
to reflect the new license. We understand that people may be surprised that we're moving the header entirely to discuss the new license. We checked this carefully with the Foundation's lawyer and we believe this is the correct approach. Essentially, all code in the project is now made available by the LLVM project under our new license, so you will see that the license headers include that license only. Some of our contributors have contributed code under our old license, and accordingly, we have retained a copy of our old license notice in the top-level files in each project and repository. llvm-svn: 351636
703 lines
25 KiB
C++
703 lines
25 KiB
C++
//===-- NativeProcessProtocol.cpp -------------------------------*- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#include "lldb/Host/common/NativeProcessProtocol.h"
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#include "lldb/Host/Host.h"
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#include "lldb/Host/common/NativeBreakpointList.h"
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#include "lldb/Host/common/NativeRegisterContext.h"
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#include "lldb/Host/common/NativeThreadProtocol.h"
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#include "lldb/Utility/LLDBAssert.h"
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#include "lldb/Utility/Log.h"
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#include "lldb/Utility/State.h"
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#include "lldb/lldb-enumerations.h"
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using namespace lldb;
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using namespace lldb_private;
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// -----------------------------------------------------------------------------
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// NativeProcessProtocol Members
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// -----------------------------------------------------------------------------
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NativeProcessProtocol::NativeProcessProtocol(lldb::pid_t pid, int terminal_fd,
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NativeDelegate &delegate)
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: m_pid(pid), m_terminal_fd(terminal_fd) {
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bool registered = RegisterNativeDelegate(delegate);
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assert(registered);
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(void)registered;
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}
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lldb_private::Status NativeProcessProtocol::Interrupt() {
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Status error;
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#if !defined(SIGSTOP)
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error.SetErrorString("local host does not support signaling");
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return error;
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#else
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return Signal(SIGSTOP);
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#endif
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}
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Status NativeProcessProtocol::IgnoreSignals(llvm::ArrayRef<int> signals) {
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m_signals_to_ignore.clear();
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m_signals_to_ignore.insert(signals.begin(), signals.end());
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return Status();
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}
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lldb_private::Status
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NativeProcessProtocol::GetMemoryRegionInfo(lldb::addr_t load_addr,
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MemoryRegionInfo &range_info) {
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// Default: not implemented.
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return Status("not implemented");
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}
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llvm::Optional<WaitStatus> NativeProcessProtocol::GetExitStatus() {
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if (m_state == lldb::eStateExited)
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return m_exit_status;
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return llvm::None;
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}
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bool NativeProcessProtocol::SetExitStatus(WaitStatus status,
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bool bNotifyStateChange) {
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Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_PROCESS));
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LLDB_LOG(log, "status = {0}, notify = {1}", status, bNotifyStateChange);
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// Exit status already set
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if (m_state == lldb::eStateExited) {
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if (m_exit_status)
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LLDB_LOG(log, "exit status already set to {0}", *m_exit_status);
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else
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LLDB_LOG(log, "state is exited, but status not set");
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return false;
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}
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m_state = lldb::eStateExited;
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m_exit_status = status;
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if (bNotifyStateChange)
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SynchronouslyNotifyProcessStateChanged(lldb::eStateExited);
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return true;
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}
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NativeThreadProtocol *NativeProcessProtocol::GetThreadAtIndex(uint32_t idx) {
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std::lock_guard<std::recursive_mutex> guard(m_threads_mutex);
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if (idx < m_threads.size())
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return m_threads[idx].get();
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return nullptr;
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}
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NativeThreadProtocol *
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NativeProcessProtocol::GetThreadByIDUnlocked(lldb::tid_t tid) {
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for (const auto &thread : m_threads) {
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if (thread->GetID() == tid)
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return thread.get();
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}
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return nullptr;
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}
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NativeThreadProtocol *NativeProcessProtocol::GetThreadByID(lldb::tid_t tid) {
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std::lock_guard<std::recursive_mutex> guard(m_threads_mutex);
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return GetThreadByIDUnlocked(tid);
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}
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bool NativeProcessProtocol::IsAlive() const {
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return m_state != eStateDetached && m_state != eStateExited &&
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m_state != eStateInvalid && m_state != eStateUnloaded;
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}
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const NativeWatchpointList::WatchpointMap &
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NativeProcessProtocol::GetWatchpointMap() const {
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return m_watchpoint_list.GetWatchpointMap();
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}
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llvm::Optional<std::pair<uint32_t, uint32_t>>
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NativeProcessProtocol::GetHardwareDebugSupportInfo() const {
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Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_PROCESS));
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// get any thread
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NativeThreadProtocol *thread(
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const_cast<NativeProcessProtocol *>(this)->GetThreadAtIndex(0));
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if (!thread) {
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LLDB_LOG(log, "failed to find a thread to grab a NativeRegisterContext!");
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return llvm::None;
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}
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NativeRegisterContext ®_ctx = thread->GetRegisterContext();
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return std::make_pair(reg_ctx.NumSupportedHardwareBreakpoints(),
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reg_ctx.NumSupportedHardwareWatchpoints());
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}
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Status NativeProcessProtocol::SetWatchpoint(lldb::addr_t addr, size_t size,
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uint32_t watch_flags,
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bool hardware) {
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// This default implementation assumes setting the watchpoint for the process
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// will require setting the watchpoint for each of the threads. Furthermore,
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// it will track watchpoints set for the process and will add them to each
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// thread that is attached to via the (FIXME implement) OnThreadAttached ()
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// method.
