
- Changed `DXILTranslateMetadata::translateMetadata()` to consume DXIL Metadata Analysis information. Subsumed into `DXILTranslateMetedata.cpp` the functionality in `DXILMetadata.*` files - that are hence deleted. - Changed `DXILPrepare` pass to consume DXIL Metadata Analysis information. - Renamed `ModuleMetadataInfo::ShaderStage` to `ModuleMetadataInfo::ShaderProfile` to better convey what it represents. - Updated `unknown` target shader stage specification in triples of a couple of tests. - Added new tests for additional verification of `DXILTranslateMetadata` pass functionality.
250 lines
9.1 KiB
C++
250 lines
9.1 KiB
C++
//===- DXContainerGlobals.cpp - DXContainer global generator pass ---------===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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//
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// DXContainerGlobalsPass implementation.
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//
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//===----------------------------------------------------------------------===//
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#include "DXILShaderFlags.h"
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#include "DirectX.h"
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/ADT/StringExtras.h"
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#include "llvm/ADT/StringRef.h"
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#include "llvm/Analysis/DXILMetadataAnalysis.h"
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#include "llvm/Analysis/DXILResource.h"
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#include "llvm/BinaryFormat/DXContainer.h"
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#include "llvm/CodeGen/Passes.h"
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#include "llvm/IR/Constants.h"
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#include "llvm/IR/Module.h"
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#include "llvm/InitializePasses.h"
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#include "llvm/MC/DXContainerPSVInfo.h"
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#include "llvm/Pass.h"
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#include "llvm/Support/MD5.h"
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#include "llvm/Transforms/Utils/ModuleUtils.h"
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using namespace llvm;
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using namespace llvm::dxil;
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using namespace llvm::mcdxbc;
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namespace {
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class DXContainerGlobals : public llvm::ModulePass {
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GlobalVariable *buildContainerGlobal(Module &M, Constant *Content,
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StringRef Name, StringRef SectionName);
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GlobalVariable *getFeatureFlags(Module &M);
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GlobalVariable *computeShaderHash(Module &M);
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GlobalVariable *buildSignature(Module &M, Signature &Sig, StringRef Name,
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StringRef SectionName);
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void addSignature(Module &M, SmallVector<GlobalValue *> &Globals);
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void addResourcesForPSV(Module &M, PSVRuntimeInfo &PSV);
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void addPipelineStateValidationInfo(Module &M,
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SmallVector<GlobalValue *> &Globals);
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public:
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static char ID; // Pass identification, replacement for typeid
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DXContainerGlobals() : ModulePass(ID) {
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initializeDXContainerGlobalsPass(*PassRegistry::getPassRegistry());
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}
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StringRef getPassName() const override {
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return "DXContainer Global Emitter";
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}
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bool runOnModule(Module &M) override;
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void getAnalysisUsage(AnalysisUsage &AU) const override {
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AU.setPreservesAll();
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AU.addRequired<ShaderFlagsAnalysisWrapper>();
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AU.addRequired<DXILMetadataAnalysisWrapperPass>();
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AU.addRequired<DXILResourceWrapperPass>();
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}
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};
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} // namespace
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bool DXContainerGlobals::runOnModule(Module &M) {
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llvm::SmallVector<GlobalValue *> Globals;
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Globals.push_back(getFeatureFlags(M));
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Globals.push_back(computeShaderHash(M));
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addSignature(M, Globals);
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addPipelineStateValidationInfo(M, Globals);
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appendToCompilerUsed(M, Globals);
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return true;
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}
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GlobalVariable *DXContainerGlobals::getFeatureFlags(Module &M) {
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const uint64_t FeatureFlags =
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static_cast<uint64_t>(getAnalysis<ShaderFlagsAnalysisWrapper>()
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.getShaderFlags()
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.getFeatureFlags());
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Constant *FeatureFlagsConstant =
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ConstantInt::get(M.getContext(), APInt(64, FeatureFlags));
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return buildContainerGlobal(M, FeatureFlagsConstant, "dx.sfi0", "SFI0");
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}
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GlobalVariable *DXContainerGlobals::computeShaderHash(Module &M) {
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auto *DXILConstant =
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cast<ConstantDataArray>(M.getNamedGlobal("dx.dxil")->getInitializer());
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MD5 Digest;
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Digest.update(DXILConstant->getRawDataValues());
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MD5::MD5Result Result = Digest.final();
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dxbc::ShaderHash HashData = {0, {0}};
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// The Hash's IncludesSource flag gets set whenever the hashed shader includes
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// debug information.
