Sergio Afonso 2cff995e91
[AMDGPU] Fix crash with dead frame indices in debug values (#183297)
When spill slots are eliminated (VGPR-to-AGPR, SGPR-to-VGPR lanes),
debug values referencing these frame indices were not always properly
cleaned up. This caused an assertion failure in getObjectOffset() when
PrologEpilogInserter tried to access the offset of a dead frame object.

The existing debug fixup code in SIFrameLowering and SILowerSGPRSpills
had two limitations:
1. It only checked one operand position, but DBG_VALUE_LIST instructions
can have multiple debug operands with frame indices.
2. It didn't handle all types of dead frame indices uniformly.

Fix by centralizing debug info cleanup in removeDeadFrameIndices(),
which already knows all frame indices being removed. This iterates over
all debug operands using MI.debug_operands().

Assisted-by: Claude Code.
2026-04-01 13:41:53 +01:00
2026-01-21 23:14:07 +01:00

The LLVM Compiler Infrastructure

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The LLVM Project is a collection of modular and reusable compiler and toolchain technologies.
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