
The revert happened due to a build bot failure that threw 'CUDA_ERROR_UNSUPPORTED_PTX_VERSION'. The failure's root cause was a pass using "+ptx76" for compilation and an old CUDA driver on the bot. This commit relands the patch with "+ptx60". Original Gh PR: #65768 Original commit message: Migrate tests referencing `gpu-to-cubin` to the new compilation workflow using `TargetAttrs`. The `test-lower-to-nvvm` pass pipeline was modified to use the new compilation workflow to simplify the introduction of future tests. The `createLowerGpuOpsToNVVMOpsPass` function was removed, as it didn't allow for passing all options available in the `ConvertGpuOpsToNVVMOp` pass.
308 lines
14 KiB
C++
308 lines
14 KiB
C++
//===- TestLowerToNVVM.cpp - Test lowering to NVVM as a sink pass ---------===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements a pass for testing the lowering to NVVM as a generally
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// usable sink pass.
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//
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//===----------------------------------------------------------------------===//
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#include "mlir/Conversion/AffineToStandard/AffineToStandard.h"
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#include "mlir/Conversion/ArithToLLVM/ArithToLLVM.h"
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#include "mlir/Conversion/FuncToLLVM/ConvertFuncToLLVMPass.h"
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#include "mlir/Conversion/GPUCommon/GPUCommonPass.h"
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#include "mlir/Conversion/GPUToNVVM/GPUToNVVMPass.h"
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#include "mlir/Conversion/IndexToLLVM/IndexToLLVM.h"
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#include "mlir/Conversion/MathToLLVM/MathToLLVM.h"
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#include "mlir/Conversion/MemRefToLLVM/MemRefToLLVM.h"
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#include "mlir/Conversion/NVGPUToNVVM/NVGPUToNVVM.h"
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#include "mlir/Conversion/ReconcileUnrealizedCasts/ReconcileUnrealizedCasts.h"
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#include "mlir/Conversion/SCFToControlFlow/SCFToControlFlow.h"
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#include "mlir/Conversion/VectorToLLVM/ConvertVectorToLLVM.h"
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#include "mlir/Conversion/VectorToSCF/VectorToSCF.h"
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#include "mlir/Dialect/Func/IR/FuncOps.h"
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#include "mlir/Dialect/GPU/IR/GPUDialect.h"
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#include "mlir/Dialect/GPU/Transforms/Passes.h"
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#include "mlir/Dialect/MemRef/Transforms/Passes.h"
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#include "mlir/Pass/PassManager.h"
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#include "mlir/Pass/PassOptions.h"
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#include "mlir/Transforms/Passes.h"
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using namespace mlir;
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#if MLIR_CUDA_CONVERSIONS_ENABLED
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namespace {
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struct TestLowerToNVVMOptions
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: public PassPipelineOptions<TestLowerToNVVMOptions> {
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PassOptions::Option<int64_t> hostIndexBitWidth{
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*this, "host-index-bitwidth",
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llvm::cl::desc("Bitwidth of the index type for the host (warning this "
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"should be 64 until the GPU layering is fixed)"),
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llvm::cl::init(64)};
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PassOptions::Option<bool> hostUseBarePtrCallConv{
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*this, "host-bare-ptr-calling-convention",
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llvm::cl::desc(
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"Whether to use the bareptr calling convention on the host (warning "
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"this should be false until the GPU layering is fixed)"),
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llvm::cl::init(false)};
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PassOptions::Option<int64_t> kernelIndexBitWidth{
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*this, "kernel-index-bitwidth",
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llvm::cl::desc("Bitwidth of the index type for the GPU kernels"),
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llvm::cl::init(64)};
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PassOptions::Option<bool> kernelUseBarePtrCallConv{
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*this, "kernel-bare-ptr-calling-convention",
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llvm::cl::desc(
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"Whether to use the bareptr calling convention on the kernel "
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"(warning this should be false until the GPU layering is fixed)"),
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llvm::cl::init(false)};
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PassOptions::Option<std::string> cubinTriple{
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*this, "cubin-triple",
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llvm::cl::desc("Triple to use to serialize to cubin."),
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llvm::cl::init("nvptx64-nvidia-cuda")};
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PassOptions::Option<std::string> cubinChip{
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*this, "cubin-chip", llvm::cl::desc("Chip to use to serialize to cubin."),
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llvm::cl::init("sm_50")};
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PassOptions::Option<std::string> cubinFeatures{
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*this, "cubin-features",
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llvm::cl::desc("Features to use to serialize to cubin."),
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llvm::cl::init("+ptx60")};
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};
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//===----------------------------------------------------------------------===//
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// GPUModule-specific stuff.
