
Most of our code was including Log.h even though that is not where the "lldb" log channel is defined (Log.h defines the generic logging infrastructure). This worked because Log.h included Logging.h, even though it should. After the recent refactor, it became impossible the two files include each other in this direction (the opposite inclusion is needed), so this patch removes the workaround that was put in place and cleans up all files to include the right thing. It also renames the file to LLDBLog to better reflect its purpose.
187 lines
6.0 KiB
C++
187 lines
6.0 KiB
C++
//===-- NativeThreadWindows.cpp -------------------------------------------===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#include "NativeThreadWindows.h"
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#include "NativeProcessWindows.h"
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#include "lldb/Host/HostThread.h"
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#include "lldb/Host/windows/HostThreadWindows.h"
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#include "lldb/Host/windows/windows.h"
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#include "lldb/Target/Process.h"
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#include "lldb/Utility/LLDBLog.h"
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#include "lldb/Utility/Log.h"
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#include "lldb/Utility/State.h"
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#include "lldb/lldb-forward.h"
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using namespace lldb;
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using namespace lldb_private;
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NativeThreadWindows::NativeThreadWindows(NativeProcessWindows &process,
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const HostThread &thread)
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: NativeThreadProtocol(process, thread.GetNativeThread().GetThreadId()),
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m_stop_info(), m_stop_description(), m_host_thread(thread) {
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m_reg_context_up =
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(NativeRegisterContextWindows::CreateHostNativeRegisterContextWindows(
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process.GetArchitecture(), *this));
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}
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Status NativeThreadWindows::DoStop() {
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if (m_state != eStateStopped) {
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DWORD previous_suspend_count =
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::SuspendThread(m_host_thread.GetNativeThread().GetSystemHandle());
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if (previous_suspend_count == (DWORD)-1)
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return Status(::GetLastError(), eErrorTypeWin32);
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m_state = eStateStopped;
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}
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return Status();
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}
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Status NativeThreadWindows::DoResume(lldb::StateType resume_state) {
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StateType current_state = GetState();
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if (resume_state == current_state)
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return Status();
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if (resume_state == eStateStepping) {
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Log *log = GetLog(LLDBLog::Thread);
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uint32_t flags_index =
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GetRegisterContext().ConvertRegisterKindToRegisterNumber(
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eRegisterKindGeneric, LLDB_REGNUM_GENERIC_FLAGS);
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uint64_t flags_value =
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GetRegisterContext().ReadRegisterAsUnsigned(flags_index, 0);
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NativeProcessProtocol &process = GetProcess();
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const ArchSpec &arch = process.GetArchitecture();
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switch (arch.GetMachine()) {
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case llvm::Triple::x86:
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case llvm::Triple::x86_64:
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flags_value |= 0x100; // Set the trap flag on the CPU
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break;
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case llvm::Triple::aarch64:
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case llvm::Triple::arm:
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case llvm::Triple::thumb:
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flags_value |= 0x200000; // The SS bit in PState
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break;
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default:
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LLDB_LOG(log, "single stepping unsupported on this architecture");
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break;
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}
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GetRegisterContext().WriteRegisterFromUnsigned(flags_index, flags_value);
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}
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if (resume_state == eStateStepping || resume_state == eStateRunning) {
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DWORD previous_suspend_count = 0;
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HANDLE thread_handle = m_host_thread.GetNativeThread().GetSystemHandle();
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do {
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// ResumeThread returns -1 on error, or the thread's *previous* suspend
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// count on success. This means that the return value is 1 when the thread
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// was restarted. Note that DWORD is an unsigned int, so we need to
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// explicitly compare with -1.
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previous_suspend_count = ::ResumeThread(thread_handle);
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if (previous_suspend_count == (DWORD)-1)
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return Status(::GetLastError(), eErrorTypeWin32);
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} while (previous_suspend_count > 1);
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m_state = eStateRunning;
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}
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return Status();
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}
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std::string NativeThreadWindows::GetName() {
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if (!m_name.empty())
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return m_name;
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// Name is not a property of the Windows thread. Create one with the
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// process's.
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NativeProcessProtocol &process = GetProcess();
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ProcessInstanceInfo process_info;
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if (Host::GetProcessInfo(process.GetID(), process_info)) {
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std::string process_name(process_info.GetName());
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m_name = process_name;
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}
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return m_name;
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}
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void NativeThreadWindows::SetStopReason(ThreadStopInfo stop_info,
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std::string description) {
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m_state = eStateStopped;
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m_stop_info = stop_info;
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m_stop_description = description;
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}
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bool NativeThreadWindows::GetStopReason(ThreadStopInfo &stop_info,
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std::string &description) {
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Log *log = GetLog(LLDBLog::Thread);
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switch (m_state) {
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case eStateStopped:
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case eStateCrashed:
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case eStateExited:
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case eStateSuspended:
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case eStateUnloaded:
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stop_info = m_stop_info;
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description = m_stop_description;
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return true;
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case eStateInvalid:
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case eStateConnected:
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case eStateAttaching:
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case eStateLaunching:
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case eStateRunning:
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case eStateStepping:
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case eStateDetached:
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if (log) {
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log->Printf("NativeThreadWindows::%s tid %" PRIu64
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" in state %s cannot answer stop reason",
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__FUNCTION__, GetID(), StateAsCString(m_state));
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}
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return false;
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}
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llvm_unreachable("unhandled StateType!");
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}
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Status NativeThreadWindows::SetWatchpoint(lldb::addr_t addr, size_t size,
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uint32_t watch_flags, bool hardware) {
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if (!hardware)
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return Status("not implemented");
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if (m_state == eStateLaunching)
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return Status();
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Status error = RemoveWatchpoint(addr);
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if (error.Fail())
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return error;
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uint32_t wp_index =
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m_reg_context_up->SetHardwareWatchpoint(addr, size, watch_flags);
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if (wp_index == LLDB_INVALID_INDEX32)
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return Status("Setting hardware watchpoint failed.");
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m_watchpoint_index_map.insert({addr, wp_index});
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return Status();
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}
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Status NativeThreadWindows::RemoveWatchpoint(lldb::addr_t addr) {
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auto wp = m_watchpoint_index_map.find(addr);
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if (wp == m_watchpoint_index_map.end())
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return Status();
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uint32_t wp_index = wp->second;
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m_watchpoint_index_map.erase(wp);
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if (m_reg_context_up->ClearHardwareWatchpoint(wp_index))
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return Status();
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return Status("Clearing hardware watchpoint failed.");
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}
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Status NativeThreadWindows::SetHardwareBreakpoint(lldb::addr_t addr,
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size_t size) {
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return Status("unimplemented.");
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}
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Status NativeThreadWindows::RemoveHardwareBreakpoint(lldb::addr_t addr) {
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return Status("unimplemented.");
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}
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