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if (M.debug_compile_units_begin() != M.debug_compile_units_end())
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HashData.Flags = static_cast<uint32_t>(dxbc::HashFlags::IncludesSource);
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memcpy(reinterpret_cast<void *>(&HashData.Digest), Result.data(), 16);
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if (sys::IsBigEndianHost)
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HashData.swapBytes();
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StringRef Data(reinterpret_cast<char *>(&HashData), sizeof(dxbc::ShaderHash));
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Constant *ModuleConstant =
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ConstantDataArray::get(M.getContext(), arrayRefFromStringRef(Data));
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return buildContainerGlobal(M, ModuleConstant, "dx.hash", "HASH");
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}
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GlobalVariable *DXContainerGlobals::buildContainerGlobal(
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Module &M, Constant *Content, StringRef Name, StringRef SectionName) {
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auto *GV = new llvm::GlobalVariable(
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M, Content->getType(), true, GlobalValue::PrivateLinkage, Content, Name);
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GV->setSection(SectionName);
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GV->setAlignment(Align(4));
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return GV;
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}
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GlobalVariable *DXContainerGlobals::buildSignature(Module &M, Signature &Sig,
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StringRef Name,
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StringRef SectionName) {
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SmallString<256> Data;
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raw_svector_ostream OS(Data);
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Sig.write(OS);
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Constant *Constant =
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ConstantDataArray::getString(M.getContext(), Data, /*AddNull*/ false);
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return buildContainerGlobal(M, Constant, Name, SectionName);
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}
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void DXContainerGlobals::addSignature(Module &M,
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SmallVector<GlobalValue *> &Globals) {
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// FIXME: support graphics shader.
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// see issue https://github.com/llvm/llvm-project/issues/90504.
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Signature InputSig;
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Globals.emplace_back(buildSignature(M, InputSig, "dx.isg1", "ISG1"));
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Signature OutputSig;
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Globals.emplace_back(buildSignature(M, OutputSig, "dx.osg1", "OSG1"));
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}
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void DXContainerGlobals::addResourcesForPSV(Module &M, PSVRuntimeInfo &PSV) {
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const DXILResourceMap &ResMap =
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getAnalysis<DXILResourceWrapperPass>().getResourceMap();
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for (const dxil::ResourceInfo &ResInfo : ResMap) {
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const dxil::ResourceInfo::ResourceBinding &Binding = ResInfo.getBinding();
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dxbc::PSV::v2::ResourceBindInfo BindInfo;
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BindInfo.LowerBound = Binding.LowerBound;
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BindInfo.UpperBound = Binding.LowerBound + Binding.Size - 1;
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BindInfo.Space = Binding.Space;
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dxbc::PSV::ResourceType ResType = dxbc::PSV::ResourceType::Invalid;
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bool IsUAV = ResInfo.getResourceClass() == dxil::ResourceClass::UAV;
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switch (ResInfo.getResourceKind()) {
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case dxil::ResourceKind::Sampler:
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ResType = dxbc::PSV::ResourceType::Sampler;
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break;
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case dxil::ResourceKind::CBuffer:
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ResType = dxbc::PSV::ResourceType::CBV;
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break;
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case dxil::ResourceKind::StructuredBuffer:
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ResType = IsUAV ? dxbc::PSV::ResourceType::UAVStructured
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: dxbc::PSV::ResourceType::SRVStructured;
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if (IsUAV && ResInfo.getUAV().HasCounter)
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ResType = dxbc::PSV::ResourceType::UAVStructuredWithCounter;
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break;
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case dxil::ResourceKind::RTAccelerationStructure:
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ResType = dxbc::PSV::ResourceType::SRVRaw;