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//===----------------------------------------------------------------------===//
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void buildGpuPassPipeline(OpPassManager &pm,
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const TestLowerToNVVMOptions &options) {
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pm.addNestedPass<gpu::GPUModuleOp>(createStripDebugInfoPass());
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pm.addNestedPass<gpu::GPUModuleOp>(createConvertVectorToSCFPass());
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// Convert SCF to CF (always needed).
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pm.addNestedPass<gpu::GPUModuleOp>(createConvertSCFToCFPass());
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// Convert Math to LLVM (always needed).
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pm.addNestedPass<gpu::GPUModuleOp>(createConvertMathToLLVMPass());
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// Expand complicated MemRef operations before lowering them.
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pm.addNestedPass<gpu::GPUModuleOp>(memref::createExpandStridedMetadataPass());
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// The expansion may create affine expressions. Get rid of them.
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pm.addNestedPass<gpu::GPUModuleOp>(createLowerAffinePass());
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// Convert MemRef to LLVM (always needed).
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// TODO: C++20 designated initializers.
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FinalizeMemRefToLLVMConversionPassOptions
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finalizeMemRefToLLVMConversionPassOptions;
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// Must be 64b on the host, things don't compose properly around
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// gpu::LaunchOp and gpu::HostRegisterOp.
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// TODO: fix GPU layering.
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finalizeMemRefToLLVMConversionPassOptions.indexBitwidth =
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options.kernelIndexBitWidth;
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finalizeMemRefToLLVMConversionPassOptions.useOpaquePointers = true;
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pm.addNestedPass<gpu::GPUModuleOp>(createFinalizeMemRefToLLVMConversionPass(
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finalizeMemRefToLLVMConversionPassOptions));
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// Convert Func to LLVM (always needed).
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// TODO: C++20 designated initializers.
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ConvertFuncToLLVMPassOptions convertFuncToLLVMPassOptions;
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// Must be 64b on the host, things don't compose properly around
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// gpu::LaunchOp and gpu::HostRegisterOp.
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// TODO: fix GPU layering.
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convertFuncToLLVMPassOptions.indexBitwidth = options.kernelIndexBitWidth;
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convertFuncToLLVMPassOptions.useBarePtrCallConv =
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options.kernelUseBarePtrCallConv;
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convertFuncToLLVMPassOptions.useOpaquePointers = true;
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pm.addNestedPass<gpu::GPUModuleOp>(
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createConvertFuncToLLVMPass(convertFuncToLLVMPassOptions));
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// TODO: C++20 designated initializers.
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ConvertIndexToLLVMPassOptions convertIndexToLLVMPassOpt;
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// Must be 64b on the host, things don't compose properly around
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// gpu::LaunchOp and gpu::HostRegisterOp.
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// TODO: fix GPU layering.
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convertIndexToLLVMPassOpt.indexBitwidth = options.kernelIndexBitWidth;
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pm.addNestedPass<gpu::GPUModuleOp>(
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createConvertIndexToLLVMPass(convertIndexToLLVMPassOpt));
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// TODO: C++20 designated initializers.
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// The following pass is inconsistent.
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// TODO: fix inconsistence.
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ConvertGpuOpsToNVVMOpsOptions convertGpuOpsToNVVMOpsOptions;
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convertGpuOpsToNVVMOpsOptions.useBarePtrCallConv =
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options.kernelUseBarePtrCallConv;
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convertGpuOpsToNVVMOpsOptions.indexBitwidth = options.kernelIndexBitWidth;
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convertGpuOpsToNVVMOpsOptions.useOpaquePointers = true;
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pm.addNestedPass<gpu::GPUModuleOp>(
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createConvertGpuOpsToNVVMOps(convertGpuOpsToNVVMOpsOptions));
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// TODO: C++20 designated initializers.
