llvm-project/llvm/lib/Target/AMDGPU/AMDGPUInline.cpp
Reid Kleckner 05da2fe521 Sink all InitializePasses.h includes
This file lists every pass in LLVM, and is included by Pass.h, which is
very popular. Every time we add, remove, or rename a pass in LLVM, it
caused lots of recompilation.

I found this fact by looking at this table, which is sorted by the
number of times a file was changed over the last 100,000 git commits
multiplied by the number of object files that depend on it in the
current checkout:
  recompiles    touches affected_files  header
  342380        95      3604    llvm/include/llvm/ADT/STLExtras.h
  314730        234     1345    llvm/include/llvm/InitializePasses.h
  307036        118     2602    llvm/include/llvm/ADT/APInt.h
  213049        59      3611    llvm/include/llvm/Support/MathExtras.h
  170422        47      3626    llvm/include/llvm/Support/Compiler.h
  162225        45      3605    llvm/include/llvm/ADT/Optional.h
  158319        63      2513    llvm/include/llvm/ADT/Triple.h
  140322        39      3598    llvm/include/llvm/ADT/StringRef.h
  137647        59      2333    llvm/include/llvm/Support/Error.h
  131619        73      1803    llvm/include/llvm/Support/FileSystem.h

Before this change, touching InitializePasses.h would cause 1345 files
to recompile. After this change, touching it only causes 550 compiles in
an incremental rebuild.

Reviewers: bkramer, asbirlea, bollu, jdoerfert

Differential Revision: https://reviews.llvm.org/D70211
2019-11-13 16:34:37 -08:00

