
When single-threaded mode is selected, all instances of the keyword `LIBC_THREAD_LOCAL` are stubbed out, similar to how it currently works on the GPU. This allows baremetal builds to avoid using thread_local. However, libcxx uses shared headers, so we need to be careful there. Thankfully, there is already an option to disable multithreading in libcxx, so a flag is added such that single-threaded mode is propagated down to libc.
74 lines
2.7 KiB
C++
74 lines
2.7 KiB
C++
//===--- A platform independent abstraction layer for mutexes ---*- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_LIBC_SRC___SUPPORT_THREADS_MUTEX_H
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#define LLVM_LIBC_SRC___SUPPORT_THREADS_MUTEX_H
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#include "src/__support/macros/attributes.h"
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#include "src/__support/macros/config.h"
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#if LIBC_THREAD_MODE == LIBC_THREAD_MODE_PLATFORM
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// Platform independent code will include this header file which pulls
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// the platform specific specializations using platform macros.
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//
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// The platform specific specializations should define a class by name
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// Mutex with non-static methods having the following signature:
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//
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// MutexError lock();
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// MutexError trylock();
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// MutexError timedlock(...);
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// MutexError unlock();
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// MutexError reset(); // Used to reset inconsistent robust mutexes.
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//
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// Apart from the above non-static methods, the specializations should
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// also provide few static methods with the following signature:
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//
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// static MutexError init(mtx_t *);
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// static MutexError destroy(mtx_t *);
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//
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// All of the static and non-static methods should ideally be implemented
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// as inline functions so that implementations of public functions can
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// call them without a function call overhead.
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//
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// Another point to keep in mind that is that the libc internally needs a
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// few global locks. So, to avoid static initialization order fiasco, we
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// want the constructors of the Mutex classes to be constexprs.
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#if defined(__linux__)
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#include "src/__support/threads/linux/mutex.h"
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#endif // __linux__
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#elif LIBC_THREAD_MODE == LIBC_THREAD_MODE_SINGLE
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#include "src/__support/threads/mutex_common.h"
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namespace LIBC_NAMESPACE_DECL {
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/// Implementation of a simple passthrough mutex which guards nothing. A
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/// complete Mutex locks in general cannot be implemented on the GPU, or on some
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/// baremetal platforms. We simply define the Mutex interface and require that
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/// only a single thread executes code requiring a mutex lock.
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struct Mutex {
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LIBC_INLINE constexpr Mutex(bool, bool, bool, bool) {}
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LIBC_INLINE MutexError lock() { return MutexError::NONE; }
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LIBC_INLINE MutexError unlock() { return MutexError::NONE; }
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LIBC_INLINE MutexError reset() { return MutexError::NONE; }
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};
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} // namespace LIBC_NAMESPACE_DECL
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#elif LIBC_THREAD_MODE == LIBC_THREAD_MODE_EXTERNAL
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// TODO: Implement the interfacing, if necessary, e.g. "extern struct Mutex;"
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#endif // LIBC_THREAD_MODE == LIBC_THREAD_MODE_PLATFORM
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#endif // LLVM_LIBC_SRC___SUPPORT_THREADS_MUTEX_H
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