Rename CalleeSavedRegs defs to avoid being overly specific: * CSR_AMDGPU_AGPRs_32_255 => CSR_AMDGPU_AGPRs * CSR_AMDGPU_SGPRs_30_31 + CSR_AMDGPU_SGPRs_32_105 => CSR_AMDGPU_SGPRs * CSR_AMDGPU_SI_Gfx_SGPRs_4_29 + CSR_AMDGPU_SI_Gfx_SGPRs_64_105 => CSR_AMDGPU_SI_Gfx_SGPRs * CSR_AMDGPU_HighRegs => CSR_AMDGPU * CSR_AMDGPU_HighRegs_With_AGPRs => CSR_AMDGPU_GFX90AInsts * CSR_AMDGPU_SI_Gfx_With_AGPRs => CSR_AMDGPU_SI_Gfx_GFX90AInsts Introduce a class RegMask to mark the cases where we use the CalleeSavedRegs class purely as an expedient way to produce a mask. Update the names of these masks to not mention "CSR". Other targets also seem to do this, so a reasonable alternative is to actually update table-gen to include a new class to do this explicitly, but the current approach seems harmless so I opted to just make it more explicit. Reviewed By: arsenm, sebastian-ne Differential Revision: https://reviews.llvm.org/D109008
3094 lines
111 KiB
C++
3094 lines
111 KiB
C++
//===-- SIRegisterInfo.cpp - SI Register Information ---------------------===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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//
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/// \file
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/// SI implementation of the TargetRegisterInfo class.
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//
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//===----------------------------------------------------------------------===//
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#include "SIRegisterInfo.h"
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#include "AMDGPU.h"
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#include "AMDGPURegisterBankInfo.h"
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#include "GCNSubtarget.h"
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#include "MCTargetDesc/AMDGPUInstPrinter.h"
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#include "MCTargetDesc/AMDGPUMCTargetDesc.h"
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#include "SIMachineFunctionInfo.h"
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#include "llvm/CodeGen/LiveIntervals.h"
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#include "llvm/CodeGen/LivePhysRegs.h"
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#include "llvm/CodeGen/MachineDominators.h"
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#include "llvm/CodeGen/MachineFrameInfo.h"
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#include "llvm/CodeGen/RegisterScavenging.h"
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using namespace llvm;
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#define GET_REGINFO_TARGET_DESC
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#include "AMDGPUGenRegisterInfo.inc"
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static cl::opt<bool> EnableSpillSGPRToVGPR(
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"amdgpu-spill-sgpr-to-vgpr",
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cl::desc("Enable spilling VGPRs to SGPRs"),
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cl::ReallyHidden,
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cl::init(true));
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std::array<std::vector<int16_t>, 16> SIRegisterInfo::RegSplitParts;
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std::array<std::array<uint16_t, 32>, 9> SIRegisterInfo::SubRegFromChannelTable;
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// Map numbers of DWORDs to indexes in SubRegFromChannelTable.
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// Valid indexes are shifted 1, such that a 0 mapping means unsupported.
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// e.g. for 8 DWORDs (256-bit), SubRegFromChannelTableWidthMap[8] = 8,
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// meaning index 7 in SubRegFromChannelTable.
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static const std::array<unsigned, 17> SubRegFromChannelTableWidthMap = {
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0, 1, 2, 3, 4, 5, 6, 7, 8, 0, 0, 0, 0, 0, 0, 0, 9};
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namespace llvm {
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// A temporary struct to spill SGPRs.
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// This is mostly to spill SGPRs to memory. Spilling SGPRs into VGPR lanes emits
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// just v_writelane and v_readlane.
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//
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// When spilling to memory, the SGPRs are written into VGPR lanes and the VGPR
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// is saved to scratch (or the other way around for loads).
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// For this, a VGPR is required where the needed lanes can be clobbered. The
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// RegScavenger can provide a VGPR where currently active lanes can be
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// clobbered, but we still need to save inactive lanes.
