Teach each input chunk how to write itself and apply its own relocations. Differential Revision: https://reviews.llvm.org/D41891 llvm-svn: 322212
141 lines
4.2 KiB
C++
141 lines
4.2 KiB
C++
//===- InputChunks.h --------------------------------------------*- C++ -*-===//
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//
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// The LLVM Linker
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// An input chunk represents an indivisible blocks of code or data from an input
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// file. i.e. a single wasm data segment or a single wasm function.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLD_WASM_INPUT_CHUNKS_H
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#define LLD_WASM_INPUT_CHUNKS_H
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#include "InputFiles.h"
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#include "WriterUtils.h"
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#include "lld/Common/ErrorHandler.h"
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#include "llvm/Object/Wasm.h"
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using llvm::object::WasmSegment;
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using llvm::wasm::WasmFunction;
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using llvm::wasm::WasmRelocation;
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using llvm::wasm::WasmSignature;
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using llvm::object::WasmSection;
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namespace lld {
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namespace wasm {
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class ObjFile;
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class OutputSegment;
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class InputChunk {
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public:
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virtual uint32_t getSize() const = 0;
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void copyRelocations(const WasmSection &Section);
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void writeTo(uint8_t *SectionStart) const;
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void setOutputOffset(uint32_t Offset) {
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OutputOffset = Offset;
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calcRelocations();
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}
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uint32_t getOutputOffset() const { return OutputOffset; }
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std::vector<OutputRelocation> OutRelocations;
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protected:
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InputChunk(const ObjFile &F) : File(F) {}
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virtual ~InputChunk() = default;
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void calcRelocations();
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virtual const uint8_t *getData() const = 0;
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virtual uint32_t getInputSectionOffset() const = 0;
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std::vector<WasmRelocation> Relocations;
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int32_t OutputOffset = 0;
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const ObjFile &File;
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};
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// Represents a WebAssembly data segment which can be included as part of
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// an output data segments. Note that in WebAssembly, unlike ELF and other
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// formats, used the term "data segment" to refer to the continous regions of
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// memory that make on the data section. See:
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// https://webassembly.github.io/spec/syntax/modules.html#syntax-data
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//
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// For example, by default, clang will produce a separate data section for
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// each global variable.
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class InputSegment : public InputChunk {
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public:
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InputSegment(const WasmSegment &Seg, const ObjFile &F)
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: InputChunk(F), Segment(Seg) {}
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// Translate an offset in the input segment to an offset in the output
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// segment.
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uint32_t translateVA(uint32_t Address) const;
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const OutputSegment *getOutputSegment() const { return OutputSeg; }
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void setOutputSegment(const OutputSegment *Segment, uint32_t Offset) {
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OutputSeg = Segment;
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OutputSegmentOffset = Offset;
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}
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const uint8_t *getData() const override {
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return Segment.Data.Content.data();
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}
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uint32_t getSize() const override { return Segment.Data.Content.size(); }
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uint32_t getAlignment() const { return Segment.Data.Alignment; }
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uint32_t startVA() const { return Segment.Data.Offset.Value.Int32; }
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uint32_t endVA() const { return startVA() + getSize(); }
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StringRef getName() const { return Segment.Data.Name; }
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int32_t OutputSegmentOffset = 0;
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protected:
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uint32_t getInputSectionOffset() const override {
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return Segment.SectionOffset;
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}
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const WasmSegment &Segment;
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const OutputSegment *OutputSeg = nullptr;
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};
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// Represents a single wasm function within and input file. These are
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// combined to create the final output CODE section.
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class InputFunction : public InputChunk {
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public:
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InputFunction(const WasmSignature &S, const WasmFunction &Func,
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const ObjFile &F)
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: InputChunk(F), Signature(S), Function(Func) {}
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uint32_t getSize() const override { return Function.Size; }
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const uint8_t *getData() const override {
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return File.CodeSection->Content.data() + getInputSectionOffset();
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}
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uint32_t getOutputIndex() const { return OutputIndex.getValue(); };
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bool hasOutputIndex() const { return OutputIndex.hasValue(); };
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void setOutputIndex(uint32_t Index) {
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assert(!hasOutputIndex());
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OutputIndex = Index;
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};
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const WasmSignature &Signature;
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protected:
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uint32_t getInputSectionOffset() const override {
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return Function.CodeSectionOffset;
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}
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const WasmFunction &Function;
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llvm::Optional<uint32_t> OutputIndex;
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};
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} // namespace wasm
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} // namespace lld
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#endif // LLD_WASM_INPUT_CHUNKS_H
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