Tracking modules down when you have a UUID and a path has been improved. DynamicLoaderDarwinKernel no longer parses mach-o load commands and it now uses the memory based modules now that we can load modules from memory. Added a target setting named "target.exec-search-paths" which can be used to supply a list of directories to use when trying to look for executables. This allows one or more directories to be used when searching for modules that may not exist in the SDK/PDK. The target automatically adds the directory for the main executable to this list so this should help us in tracking down shared libraries and other binaries. llvm-svn: 150426
409 lines
12 KiB
C++
409 lines
12 KiB
C++
//===-- PlatformRemoteGDBServer.cpp -----------------------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#include "PlatformRemoteGDBServer.h"
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// C Includes
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#include <sys/sysctl.h>
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// C++ Includes
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// Other libraries and framework includes
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// Project includes
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#include "lldb/Breakpoint/BreakpointLocation.h"
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#include "lldb/Core/ConnectionFileDescriptor.h"
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#include "lldb/Core/Debugger.h"
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#include "lldb/Core/Error.h"
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#include "lldb/Core/Module.h"
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#include "lldb/Core/ModuleList.h"
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#include "lldb/Core/PluginManager.h"
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#include "lldb/Core/StreamString.h"
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#include "lldb/Host/FileSpec.h"
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#include "lldb/Host/Host.h"
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#include "lldb/Target/Process.h"
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#include "lldb/Target/Target.h"
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using namespace lldb;
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using namespace lldb_private;
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static bool g_initialized = false;
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void
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PlatformRemoteGDBServer::Initialize ()
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{
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if (g_initialized == false)
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{
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g_initialized = true;
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PluginManager::RegisterPlugin (PlatformRemoteGDBServer::GetShortPluginNameStatic(),
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PlatformRemoteGDBServer::GetDescriptionStatic(),
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PlatformRemoteGDBServer::CreateInstance);
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}
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}
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void
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PlatformRemoteGDBServer::Terminate ()
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{
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if (g_initialized)
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{
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g_initialized = false;
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PluginManager::UnregisterPlugin (PlatformRemoteGDBServer::CreateInstance);
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}
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}
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Platform*
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PlatformRemoteGDBServer::CreateInstance ()
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{
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return new PlatformRemoteGDBServer ();
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}
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const char *
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PlatformRemoteGDBServer::GetShortPluginNameStatic()
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{
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return "remote-gdb-server";
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}
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const char *
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PlatformRemoteGDBServer::GetDescriptionStatic()
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{
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return "A platform that uses the GDB remote protocol as the communication transport.";
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}
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const char *
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PlatformRemoteGDBServer::GetDescription ()
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{
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if (m_platform_description.empty())
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{
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if (IsConnected())
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{
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// Send the get description packet
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}
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}
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if (!m_platform_description.empty())
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return m_platform_description.c_str();
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return GetDescriptionStatic();
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}
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Error
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PlatformRemoteGDBServer::ResolveExecutable (const FileSpec &exe_file,
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const ArchSpec &exe_arch,
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lldb::ModuleSP &exe_module_sp,
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const FileSpecList *module_search_paths_ptr)
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{
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Error error;
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error.SetErrorString ("PlatformRemoteGDBServer::ResolveExecutable() is unimplemented");
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return error;
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}
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Error
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PlatformRemoteGDBServer::GetFile (const FileSpec &platform_file,
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const UUID *uuid_ptr,
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FileSpec &local_file)
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{
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// Default to the local case
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local_file = platform_file;
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return Error();
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}
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//------------------------------------------------------------------
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/// Default Constructor
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//------------------------------------------------------------------
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PlatformRemoteGDBServer::PlatformRemoteGDBServer () :
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Platform(false), // This is a remote platform
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m_gdb_client(true)
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{
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}
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//------------------------------------------------------------------
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/// Destructor.
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///
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/// The destructor is virtual since this class is designed to be
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/// inherited from by the plug-in instance.