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Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_PROCESS));
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// Update the thread list
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UpdateThreads();
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// Keep track of the threads we successfully set the watchpoint for. If one
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// of the thread watchpoint setting operations fails, back off and remove the
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// watchpoint for all the threads that were successfully set so we get back
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// to a consistent state.
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std::vector<NativeThreadProtocol *> watchpoint_established_threads;
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// Tell each thread to set a watchpoint. In the event that hardware
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// watchpoints are requested but the SetWatchpoint fails, try to set a
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// software watchpoint as a fallback. It's conceivable that if there are
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// more threads than hardware watchpoints available, some of the threads will
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// fail to set hardware watchpoints while software ones may be available.
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std::lock_guard<std::recursive_mutex> guard(m_threads_mutex);
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for (const auto &thread : m_threads) {
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assert(thread && "thread list should not have a NULL thread!");
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Status thread_error =
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thread->SetWatchpoint(addr, size, watch_flags, hardware);
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if (thread_error.Fail() && hardware) {
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// Try software watchpoints since we failed on hardware watchpoint
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// setting and we may have just run out of hardware watchpoints.
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thread_error = thread->SetWatchpoint(addr, size, watch_flags, false);
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if (thread_error.Success())
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LLDB_LOG(log,
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"hardware watchpoint requested but software watchpoint set");
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}
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if (thread_error.Success()) {
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// Remember that we set this watchpoint successfully in case we need to
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// clear it later.
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watchpoint_established_threads.push_back(thread.get());
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} else {
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// Unset the watchpoint for each thread we successfully set so that we
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// get back to a consistent state of "not set" for the watchpoint.
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for (auto unwatch_thread_sp : watchpoint_established_threads) {
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Status remove_error = unwatch_thread_sp->RemoveWatchpoint(addr);
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if (remove_error.Fail())
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LLDB_LOG(log, "RemoveWatchpoint failed for pid={0}, tid={1}: {2}",
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GetID(), unwatch_thread_sp->GetID(), remove_error);
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}
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return thread_error;
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}
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}
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return m_watchpoint_list.Add(addr, size, watch_flags, hardware);
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}
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Status NativeProcessProtocol::RemoveWatchpoint(lldb::addr_t addr) {
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// Update the thread list
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UpdateThreads();
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Status overall_error;
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std::lock_guard<std::recursive_mutex> guard(m_threads_mutex);
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for (const auto &thread : m_threads) {
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assert(thread && "thread list should not have a NULL thread!");
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const Status thread_error = thread->RemoveWatchpoint(addr);
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if (thread_error.Fail()) {
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// Keep track of the first thread error if any threads fail. We want to
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// try to remove the watchpoint from every thread, though, even if one or
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// more have errors.