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break;
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case dxil::ResourceKind::RawBuffer:
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ResType = IsUAV ? dxbc::PSV::ResourceType::UAVRaw
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: dxbc::PSV::ResourceType::SRVRaw;
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break;
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default:
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ResType = IsUAV ? dxbc::PSV::ResourceType::UAVTyped
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: dxbc::PSV::ResourceType::SRVTyped;
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break;
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}
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BindInfo.Type = ResType;
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BindInfo.Kind =
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static_cast<dxbc::PSV::ResourceKind>(ResInfo.getResourceKind());
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// TODO: Add support for dxbc::PSV::ResourceFlag::UsedByAtomic64, tracking
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// with https://github.com/llvm/llvm-project/issues/104392
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BindInfo.Flags.Flags = 0u;
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PSV.Resources.emplace_back(BindInfo);
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}
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}
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void DXContainerGlobals::addPipelineStateValidationInfo(
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Module &M, SmallVector<GlobalValue *> &Globals) {
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SmallString<256> Data;
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raw_svector_ostream OS(Data);
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PSVRuntimeInfo PSV;
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PSV.BaseData.MinimumWaveLaneCount = 0;
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PSV.BaseData.MaximumWaveLaneCount = std::numeric_limits<uint32_t>::max();
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dxil::ModuleMetadataInfo &MMI =
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getAnalysis<DXILMetadataAnalysisWrapperPass>().getModuleMetadata();
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assert(MMI.EntryPropertyVec.size() == 1 ||
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MMI.ShaderProfile == Triple::Library);
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PSV.BaseData.ShaderStage =
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static_cast<uint8_t>(MMI.ShaderProfile - Triple::Pixel);
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addResourcesForPSV(M, PSV);
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// Hardcoded values here to unblock loading the shader into D3D.
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//
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// TODO: Lots more stuff to do here!
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//
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// See issue https://github.com/llvm/llvm-project/issues/96674.
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switch (MMI.ShaderProfile) {
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case Triple::Compute:
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PSV.BaseData.NumThreadsX = MMI.EntryPropertyVec[0].NumThreadsX;
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PSV.BaseData.NumThreadsY = MMI.EntryPropertyVec[0].NumThreadsY;
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PSV.BaseData.NumThreadsZ = MMI.EntryPropertyVec[0].NumThreadsZ;
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break;
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default:
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break;
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}
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if (MMI.ShaderProfile != Triple::Library)
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PSV.EntryName = MMI.EntryPropertyVec[0].Entry->getName();
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PSV.finalize(MMI.ShaderProfile);
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PSV.write(OS);
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Constant *Constant =
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ConstantDataArray::getString(M.getContext(), Data, /*AddNull*/ false);
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Globals.emplace_back(buildContainerGlobal(M, Constant, "dx.psv0", "PSV0"));
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}
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char DXContainerGlobals::ID = 0;
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INITIALIZE_PASS_BEGIN(DXContainerGlobals, "dxil-globals",
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"DXContainer Global Emitter", false, true)
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INITIALIZE_PASS_DEPENDENCY(ShaderFlagsAnalysisWrapper)
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INITIALIZE_PASS_DEPENDENCY(DXILMetadataAnalysisWrapperPass)
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INITIALIZE_PASS_DEPENDENCY(DXILResourceWrapperPass)
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INITIALIZE_PASS_END(DXContainerGlobals, "dxil-globals",
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"DXContainer Global Emitter", false, true)
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ModulePass *llvm::createDXContainerGlobalsPass() {
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return new DXContainerGlobals();
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}
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