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ConvertNVGPUToNVVMPassOptions convertNVGPUToNVVMPassOptions;
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convertNVGPUToNVVMPassOptions.useOpaquePointers = true;
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pm.addNestedPass<gpu::GPUModuleOp>(
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createConvertNVGPUToNVVMPass(convertNVGPUToNVVMPassOptions));
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pm.addNestedPass<gpu::GPUModuleOp>(createConvertSCFToCFPass());
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// Convert vector to LLVM (always needed).
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// TODO: C++20 designated initializers.
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ConvertVectorToLLVMPassOptions convertVectorToLLVMPassOptions;
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convertVectorToLLVMPassOptions.reassociateFPReductions = true;
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pm.addNestedPass<gpu::GPUModuleOp>(
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createConvertVectorToLLVMPass(convertVectorToLLVMPassOptions));
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// Sprinkle some cleanups.
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pm.addPass(createCanonicalizerPass());
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pm.addPass(createCSEPass());
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// Finally we can reconcile unrealized casts.
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pm.addNestedPass<gpu::GPUModuleOp>(createReconcileUnrealizedCastsPass());
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}
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void buildLowerToNVVMPassPipeline(OpPassManager &pm,
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const TestLowerToNVVMOptions &options) {
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//===----------------------------------------------------------------------===//
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// Host-specific stuff.
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//===----------------------------------------------------------------------===//
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// Important, must be run at the top-level.
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pm.addPass(createGpuKernelOutliningPass());
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// Important, all host passes must be run at the func level so that host
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// conversions can remain with 64 bit indices without polluting the GPU
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// kernel that may have 32 bit indices.
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// Must be 64b on the host, things don't compose properly around
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// gpu::LaunchOp and gpu::HostRegisterOp.
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// TODO: fix GPU layering.
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pm.addNestedPass<func::FuncOp>(createConvertVectorToSCFPass());
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// Convert SCF to CF (always needed).
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pm.addNestedPass<func::FuncOp>(createConvertSCFToCFPass());
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// Convert Math to LLVM (always needed).
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pm.addNestedPass<func::FuncOp>(createConvertMathToLLVMPass());
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// Expand complicated MemRef operations before lowering them.
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pm.addNestedPass<func::FuncOp>(memref::createExpandStridedMetadataPass());
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// The expansion may create affine expressions. Get rid of them.
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pm.addNestedPass<func::FuncOp>(createLowerAffinePass());
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// Convert MemRef to LLVM (always needed).
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// TODO: C++20 designated initializers.
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FinalizeMemRefToLLVMConversionPassOptions
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finalizeMemRefToLLVMConversionPassOptions;
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finalizeMemRefToLLVMConversionPassOptions.useAlignedAlloc = true;
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// Must be 64b on the host, things don't compose properly around
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// gpu::LaunchOp and gpu::HostRegisterOp.
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// TODO: fix GPU layering.
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finalizeMemRefToLLVMConversionPassOptions.indexBitwidth =
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options.hostIndexBitWidth;
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finalizeMemRefToLLVMConversionPassOptions.useOpaquePointers = true;
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pm.addNestedPass<func::FuncOp>(createFinalizeMemRefToLLVMConversionPass(
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finalizeMemRefToLLVMConversionPassOptions));
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// Convert Func to LLVM (always needed).
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// TODO: C++20 designated initializers.
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ConvertFuncToLLVMPassOptions convertFuncToLLVMPassOptions;
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// Must be 64b on the host, things don't compose properly around
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// gpu::LaunchOp and gpu::HostRegisterOp.
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// TODO: fix GPU layering.
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convertFuncToLLVMPassOptions.indexBitwidth = options.hostIndexBitWidth;
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convertFuncToLLVMPassOptions.useBarePtrCallConv =
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options.hostUseBarePtrCallConv;
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convertFuncToLLVMPassOptions.useOpaquePointers = true;
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pm.addNestedPass<func::FuncOp>(
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createConvertFuncToLLVMPass(convertFuncToLLVMPassOptions));
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// TODO: C++20 designated initializers.
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ConvertIndexToLLVMPassOptions convertIndexToLLVMPassOpt;
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// Must be 64b on the host, things don't compose properly around
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// gpu::LaunchOp and gpu::HostRegisterOp.
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// TODO: fix GPU layering.
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convertIndexToLLVMPassOpt.indexBitwidth = options.hostIndexBitWidth;
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pm.addNestedPass<func::FuncOp>(
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createConvertIndexToLLVMPass(convertIndexToLLVMPassOpt));
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pm.addNestedPass<func::FuncOp>(createArithToLLVMConversionPass());
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// Sprinkle some cleanups.