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if (!overall_error.Fail())
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overall_error = thread_error;
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}
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}
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const Status error = m_watchpoint_list.Remove(addr);
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return overall_error.Fail() ? overall_error : error;
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}
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const HardwareBreakpointMap &
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NativeProcessProtocol::GetHardwareBreakpointMap() const {
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return m_hw_breakpoints_map;
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}
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Status NativeProcessProtocol::SetHardwareBreakpoint(lldb::addr_t addr,
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size_t size) {
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// This default implementation assumes setting a hardware breakpoint for this
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// process will require setting same hardware breakpoint for each of its
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// existing threads. New thread will do the same once created.
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Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_PROCESS));
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// Update the thread list
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UpdateThreads();
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// Exit here if target does not have required hardware breakpoint capability.
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auto hw_debug_cap = GetHardwareDebugSupportInfo();
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if (hw_debug_cap == llvm::None || hw_debug_cap->first == 0 ||
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hw_debug_cap->first <= m_hw_breakpoints_map.size())
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return Status("Target does not have required no of hardware breakpoints");
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// Vector below stores all thread pointer for which we have we successfully
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// set this hardware breakpoint. If any of the current process threads fails
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// to set this hardware breakpoint then roll back and remove this breakpoint
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// for all the threads that had already set it successfully.
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std::vector<NativeThreadProtocol *> breakpoint_established_threads;
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// Request to set a hardware breakpoint for each of current process threads.
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std::lock_guard<std::recursive_mutex> guard(m_threads_mutex);
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for (const auto &thread : m_threads) {
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assert(thread && "thread list should not have a NULL thread!");
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Status thread_error = thread->SetHardwareBreakpoint(addr, size);
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if (thread_error.Success()) {
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// Remember that we set this breakpoint successfully in case we need to
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// clear it later.
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breakpoint_established_threads.push_back(thread.get());
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} else {
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// Unset the breakpoint for each thread we successfully set so that we
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// get back to a consistent state of "not set" for this hardware
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// breakpoint.
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for (auto rollback_thread_sp : breakpoint_established_threads) {
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Status remove_error =
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rollback_thread_sp->RemoveHardwareBreakpoint(addr);
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if (remove_error.Fail())
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LLDB_LOG(log,
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"RemoveHardwareBreakpoint failed for pid={0}, tid={1}: {2}",
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GetID(), rollback_thread_sp->GetID(), remove_error);
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}
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return thread_error;
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}
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}
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// Register new hardware breakpoint into hardware breakpoints map of current
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// process.
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m_hw_breakpoints_map[addr] = {addr, size};
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return Status();
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}
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Status NativeProcessProtocol::RemoveHardwareBreakpoint(lldb::addr_t addr) {
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// Update the thread list
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UpdateThreads();
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Status error;
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std::lock_guard<std::recursive_mutex> guard(m_threads_mutex);
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for (const auto &thread : m_threads) {
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assert(thread && "thread list should not have a NULL thread!");
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error = thread->RemoveHardwareBreakpoint(addr);
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}
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// Also remove from hardware breakpoint map of current process.
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m_hw_breakpoints_map.erase(addr);
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return error;
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}
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bool NativeProcessProtocol::RegisterNativeDelegate(
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NativeDelegate &native_delegate) {
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std::lock_guard<std::recursive_mutex> guard(m_delegates_mutex);
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if (std::find(m_delegates.begin(), m_delegates.end(), &native_delegate) !=
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m_delegates.end())
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return false;
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m_delegates.push_back(&native_delegate);
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native_delegate.InitializeDelegate(this);
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return true;
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}
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bool NativeProcessProtocol::UnregisterNativeDelegate(
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NativeDelegate &native_delegate) {
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std::lock_guard<std::recursive_mutex> guard(m_delegates_mutex);
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const auto initial_size = m_delegates.size();
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m_delegates.erase(
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remove(m_delegates.begin(), m_delegates.end(), &native_delegate),
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m_delegates.end());
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// We removed the delegate if the count of delegates shrank after removing
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// all copies of the given native_delegate from the vector.