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// The high-level steps are:
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// - Try to scavenge SGPR(s) to save exec
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// - Try to scavenge VGPR
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// - Save needed, all or inactive lanes of a TmpVGPR
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// - Spill/Restore SGPRs using TmpVGPR
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// - Restore TmpVGPR
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//
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// To save all lanes of TmpVGPR, exec needs to be saved and modified. If we
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// cannot scavenge temporary SGPRs to save exec, we use the following code:
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// buffer_store_dword TmpVGPR ; only if active lanes need to be saved
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// s_not exec, exec
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// buffer_store_dword TmpVGPR ; save inactive lanes
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// s_not exec, exec
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struct SGPRSpillBuilder {
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struct PerVGPRData {
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unsigned PerVGPR;
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unsigned NumVGPRs;
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int64_t VGPRLanes;
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};
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// The SGPR to save
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Register SuperReg;
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MachineBasicBlock::iterator MI;
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ArrayRef<int16_t> SplitParts;
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unsigned NumSubRegs;
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bool IsKill;
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const DebugLoc &DL;
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/* When spilling to stack */
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// The SGPRs are written into this VGPR, which is then written to scratch
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// (or vice versa for loads).
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Register TmpVGPR = AMDGPU::NoRegister;
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// Temporary spill slot to save TmpVGPR to.
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int TmpVGPRIndex = 0;
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// If TmpVGPR is live before the spill or if it is scavenged.
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bool TmpVGPRLive = false;
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// Scavenged SGPR to save EXEC.
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Register SavedExecReg = AMDGPU::NoRegister;
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// Stack index to write the SGPRs to.
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int Index;
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unsigned EltSize = 4;
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RegScavenger *RS;
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MachineBasicBlock *MBB;
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MachineFunction &MF;
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SIMachineFunctionInfo &MFI;
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const SIInstrInfo &TII;
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const SIRegisterInfo &TRI;
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bool IsWave32;
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Register ExecReg;
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unsigned MovOpc;
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unsigned NotOpc;
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SGPRSpillBuilder(const SIRegisterInfo &TRI, const SIInstrInfo &TII,
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bool IsWave32, MachineBasicBlock::iterator MI, int Index,
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RegScavenger *RS)
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: SGPRSpillBuilder(TRI, TII, IsWave32, MI, MI->getOperand(0).getReg(),
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MI->getOperand(0).isKill(), Index, RS) {}
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SGPRSpillBuilder(const SIRegisterInfo &TRI, const SIInstrInfo &TII,
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bool IsWave32, MachineBasicBlock::iterator MI, Register Reg,
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bool IsKill, int Index, RegScavenger *RS)
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: SuperReg(Reg), MI(MI), IsKill(IsKill), DL(MI->getDebugLoc()),
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Index(Index), RS(RS), MBB(MI->getParent()), MF(*MBB->getParent()),
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MFI(*MF.getInfo<SIMachineFunctionInfo>()), TII(TII), TRI(TRI),
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IsWave32(IsWave32) {
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const TargetRegisterClass *RC = TRI.getPhysRegClass(SuperReg);
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SplitParts = TRI.getRegSplitParts(RC, EltSize);
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NumSubRegs = SplitParts.empty() ? 1 : SplitParts.size();
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if (IsWave32) {
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ExecReg = AMDGPU::EXEC_LO;
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MovOpc = AMDGPU::S_MOV_B32;
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NotOpc = AMDGPU::S_NOT_B32;
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} else {
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ExecReg = AMDGPU::EXEC;
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MovOpc = AMDGPU::S_MOV_B64;
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NotOpc = AMDGPU::S_NOT_B64;
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}
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assert(SuperReg != AMDGPU::M0 && "m0 should never spill");
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assert(SuperReg != AMDGPU::EXEC_LO && SuperReg != AMDGPU::EXEC_HI &&
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SuperReg != AMDGPU::EXEC && "exec should never spill");
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}
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PerVGPRData getPerVGPRData() {
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PerVGPRData Data;
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Data.PerVGPR = IsWave32 ? 32 : 64;
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Data.NumVGPRs = (NumSubRegs + (Data.PerVGPR - 1)) / Data.PerVGPR;
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Data.VGPRLanes = (1LL << std::min(Data.PerVGPR, NumSubRegs)) - 1LL;
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return Data;
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}
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// Tries to scavenge SGPRs to save EXEC and a VGPR. Uses v0 if no VGPR is
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// free.
