
This patch should address a bug when a user have multiple scripted processes in the same debugging session. In order for the scripted process plugin to be able to call into the scripted object instance methods to fetch the necessary data to reconstruct its state, the scripted process plugin calls into a scripted process interface, that has a reference to the created script object instance. However, prior to this patch, we only had a single instance of the scripted process interface, living the script interpreter. So every time a new scripted process plugin was created, it would overwrite the script object instance that was held by the single scripted process interface in the script interpreter. That would cause all the method calls made to the scripted process interface to be dispatched by the last instanciated script object instance, which is wrong. In order to prevent that, this patch moves the scripted process interface reference to be help by the scripted process plugin itself. rdar://104882562 Differential Revision: https://reviews.llvm.org/D143308 Signed-off-by: Med Ismail Bennani <medismail.bennani@gmail.com>
247 lines
8.4 KiB
C++
247 lines
8.4 KiB
C++
//===-- ScriptInterpreter.cpp ---------------------------------------------===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#include "lldb/Interpreter/ScriptInterpreter.h"
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#include "lldb/Core/Debugger.h"
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#include "lldb/Host/ConnectionFileDescriptor.h"
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#include "lldb/Host/Pipe.h"
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#include "lldb/Host/PseudoTerminal.h"
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#include "lldb/Interpreter/CommandReturnObject.h"
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#include "lldb/Utility/Status.h"
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#include "lldb/Utility/Stream.h"
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#include "lldb/Utility/StringList.h"
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#if defined(_WIN32)
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#include "lldb/Host/windows/ConnectionGenericFileWindows.h"
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#endif
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#include <cstdio>
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#include <cstdlib>
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#include <memory>
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#include <optional>
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#include <string>
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using namespace lldb;
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using namespace lldb_private;
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ScriptInterpreter::ScriptInterpreter(
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Debugger &debugger, lldb::ScriptLanguage script_lang,
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lldb::ScriptedPlatformInterfaceUP scripted_platform_interface_up)
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: m_debugger(debugger), m_script_lang(script_lang),
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m_scripted_platform_interface_up(
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std::move(scripted_platform_interface_up)) {}
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void ScriptInterpreter::CollectDataForBreakpointCommandCallback(
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std::vector<std::reference_wrapper<BreakpointOptions>> &bp_options_vec,
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CommandReturnObject &result) {
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result.AppendError(
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"This script interpreter does not support breakpoint callbacks.");
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}
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void ScriptInterpreter::CollectDataForWatchpointCommandCallback(
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WatchpointOptions *bp_options, CommandReturnObject &result) {
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result.AppendError(
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"This script interpreter does not support watchpoint callbacks.");
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}
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StructuredData::DictionarySP ScriptInterpreter::GetInterpreterInfo() {
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return nullptr;
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}
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bool ScriptInterpreter::LoadScriptingModule(const char *filename,
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const LoadScriptOptions &options,
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lldb_private::Status &error,
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StructuredData::ObjectSP *module_sp,
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FileSpec extra_search_dir) {
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error.SetErrorString(
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"This script interpreter does not support importing modules.");
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return false;
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}
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std::string ScriptInterpreter::LanguageToString(lldb::ScriptLanguage language) {
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switch (language) {
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case eScriptLanguageNone:
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return "None";
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case eScriptLanguagePython:
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return "Python";
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case eScriptLanguageLua:
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return "Lua";
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case eScriptLanguageUnknown:
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return "Unknown";
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}
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llvm_unreachable("Unhandled ScriptInterpreter!");
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}
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lldb::DataExtractorSP
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ScriptInterpreter::GetDataExtractorFromSBData(const lldb::SBData &data) const {
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return data.m_opaque_sp;
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}
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Status
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ScriptInterpreter::GetStatusFromSBError(const lldb::SBError &error) const {
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if (error.m_opaque_up)
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return *error.m_opaque_up;
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return Status();
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}
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std::optional<MemoryRegionInfo>
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ScriptInterpreter::GetOpaqueTypeFromSBMemoryRegionInfo(
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const lldb::SBMemoryRegionInfo &mem_region) const {
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if (!mem_region.m_opaque_up)
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return std::nullopt;
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return *mem_region.m_opaque_up.get();
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}
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lldb::ScriptLanguage
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ScriptInterpreter::StringToLanguage(const llvm::StringRef &language) {
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if (language.equals_insensitive(LanguageToString(eScriptLanguageNone)))
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return eScriptLanguageNone;
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if (language.equals_insensitive(LanguageToString(eScriptLanguagePython)))
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return eScriptLanguagePython;
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if (language.equals_insensitive(LanguageToString(eScriptLanguageLua)))
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return eScriptLanguageLua;
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return eScriptLanguageUnknown;
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}
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Status ScriptInterpreter::SetBreakpointCommandCallback(
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std::vector<std::reference_wrapper<BreakpointOptions>> &bp_options_vec,
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const char *callback_text) {
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Status error;
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for (BreakpointOptions &bp_options : bp_options_vec) {
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error = SetBreakpointCommandCallback(bp_options, callback_text);
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if (!error.Success())
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break;
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}
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return error;