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//------------------------------------------------------------------
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PlatformRemoteGDBServer::~PlatformRemoteGDBServer()
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{
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}
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bool
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PlatformRemoteGDBServer::GetSupportedArchitectureAtIndex (uint32_t idx, ArchSpec &arch)
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{
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return false;
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}
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size_t
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PlatformRemoteGDBServer::GetSoftwareBreakpointTrapOpcode (Target &target, BreakpointSite *bp_site)
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{
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// This isn't needed if the z/Z packets are supported in the GDB remote
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// server. But we might need a packet to detect this.
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return 0;
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}
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bool
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PlatformRemoteGDBServer::GetRemoteOSVersion ()
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{
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uint32_t major, minor, update;
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if (m_gdb_client.GetOSVersion (major, minor, update))
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{
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m_major_os_version = major;
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m_minor_os_version = minor;
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m_update_os_version = update;
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return true;
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}
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return false;
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}
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bool
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PlatformRemoteGDBServer::GetRemoteOSBuildString (std::string &s)
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{
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return m_gdb_client.GetOSBuildString (s);
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}
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bool
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PlatformRemoteGDBServer::GetRemoteOSKernelDescription (std::string &s)
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{
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return m_gdb_client.GetOSKernelDescription (s);
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}
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// Remote Platform subclasses need to override this function
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ArchSpec
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PlatformRemoteGDBServer::GetRemoteSystemArchitecture ()
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{
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return m_gdb_client.GetSystemArchitecture();
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}
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bool
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PlatformRemoteGDBServer::IsConnected () const
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{
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return m_gdb_client.IsConnected();
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}
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Error
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PlatformRemoteGDBServer::ConnectRemote (Args& args)
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{
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Error error;
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if (IsConnected())
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{
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error.SetErrorStringWithFormat ("the platform is already connected to '%s', execute 'platform disconnect' to close the current connection",
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GetHostname());
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}
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else
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{
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if (args.GetArgumentCount() == 1)
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{
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const char *url = args.GetArgumentAtIndex(0);
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m_gdb_client.SetConnection (new ConnectionFileDescriptor());
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const ConnectionStatus status = m_gdb_client.Connect(url, &error);
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if (status == eConnectionStatusSuccess)
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{
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if (m_gdb_client.HandshakeWithServer(&error))
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{
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m_gdb_client.QueryNoAckModeSupported();
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m_gdb_client.GetHostInfo();
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#if 0
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m_gdb_client.TestPacketSpeed(10000);
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#endif
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}
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else
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{
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m_gdb_client.Disconnect();
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}
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}
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}
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else
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{
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error.SetErrorString ("\"platform connect\" takes a single argument: <connect-url>");
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}
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}
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return error;
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}
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Error
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PlatformRemoteGDBServer::DisconnectRemote ()
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{
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Error error;
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m_gdb_client.Disconnect(&error);
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return error;
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}
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const char *
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PlatformRemoteGDBServer::GetHostname ()
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{
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m_gdb_client.GetHostname (m_name);
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if (m_name.empty())
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return NULL;
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return m_name.c_str();
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}
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const char *
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PlatformRemoteGDBServer::GetUserName (uint32_t uid)
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{
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// Try and get a cache user name first
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const char *cached_user_name = Platform::GetUserName(uid);
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if (cached_user_name)
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return cached_user_name;
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std::string name;
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if (m_gdb_client.GetUserName(uid, name))
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return SetCachedUserName(uid, name.c_str(), name.size());
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SetUserNameNotFound(uid); // Negative cache so we don't keep sending packets
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return NULL;
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}
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const char *
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PlatformRemoteGDBServer::GetGroupName (uint32_t gid)
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{
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const char *cached_group_name = Platform::GetGroupName(gid);
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if (cached_group_name)
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return cached_group_name;
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std::string name;
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if (m_gdb_client.GetGroupName(gid, name))
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return SetCachedGroupName(gid, name.c_str(), name.size());
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SetGroupNameNotFound(gid); // Negative cache so we don't keep sending packets