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// Writes these instructions if an SGPR can be scavenged:
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// s_mov_b64 s[6:7], exec ; Save exec
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// s_mov_b64 exec, 3 ; Wanted lanemask
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// buffer_store_dword v1 ; Write scavenged VGPR to emergency slot
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//
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// Writes these instructions if no SGPR can be scavenged:
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// buffer_store_dword v0 ; Only if no free VGPR was found
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// s_not_b64 exec, exec
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// buffer_store_dword v0 ; Save inactive lanes
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// ; exec stays inverted, it is flipped back in
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// ; restore.
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void prepare() {
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// Scavenged temporary VGPR to use. It must be scavenged once for any number
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// of spilled subregs.
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// FIXME: The liveness analysis is limited and does not tell if a register
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// is in use in lanes that are currently inactive. We can never be sure if
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// a register as actually in use in another lane, so we need to save all
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// used lanes of the chosen VGPR.
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assert(RS && "Cannot spill SGPR to memory without RegScavenger");
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TmpVGPR = RS->scavengeRegister(&AMDGPU::VGPR_32RegClass, MI, 0, false);
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// Reserve temporary stack slot
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TmpVGPRIndex = MFI.getScavengeFI(MF.getFrameInfo(), TRI);
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if (TmpVGPR) {
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// Found a register that is dead in the currently active lanes, we only
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// need to spill inactive lanes.
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TmpVGPRLive = false;
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} else {
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// Pick v0 because it doesn't make a difference.
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TmpVGPR = AMDGPU::VGPR0;
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TmpVGPRLive = true;
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}
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if (TmpVGPRLive) {
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// We need to inform the scavenger that this index is already in use until
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// we're done with the custom emergency spill.
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RS->assignRegToScavengingIndex(TmpVGPRIndex, TmpVGPR);
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}
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// We may end up recursively calling the scavenger, and don't want to re-use
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// the same register.
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RS->setRegUsed(TmpVGPR);
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// Try to scavenge SGPRs to save exec
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assert(!SavedExecReg && "Exec is already saved, refuse to save again");
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const TargetRegisterClass &RC =
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IsWave32 ? AMDGPU::SGPR_32RegClass : AMDGPU::SGPR_64RegClass;
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RS->setRegUsed(SuperReg);
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SavedExecReg = RS->scavengeRegister(&RC, MI, 0, false);
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int64_t VGPRLanes = getPerVGPRData().VGPRLanes;
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if (SavedExecReg) {
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RS->setRegUsed(SavedExecReg);
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// Set exec to needed lanes
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BuildMI(*MBB, MI, DL, TII.get(MovOpc), SavedExecReg).addReg(ExecReg);
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auto I =
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BuildMI(*MBB, MI, DL, TII.get(MovOpc), ExecReg).addImm(VGPRLanes);
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if (!TmpVGPRLive)
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I.addReg(TmpVGPR, RegState::ImplicitDefine);
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// Spill needed lanes
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TRI.buildVGPRSpillLoadStore(*this, TmpVGPRIndex, 0, /*IsLoad*/ false);
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} else {
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// The modify and restore of exec clobber SCC, which we would have to save
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// and restore. FIXME: We probably would need to reserve a register for
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// this.
