
.. from the guts of GDBRemoteCommunication to ~top level. This is motivated by #131519 and by the fact that's impossible to guess whether the author of a symlink intended it to be a "convenience shortcut" -- meaning it should be resolved before looking for related files; or an "implementation detail" -- meaning the related files should be located near the symlink itself. This debate is particularly ridiculous when it comes to lldb-server running in platform mode, because it also functions as a debug server, so what we really just need to do is to pass /proc/self/exe in a platform-independent manner. Moving the location logic higher up achieves that as lldb-platform (on non-macos) can pass `HostInfo::GetProgramFileSpec`, while liblldb can use the existing complex logic (which only worked on liblldb anyway as lldb-platform doesn't have a lldb_private::Platform instance). Another benefit of this patch is a reduction in dependency from GDBRemoteCommunication to the rest of liblldb (achieved by avoiding the Platform dependency).
91 lines
2.9 KiB
C++
91 lines
2.9 KiB
C++
//===-- GDBRemoteCommunicationServerPlatform.h ------------------*- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLDB_SOURCE_PLUGINS_PROCESS_GDB_REMOTE_GDBREMOTECOMMUNICATIONSERVERPLATFORM_H
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#define LLDB_SOURCE_PLUGINS_PROCESS_GDB_REMOTE_GDBREMOTECOMMUNICATIONSERVERPLATFORM_H
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#include <map>
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#include <mutex>
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#include <optional>
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#include <set>
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#include "GDBRemoteCommunicationServerCommon.h"
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#include "lldb/Host/Socket.h"
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#include "llvm/Support/Error.h"
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namespace lldb_private {
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namespace process_gdb_remote {
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class GDBRemoteCommunicationServerPlatform
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: public GDBRemoteCommunicationServerCommon {
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public:
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GDBRemoteCommunicationServerPlatform(
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FileSpec debugserver_path, const Socket::SocketProtocol socket_protocol,
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uint16_t gdbserver_port);
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~GDBRemoteCommunicationServerPlatform() override;
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Status LaunchProcess() override;
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void SetInferiorArguments(const lldb_private::Args &args);
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Status LaunchGDBServer(const lldb_private::Args &args, lldb::pid_t &pid,
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std::string &socket_name, shared_fd_t fd);
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void SetPendingGdbServer(const std::string &socket_name);
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protected:
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const FileSpec m_debugserver_path;
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const Socket::SocketProtocol m_socket_protocol;
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std::recursive_mutex m_spawned_pids_mutex;
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std::set<lldb::pid_t> m_spawned_pids;
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uint16_t m_gdbserver_port;
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std::optional<std::string> m_pending_gdb_server_socket_name;
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PacketResult Handle_qLaunchGDBServer(StringExtractorGDBRemote &packet);
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PacketResult Handle_qQueryGDBServer(StringExtractorGDBRemote &packet);
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PacketResult Handle_qKillSpawnedProcess(StringExtractorGDBRemote &packet);
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PacketResult Handle_qPathComplete(StringExtractorGDBRemote &packet);
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PacketResult Handle_qProcessInfo(StringExtractorGDBRemote &packet);
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PacketResult Handle_qGetWorkingDir(StringExtractorGDBRemote &packet);
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PacketResult Handle_QSetWorkingDir(StringExtractorGDBRemote &packet);
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PacketResult Handle_qC(StringExtractorGDBRemote &packet);
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PacketResult Handle_jSignalsInfo(StringExtractorGDBRemote &packet);
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private:
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bool KillSpawnedProcess(lldb::pid_t pid);
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bool SpawnedProcessIsRunning(lldb::pid_t pid);
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void AddSpawnedProcess(lldb::pid_t pid);
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void DebugserverProcessReaped(lldb::pid_t pid);
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static const FileSpec &GetDomainSocketDir();
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static FileSpec GetDomainSocketPath(const char *prefix);
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GDBRemoteCommunicationServerPlatform(
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const GDBRemoteCommunicationServerPlatform &) = delete;
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const GDBRemoteCommunicationServerPlatform &
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operator=(const GDBRemoteCommunicationServerPlatform &) = delete;
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};
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} // namespace process_gdb_remote
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} // namespace lldb_private
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#endif // LLDB_SOURCE_PLUGINS_PROCESS_GDB_REMOTE_GDBREMOTECOMMUNICATIONSERVERPLATFORM_H
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