llvm-project/polly/test/Isl/CodeGen/simple_vec_stride_x.ll
Tobias Grosser 173ecab705 Remove target triples from test cases
I just learned that target triples prevent test cases to be run on other
architectures. Polly test cases are until now sufficiently target independent
to not require any target triples. Hence, we drop them.

llvm-svn: 235384
2015-04-21 14:28:02 +00:00

73 lines
2.7 KiB
LLVM

; RUN: opt %loadPolly -polly-detect-unprofitable -basicaa -polly-codegen-isl -polly-vectorizer=polly -dce -S < %s | FileCheck %s
;#define N 1024
;float A[N];
;float B[N];
;
;void simple_vec_stride_x(void) {
; int i;
;
; for (i = 0; i < 4; i++)
; B[2 * i] = A[2 * i];
;}
;int main()
;{
; simple_vec_stride_x();
; return A[42];
;}
target datalayout = "e-p:64:64:64-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:64:64-f32:32:32-f64:64:64-v64:64:64-v128:128:128-a0:0:64-s0:64:64-f80:128:128-n8:16:32:64"
@A = common global [1024 x float] zeroinitializer, align 16
@B = common global [1024 x float] zeroinitializer, align 16
define void @simple_vec_stride_x() nounwind {
bb:
br label %bb2
bb2: ; preds = %bb5, %bb
%indvar = phi i64 [ %indvar.next, %bb5 ], [ 0, %bb ]
%tmp = mul i64 %indvar, 2
%scevgep = getelementptr [1024 x float], [1024 x float]* @B, i64 0, i64 %tmp
%scevgep1 = getelementptr [1024 x float], [1024 x float]* @A, i64 0, i64 %tmp
%exitcond = icmp ne i64 %indvar, 4
br i1 %exitcond, label %bb3, label %bb6
bb3: ; preds = %bb2
%tmp4 = load float, float* %scevgep1, align 8
store float %tmp4, float* %scevgep, align 8
br label %bb5
bb5: ; preds = %bb3
%indvar.next = add i64 %indvar, 1
br label %bb2
bb6: ; preds = %bb2
ret void
}
define i32 @main() nounwind {
bb:
call void @simple_vec_stride_x()
%tmp = load float, float* getelementptr inbounds ([1024 x float], [1024 x float]* @A, i64 0, i64 42), align 8
%tmp1 = fptosi float %tmp to i32
ret i32 %tmp1
}
; CHECK: [[LOAD1:%[a-zA-Z0-9_]+_scalar_]] = load float, float*
; CHECK: [[VEC1:%[a-zA-Z0-9_]+]] = insertelement <4 x float> undef, float [[LOAD1]], i32 0
; CHECK: [[LOAD2:%[a-zA-Z0-9_]+]] = load float, float*
; CHECK: [[VEC2:%[a-zA-Z0-9_]+]] = insertelement <4 x float> [[VEC1]], float [[LOAD2]], i32 1
; CHECK: [[LOAD3:%[a-zA-Z0-9_]+]] = load float, float*
; CHECK: [[VEC3:%[a-zA-Z0-9_]+]] = insertelement <4 x float> [[VEC2]], float [[LOAD3]], i32 2
; CHECK: [[LOAD4:%[a-zA-Z0-9_]+]] = load float, float*
; CHECK: [[VEC4:%[a-zA-Z0-9_]+]] = insertelement <4 x float> [[VEC3]], float [[LOAD4]], i32 3
; CHECK: [[EL1:%[a-zA-Z0-9_]+]] = extractelement <4 x float> [[VEC4]], i32 0
; CHECK: store float [[EL1]]
; CHECK: [[EL2:%[a-zA-Z0-9_]+]] = extractelement <4 x float> [[VEC4]], i32 1
; CHECK: store float [[EL2]]
; CHECK: [[EL3:%[a-zA-Z0-9_]+]] = extractelement <4 x float> [[VEC4]], i32 2
; CHECK: store float [[EL3]]
; CHECK: [[EL4:%[a-zA-Z0-9_]+]] = extractelement <4 x float> [[VEC4]], i32 3
; CHECK: store float [[EL4]]