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pm.addNestedPass<func::FuncOp>(createCanonicalizerPass());
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pm.addNestedPass<func::FuncOp>(createCSEPass());
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//===----------------------------------------------------------------------===//
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// GPUModule-specific stuff.
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//===----------------------------------------------------------------------===//
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buildGpuPassPipeline(pm, options);
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//===----------------------------------------------------------------------===//
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// Host post-GPUModule-specific stuff.
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//===----------------------------------------------------------------------===//
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// Attach an NVVM target to all the GPU modules with the provided target
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// options.
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// TODO: C++20 designated initializers.
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GpuNVVMAttachTargetOptions nvvmTargetOptions;
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nvvmTargetOptions.triple = options.cubinTriple;
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nvvmTargetOptions.chip = options.cubinChip;
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nvvmTargetOptions.features = options.cubinFeatures;
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pm.addPass(createGpuNVVMAttachTarget(nvvmTargetOptions));
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// Convert GPU to LLVM.
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// TODO: C++20 designated initializers.
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GpuToLLVMConversionPassOptions gpuToLLVMConversionOptions;
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// Note: hostBarePtrCallConv must be false for now otherwise
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// gpu::HostRegister is ill-defined: it wants unranked memrefs but can't
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// lower the to bare ptr.
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gpuToLLVMConversionOptions.hostBarePtrCallConv =
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options.hostUseBarePtrCallConv;
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gpuToLLVMConversionOptions.kernelBarePtrCallConv =
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options.kernelUseBarePtrCallConv;
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gpuToLLVMConversionOptions.useOpaquePointers = true;
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// TODO: something useful here.
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// gpuToLLVMConversionOptions.gpuBinaryAnnotation = "";
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pm.addPass(createGpuToLLVMConversionPass(gpuToLLVMConversionOptions));
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// Serialize all GPU modules to binaries.
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pm.addPass(createGpuModuleToBinaryPass());
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// Convert vector to LLVM (always needed).
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// TODO: C++20 designated initializers.
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ConvertVectorToLLVMPassOptions convertVectorToLLVMPassOptions;
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convertVectorToLLVMPassOptions.reassociateFPReductions = true;
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pm.addNestedPass<func::FuncOp>(
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createConvertVectorToLLVMPass(convertVectorToLLVMPassOptions));
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ConvertIndexToLLVMPassOptions convertIndexToLLVMPassOpt3;
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// Must be 64b on the host, things don't compose properly around
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// gpu::LaunchOp and gpu::HostRegisterOp.
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// TODO: fix GPU layering.
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convertIndexToLLVMPassOpt3.indexBitwidth = options.hostIndexBitWidth;
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pm.addPass(createConvertIndexToLLVMPass(convertIndexToLLVMPassOpt3));
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// Convert Func to LLVM (always needed).
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// TODO: C++20 designated initializers.
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ConvertFuncToLLVMPassOptions convertFuncToLLVMPassOptions2;
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// Must be 64b on the host, things don't compose properly around
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// gpu::LaunchOp and gpu::HostRegisterOp.
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convertFuncToLLVMPassOptions2.indexBitwidth = options.hostIndexBitWidth;
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convertFuncToLLVMPassOptions2.useBarePtrCallConv =
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options.hostUseBarePtrCallConv;
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convertFuncToLLVMPassOptions2.useOpaquePointers = true;
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pm.addPass(createConvertFuncToLLVMPass(convertFuncToLLVMPassOptions2));
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// Sprinkle some cleanups.
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pm.addPass(createCanonicalizerPass());
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pm.addPass(createCSEPass());
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// Finally we can reconcile unrealized casts.
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pm.addPass(createReconcileUnrealizedCastsPass());
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}
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} // namespace
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namespace mlir {
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namespace test {
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void registerTestLowerToNVVM() {
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PassPipelineRegistration<TestLowerToNVVMOptions>(
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"test-lower-to-nvvm",
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"An example of pipeline to lower the main dialects (arith, linalg, "
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"memref, scf, vector) down to NVVM.",
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buildLowerToNVVMPassPipeline);
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}
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} // namespace test
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} // namespace mlir
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#endif // MLIR_CUDA_CONVERSIONS_ENABLED
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