229 lines
8.0 KiB
C++

//===- AMDGPUInline.cpp - Code to perform simple function inlining --------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
/// \file
/// This is AMDGPU specific replacement of the standard inliner.
/// The main purpose is to account for the fact that calls not only expensive
/// on the AMDGPU, but much more expensive if a private memory pointer is
/// passed to a function as an argument. In this situation, we are unable to
/// eliminate private memory in the caller unless inlined and end up with slow
/// and expensive scratch access. Thus, we boost the inline threshold for such
/// functions here.
///
//===----------------------------------------------------------------------===//
#include "AMDGPU.h"
#include "llvm/Analysis/AssumptionCache.h"
#include "llvm/Analysis/CallGraph.h"
#include "llvm/Analysis/InlineCost.h"
#include "llvm/Analysis/TargetTransformInfo.h"
#include "llvm/Analysis/ValueTracking.h"
#include "llvm/IR/CallSite.h"
#include "llvm/IR/DataLayout.h"
#include "llvm/IR/Instructions.h"
#include "llvm/IR/Module.h"
#include "llvm/IR/Type.h"
#include "llvm/InitializePasses.h"
#include "llvm/Support/CommandLine.h"
#include "llvm/Support/Debug.h"
#include "llvm/Transforms/IPO.h"
#include "llvm/Transforms/IPO/Inliner.h"
using namespace llvm;
#define DEBUG_TYPE "inline"
static cl::opt<int>
ArgAllocaCost("amdgpu-inline-arg-alloca-cost", cl::Hidden, cl::init(1500),
cl::desc("Cost of alloca argument"));
// If the amount of scratch memory to eliminate exceeds our ability to allocate
// it into registers we gain nothing by aggressively inlining functions for that
// heuristic.
static cl::opt<unsigned>
ArgAllocaCutoff("amdgpu-inline-arg-alloca-cutoff", cl::Hidden, cl::init(256),
cl::desc("Maximum alloca size to use for inline cost"));
// Inliner constraint to achieve reasonable compilation time
static cl::opt<size_t>
MaxBB("amdgpu-inline-max-bb", cl::Hidden, cl::init(1100),
cl::desc("Maximum BB number allowed in a function after inlining"
" (compile time constraint)"));
namespace {
class AMDGPUInliner : public LegacyInlinerBase {
public:
AMDGPUInliner() : LegacyInlinerBase(ID) {
initializeAMDGPUInlinerPass(*PassRegistry::getPassRegistry());
Params = getInlineParams();
}
static char ID; // Pass identification, replacement for typeid
unsigned getInlineThreshold(CallSite CS) const;
InlineCost getInlineCost(CallSite CS) override;
bool runOnSCC(CallGraphSCC &SCC) override;
void getAnalysisUsage(AnalysisUsage &AU) const override;
private:
TargetTransformInfoWrapperPass *TTIWP;
InlineParams Params;
};
} // end anonymous namespace
char AMDGPUInliner::ID = 0;
INITIALIZE_PASS_BEGIN(AMDGPUInliner, "amdgpu-inline",
"AMDGPU Function Integration/Inlining", false, false)
INITIALIZE_PASS_DEPENDENCY(AssumptionCacheTracker)
INITIALIZE_PASS_DEPENDENCY(CallGraphWrapperPass)
INITIALIZE_PASS_DEPENDENCY(ProfileSummaryInfoWrapperPass)
INITIALIZE_PASS_DEPENDENCY(TargetTransformInfoWrapperPass)
INITIALIZE_PASS_DEPENDENCY(TargetLibraryInfoWrapperPass)
INITIALIZE_PASS_END(AMDGPUInliner, "amdgpu-inline",
"AMDGPU Function Integration/Inlining", false, false)
Pass *llvm::createAMDGPUFunctionInliningPass() { return new AMDGPUInliner(); }
bool AMDGPUInliner::runOnSCC(CallGraphSCC &SCC) {
TTIWP = &getAnalysis<TargetTransformInfoWrapperPass>();
return LegacyInlinerBase::runOnSCC(SCC);
}
void AMDGPUInliner::getAnalysisUsage(AnalysisUsage &AU) const {
AU.addRequired<TargetTransformInfoWrapperPass>();
LegacyInlinerBase::getAnalysisUsage(AU);
}
unsigned AMDGPUInliner::getInlineThreshold(CallSite CS) const {
int Thres = Params.DefaultThreshold;
Function *Caller = CS.getCaller();
// Listen to the inlinehint attribute when it would increase the threshold
// and the caller does not need to minimize its size.
Function *Callee = CS.getCalledFunction();
bool InlineHint = Callee && !Callee->isDeclaration() &&
Callee->hasFnAttribute(Attribute::InlineHint);
if (InlineHint && Params.HintThreshold && Params.HintThreshold > Thres
&& !Caller->hasFnAttribute(Attribute::MinSize))
Thres = Params.HintThreshold.getValue() *
TTIWP->getTTI(*Callee).getInliningThresholdMultiplier();
const DataLayout &DL = Caller->getParent()->getDataLayout();
if (!Callee)
return (unsigned)Thres;
// If we have a pointer to private array passed into a function
// it will not be optimized out, leaving scratch usage.
// Increase the inline threshold to allow inliniting in this case.
uint64_t AllocaSize = 0;
SmallPtrSet<const AllocaInst *, 8> AIVisited;
for (Value *PtrArg : CS.args()) {
PointerType *Ty = dyn_cast<PointerType>(PtrArg->getType());
if (!Ty || (Ty->getAddressSpace() != AMDGPUAS::PRIVATE_ADDRESS &&
Ty->getAddressSpace() != AMDGPUAS::FLAT_ADDRESS))
continue;
PtrArg = GetUnderlyingObject(PtrArg, DL);
if (const AllocaInst *AI = dyn_cast<AllocaInst>(PtrArg)) {
if (!AI->isStaticAlloca() || !AIVisited.insert(AI).second)
continue;
AllocaSize += DL.getTypeAllocSize(AI->getAllocatedType());
// If the amount of stack memory is excessive we will not be able
// to get rid of the scratch anyway, bail out.
if (AllocaSize > ArgAllocaCutoff) {
AllocaSize = 0;
break;
}
}
}
if (AllocaSize)
Thres += ArgAllocaCost;
return (unsigned)Thres;
}
// Check if call is just a wrapper around another call.
// In this case we only have call and ret instructions.
static bool isWrapperOnlyCall(CallSite CS) {
Function *Callee = CS.getCalledFunction();
if (!Callee || Callee->size() != 1)
return false;
const BasicBlock &BB = Callee->getEntryBlock();
if (const Instruction *I = BB.getFirstNonPHI()) {
if (!isa<CallInst>(I)) {
return false;
}
if (isa<ReturnInst>(*std::next(I->getIterator()))) {
LLVM_DEBUG(dbgs() << " Wrapper only call detected: "
<< Callee->getName() << '\n');
return true;
}
}
return false;
}
InlineCost AMDGPUInliner::getInlineCost(CallSite CS) {
Function *Callee = CS.getCalledFunction();
Function *Caller = CS.getCaller();
if (!Callee || Callee->isDeclaration())
return llvm::InlineCost::getNever("undefined callee");
if (CS.isNoInline())
return llvm::InlineCost::getNever("noinline");
TargetTransformInfo &TTI = TTIWP->getTTI(*Callee);
if (!TTI.areInlineCompatible(Caller, Callee))
return llvm::InlineCost::getNever("incompatible");
if (CS.hasFnAttr(Attribute::AlwaysInline)) {
auto IsViable = isInlineViable(*Callee);
if (IsViable)
return llvm::InlineCost::getAlways("alwaysinline viable");
return llvm::InlineCost::getNever(IsViable.message);
}
if (isWrapperOnlyCall(CS))
return llvm::InlineCost::getAlways("wrapper-only call");
InlineParams LocalParams = Params;
LocalParams.DefaultThreshold = (int)getInlineThreshold(CS);
bool RemarksEnabled = false;
const auto &BBs = Caller->getBasicBlockList();
if (!BBs.empty()) {
auto DI = OptimizationRemark(DEBUG_TYPE, "", DebugLoc(), &BBs.front());
if (DI.isEnabled())
RemarksEnabled = true;
}
OptimizationRemarkEmitter ORE(Caller);
std::function<AssumptionCache &(Function &)> GetAssumptionCache =
[this](Function &F) -> AssumptionCache & {
return ACT->getAssumptionCache(F);
};
auto IC = llvm::getInlineCost(cast<CallBase>(*CS.getInstruction()), Callee,
LocalParams, TTI, GetAssumptionCache, None, PSI,
RemarksEnabled ? &ORE : nullptr);
if (IC && !IC.isAlways() && !Callee->hasFnAttribute(Attribute::InlineHint)) {
// Single BB does not increase total BB amount, thus subtract 1
size_t Size = Caller->size() + Callee->size() - 1;
if (MaxBB && Size > MaxBB)
return llvm::InlineCost::getNever("max number of bb exceeded");
}
return IC;
}