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return m_delegates.size() < initial_size;
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}
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void NativeProcessProtocol::SynchronouslyNotifyProcessStateChanged(
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lldb::StateType state) {
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Log *log(GetLogIfAllCategoriesSet(LIBLLDB_LOG_PROCESS));
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std::lock_guard<std::recursive_mutex> guard(m_delegates_mutex);
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for (auto native_delegate : m_delegates)
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native_delegate->ProcessStateChanged(this, state);
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if (log) {
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if (!m_delegates.empty()) {
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log->Printf("NativeProcessProtocol::%s: sent state notification [%s] "
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"from process %" PRIu64,
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__FUNCTION__, lldb_private::StateAsCString(state), GetID());
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} else {
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log->Printf("NativeProcessProtocol::%s: would send state notification "
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"[%s] from process %" PRIu64 ", but no delegates",
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__FUNCTION__, lldb_private::StateAsCString(state), GetID());
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}
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}
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}
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void NativeProcessProtocol::NotifyDidExec() {
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Log *log(GetLogIfAllCategoriesSet(LIBLLDB_LOG_PROCESS));
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if (log)
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log->Printf("NativeProcessProtocol::%s - preparing to call delegates",
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__FUNCTION__);
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{
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std::lock_guard<std::recursive_mutex> guard(m_delegates_mutex);
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for (auto native_delegate : m_delegates)
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native_delegate->DidExec(this);
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}
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}
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Status NativeProcessProtocol::SetSoftwareBreakpoint(lldb::addr_t addr,
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uint32_t size_hint) {
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Log *log(GetLogIfAnyCategoriesSet(LIBLLDB_LOG_BREAKPOINTS));
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LLDB_LOG(log, "addr = {0:x}, size_hint = {1}", addr, size_hint);
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auto it = m_software_breakpoints.find(addr);
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if (it != m_software_breakpoints.end()) {
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++it->second.ref_count;
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return Status();
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}
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auto expected_bkpt = EnableSoftwareBreakpoint(addr, size_hint);
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if (!expected_bkpt)
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return Status(expected_bkpt.takeError());
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m_software_breakpoints.emplace(addr, std::move(*expected_bkpt));
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return Status();
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}
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Status NativeProcessProtocol::RemoveSoftwareBreakpoint(lldb::addr_t addr) {
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Log *log(GetLogIfAnyCategoriesSet(LIBLLDB_LOG_BREAKPOINTS));
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LLDB_LOG(log, "addr = {0:x}", addr);
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auto it = m_software_breakpoints.find(addr);
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if (it == m_software_breakpoints.end())
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return Status("Breakpoint not found.");
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assert(it->second.ref_count > 0);
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if (--it->second.ref_count > 0)
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return Status();
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// This is the last reference. Let's remove the breakpoint.
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Status error;
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// Clear a software breakpoint instruction
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llvm::SmallVector<uint8_t, 4> curr_break_op(
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it->second.breakpoint_opcodes.size(), 0);
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// Read the breakpoint opcode
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size_t bytes_read = 0;
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error =
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ReadMemory(addr, curr_break_op.data(), curr_break_op.size(), bytes_read);
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if (error.Fail() || bytes_read < curr_break_op.size()) {
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return Status("addr=0x%" PRIx64
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": tried to read %zu bytes but only read %zu",
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addr, curr_break_op.size(), bytes_read);
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}
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const auto &saved = it->second.saved_opcodes;
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// Make sure the breakpoint opcode exists at this address
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if (makeArrayRef(curr_break_op) != it->second.breakpoint_opcodes) {
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if (curr_break_op != it->second.saved_opcodes)
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return Status("Original breakpoint trap is no longer in memory.");
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LLDB_LOG(log,
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"Saved opcodes ({0:@[x]}) have already been restored at {1:x}.",
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llvm::make_range(saved.begin(), saved.end()), addr);
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} else {
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// We found a valid breakpoint opcode at this address, now restore the
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// saved opcode.
