This moves the fix out of the IR and into the pass description, which seems nicer. It also works as an integration test for the `only-if-required-by-ops` flag :)
168 lines
6.0 KiB
MLIR
168 lines
6.0 KiB
MLIR
// DEFINE: %{entry_point} = entry
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// DEFINE: %{compile} = mlir-opt %s \
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// DEFINE: -convert-vector-to-arm-sme -convert-arm-sme-to-scf -allocate-arm-sme-tiles \
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// DEFINE: -enable-arm-streaming="streaming-mode=streaming-locally za-mode=new-za only-if-required-by-ops" \
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// DEFINE: -convert-arm-sme-to-llvm -cse -canonicalize \
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// DEFINE: -test-lower-to-llvm
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// DEFINE: %{run} = %mcr_aarch64_cmd \
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// DEFINE: -march=aarch64 -mattr=+sve,+sme \
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// DEFINE: -e %{entry_point} -entry-point-result=void \
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// DEFINE: -shared-libs=%mlir_runner_utils,%mlir_c_runner_utils,%arm_sme_abi_shlib
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// RUN: %{compile} | %{run} | FileCheck %s
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// Vector store.
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func.func @transfer_write_2d(%A : memref<?x?xf32>, %base1: index, %base2: index) {
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%c0 = arith.constant 0.0 : f32
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%zero = vector.splat %c0 : vector<[4]x[4]xf32>
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vector.transfer_write %zero, %A[%base1, %base2] {in_bounds=[true, true]} :
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vector<[4]x[4]xf32>, memref<?x?xf32>
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return
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}
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// Masked vector store.
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func.func @transfer_write_2d_mask(%A : memref<?x?xf32>, %base1: index, %base2: index) {
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%c0 = arith.constant 0.0 : f32
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%c2 = arith.constant 2 : index
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%c3 = arith.constant 3 : index
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%mask = vector.create_mask %c2, %c3 : vector<[4]x[4]xi1>
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%zero = vector.splat %c0 : vector<[4]x[4]xf32>
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vector.transfer_write %zero, %A[%base1, %base2], %mask {in_bounds=[true, true]} :
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vector<[4]x[4]xf32>, memref<?x?xf32>
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return
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}
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// Vector transpose + store.
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func.func @transfer_write_2d_transposed(%A : memref<?x?xf32>, %base1: index, %base2: index) {
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%0 = vector.load %A[%base1, %base2] : memref<?x?xf32>, vector<[4]x[4]xf32>
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vector.transfer_write %0, %A[%base1, %base2] {permutation_map = affine_map<(d0, d1) -> (d1, d0)>, in_bounds=[true, true]} :
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vector<[4]x[4]xf32>, memref<?x?xf32>
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return
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}
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// Vector transpose + masked store.
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func.func @transfer_write_2d_mask_transposed(%A : memref<?x?xf32>, %base1: index, %base2: index) {
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%c2 = arith.constant 2 : index
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%c4 = arith.constant 4 : index
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%mask = vector.create_mask %c4, %c2 : vector<[4]x[4]xi1>
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%0 = vector.load %A[%base1, %base2] : memref<?x?xf32>, vector<[4]x[4]xf32>
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vector.transfer_write %0, %A[%base1, %base2], %mask {permutation_map = affine_map<(d0, d1) -> (d1, d0)>, in_bounds=[true, true]} :
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vector<[4]x[4]xf32>, memref<?x?xf32>
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return
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}
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// Vector load + print.
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func.func @load_and_print(%A : memref<?x?xf32>, %base1: index, %base2: index) {
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%0 = vector.load %A[%base1, %base2] : memref<?x?xf32>, vector<[4]x[4]xf32>
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vector.print str "TILE BEGIN:"
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vector.print %0: vector<[4]x[4]xf32>
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return
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}
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// Allocate heap memory of size 'd0' x 'd1' and initialize.
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//
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// Example:
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//
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// initialize_memory(%c4, %c5)
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//
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// 0, 1, 2, 3, 4
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// 10, 11, 12, 13, 14
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// 20, 21, 22, 23, 24
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// 30, 31, 32, 33, 34
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//
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// Returns dynamic memref. It's the callers responsiblity to free the returned
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// memref.