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if (RS->isRegUsed(AMDGPU::SCC))
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MI->emitError("unhandled SGPR spill to memory");
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// Spill active lanes
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if (TmpVGPRLive)
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TRI.buildVGPRSpillLoadStore(*this, TmpVGPRIndex, 0, /*IsLoad*/ false,
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/*IsKill*/ false);
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// Spill inactive lanes
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auto I = BuildMI(*MBB, MI, DL, TII.get(NotOpc), ExecReg).addReg(ExecReg);
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if (!TmpVGPRLive)
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I.addReg(TmpVGPR, RegState::ImplicitDefine);
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I->getOperand(2).setIsDead(true); // Mark SCC as dead.
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TRI.buildVGPRSpillLoadStore(*this, TmpVGPRIndex, 0, /*IsLoad*/ false);
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}
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}
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// Writes these instructions if an SGPR can be scavenged:
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// buffer_load_dword v1 ; Write scavenged VGPR to emergency slot
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// s_waitcnt vmcnt(0) ; If a free VGPR was found
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// s_mov_b64 exec, s[6:7] ; Save exec
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//
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// Writes these instructions if no SGPR can be scavenged:
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// buffer_load_dword v0 ; Restore inactive lanes
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// s_waitcnt vmcnt(0) ; If a free VGPR was found
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// s_not_b64 exec, exec
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// buffer_load_dword v0 ; Only if no free VGPR was found
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void restore() {
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if (SavedExecReg) {
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// Restore used lanes
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TRI.buildVGPRSpillLoadStore(*this, TmpVGPRIndex, 0, /*IsLoad*/ true,
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/*IsKill*/ false);
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// Restore exec
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auto I = BuildMI(*MBB, MI, DL, TII.get(MovOpc), ExecReg)
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.addReg(SavedExecReg, RegState::Kill);
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// Add an implicit use of the load so it is not dead.
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// FIXME This inserts an unnecessary waitcnt
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if (!TmpVGPRLive) {
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I.addReg(TmpVGPR, RegState::ImplicitKill);
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}
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} else {
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// Restore inactive lanes
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TRI.buildVGPRSpillLoadStore(*this, TmpVGPRIndex, 0, /*IsLoad*/ true,
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/*IsKill*/ false);
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auto I = BuildMI(*MBB, MI, DL, TII.get(NotOpc), ExecReg).addReg(ExecReg);
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if (!TmpVGPRLive)
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I.addReg(TmpVGPR, RegState::ImplicitKill);
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I->getOperand(2).setIsDead(true); // Mark SCC as dead.
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// Restore active lanes
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if (TmpVGPRLive)
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TRI.buildVGPRSpillLoadStore(*this, TmpVGPRIndex, 0, /*IsLoad*/ true);
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}
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// Inform the scavenger where we're releasing our custom scavenged register.
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if (TmpVGPRLive) {
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MachineBasicBlock::iterator RestorePt = std::prev(MI);
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RS->assignRegToScavengingIndex(TmpVGPRIndex, TmpVGPR, &*RestorePt);
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}
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}
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// Write TmpVGPR to memory or read TmpVGPR from memory.
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// Either using a single buffer_load/store if exec is set to the needed mask
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// or using
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// buffer_load
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// s_not exec, exec
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// buffer_load
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// s_not exec, exec
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void readWriteTmpVGPR(unsigned Offset, bool IsLoad) {
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if (SavedExecReg) {
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// Spill needed lanes
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TRI.buildVGPRSpillLoadStore(*this, Index, Offset, IsLoad);
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} else {
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// The modify and restore of exec clobber SCC, which we would have to save
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// and restore. FIXME: We probably would need to reserve a register for
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// this.
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if (RS->isRegUsed(AMDGPU::SCC))
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MI->emitError("unhandled SGPR spill to memory");
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// Spill active lanes
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TRI.buildVGPRSpillLoadStore(*this, Index, Offset, IsLoad,
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/*IsKill*/ false);
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// Spill inactive lanes
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auto Not0 = BuildMI(*MBB, MI, DL, TII.get(NotOpc), ExecReg).addReg(ExecReg);
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Not0->getOperand(2).setIsDead(); // Mark SCC as dead.