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size_t bytes_written = 0;
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error = WriteMemory(addr, saved.data(), saved.size(), bytes_written);
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if (error.Fail() || bytes_written < saved.size()) {
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return Status("addr=0x%" PRIx64
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": tried to write %zu bytes but only wrote %zu",
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addr, saved.size(), bytes_written);
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}
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// Verify that our original opcode made it back to the inferior
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llvm::SmallVector<uint8_t, 4> verify_opcode(saved.size(), 0);
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size_t verify_bytes_read = 0;
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error = ReadMemory(addr, verify_opcode.data(), verify_opcode.size(),
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verify_bytes_read);
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if (error.Fail() || verify_bytes_read < verify_opcode.size()) {
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return Status("addr=0x%" PRIx64
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": tried to read %zu verification bytes but only read %zu",
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addr, verify_opcode.size(), verify_bytes_read);
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}
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if (verify_opcode != saved)
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LLDB_LOG(log, "Restoring bytes at {0:x}: {1:@[x]}", addr,
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llvm::make_range(saved.begin(), saved.end()));
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}
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m_software_breakpoints.erase(it);
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return Status();
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}
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llvm::Expected<NativeProcessProtocol::SoftwareBreakpoint>
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NativeProcessProtocol::EnableSoftwareBreakpoint(lldb::addr_t addr,
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uint32_t size_hint) {
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Log *log(GetLogIfAnyCategoriesSet(LIBLLDB_LOG_BREAKPOINTS));
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auto expected_trap = GetSoftwareBreakpointTrapOpcode(size_hint);
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if (!expected_trap)
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return expected_trap.takeError();
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llvm::SmallVector<uint8_t, 4> saved_opcode_bytes(expected_trap->size(), 0);
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// Save the original opcodes by reading them so we can restore later.
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size_t bytes_read = 0;
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Status error = ReadMemory(addr, saved_opcode_bytes.data(),
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saved_opcode_bytes.size(), bytes_read);
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if (error.Fail())
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return error.ToError();
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// Ensure we read as many bytes as we expected.
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if (bytes_read != saved_opcode_bytes.size()) {
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return llvm::createStringError(
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llvm::inconvertibleErrorCode(),
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"Failed to read memory while attempting to set breakpoint: attempted "
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"to read {0} bytes but only read {1}.",
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saved_opcode_bytes.size(), bytes_read);
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}
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LLDB_LOG(
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log, "Overwriting bytes at {0:x}: {1:@[x]}", addr,
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llvm::make_range(saved_opcode_bytes.begin(), saved_opcode_bytes.end()));
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// Write a software breakpoint in place of the original opcode.
|
|
size_t bytes_written = 0;
|
|
error = WriteMemory(addr, expected_trap->data(), expected_trap->size(),
|
|
bytes_written);
|
|
if (error.Fail())
|
|
return error.ToError();
|
|
|
|
// Ensure we wrote as many bytes as we expected.
|
|
if (bytes_written != expected_trap->size()) {
|
|
return llvm::createStringError(
|
|
llvm::inconvertibleErrorCode(),
|
|
"Failed write memory while attempting to set "
|
|
"breakpoint: attempted to write {0} bytes but only wrote {1}",
|
|
expected_trap->size(), bytes_written);
|
|
}
|
|
|
|
llvm::SmallVector<uint8_t, 4> verify_bp_opcode_bytes(expected_trap->size(),
|
|
0);
|
|
size_t verify_bytes_read = 0;
|
|
error = ReadMemory(addr, verify_bp_opcode_bytes.data(),
|
|
verify_bp_opcode_bytes.size(), verify_bytes_read);
|
|
if (error.Fail())
|
|
return error.ToError();
|
|
|
|
// Ensure we read as many verification bytes as we expected.