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return NULL;
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}
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uint32_t
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PlatformRemoteGDBServer::FindProcesses (const ProcessInstanceInfoMatch &match_info,
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ProcessInstanceInfoList &process_infos)
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{
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return m_gdb_client.FindProcesses (match_info, process_infos);
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}
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bool
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PlatformRemoteGDBServer::GetProcessInfo (lldb::pid_t pid, ProcessInstanceInfo &process_info)
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{
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return m_gdb_client.GetProcessInfo (pid, process_info);
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}
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Error
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PlatformRemoteGDBServer::LaunchProcess (ProcessLaunchInfo &launch_info)
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{
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Error error;
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lldb::pid_t pid = LLDB_INVALID_PROCESS_ID;
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m_gdb_client.SetSTDIN ("/dev/null");
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m_gdb_client.SetSTDOUT ("/dev/null");
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m_gdb_client.SetSTDERR ("/dev/null");
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m_gdb_client.SetDisableASLR (launch_info.GetFlags().Test (eLaunchFlagDisableASLR));
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const char *working_dir = launch_info.GetWorkingDirectory();
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if (working_dir && working_dir[0])
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{
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m_gdb_client.SetWorkingDir (working_dir);
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}
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// Send the environment and the program + arguments after we connect
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const char **argv = launch_info.GetArguments().GetConstArgumentVector();
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const char **envp = launch_info.GetEnvironmentEntries().GetConstArgumentVector();
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if (envp)
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{
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const char *env_entry;
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for (int i=0; (env_entry = envp[i]); ++i)
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{
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if (m_gdb_client.SendEnvironmentPacket(env_entry) != 0)
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break;
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}
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}
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const uint32_t old_packet_timeout = m_gdb_client.SetPacketTimeout (5);
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int arg_packet_err = m_gdb_client.SendArgumentsPacket (argv);
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m_gdb_client.SetPacketTimeout (old_packet_timeout);
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if (arg_packet_err == 0)
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{
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std::string error_str;
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if (m_gdb_client.GetLaunchSuccess (error_str))
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{
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pid = m_gdb_client.GetCurrentProcessID ();
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if (pid != LLDB_INVALID_PROCESS_ID)
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launch_info.SetProcessID (pid);
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}
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else
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{
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error.SetErrorString (error_str.c_str());
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}
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}
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else
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{
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error.SetErrorStringWithFormat("'A' packet returned an error: %i", arg_packet_err);
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}
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return error;
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}
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lldb::ProcessSP
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PlatformRemoteGDBServer::Attach (lldb_private::ProcessAttachInfo &attach_info,
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Debugger &debugger,
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Target *target, // Can be NULL, if NULL create a new target, else use existing one
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Listener &listener,
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Error &error)
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{
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lldb::ProcessSP process_sp;
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if (IsRemote())
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{
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if (IsConnected())
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{
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uint16_t port = m_gdb_client.LaunchGDBserverAndGetPort();
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if (port == 0)
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{
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error.SetErrorStringWithFormat ("unable to launch a GDB server on '%s'", GetHostname ());
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}
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else
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{
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if (target == NULL)
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{
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TargetSP new_target_sp;
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FileSpec emptyFileSpec;
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error = debugger.GetTargetList().CreateTarget (debugger,
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emptyFileSpec,
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NULL,
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false,
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NULL,
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new_target_sp);
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target = new_target_sp.get();
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}
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else
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error.Clear();
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if (target && error.Success())
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{
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debugger.GetTargetList().SetSelectedTarget(target);
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// The darwin always currently uses the GDB remote debugger plug-in
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// so even when debugging locally we are debugging remotely!
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process_sp = target->CreateProcess (listener, "gdb-remote", NULL);
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if (process_sp)
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{
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char connect_url[256];
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const int connect_url_len = ::snprintf (connect_url,
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sizeof(connect_url),
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"connect://%s:%u",
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GetHostname (),
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port);
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assert (connect_url_len < sizeof(connect_url));
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error = process_sp->ConnectRemote (connect_url);
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if (error.Success())
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error = process_sp->Attach(attach_info);
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}
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}
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}
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}
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else
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{
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error.SetErrorString("not connected to remote gdb server");
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}
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}
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return process_sp;
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}
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