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func.func @initialize_memory(%d0 : index, %d1 : index) -> memref<?x?xf32> {
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%c0 = arith.constant 0 : index
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%c1 = arith.constant 1 : index
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%c1_f32 = arith.constant 1.0 : f32
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%c10_f32 = arith.constant 10.0 : f32
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%A = memref.alloc(%d0, %d1) : memref<?x?xf32>
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%init = arith.constant 0.0 : f32
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scf.for %i = %c0 to %d0 step %c1 iter_args(%val = %init) -> f32 {
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scf.for %j = %c0 to %d1 step %c1 iter_args(%inner_val = %val) -> f32 {
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memref.store %inner_val, %A[%i, %j] : memref<?x?xf32>
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%inner_val_next = arith.addf %inner_val, %c1_f32 : f32
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scf.yield %inner_val_next : f32
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}
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%val_next = arith.addf %val, %c10_f32 : f32
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scf.yield %val_next : f32
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}
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return %A : memref<?x?xf32>
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}
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// This will be made a streaming function by enable-arm-streaming so return SVL.
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func.func @get_svl() -> index {
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%vscale = vector.vscale
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return %vscale : index
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}
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func.func @entry() {
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%c0 = arith.constant 0 : index
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%c2 = arith.constant 2 : index
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%c4 = arith.constant 4 : index
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// 1. Initialize memory
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//
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// Allocate enough memory to load a 32-bit tile plus a tiny bit more to test
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// non-zero offsets while remaining inbounds.
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%svl = call @get_svl() : () -> index
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%svl_s = arith.muli %c4, %svl : index
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%svl_s_plus_two = arith.addi %svl_s, %c2 : index
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%A = call @initialize_memory(%svl_s_plus_two, %svl_s_plus_two) : (index, index) -> memref<?x?xf32>
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// CHECK-LABEL: TILE BEGIN:
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// CHECK-NEXT: ( 0, 1, 2, 3
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// CHECK-NEXT: ( 10, 11, 12, 13
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// CHECK-NEXT: ( 20, 21, 22, 23
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// CHECK-NEXT: ( 30, 31, 32, 33
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call @load_and_print(%A, %c0, %c0) : (memref<?x?xf32>, index, index) -> ()
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// 2. Write 2-D vector of zeroes to 1. at offset [2, 2].
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// CHECK-LABEL: TILE BEGIN:
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// CHECK-NEXT: ( 0, 1, 2, 3
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// CHECK-NEXT: ( 10, 11, 12, 13
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// CHECK-NEXT: ( 20, 21, 0, 0
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// CHECK-NEXT: ( 30, 31, 0, 0
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call @transfer_write_2d(%A, %c2, %c2) : (memref<?x?xf32>, index, index) -> ()
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call @load_and_print(%A, %c0, %c0) : (memref<?x?xf32>, index, index) -> ()
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// 3. Write 2-D vector of zeroes to 2. but with mask (nrows=2, ncols=3).
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// CHECK-LABEL: TILE BEGIN:
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// CHECK-NEXT: ( 0, 0, 0, 3
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// CHECK-NEXT: ( 0, 0, 0, 13
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// CHECK-NEXT: ( 20, 21, 0, 0
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// CHECK-NEXT: ( 30, 31, 0, 0
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call @transfer_write_2d_mask(%A, %c0, %c0) : (memref<?x?xf32>, index, index) -> ()
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call @load_and_print(%A, %c0, %c0) : (memref<?x?xf32>, index, index) -> ()
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// 4. Reload 3. + transpose + store.
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// CHECK-LABEL: TILE BEGIN:
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// CHECK-NEXT: ( 0, 0, 20, 30
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// CHECK-NEXT: ( 0, 0, 21, 31
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// CHECK-NEXT: ( 0, 0, 0, 0
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// CHECK-NEXT: ( 3, 13, 0, 0
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call @transfer_write_2d_transposed(%A, %c0, %c0) : (memref<?x?xf32>, index, index) -> ()
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call @load_and_print(%A, %c0, %c0) : (memref<?x?xf32>, index, index) -> ()
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// 5. Reload 4. + transpose + masked store (nrows=4, ncols=2).
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// The mask applies after permutation. Columns 2 and 3 (from 4.) are
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// preserved.
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// CHECK-LABEL: TILE BEGIN:
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// CHECK-NEXT: ( 0, 0, 20, 30
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// CHECK-NEXT: ( 0, 0, 21, 31
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// CHECK-NEXT: ( 20, 21, 0, 0
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// CHECK-NEXT: ( 30, 31, 0, 0
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call @transfer_write_2d_mask_transposed(%A, %c0, %c0) : (memref<?x?xf32>, index, index) -> ()
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call @load_and_print(%A, %c0, %c0) : (memref<?x?xf32>, index, index) -> ()
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memref.dealloc %A : memref<?x?xf32>
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return
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}
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