llvm-project/compiler-rt/lib/fuzzer/FuzzerUtilDarwin.cpp
Chandler Carruth 2946cd7010 Update the file headers across all of the LLVM projects in the monorepo
to reflect the new license.

We understand that people may be surprised that we're moving the header
entirely to discuss the new license. We checked this carefully with the
Foundation's lawyer and we believe this is the correct approach.

Essentially, all code in the project is now made available by the LLVM
project under our new license, so you will see that the license headers
include that license only. Some of our contributors have contributed
code under our old license, and accordingly, we have retained a copy of
our old license notice in the top-level files in each project and
repository.

llvm-svn: 351636
2019-01-19 08:50:56 +00:00

162 lines
5.7 KiB
C++

//===- FuzzerUtilDarwin.cpp - Misc utils ----------------------------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
// Misc utils for Darwin.
//===----------------------------------------------------------------------===//
#include "FuzzerDefs.h"
#if LIBFUZZER_APPLE
#include "FuzzerCommand.h"
#include "FuzzerIO.h"
#include <mutex>
#include <signal.h>
#include <spawn.h>
#include <stdlib.h>
#include <string.h>
#include <sys/wait.h>
// There is no header for this on macOS so declare here
extern "C" char **environ;
namespace fuzzer {
static std::mutex SignalMutex;
// Global variables used to keep track of how signal handling should be
// restored. They should **not** be accessed without holding `SignalMutex`.
static int ActiveThreadCount = 0;
static struct sigaction OldSigIntAction;
static struct sigaction OldSigQuitAction;
static sigset_t OldBlockedSignalsSet;
// This is a reimplementation of Libc's `system()`. On Darwin the Libc
// implementation contains a mutex which prevents it from being used
// concurrently. This implementation **can** be used concurrently. It sets the
// signal handlers when the first thread enters and restores them when the last
// thread finishes execution of the function and ensures this is not racey by
// using a mutex.
int ExecuteCommand(const Command &Cmd) {
std::string CmdLine = Cmd.toString();
posix_spawnattr_t SpawnAttributes;
if (posix_spawnattr_init(&SpawnAttributes))
return -1;
// Block and ignore signals of the current process when the first thread
// enters.
{
std::lock_guard<std::mutex> Lock(SignalMutex);
if (ActiveThreadCount == 0) {
static struct sigaction IgnoreSignalAction;
sigset_t BlockedSignalsSet;
memset(&IgnoreSignalAction, 0, sizeof(IgnoreSignalAction));
IgnoreSignalAction.sa_handler = SIG_IGN;
if (sigaction(SIGINT, &IgnoreSignalAction, &OldSigIntAction) == -1) {
Printf("Failed to ignore SIGINT\n");
(void)posix_spawnattr_destroy(&SpawnAttributes);
return -1;
}
if (sigaction(SIGQUIT, &IgnoreSignalAction, &OldSigQuitAction) == -1) {
Printf("Failed to ignore SIGQUIT\n");
// Try our best to restore the signal handlers.
(void)sigaction(SIGINT, &OldSigIntAction, NULL);
(void)posix_spawnattr_destroy(&SpawnAttributes);
return -1;
}
(void)sigemptyset(&BlockedSignalsSet);
(void)sigaddset(&BlockedSignalsSet, SIGCHLD);
if (sigprocmask(SIG_BLOCK, &BlockedSignalsSet, &OldBlockedSignalsSet) ==
-1) {
Printf("Failed to block SIGCHLD\n");
// Try our best to restore the signal handlers.
(void)sigaction(SIGQUIT, &OldSigQuitAction, NULL);
(void)sigaction(SIGINT, &OldSigIntAction, NULL);
(void)posix_spawnattr_destroy(&SpawnAttributes);
return -1;
}
}
++ActiveThreadCount;
}
// NOTE: Do not introduce any new `return` statements past this
// point. It is important that `ActiveThreadCount` always be decremented
// when leaving this function.
// Make sure the child process uses the default handlers for the
// following signals rather than inheriting what the parent has.
sigset_t DefaultSigSet;
(void)sigemptyset(&DefaultSigSet);
(void)sigaddset(&DefaultSigSet, SIGQUIT);
(void)sigaddset(&DefaultSigSet, SIGINT);
(void)posix_spawnattr_setsigdefault(&SpawnAttributes, &DefaultSigSet);
// Make sure the child process doesn't block SIGCHLD
(void)posix_spawnattr_setsigmask(&SpawnAttributes, &OldBlockedSignalsSet);
short SpawnFlags = POSIX_SPAWN_SETSIGDEF | POSIX_SPAWN_SETSIGMASK;
(void)posix_spawnattr_setflags(&SpawnAttributes, SpawnFlags);
pid_t Pid;
char **Environ = environ; // Read from global
const char *CommandCStr = CmdLine.c_str();
char *const Argv[] = {
strdup("sh"),
strdup("-c"),
strdup(CommandCStr),
NULL
};
int ErrorCode = 0, ProcessStatus = 0;
// FIXME: We probably shouldn't hardcode the shell path.
ErrorCode = posix_spawn(&Pid, "/bin/sh", NULL, &SpawnAttributes,
Argv, Environ);
(void)posix_spawnattr_destroy(&SpawnAttributes);
if (!ErrorCode) {
pid_t SavedPid = Pid;
do {
// Repeat until call completes uninterrupted.
Pid = waitpid(SavedPid, &ProcessStatus, /*options=*/0);
} while (Pid == -1 && errno == EINTR);
if (Pid == -1) {
// Fail for some other reason.
ProcessStatus = -1;
}
} else if (ErrorCode == ENOMEM || ErrorCode == EAGAIN) {
// Fork failure.
ProcessStatus = -1;
} else {
// Shell execution failure.
ProcessStatus = W_EXITCODE(127, 0);
}
for (unsigned i = 0, n = sizeof(Argv) / sizeof(Argv[0]); i < n; ++i)
free(Argv[i]);
// Restore the signal handlers of the current process when the last thread
// using this function finishes.
{
std::lock_guard<std::mutex> Lock(SignalMutex);
--ActiveThreadCount;
if (ActiveThreadCount == 0) {
bool FailedRestore = false;
if (sigaction(SIGINT, &OldSigIntAction, NULL) == -1) {
Printf("Failed to restore SIGINT handling\n");
FailedRestore = true;
}
if (sigaction(SIGQUIT, &OldSigQuitAction, NULL) == -1) {
Printf("Failed to restore SIGQUIT handling\n");
FailedRestore = true;
}
if (sigprocmask(SIG_BLOCK, &OldBlockedSignalsSet, NULL) == -1) {
Printf("Failed to unblock SIGCHLD\n");
FailedRestore = true;
}
if (FailedRestore)
ProcessStatus = -1;
}
}
return ProcessStatus;
}
} // namespace fuzzer
#endif // LIBFUZZER_APPLE