llvm-project/llvm/test/CodeGen/AMDGPU/callee-frame-setup.ll
Matt Arsenault 34c8b835b1 AMDGPU: Don't fix emergency stack slot at offset 0
This forced the caller to be aware of this, which is an ugly ABI
feature.

Partially reverts r295877. The original reasons for doing this are
mostly fixed. Alloca is now in a non-0 address space, so it should be
OK to have 0 as a valid pointer. Since we treat the absolute address
as the pointer value, this part only really needed to apply to
kernels.

Since r357093, we avoid the need to increment/decrement the offset
register in more cases, and since r354816 the scavenger can fail
without spilling, so it's less critical that we try to avoid an offset
that fits in the MUBUF offset.

Restrict to callable functions for now to split this into 2 steps to
limit thte number of test updates and in case anything breaks.

llvm-svn: 362665
2019-06-05 22:37:50 +00:00

155 lines
5.2 KiB
LLVM

; RUN: llc -march=amdgcn -mcpu=hawaii -verify-machineinstrs < %s | FileCheck -enable-var-scope -check-prefix=GCN -check-prefix=CI %s
; RUN: llc -march=amdgcn -mcpu=gfx900 -verify-machineinstrs < %s | FileCheck -enable-var-scope -check-prefix=GCN -check-prefix=GFX9 %s
; GCN-LABEL: {{^}}callee_no_stack:
; GCN: ; %bb.0:
; GCN-NEXT: s_waitcnt
; GCN-NEXT: s_setpc_b64
define void @callee_no_stack() #0 {
ret void
}
; GCN-LABEL: {{^}}callee_no_stack_no_fp_elim:
; GCN: ; %bb.0:
; GCN-NEXT: s_waitcnt
; GCN-NEXT: s_setpc_b64
define void @callee_no_stack_no_fp_elim() #1 {
ret void
}
; Requires frame pointer for access to local regular object.
; GCN-LABEL: {{^}}callee_with_stack:
; GCN: ; %bb.0:
; GCN-NEXT: s_waitcnt
; GCN-NEXT: v_mov_b32_e32 v0, 0{{$}}
; GCN-NEXT: buffer_store_dword v0, off, s[0:3], s32{{$}}
; GCN-NEXT: s_waitcnt
; GCN-NEXT: s_setpc_b64
define void @callee_with_stack() #0 {
%alloca = alloca i32, addrspace(5)
store volatile i32 0, i32 addrspace(5)* %alloca
ret void
}
; GCN-LABEL: {{^}}callee_with_stack_and_call:
; GCN: ; %bb.0:
; GCN-NEXT: s_waitcnt
; GCN: s_mov_b32 s5, s32
; GCN-DAG: s_add_u32 s32, s32, 0x400{{$}}
; GCN: buffer_store_dword v32, off, s[0:3], s5 offset:4
; GCN-DAG: v_writelane_b32 v32, s33,
; GCN-DAG: v_writelane_b32 v32, s34,
; GCN-DAG: v_writelane_b32 v32, s35,
; GCN-DAG: v_mov_b32_e32 v0, 0{{$}}
; GCN-DAG: buffer_store_dword v0, off, s[0:3], s5{{$}}
; GCN-DAG: s_mov_b32 s33, s5
; GCN: s_swappc_b64
; GCN-DAG: s_mov_b32 s5, s33
; GCN-DAG: v_readlane_b32 s35,
; GCN-DAG: v_readlane_b32 s34,
; GCN-DAG: v_readlane_b32 s33,
; GCN: buffer_load_dword v32, off, s[0:3], s5 offset:4
; GCN: s_waitcnt
; GCN-NEXT: s_setpc_b64
define void @callee_with_stack_and_call() #0 {
%alloca = alloca i32, addrspace(5)
store volatile i32 0, i32 addrspace(5)* %alloca
call void @external_void_func_void()
ret void
}
; Should be able to copy incoming stack pointer directly to inner
; call's stack pointer argument.
; There is stack usage only because of the need to evict a VGPR for
; spilling CSR SGPRs.
; GCN-LABEL: {{^}}callee_no_stack_with_call:
; GCN: s_waitcnt
; GCN: s_mov_b32 s5, s32
; GCN: s_or_saveexec_b64 [[COPY_EXEC0:s\[[0-9]+:[0-9]+\]]], -1{{$}}