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}
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Status ScriptInterpreter::SetBreakpointCommandCallbackFunction(
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std::vector<std::reference_wrapper<BreakpointOptions>> &bp_options_vec,
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const char *function_name, StructuredData::ObjectSP extra_args_sp) {
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Status error;
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for (BreakpointOptions &bp_options : bp_options_vec) {
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error = SetBreakpointCommandCallbackFunction(bp_options, function_name,
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extra_args_sp);
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if (!error.Success())
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return error;
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}
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return error;
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}
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std::unique_ptr<ScriptInterpreterLocker>
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ScriptInterpreter::AcquireInterpreterLock() {
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return std::make_unique<ScriptInterpreterLocker>();
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}
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static void ReadThreadBytesReceived(void *baton, const void *src,
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size_t src_len) {
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if (src && src_len) {
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Stream *strm = (Stream *)baton;
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strm->Write(src, src_len);
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strm->Flush();
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}
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}
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llvm::Expected<std::unique_ptr<ScriptInterpreterIORedirect>>
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ScriptInterpreterIORedirect::Create(bool enable_io, Debugger &debugger,
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CommandReturnObject *result) {
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if (enable_io)
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return std::unique_ptr<ScriptInterpreterIORedirect>(
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new ScriptInterpreterIORedirect(debugger, result));
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auto nullin = FileSystem::Instance().Open(FileSpec(FileSystem::DEV_NULL),
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File::eOpenOptionReadOnly);
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if (!nullin)
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return nullin.takeError();
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auto nullout = FileSystem::Instance().Open(FileSpec(FileSystem::DEV_NULL),
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File::eOpenOptionWriteOnly);
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if (!nullout)
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return nullin.takeError();
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return std::unique_ptr<ScriptInterpreterIORedirect>(
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new ScriptInterpreterIORedirect(std::move(*nullin), std::move(*nullout)));
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}
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ScriptInterpreterIORedirect::ScriptInterpreterIORedirect(
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std::unique_ptr<File> input, std::unique_ptr<File> output)
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: m_input_file_sp(std::move(input)),
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m_output_file_sp(std::make_shared<StreamFile>(std::move(output))),
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m_error_file_sp(m_output_file_sp),
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m_communication("lldb.ScriptInterpreterIORedirect.comm"),
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m_disconnect(false) {}
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ScriptInterpreterIORedirect::ScriptInterpreterIORedirect(
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Debugger &debugger, CommandReturnObject *result)
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: m_communication("lldb.ScriptInterpreterIORedirect.comm"),
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m_disconnect(false) {
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if (result) {
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m_input_file_sp = debugger.GetInputFileSP();
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Pipe pipe;
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Status pipe_result = pipe.CreateNew(false);
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#if defined(_WIN32)
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lldb::file_t read_file = pipe.GetReadNativeHandle();
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pipe.ReleaseReadFileDescriptor();
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std::unique_ptr<ConnectionGenericFile> conn_up =
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std::make_unique<ConnectionGenericFile>(read_file, true);
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#else
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std::unique_ptr<ConnectionFileDescriptor> conn_up =
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std::make_unique<ConnectionFileDescriptor>(
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pipe.ReleaseReadFileDescriptor(), true);
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#endif
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if (conn_up->IsConnected()) {
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m_communication.SetConnection(std::move(conn_up));
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m_communication.SetReadThreadBytesReceivedCallback(
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ReadThreadBytesReceived, &result->GetOutputStream());
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m_communication.StartReadThread();
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m_disconnect = true;
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FILE *outfile_handle = fdopen(pipe.ReleaseWriteFileDescriptor(), "w");
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m_output_file_sp = std::make_shared<StreamFile>(outfile_handle, true);
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m_error_file_sp = m_output_file_sp;
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if (outfile_handle)
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::setbuf(outfile_handle, nullptr);
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result->SetImmediateOutputFile(debugger.GetOutputStream().GetFileSP());
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result->SetImmediateErrorFile(debugger.GetErrorStream().GetFileSP());
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}
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}
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if (!m_input_file_sp || !m_output_file_sp || !m_error_file_sp)
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debugger.AdoptTopIOHandlerFilesIfInvalid(m_input_file_sp, m_output_file_sp,
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m_error_file_sp);
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}
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void ScriptInterpreterIORedirect::Flush() {
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if (m_output_file_sp)
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m_output_file_sp->Flush();
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if (m_error_file_sp)
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m_error_file_sp->Flush();
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}
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ScriptInterpreterIORedirect::~ScriptInterpreterIORedirect() {
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if (!m_disconnect)
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return;
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assert(m_output_file_sp);
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assert(m_error_file_sp);
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assert(m_output_file_sp == m_error_file_sp);
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// Close the write end of the pipe since we are done with our one line
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// script. This should cause the read thread that output_comm is using to
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// exit.
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m_output_file_sp->GetFile().Close();
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// The close above should cause this thread to exit when it gets to the end
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// of file, so let it get all its data.
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m_communication.JoinReadThread();
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// Now we can close the read end of the pipe.
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m_communication.Disconnect();
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}
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