|
|
if (verify_bytes_read != verify_bp_opcode_bytes.size()) {
|
|
return llvm::createStringError(
|
|
llvm::inconvertibleErrorCode(),
|
|
"Failed to read memory while "
|
|
"attempting to verify breakpoint: attempted to read {0} bytes "
|
|
"but only read {1}",
|
|
verify_bp_opcode_bytes.size(), verify_bytes_read);
|
|
}
|
|
|
|
if (llvm::makeArrayRef(verify_bp_opcode_bytes.data(), verify_bytes_read) !=
|
|
*expected_trap) {
|
|
return llvm::createStringError(
|
|
llvm::inconvertibleErrorCode(),
|
|
"Verification of software breakpoint "
|
|
"writing failed - trap opcodes not successfully read back "
|
|
"after writing when setting breakpoint at {0:x}",
|
|
addr);
|
|
}
|
|
|
|
LLDB_LOG(log, "addr = {0:x}: SUCCESS", addr);
|
|
return SoftwareBreakpoint{1, saved_opcode_bytes, *expected_trap};
|
|
}
|
|
|
|
llvm::Expected<llvm::ArrayRef<uint8_t>>
|
|
NativeProcessProtocol::GetSoftwareBreakpointTrapOpcode(size_t size_hint) {
|
|
static const uint8_t g_aarch64_opcode[] = {0x00, 0x00, 0x20, 0xd4};
|
|
static const uint8_t g_i386_opcode[] = {0xCC};
|
|
static const uint8_t g_mips64_opcode[] = {0x00, 0x00, 0x00, 0x0d};
|
|
static const uint8_t g_mips64el_opcode[] = {0x0d, 0x00, 0x00, 0x00};
|
|
static const uint8_t g_s390x_opcode[] = {0x00, 0x01};
|
|
static const uint8_t g_ppc64le_opcode[] = {0x08, 0x00, 0xe0, 0x7f}; // trap
|
|
|
|
switch (GetArchitecture().GetMachine()) {
|
|
case llvm::Triple::aarch64:
|
|
return llvm::makeArrayRef(g_aarch64_opcode);
|
|
|
|
case llvm::Triple::x86:
|
|
case llvm::Triple::x86_64:
|
|
return llvm::makeArrayRef(g_i386_opcode);
|
|
|
|
case llvm::Triple::mips:
|
|
case llvm::Triple::mips64:
|
|
return llvm::makeArrayRef(g_mips64_opcode);
|
|
|
|
case llvm::Triple::mipsel:
|
|
case llvm::Triple::mips64el:
|
|
return llvm::makeArrayRef(g_mips64el_opcode);
|
|
|
|
case llvm::Triple::systemz:
|
|
return llvm::makeArrayRef(g_s390x_opcode);
|
|
|
|
case llvm::Triple::ppc64le:
|
|
return llvm::makeArrayRef(g_ppc64le_opcode);
|
|
|
|
default:
|
|
return llvm::createStringError(llvm::inconvertibleErrorCode(),
|
|
"CPU type not supported!");
|
|
}
|
|
}
|
|
|
|
size_t NativeProcessProtocol::GetSoftwareBreakpointPCOffset() {
|
|
switch (GetArchitecture().GetMachine()) {
|
|
case llvm::Triple::x86:
|
|
case llvm::Triple::x86_64:
|
|
case llvm::Triple::systemz:
|
|
// These architectures report increment the PC after breakpoint is hit.
|
|
return cantFail(GetSoftwareBreakpointTrapOpcode(0)).size();
|
|
|
|
case llvm::Triple::arm:
|
|
case llvm::Triple::aarch64:
|
|
case llvm::Triple::mips64:
|
|
case llvm::Triple::mips64el:
|
|
case llvm::Triple::mips:
|
|
case llvm::Triple::mipsel:
|
|
case llvm::Triple::ppc64le:
|
|
// On these architectures the PC doesn't get updated for breakpoint hits.
|
|
return 0;
|
|
|
|
default:
|
|
llvm_unreachable("CPU type not supported!");
|
|
}
|
|
}
|
|
|
|
void NativeProcessProtocol::FixupBreakpointPCAsNeeded(
|
|
NativeThreadProtocol &thread) {
|
|
Log *log = GetLogIfAnyCategoriesSet(LIBLLDB_LOG_BREAKPOINTS);
|
|
|
|
Status error;
|
|
|
|
// Find out the size of a breakpoint (might depend on where we are in the
|
|
// code).
|
|
NativeRegisterContext &context = thread.GetRegisterContext();
|
|
|
|
uint32_t breakpoint_size = GetSoftwareBreakpointPCOffset();
|
|
LLDB_LOG(log, "breakpoint size: {0}", breakpoint_size);
|
|
if (breakpoint_size == 0)
|
|
return;
|
|
|
|
// First try probing for a breakpoint at a software breakpoint location: PC -
|
|
// breakpoint size.
|
|
const lldb::addr_t initial_pc_addr = context.GetPCfromBreakpointLocation();
|
|
lldb::addr_t breakpoint_addr = initial_pc_addr;
|
|
// Do not allow breakpoint probe to wrap around.
|
|
if (breakpoint_addr >= breakpoint_size)
|
|
breakpoint_addr -= breakpoint_size;
|
|
|
|
if (m_software_breakpoints.count(breakpoint_addr) == 0) {
|
|
// We didn't find one at a software probe location. Nothing to do.