; GCN-NEXT: buffer_store_dword v32, off, s[0:3], s5 ; 4-byte Folded Spill
; GCN-NEXT: s_mov_b64 exec, [[COPY_EXEC0]]
; GCN-DAG: v_writelane_b32 v32, s33, 0
; GCN-DAG: v_writelane_b32 v32, s34, 1
; GCN: s_mov_b32 s33, s5
; GCN: s_swappc_b64
; GCN: s_mov_b32 s5, s33
; GCN-DAG: v_readlane_b32 s34, v32, 1
; GCN-DAG: v_readlane_b32 s33, v32, 0
; GCN: s_or_saveexec_b64 [[COPY_EXEC1:s\[[0-9]+:[0-9]+\]]], -1{{$}}
; GCN-NEXT: buffer_load_dword v32, off, s[0:3], s5 ; 4-byte Folded Reload
; GCN-NEXT: s_mov_b64 exec, [[COPY_EXEC1]]
; GCN: s_sub_u32 s32, s32, 0x400
; GCN: s_setpc_b64
define void @callee_no_stack_with_call() #0 {
call void @external_void_func_void()
ret void
}
declare void @external_void_func_void() #0
; Make sure if a CSR vgpr is used for SGPR spilling, it is saved and restored
; GCN-LABEL: {{^}}callee_func_sgpr_spill_no_calls:
; GCN: s_or_saveexec_b64 [[COPY_EXEC0:s\[[0-9]+:[0-9]+\]]], -1{{$}}
; GCN-NEXT: buffer_store_dword v32, off, s[0:3], s32 ; 4-byte Folded Spill
; GCN-NEXT: s_mov_b64 exec, [[COPY_EXEC0]]
; GCN: v_writelane_b32 v32
; GCN: ;;#ASMSTART
; GCN: v_readlane_b32 s{{[0-9]+}}, v32
; GCN: s_or_saveexec_b64 [[COPY_EXEC1:s\[[0-9]+:[0-9]+\]]], -1{{$}}
; GCN-NEXT: buffer_load_dword v32, off, s[0:3], s32 ; 4-byte Folded Reload
; GCN-NEXT: s_mov_b64 exec, [[COPY_EXEC1]]
; GCN-NEXT: s_waitcnt
; GCN-NEXT: s_setpc_b64
define void @callee_func_sgpr_spill_no_calls(i32 %in) #0 {
call void asm sideeffect "", "~{v0},~{v1},~{v2},~{v3},~{v4},~{v5},~{v6},~{v7}"() #0
call void asm sideeffect "", "~{v8},~{v9},~{v10},~{v11},~{v12},~{v13},~{v14},~{v15}"() #0
call void asm sideeffect "", "~{v16},~{v17},~{v18},~{v19},~{v20},~{v21},~{v22},~{v23}"() #0
call void asm sideeffect "", "~{v24},~{v25},~{v26},~{v27},~{v28},~{v29},~{v30},~{v31}"() #0
%wide.sgpr0 = call <16 x i32> asm sideeffect "; def $0", "=s" () #0
%wide.sgpr1 = call <16 x i32> asm sideeffect "; def $0", "=s" () #0
%wide.sgpr2 = call <16 x i32> asm sideeffect "; def $0", "=s" () #0
%wide.sgpr5 = call <16 x i32> asm sideeffect "; def $0", "=s" () #0
%wide.sgpr3 = call <8 x i32> asm sideeffect "; def $0", "=s" () #0
%wide.sgpr4 = call <2 x i32> asm sideeffect "; def $0", "=s" () #0
call void asm sideeffect "; use $0", "s"(<16 x i32> %wide.sgpr0) #0
call void asm sideeffect "; use $0", "s"(<16 x i32> %wide.sgpr1) #0
call void asm sideeffect "; use $0", "s"(<16 x i32> %wide.sgpr2) #0
call void asm sideeffect "; use $0", "s"(<8 x i32> %wide.sgpr3) #0
call void asm sideeffect "; use $0", "s"(<2 x i32> %wide.sgpr4) #0
call void asm sideeffect "; use $0", "s"(<16 x i32> %wide.sgpr5) #0
ret void
}
; Has no spilled CSR VGPRs used for SGPR spilling, so no need to
; enable all lanes and restore.
; GCN-LABEL: {{^}}spill_only_csr_sgpr:
; GCN: s_waitcnt
; GCN-NEXT: v_writelane_b32 v0, s42, 0
; GCN-NEXT: ;;#ASMSTART
; GCN-NEXT: ; clobber s42
; GCN-NEXT: ;;#ASMEND
; GCN-NEXT: v_readlane_b32 s42, v0, 0
; GCN-NEXT: s_setpc_b64
define void @spill_only_csr_sgpr() {
call void asm sideeffect "; clobber s42", "~{s42}"()
ret void
}
attributes #0 = { nounwind }
attributes #1 = { nounwind "no-frame-pointer-elim"="true" }