Steven Perron a53e73e6ef
[SPIRV][HLSL] Add DXC compatibility option for extension (#151554)
The default behaviour in DXC is to allow all extesions the compiler
knows about. We did the same in clang: all extensions that clang knows
about. However, this causes the shader to use different extensions
because the two compilers have different sets of extensions.

To avoid using a new extension when moving from DXC to Clang, we add the
special DXC suboptions to `-fspv-extension`. If `-fspv-extension=DXC` is
used, then the available extensions will be those available in DXC.

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Co-authored-by: Chris B <beanz@abolishcrlf.org>
2025-08-21 14:43:29 +00:00
..

C language Family Front-end

Welcome to Clang.

This is a compiler front-end for the C family of languages (C, C++ and Objective-C) which is built as part of the LLVM compiler infrastructure project.

Unlike many other compiler frontends, Clang is useful for a number of things beyond just compiling code: we intend for Clang to be host to a number of different source-level tools. One example of this is the Clang Static Analyzer.

If you're interested in more (including how to build Clang) it is best to read the relevant websites. Here are some pointers: