Joseph Huber 101f88aa99 [libc] Fix move destruction double-freeing ports after move to RAII
Summary:
Recently I changed the interface to use RAII to close the ports. This
exposed a problem where the default move constructor was invoked in the
optional wrapping, this caused the destructor to fire twice on the
server, obviously causing havok. This PR changes the move destructor to
be deleted so this never happens again. Now everything is constructed
once  and only references are allowed. The optional class had to be
fixed to properly set in_use so we run the destructor properly as well.
2026-02-16 17:49:52 -06:00

632 lines
25 KiB
C++

//===-- Shared memory RPC client / server interface -------------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// This file implements a remote procedure call mechanism to communicate between
// heterogeneous devices that can share an address space atomically. We provide
// a client and a server to facilitate the remote call. The client makes request
// to the server using a shared communication channel. We use separate atomic
// signals to indicate which side, the client or the server is in ownership of
// the buffer.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_LIBC_SHARED_RPC_H
#define LLVM_LIBC_SHARED_RPC_H
#include "rpc_util.h"
namespace rpc {
/// Use scoped atomic variants if they are available for the target.
#if !__has_builtin(__scoped_atomic_load_n)
#define __scoped_atomic_load_n(src, ord, scp) __atomic_load_n(src, ord)
#define __scoped_atomic_store_n(dst, src, ord, scp) \
__atomic_store_n(dst, src, ord)
#define __scoped_atomic_fetch_or(src, val, ord, scp) \
__atomic_fetch_or(src, val, ord)
#define __scoped_atomic_fetch_and(src, val, ord, scp) \
__atomic_fetch_and(src, val, ord)
#endif
#if !__has_builtin(__scoped_atomic_thread_fence)
#define __scoped_atomic_thread_fence(ord, scp) __atomic_thread_fence(ord)
#endif
/// Generic codes that can be used whem implementing the server.
enum Status {
RPC_SUCCESS = 0x0,
RPC_ERROR = 0x1000,
RPC_UNHANDLED_OPCODE = 0x1001,
};
/// A fixed size channel used to communicate between the RPC client and server.
struct Buffer {
uint64_t data[8];
};
static_assert(sizeof(Buffer) == 64, "Buffer size mismatch");
/// The information associated with a packet. This indicates which operations to
/// perform and which threads are active in the slots.
struct Header {
uint64_t mask;
uint32_t opcode;
};
/// The maximum number of parallel ports that the RPC interface can support.
constexpr static uint64_t MAX_PORT_COUNT = 4096;
/// A common process used to synchronize communication between a client and a
/// server. The process contains a read-only inbox and a write-only outbox used
/// for signaling ownership of the shared buffer between both sides. We assign
/// ownership of the buffer to the client if the inbox and outbox bits match,
/// otherwise it is owned by the server.
///
/// This process is designed to allow the client and the server to exchange data
/// using a fixed size packet in a mostly arbitrary order using the 'send' and
/// 'recv' operations. The following restrictions to this scheme apply:
/// - The client will always start with a 'send' operation.
/// - The server will always start with a 'recv' operation.
/// - Every 'send' or 'recv' call is mirrored by the other process.
template <bool Invert> struct Process {
RPC_ATTRS Process() = default;
RPC_ATTRS Process(const Process &) = delete;
RPC_ATTRS Process &operator=(const Process &) = delete;
RPC_ATTRS Process(Process &&) = default;
RPC_ATTRS Process &operator=(Process &&) = default;
RPC_ATTRS ~Process() = default;
const uint32_t port_count = 0;
const uint32_t *const inbox = nullptr;
uint32_t *const outbox = nullptr;
Header *const header = nullptr;
Buffer *const packet = nullptr;
static constexpr uint64_t NUM_BITS_IN_WORD = sizeof(uint32_t) * 8;
uint32_t lock[MAX_PORT_COUNT / NUM_BITS_IN_WORD] = {0};
RPC_ATTRS Process(uint32_t port_count, void *buffer)
: port_count(port_count), inbox(reinterpret_cast<uint32_t *>(
advance(buffer, inbox_offset(port_count)))),
outbox(reinterpret_cast<uint32_t *>(
advance(buffer, outbox_offset(port_count)))),
header(reinterpret_cast<Header *>(
advance(buffer, header_offset(port_count)))),
packet(reinterpret_cast<Buffer *>(
advance(buffer, buffer_offset(port_count)))) {}
/// Allocate a memory buffer sufficient to store the following equivalent
/// representation in memory.
///
/// struct Equivalent {
/// Atomic<uint32_t> primary[port_count];
/// Atomic<uint32_t> secondary[port_count];
/// Header header[port_count];
/// Buffer packet[port_count][lane_size];
/// };
RPC_ATTRS static constexpr uint64_t allocation_size(uint32_t port_count,
uint32_t lane_size) {
return buffer_offset(port_count) + buffer_bytes(port_count, lane_size);
}
/// Retrieve the inbox state from memory shared between processes.
RPC_ATTRS uint32_t load_inbox(uint64_t lane_mask, uint32_t index) const {
return rpc::broadcast_value(
lane_mask, __scoped_atomic_load_n(&inbox[index], __ATOMIC_RELAXED,
__MEMORY_SCOPE_SYSTEM));
}
/// Retrieve the outbox state from memory shared between processes.
RPC_ATTRS uint32_t load_outbox(uint64_t lane_mask, uint32_t index) const {
return rpc::broadcast_value(
lane_mask, __scoped_atomic_load_n(&outbox[index], __ATOMIC_RELAXED,
__MEMORY_SCOPE_SYSTEM));
}
/// Signal to the other process that this one is finished with the buffer.
/// Equivalent to loading outbox followed by store of the inverted value
/// The outbox is write only by this warp and tracking the value locally is
/// cheaper than calling load_outbox to get the value to store.
RPC_ATTRS uint32_t invert_outbox(uint32_t index, uint32_t current_outbox) {
uint32_t inverted_outbox = !current_outbox;
__scoped_atomic_thread_fence(__ATOMIC_RELEASE, __MEMORY_SCOPE_SYSTEM);
__scoped_atomic_store_n(&outbox[index], inverted_outbox, __ATOMIC_RELAXED,
__MEMORY_SCOPE_SYSTEM);
return inverted_outbox;
}
/// Given the current outbox and inbox values, wait until the inbox changes
/// to indicate that this thread owns the buffer element.
RPC_ATTRS void wait_for_ownership(uint64_t lane_mask, uint32_t index,
uint32_t outbox, uint32_t in) {
while (buffer_unavailable(in, outbox)) {
sleep_briefly();
in = load_inbox(lane_mask, index);
}
__scoped_atomic_thread_fence(__ATOMIC_ACQUIRE, __MEMORY_SCOPE_SYSTEM);
}
/// The packet is a linearly allocated array of buffers used to communicate
/// with the other process. This function returns the appropriate slot in this
/// array such that the process can operate on an entire warp or wavefront.
RPC_ATTRS Buffer *get_packet(uint32_t index, uint32_t lane_size) {
return &packet[index * lane_size];
}
/// Determines if this process needs to wait for ownership of the buffer. We
/// invert the condition on one of the processes to indicate that if one
/// process owns the buffer then the other does not.
RPC_ATTRS static bool buffer_unavailable(uint32_t in, uint32_t out) {
bool cond = in != out;
return Invert ? !cond : cond;
}
/// Attempt to claim the lock at index. Return true on lock taken.
/// lane_mask is a bitmap of the threads in the warp that would hold the
/// single lock on success, e.g. the result of rpc::get_lane_mask()
/// The lock is held when the n-th bit of the lock bitfield is set.
RPC_ATTRS bool try_lock(uint64_t lane_mask, uint32_t index) {
// On AMDGPU, test and set to the n-th lock bit and a sync_lane would
// suffice On NVIDIA with ITS we need to handle differences between the
// threads running and the threads that were detected in the previous call
// to get_lane_mask()
//
// All threads in lane_mask try to claim the lock. At most one can succeed.
// There may be threads active which are not in lane mask which must not
// succeed in taking the lock, as otherwise it will leak. This is handled
// by making threads which are not in lane_mask or with 0, a no-op.
uint32_t id = rpc::get_lane_id();
bool id_in_lane_mask = lane_mask & (1ul << id);
// All threads in the warp call fetch_or. Possibly at the same time.
bool before = set_nth(lock, index, id_in_lane_mask);
uint64_t packed = rpc::ballot(lane_mask, before);
// If every bit set in lane_mask is also set in packed, every single thread
// in the warp failed to get the lock. Ballot returns unset for threads not
// in the lane mask.
//
// Cases, per thread:
// mask==0 -> unspecified before, discarded by ballot -> 0
// mask==1 and before==0 (success), set zero by ballot -> 0
// mask==1 and before==1 (failure), set one by ballot -> 1
//
// mask != packed implies at least one of the threads got the lock
// atomic semantics of fetch_or mean at most one of the threads for the lock
// If holding the lock then the caller can load values knowing said loads
// won't move past the lock. No such guarantee is needed if the lock acquire
// failed. This conditional branch is expected to fold in the caller after
// inlining the current function.
bool holding_lock = lane_mask != packed;
if (holding_lock)
__scoped_atomic_thread_fence(__ATOMIC_ACQUIRE, __MEMORY_SCOPE_DEVICE);
return holding_lock;
}
/// Unlock the lock at index. We need a lane sync to keep this function
/// convergent, otherwise the compiler will sink the store and deadlock.
RPC_ATTRS void unlock(uint64_t lane_mask, uint32_t index) {
// Do not move any writes past the unlock.
__scoped_atomic_thread_fence(__ATOMIC_RELEASE, __MEMORY_SCOPE_DEVICE);
// Use exactly one thread to clear the nth bit in the lock array Must
// restrict to a single thread to avoid one thread dropping the lock, then
// an unrelated warp claiming the lock, then a second thread in this warp
// dropping the lock again.
clear_nth(lock, index, rpc::is_first_lane(lane_mask));
rpc::sync_lane(lane_mask);
}
/// Number of bytes to allocate for an inbox or outbox.
RPC_ATTRS static constexpr uint64_t mailbox_bytes(uint32_t port_count) {
return port_count * sizeof(uint32_t);
}
/// Number of bytes to allocate for the buffer containing the packets.
RPC_ATTRS static constexpr uint64_t buffer_bytes(uint32_t port_count,
uint32_t lane_size) {
return port_count * lane_size * sizeof(Buffer);
}
/// Offset of the inbox in memory. This is the same as the outbox if inverted.
RPC_ATTRS static constexpr uint64_t inbox_offset(uint32_t port_count) {
return Invert ? mailbox_bytes(port_count) : 0;
}
/// Offset of the outbox in memory. This is the same as the inbox if inverted.
RPC_ATTRS static constexpr uint64_t outbox_offset(uint32_t port_count) {
return Invert ? 0 : mailbox_bytes(port_count);
}
/// Offset of the buffer containing the packets after the inbox and outbox.
RPC_ATTRS static constexpr uint64_t header_offset(uint32_t port_count) {
return align_up(2 * mailbox_bytes(port_count), alignof(Header));
}
/// Offset of the buffer containing the packets after the inbox and outbox.
RPC_ATTRS static constexpr uint64_t buffer_offset(uint32_t port_count) {
return align_up(header_offset(port_count) + port_count * sizeof(Header),
alignof(Buffer));
}
/// Conditionally set the n-th bit in the atomic bitfield.
RPC_ATTRS static constexpr uint32_t set_nth(uint32_t *bits, uint32_t index,
bool cond) {
uint32_t slot = index / NUM_BITS_IN_WORD;
uint32_t bit = index % NUM_BITS_IN_WORD;
return __scoped_atomic_fetch_or(&bits[slot],
static_cast<uint32_t>(cond) << bit,
__ATOMIC_RELAXED, __MEMORY_SCOPE_DEVICE) &
(1u << bit);
}
/// Conditionally clear the n-th bit in the atomic bitfield.
RPC_ATTRS static constexpr uint32_t clear_nth(uint32_t *bits, uint32_t index,
bool cond) {
uint32_t slot = index / NUM_BITS_IN_WORD;
uint32_t bit = index % NUM_BITS_IN_WORD;
return __scoped_atomic_fetch_and(&bits[slot],
~0u ^ (static_cast<uint32_t>(cond) << bit),
__ATOMIC_RELAXED, __MEMORY_SCOPE_DEVICE) &
(1u << bit);
}
};
/// Invokes a function across every active buffer across the total lane size.
template <typename F>
RPC_ATTRS static void invoke_rpc(F &&fn, uint32_t lane_size, uint64_t lane_mask,
Buffer *slot) {
if constexpr (is_process_gpu()) {
fn(&slot[rpc::get_lane_id()], rpc::get_lane_id());
} else {
for (uint32_t i = 0; i < lane_size; i += rpc::get_num_lanes())
if (lane_mask & (1ul << i))
fn(&slot[i], i);
}
}
/// The port provides the interface to communicate between the multiple
/// processes. A port is conceptually an index into the memory provided by the
/// underlying process that is guarded by a lock bit.
template <bool T> struct Port {
RPC_ATTRS Port(Process<T> &process, uint64_t lane_mask, uint32_t lane_size,
uint32_t index, uint32_t out)
: process(process), lane_mask(lane_mask), lane_size(lane_size),
index(index), out(out), receive(false), owns_buffer(true) {}
RPC_ATTRS ~Port() { close(); }
private:
RPC_ATTRS Port(const Port &) = delete;
RPC_ATTRS Port &operator=(const Port &) = delete;
RPC_ATTRS Port(Port &&) = delete;
RPC_ATTRS Port &operator=(Port &&) = delete;
friend struct Client;
friend struct Server;
friend class rpc::optional<Port<T>>;
public:
template <typename U> RPC_ATTRS void recv(U use);
template <typename F> RPC_ATTRS void send(F fill);
template <typename F, typename U> RPC_ATTRS void send_and_recv(F fill, U use);
template <typename W> RPC_ATTRS void recv_and_send(W work);
RPC_ATTRS void send_n(const void *const *src, uint64_t *size);
RPC_ATTRS void send_n(const void *src, uint64_t size);
template <typename A>
RPC_ATTRS void recv_n(void **dst, uint64_t *size, A &&alloc);
template <typename Ty> RPC_ATTRS void send_n(const Ty *src);
template <typename Ty> RPC_ATTRS void recv_n(Ty *dst);
RPC_ATTRS uint32_t get_opcode() const { return process.header[index].opcode; }
RPC_ATTRS uint32_t get_index() const { return index; }
RPC_ATTRS uint64_t get_lane_mask() const {
if constexpr (T)
return process.header[index].mask;
return lane_mask;
}
private:
RPC_ATTRS void close() {
// Wait for all lanes to finish using the port.
rpc::sync_lane(lane_mask);
// The server is passive, if it own the buffer when it closes we need to
// give ownership back to the client.
if (owns_buffer && T)
out = process.invert_outbox(index, out);
process.unlock(lane_mask, index);
}
Process<T> &process;
uint64_t lane_mask;
uint32_t lane_size;
uint32_t index;
uint32_t out;
bool receive;
bool owns_buffer;
};
/// The RPC client used to make requests to the server.
struct Client {
RPC_ATTRS Client() = default;
RPC_ATTRS Client(const Client &) = delete;
RPC_ATTRS Client &operator=(const Client &) = delete;
RPC_ATTRS ~Client() = default;
RPC_ATTRS Client(uint32_t port_count, void *buffer)
: process(port_count, buffer) {}
using Port = rpc::Port<false>;
template <uint32_t opcode> RPC_ATTRS Port open();
private:
Process<false> process;
};
/// The RPC server used to respond to the client.
struct Server {
RPC_ATTRS Server() = default;
RPC_ATTRS Server(const Server &) = delete;
RPC_ATTRS Server &operator=(const Server &) = delete;
RPC_ATTRS ~Server() = default;
RPC_ATTRS Server(uint32_t port_count, void *buffer)
: process(port_count, buffer) {}
using Port = rpc::Port<true>;
RPC_ATTRS rpc::optional<Port> try_open(uint32_t lane_size,
uint32_t start = 0);
RPC_ATTRS static constexpr uint64_t allocation_size(uint32_t lane_size,
uint32_t port_count) {
return Process<true>::allocation_size(port_count, lane_size);
}
private:
Process<true> process;
};
/// Applies \p fill to the shared buffer and initiates a send operation.
template <bool T> template <typename F> RPC_ATTRS void Port<T>::send(F fill) {
uint32_t in = owns_buffer ? out ^ T : process.load_inbox(lane_mask, index);
// We need to wait until we own the buffer before sending.
process.wait_for_ownership(lane_mask, index, out, in);
// Apply the \p fill function to initialize the buffer and release the memory.
invoke_rpc(fill, lane_size, get_lane_mask(),
process.get_packet(index, lane_size));
out = process.invert_outbox(index, out);
owns_buffer = false;
receive = false;
}
/// Applies \p use to the shared buffer and acknowledges the send.
template <bool T> template <typename U> RPC_ATTRS void Port<T>::recv(U use) {
// We only exchange ownership of the buffer during a receive if we are waiting
// for a previous receive to finish.
if (receive) {
out = process.invert_outbox(index, out);
owns_buffer = false;
}
uint32_t in = owns_buffer ? out ^ T : process.load_inbox(lane_mask, index);
// We need to wait until we own the buffer before receiving.
process.wait_for_ownership(lane_mask, index, out, in);
// Apply the \p use function to read the memory out of the buffer.
invoke_rpc(use, lane_size, get_lane_mask(),
process.get_packet(index, lane_size));
receive = true;
owns_buffer = true;
}
/// Combines a send and receive into a single function.
template <bool T>
template <typename F, typename U>
RPC_ATTRS void Port<T>::send_and_recv(F fill, U use) {
send(fill);
recv(use);
}
/// Combines a receive and send operation into a single function. The \p work
/// function modifies the buffer in-place and the send is only used to initiate
/// the copy back.
template <bool T>
template <typename W>
RPC_ATTRS void Port<T>::recv_and_send(W work) {
recv(work);
send([](Buffer *, uint32_t) { /* no-op */ });
}
/// Helper routine to simplify the interface when sending from the GPU using
/// thread private pointers to the underlying value.
template <bool T>
RPC_ATTRS void Port<T>::send_n(const void *src, uint64_t size) {
const void **src_ptr = &src;
uint64_t *size_ptr = &size;
send_n(src_ptr, size_ptr);
}
/// Sends an arbitrarily sized data buffer \p src across the shared channel in
/// multiples of the packet length.
template <bool T>
RPC_ATTRS void Port<T>::send_n(const void *const *src, uint64_t *size) {
uint64_t num_sends = 0;
send([&](Buffer *buffer, uint32_t id) {
reinterpret_cast<uint64_t *>(buffer->data)[0] = lane_value(size, id);
num_sends = is_process_gpu() ? lane_value(size, id)
: rpc::max(lane_value(size, id), num_sends);
uint64_t len =
lane_value(size, id) > sizeof(Buffer::data) - sizeof(uint64_t)
? sizeof(Buffer::data) - sizeof(uint64_t)
: lane_value(size, id);
rpc_memcpy(&buffer->data[1], lane_value(src, id), len);
});
uint64_t idx = sizeof(Buffer::data) - sizeof(uint64_t);
uint64_t mask = process.header[index].mask;
while (rpc::ballot(mask, idx < num_sends)) {
send([=](Buffer *buffer, uint32_t id) {
uint64_t len = lane_value(size, id) - idx > sizeof(Buffer::data)
? sizeof(Buffer::data)
: lane_value(size, id) - idx;
if (idx < lane_value(size, id))
rpc_memcpy(buffer->data, advance(lane_value(src, id), idx), len);
});
idx += sizeof(Buffer::data);
}
}
/// Receives an arbitrarily sized data buffer across the shared channel in
/// multiples of the packet length. The \p alloc function is called with the
/// size of the data so that we can initialize the size of the \p dst buffer.
template <bool T>
template <typename A>
RPC_ATTRS void Port<T>::recv_n(void **dst, uint64_t *size, A &&alloc) {
uint64_t num_recvs = 0;
recv([&](Buffer *buffer, uint32_t id) {
lane_value(size, id) = reinterpret_cast<uint64_t *>(buffer->data)[0];
lane_value(dst, id) =
reinterpret_cast<uint8_t *>(alloc(lane_value(size, id)));
num_recvs = is_process_gpu() ? lane_value(size, id)
: rpc::max(lane_value(size, id), num_recvs);
uint64_t len =
lane_value(size, id) > sizeof(Buffer::data) - sizeof(uint64_t)
? sizeof(Buffer::data) - sizeof(uint64_t)
: lane_value(size, id);
rpc_memcpy(lane_value(dst, id), &buffer->data[1], len);
});
uint64_t idx = sizeof(Buffer::data) - sizeof(uint64_t);
uint64_t mask = process.header[index].mask;
while (rpc::ballot(mask, idx < num_recvs)) {
recv([=](Buffer *buffer, uint32_t id) {
uint64_t len = lane_value(size, id) - idx > sizeof(Buffer::data)
? sizeof(Buffer::data)
: lane_value(size, id) - idx;
if (idx < lane_value(size, id))
rpc_memcpy(advance(lane_value(dst, id), idx), buffer->data, len);
});
idx += sizeof(Buffer::data);
}
}
/// Simplified version of `send_n` where the size is a known constant.
template <bool T>
template <typename Ty>
RPC_ATTRS void Port<T>::send_n(const Ty *src) {
for (uint64_t idx = 0; idx < sizeof(Ty); idx += sizeof(Buffer::data)) {
const uint64_t bytes = rpc::min(sizeof(Ty) - idx, sizeof(Buffer::data));
send([&](Buffer *buffer, uint32_t id) {
rpc_memcpy(buffer->data, advance(&lane_value(src, id), idx), bytes);
});
}
}
/// Simplified version of `recv_n` where the size is a known constant.
template <bool T>
template <typename Ty>
RPC_ATTRS void Port<T>::recv_n(Ty *dst) {
for (uint64_t idx = 0; idx < sizeof(Ty); idx += sizeof(Buffer::data)) {
const uint64_t bytes = rpc::min(sizeof(Ty) - idx, sizeof(Buffer::data));
recv([&](Buffer *buffer, uint32_t id) {
rpc_memcpy(advance(&lane_value(dst, id), idx), buffer->data, bytes);
});
}
}
/// Continually attempts to open a port to use as the client. The client can
/// only open a port if we find an index that is in a valid sending state. That
/// is, there are send operations pending that haven't been serviced on this
/// port. Each port instance uses an associated \p opcode to tell the server
/// what to do. The Client interface provides the appropriate lane size to the
/// port using the platform's returned value.
template <uint32_t opcode> RPC_ATTRS Client::Port Client::open() {
// Repeatedly perform a naive linear scan for a port that can be opened to
// send data.
for (uint32_t index = 0;; ++index) {
// Start from the beginning if we run out of ports to check.
if (index >= process.port_count)
index = 0;
// Attempt to acquire the lock on this index.
uint64_t lane_mask = rpc::get_lane_mask();
if (!process.try_lock(lane_mask, index))
continue;
uint32_t in = process.load_inbox(lane_mask, index);
uint32_t out = process.load_outbox(lane_mask, index);
// Once we acquire the index we need to check if we are in a valid sending
// state.
if (process.buffer_unavailable(in, out)) {
process.unlock(lane_mask, index);
continue;
}
if (rpc::is_first_lane(lane_mask)) {
process.header[index].opcode = opcode;
process.header[index].mask = lane_mask;
}
rpc::sync_lane(lane_mask);
return Port(process, lane_mask, rpc::get_num_lanes(), index, out);
}
}
/// Attempts to open a port to use as the server. The server can only open a
/// port if it has a pending receive operation
RPC_ATTRS rpc::optional<typename Server::Port>
Server::try_open(uint32_t lane_size, uint32_t start) {
if (rpc::get_lane_id() >= lane_size)
return rpc::nullopt;
// Perform a naive linear scan for a port that has a pending request.
for (uint32_t index = start; index < process.port_count; ++index) {
uint64_t lane_mask = rpc::get_lane_mask();
uint32_t in = process.load_inbox(lane_mask, index);
uint32_t out = process.load_outbox(lane_mask, index);
// The server is passive, if there is no work pending don't bother
// opening a port.
if (process.buffer_unavailable(in, out))
continue;
// Attempt to acquire the lock on this index.
if (!process.try_lock(lane_mask, index))
continue;
in = process.load_inbox(lane_mask, index);
out = process.load_outbox(lane_mask, index);
if (process.buffer_unavailable(in, out)) {
process.unlock(lane_mask, index);
continue;
}
return rpc::optional<Port>(rpc::in_place, process, lane_mask, lane_size,
index, out);
}
return rpc::nullopt;
}
#if !__has_builtin(__scoped_atomic_load_n)
#undef __scoped_atomic_load_n
#undef __scoped_atomic_store_n
#undef __scoped_atomic_fetch_or
#undef __scoped_atomic_fetch_and
#endif
#if !__has_builtin(__scoped_atomic_thread_fence)
#undef __scoped_atomic_thread_fence
#endif
} // namespace rpc
#endif // LLVM_LIBC_SHARED_RPC_H