llvm-project/clang/test/CodeGenObjCXX/exceptions-legacy.mm
Nikita Popov a4772cbaf0 Revert "[SimplifyCFG] Thread branches on same condition in more cases (PR54980)"
This reverts commit 4e545bdb355a470d601e9bb7f7b2693c99e61a3e.

The newly added test is the third infinite combine loop caused by
this change. In this case, it's a combination of the branch to
common dest and jump threading folds that keeps peeling off loop
iterations.

The core problem here is that we ideally would not thread over
loop backedges, both because it is potentially non-profitable
(it may break canonical loop structure) and because it may result
in these kinds of loops. Unfortunately, due to the lack of a
dominator tree in SimplifyCFG, there is no good way to prevent
this. While we have LoopHeaders, this is an optional structure and
we don't do a good job of keeping it up to date. It would be fine
for a profitability check, but is not suitable for a correctness
check.

So for now I'm just giving up here, as I don't see a good way to
robustly prevent infinite combine loops.

Fixes https://github.com/llvm/llvm-project/issues/56203.
2022-07-05 16:57:46 +02:00

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// RUN: %clang_cc1 -no-opaque-pointers -triple i386-apple-darwin10 -fobjc-runtime=macosx-fragile-10.5 -emit-llvm -fexceptions -fobjc-exceptions -O2 -o - %s | FileCheck %s
// Test we maintain at least a basic amount of interoperation between
// ObjC and C++ exceptions in the legacy runtime.
// rdar://12364847
void foo(void);
void test0(id obj) {
@synchronized(obj) {
foo();
}
}
// CHECK-LABEL: define{{.*}} void @_Z5test0P11objc_object(
// Enter the @synchronized block.
// CHECK: call i32 @objc_sync_enter(i8* [[OBJ:%.*]])
// CHECK: call void @objc_exception_try_enter([[BUF_T:%.*]]* nonnull [[BUF:%.*]])
// CHECK-NEXT: [[T0:%.*]] = getelementptr inbounds [[BUF_T]], [[BUF_T]]* [[BUF]], i32 0, i32 0, i32 0
// CHECK-NEXT: [[T1:%.*]] = call i32 @_setjmp(i32* nonnull [[T0]])
// CHECK-NEXT: [[T2:%.*]] = icmp eq i32 [[T1]], 0
// CHECK-NEXT: br i1 [[T2]],
// Body.
// CHECK: invoke void @_Z3foov()
// Leave the @synchronized. The reload of obj here is unnecessary.
// CHECK: call void @objc_exception_try_exit([[BUF_T]]* nonnull [[BUF]])
// CHECK-NEXT: [[T0:%.*]] = load i8*, i8**
// CHECK-NEXT: call i32 @objc_sync_exit(i8* [[T0]])
// CHECK-NEXT: ret void
// Real EH cleanup.
// CHECK: [[T0:%.*]] = landingpad
// CHECK-NEXT: cleanup
// CHECK-NEXT: call void @objc_exception_try_exit([[BUF_T]]* nonnull [[BUF]])
// CHECK-NEXT: [[T0:%.*]] = load i8*, i8**
// CHECK-NEXT: call i32 @objc_sync_exit(i8* [[T0]])
// CHECK-NEXT: resume
// ObjC EH "cleanup".
// CHECK: [[T0:%.*]] = load i8*, i8**
// CHECK-NEXT: call i32 @objc_sync_exit(i8* [[T0]])
// CHECK-NEXT: [[T0:%.*]] = call i8* @objc_exception_extract([[BUF_T]]* nonnull [[BUF]])
// CHECK-NEXT: call void @objc_exception_throw(i8* [[T0]])
// CHECK-NEXT: unreachable
void test1(id obj, bool *failed) {
@try {
foo();
} @catch (...) {
*failed = true;
}
}
// CHECK-LABEL: define{{.*}} void @_Z5test1P11objc_objectPb(
// Enter the @try block.
// CHECK: call void @objc_exception_try_enter([[BUF_T]]* nonnull [[BUF:%.*]])
// CHECK-NEXT: [[T0:%.*]] = getelementptr inbounds [[BUF_T]], [[BUF_T]]* [[BUF]], i32 0, i32 0, i32 0
// CHECK-NEXT: [[T1:%.*]] = call i32 @_setjmp(i32* nonnull [[T0]])
// CHECK-NEXT: [[T2:%.*]] = icmp eq i32 [[T1]], 0
// CHECK-NEXT: br i1 [[T2]],
// Body.
// CHECK: invoke void @_Z3foov()
// Catch handler. Reload of 'failed' address is unnecessary.
// CHECK: [[T0:%.*]] = load i8*, i8**
// CHECK-NEXT: store i8 1, i8* [[T0]],
// CHECK-NEXT: br label
// Leave the @try.
// CHECK: call void @objc_exception_try_exit([[BUF_T]]* nonnull [[BUF]])
// CHECK-NEXT: br label
// CHECK: ret void
// Real EH cleanup.
// CHECK: [[T0:%.*]] = landingpad
// CHECK-NEXT: cleanup
// CHECK-NEXT: call void @objc_exception_try_exit([[BUF_T]]* nonnull [[BUF]])
// CHECK-NEXT: resume