
to reflect the new license. We understand that people may be surprised that we're moving the header entirely to discuss the new license. We checked this carefully with the Foundation's lawyer and we believe this is the correct approach. Essentially, all code in the project is now made available by the LLVM project under our new license, so you will see that the license headers include that license only. Some of our contributors have contributed code under our old license, and accordingly, we have retained a copy of our old license notice in the top-level files in each project and repository. llvm-svn: 351636
80 lines
2.7 KiB
C++
80 lines
2.7 KiB
C++
//===-- CFBundle.cpp --------------------------------------------*- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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//
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// Created by Greg Clayton on 1/16/08.
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//
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//===----------------------------------------------------------------------===//
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#include "CFBundle.h"
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#include "CFString.h"
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//----------------------------------------------------------------------
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// CFBundle constructor
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//----------------------------------------------------------------------
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CFBundle::CFBundle(const char *path)
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: CFReleaser<CFBundleRef>(), m_bundle_url() {
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if (path && path[0])
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SetPath(path);
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}
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//----------------------------------------------------------------------
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// CFBundle copy constructor
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//----------------------------------------------------------------------
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CFBundle::CFBundle(const CFBundle &rhs)
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: CFReleaser<CFBundleRef>(rhs), m_bundle_url(rhs.m_bundle_url) {}
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//----------------------------------------------------------------------
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// CFBundle copy constructor
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//----------------------------------------------------------------------
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CFBundle &CFBundle::operator=(const CFBundle &rhs) {
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if (this != &rhs)
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*this = rhs;
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return *this;
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}
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//----------------------------------------------------------------------
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// Destructor
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//----------------------------------------------------------------------
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CFBundle::~CFBundle() {}
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//----------------------------------------------------------------------
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// Set the path for a bundle by supplying a
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//----------------------------------------------------------------------
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bool CFBundle::SetPath(const char *path) {
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CFAllocatorRef alloc = kCFAllocatorDefault;
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// Release our old bundle and ULR
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reset(); // This class is a CFReleaser<CFBundleRef>
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m_bundle_url.reset();
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// Make a CFStringRef from the supplied path
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CFString cf_path;
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cf_path.SetFileSystemRepresentation(path);
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if (cf_path.get()) {
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// Make our Bundle URL
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m_bundle_url.reset(::CFURLCreateWithFileSystemPath(
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alloc, cf_path.get(), kCFURLPOSIXPathStyle, true));
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if (m_bundle_url.get()) {
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reset(::CFBundleCreate(alloc, m_bundle_url.get()));
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}
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}
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return get() != NULL;
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}
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CFStringRef CFBundle::GetIdentifier() const {
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CFBundleRef bundle = get();
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if (bundle != NULL)
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return ::CFBundleGetIdentifier(bundle);
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return NULL;
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}
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CFURLRef CFBundle::CopyExecutableURL() const {
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CFBundleRef bundle = get();
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if (bundle != NULL)
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return CFBundleCopyExecutableURL(bundle);
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return NULL;
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}
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