|
|
LLDB_LOG(log,
|
|
"pid {0} no lldb software breakpoint found at current pc with "
|
|
"adjustment: {1}",
|
|
GetID(), breakpoint_addr);
|
|
return;
|
|
}
|
|
|
|
//
|
|
// We have a software breakpoint and need to adjust the PC.
|
|
//
|
|
|
|
// Change the program counter.
|
|
LLDB_LOG(log, "pid {0} tid {1}: changing PC from {2:x} to {3:x}", GetID(),
|
|
thread.GetID(), initial_pc_addr, breakpoint_addr);
|
|
|
|
error = context.SetPC(breakpoint_addr);
|
|
if (error.Fail()) {
|
|
// This can happen in case the process was killed between the time we read
|
|
// the PC and when we are updating it. There's nothing better to do than to
|
|
// swallow the error.
|
|
LLDB_LOG(log, "pid {0} tid {1}: failed to set PC: {2}", GetID(),
|
|
thread.GetID(), error);
|
|
}
|
|
}
|
|
|
|
Status NativeProcessProtocol::RemoveBreakpoint(lldb::addr_t addr,
|
|
bool hardware) {
|
|
if (hardware)
|
|
return RemoveHardwareBreakpoint(addr);
|
|
else
|
|
return RemoveSoftwareBreakpoint(addr);
|
|
}
|
|
|
|
Status NativeProcessProtocol::ReadMemoryWithoutTrap(lldb::addr_t addr,
|
|
void *buf, size_t size,
|
|
size_t &bytes_read) {
|
|
Status error = ReadMemory(addr, buf, size, bytes_read);
|
|
if (error.Fail())
|
|
return error;
|
|
|
|
auto data =
|
|
llvm::makeMutableArrayRef(static_cast<uint8_t *>(buf), bytes_read);
|
|
for (const auto &pair : m_software_breakpoints) {
|
|
lldb::addr_t bp_addr = pair.first;
|
|
auto saved_opcodes = makeArrayRef(pair.second.saved_opcodes);
|
|
|
|
if (bp_addr + saved_opcodes.size() < addr || addr + bytes_read <= bp_addr)
|
|
continue; // Breapoint not in range, ignore
|
|
|
|
if (bp_addr < addr) {
|
|
saved_opcodes = saved_opcodes.drop_front(addr - bp_addr);
|
|
bp_addr = addr;
|
|
}
|
|
auto bp_data = data.drop_front(bp_addr - addr);
|
|
std::copy_n(saved_opcodes.begin(),
|
|
std::min(saved_opcodes.size(), bp_data.size()),
|
|
bp_data.begin());
|
|
}
|
|
return Status();
|
|
}
|
|
|
|
lldb::StateType NativeProcessProtocol::GetState() const {
|
|
std::lock_guard<std::recursive_mutex> guard(m_state_mutex);
|
|
return m_state;
|
|
}
|
|
|
|
void NativeProcessProtocol::SetState(lldb::StateType state,
|
|
bool notify_delegates) {
|
|
std::lock_guard<std::recursive_mutex> guard(m_state_mutex);
|
|
|
|
if (state == m_state)
|
|
return;
|
|
|
|
m_state = state;
|
|
|
|
if (StateIsStoppedState(state, false)) {
|
|
++m_stop_id;
|
|
|
|
// Give process a chance to do any stop id bump processing, such as
|
|
// clearing cached data that is invalidated each time the process runs.
|
|
// Note if/when we support some threads running, we'll end up needing to
|
|
// manage this per thread and per process.
|
|
DoStopIDBumped(m_stop_id);
|
|
}
|
|
|
|
// Optionally notify delegates of the state change.
|
|
if (notify_delegates)
|
|
SynchronouslyNotifyProcessStateChanged(state);
|
|
}
|
|
|
|
uint32_t NativeProcessProtocol::GetStopID() const {
|
|
std::lock_guard<std::recursive_mutex> guard(m_state_mutex);
|
|
return m_stop_id;
|
|
}
|
|
|
|
void NativeProcessProtocol::DoStopIDBumped(uint32_t /* newBumpId */) {
|
|
// Default implementation does nothing.
|
|
}
|
|
|
|
NativeProcessProtocol::Factory::~Factory() = default;
|