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class ProcessGDBRemote;
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class GDBRemoteCommunication : public lldb_private::Communication
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{
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public:
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enum
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{
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eBroadcastBitRunPacketSent = kLoUserBroadcastBit
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};
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enum class PacketResult
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{
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Success = 0, // Success
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ErrorSendFailed, // Error sending the packet
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ErrorSendAck, // Didn't get an ack back after sending a packet
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ErrorReplyFailed, // Error getting the reply
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ErrorReplyTimeout, // Timed out waiting for reply
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ErrorReplyInvalid, // Got a reply but it wasn't valid for the packet that was sent
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ErrorReplyAck, // Sending reply ack failed
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ErrorDisconnected // We were disconnected
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};
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//------------------------------------------------------------------
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// Constructors and Destructors
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//------------------------------------------------------------------
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GDBRemoteCommunication(const char *comm_name,
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const char *listener_name,
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bool is_platform);
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virtual
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~GDBRemoteCommunication();
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PacketResult
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GetAck ();
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size_t
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SendAck ();
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size_t
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SendNack ();
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char
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CalculcateChecksum (const char *payload,
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size_t payload_length);
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bool
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GetSequenceMutex (lldb_private::Mutex::Locker& locker, const char *failure_message = NULL);
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bool
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CheckForPacket (const uint8_t *src,
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size_t src_len,
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StringExtractorGDBRemote &packet);
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bool
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IsRunning() const
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{
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return m_public_is_running.GetValue();
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}
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bool
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GetSendAcks ()
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{
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return m_send_acks;
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}
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//------------------------------------------------------------------
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// Client and server must implement these pure virtual functions
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//------------------------------------------------------------------
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virtual bool
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GetThreadSuffixSupported () = 0;
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//------------------------------------------------------------------
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// Set the global packet timeout.
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//
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// For clients, this is the timeout that gets used when sending
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// packets and waiting for responses. For servers, this might not
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// get used, and if it doesn't this should be moved to the
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// GDBRemoteCommunicationClient.
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//------------------------------------------------------------------
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uint32_t
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SetPacketTimeout (uint32_t packet_timeout)
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{
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const uint32_t old_packet_timeout = m_packet_timeout;
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m_packet_timeout = packet_timeout;
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return old_packet_timeout;
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}
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uint32_t
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GetPacketTimeoutInMicroSeconds () const
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{
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return m_packet_timeout * lldb_private::TimeValue::MicroSecPerSec;
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}
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//------------------------------------------------------------------
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// Start a debugserver instance on the current host using the
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// supplied connection URL.
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//------------------------------------------------------------------
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lldb_private::Error
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StartDebugserverProcess (const char *host_and_port,
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lldb_private::ProcessLaunchInfo &launch_info,
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uint16_t &port);
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void
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DumpHistory(lldb_private::Stream &strm);
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protected:
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class History
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{
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public:
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enum PacketType
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{
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ePacketTypeInvalid = 0,
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ePacketTypeSend,
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ePacketTypeRecv
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};
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struct Entry
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{
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Entry() :
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packet(),
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type (ePacketTypeInvalid),
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bytes_transmitted (0),
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packet_idx (0),
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tid (LLDB_INVALID_THREAD_ID)
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{
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}
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void
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Clear ()
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{
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packet.clear();
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type = ePacketTypeInvalid;
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bytes_transmitted = 0;
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packet_idx = 0;
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tid = LLDB_INVALID_THREAD_ID;
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}
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std::string packet;
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PacketType type;
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uint32_t bytes_transmitted;
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uint32_t packet_idx;
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lldb::tid_t tid;
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};
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History (uint32_t size);
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~History ();
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// For single char packets for ack, nack and /x03
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void
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AddPacket (char packet_char,
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PacketType type,
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uint32_t bytes_transmitted);
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void
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AddPacket (const std::string &src,
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uint32_t src_len,
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PacketType type,
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uint32_t bytes_transmitted);
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void
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Dump (lldb_private::Stream &strm) const;
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void
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Dump (lldb_private::Log *log) const;
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bool
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DidDumpToLog () const
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{
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return m_dumped_to_log;
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}
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protected:
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uint32_t
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GetFirstSavedPacketIndex () const
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{
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if (m_total_packet_count < m_packets.size())
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return 0;
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else
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return m_curr_idx + 1;
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}
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uint32_t
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GetNumPacketsInHistory () const
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{
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if (m_total_packet_count < m_packets.size())
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return m_total_packet_count;
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else
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return (uint32_t)m_packets.size();
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}
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uint32_t
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GetNextIndex()
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{
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++m_total_packet_count;
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const uint32_t idx = m_curr_idx;
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m_curr_idx = NormalizeIndex(idx + 1);
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return idx;
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}
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uint32_t
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NormalizeIndex (uint32_t i) const
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{
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return i % m_packets.size();
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}
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std::vector<Entry> m_packets;
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uint32_t m_curr_idx;
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uint32_t m_total_packet_count;
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mutable bool m_dumped_to_log;
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};
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PacketResult
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SendPacket (const char *payload,
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size_t payload_length);
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PacketResult
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SendPacketNoLock (const char *payload,
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size_t payload_length);
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PacketResult
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WaitForPacketWithTimeoutMicroSecondsNoLock (StringExtractorGDBRemote &response,
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uint32_t timeout_usec);
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bool
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WaitForNotRunningPrivate (const lldb_private::TimeValue *timeout_ptr);
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//------------------------------------------------------------------
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// Classes that inherit from GDBRemoteCommunication can see and modify these
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//------------------------------------------------------------------
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uint32_t m_packet_timeout;
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#ifdef LLDB_CONFIGURATION_DEBUG
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lldb_private::TrackingMutex m_sequence_mutex;
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#else
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lldb_private::Mutex m_sequence_mutex; // Restrict access to sending/receiving packets to a single thread at a time
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#endif
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lldb_private::Predicate<bool> m_public_is_running;
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lldb_private::Predicate<bool> m_private_is_running;
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History m_history;
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bool m_send_acks;
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bool m_is_platform; // Set to true if this class represents a platform,
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// false if this class represents a debug session for
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// a single process
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lldb_private::Error
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StartListenThread (const char *hostname = "localhost",
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uint16_t port = 0);
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bool
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JoinListenThread ();
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static lldb::thread_result_t
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ListenThread (lldb::thread_arg_t arg);
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private:
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lldb::thread_t m_listen_thread;
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std::string m_listen_url;
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//------------------------------------------------------------------
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// For GDBRemoteCommunication only
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//------------------------------------------------------------------
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DISALLOW_COPY_AND_ASSIGN (GDBRemoteCommunication);
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};
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#endif // liblldb_GDBRemoteCommunication_h_
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