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TRI.buildVGPRSpillLoadStore(*this, Index, Offset, IsLoad);
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auto Not1 = BuildMI(*MBB, MI, DL, TII.get(NotOpc), ExecReg).addReg(ExecReg);
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Not1->getOperand(2).setIsDead(); // Mark SCC as dead.
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}
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}
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void setMI(MachineBasicBlock *NewMBB, MachineBasicBlock::iterator NewMI) {
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assert(MBB->getParent() == &MF);
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MI = NewMI;
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MBB = NewMBB;
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}
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};
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} // namespace llvm
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SIRegisterInfo::SIRegisterInfo(const GCNSubtarget &ST)
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: AMDGPUGenRegisterInfo(AMDGPU::PC_REG, ST.getAMDGPUDwarfFlavour()), ST(ST),
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SpillSGPRToVGPR(EnableSpillSGPRToVGPR), isWave32(ST.isWave32()) {
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assert(getSubRegIndexLaneMask(AMDGPU::sub0).getAsInteger() == 3 &&
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getSubRegIndexLaneMask(AMDGPU::sub31).getAsInteger() == (3ULL << 62) &&
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(getSubRegIndexLaneMask(AMDGPU::lo16) |
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getSubRegIndexLaneMask(AMDGPU::hi16)).getAsInteger() ==
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getSubRegIndexLaneMask(AMDGPU::sub0).getAsInteger() &&
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"getNumCoveredRegs() will not work with generated subreg masks!");
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RegPressureIgnoredUnits.resize(getNumRegUnits());
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RegPressureIgnoredUnits.set(
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*MCRegUnitIterator(MCRegister::from(AMDGPU::M0), this));
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for (auto Reg : AMDGPU::VGPR_HI16RegClass)
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RegPressureIgnoredUnits.set(*MCRegUnitIterator(Reg, this));
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// HACK: Until this is fully tablegen'd.
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static llvm::once_flag InitializeRegSplitPartsFlag;
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static auto InitializeRegSplitPartsOnce = [this]() {
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for (unsigned Idx = 1, E = getNumSubRegIndices() - 1; Idx < E; ++Idx) {
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unsigned Size = getSubRegIdxSize(Idx);
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if (Size & 31)
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continue;
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std::vector<int16_t> &Vec = RegSplitParts[Size / 32 - 1];
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unsigned Pos = getSubRegIdxOffset(Idx);
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if (Pos % Size)
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continue;
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Pos /= Size;
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if (Vec.empty()) {
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unsigned MaxNumParts = 1024 / Size; // Maximum register is 1024 bits.
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Vec.resize(MaxNumParts);
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}
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Vec[Pos] = Idx;
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}
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};
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static llvm::once_flag InitializeSubRegFromChannelTableFlag;
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static auto InitializeSubRegFromChannelTableOnce = [this]() {
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for (auto &Row : SubRegFromChannelTable)
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Row.fill(AMDGPU::NoSubRegister);
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for (unsigned Idx = 1; Idx < getNumSubRegIndices(); ++Idx) {
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unsigned Width = AMDGPUSubRegIdxRanges[Idx].Size / 32;
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unsigned Offset = AMDGPUSubRegIdxRanges[Idx].Offset / 32;
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assert(Width < SubRegFromChannelTableWidthMap.size());
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Width = SubRegFromChannelTableWidthMap[Width];
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if (Width == 0)
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continue;
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unsigned TableIdx = Width - 1;
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assert(TableIdx < SubRegFromChannelTable.size());
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assert(Offset < SubRegFromChannelTable[TableIdx].size());
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SubRegFromChannelTable[TableIdx][Offset] = Idx;
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}
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};
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llvm::call_once(InitializeRegSplitPartsFlag, InitializeRegSplitPartsOnce);
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llvm::call_once(InitializeSubRegFromChannelTableFlag,
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InitializeSubRegFromChannelTableOnce);
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}
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void SIRegisterInfo::reserveRegisterTuples(BitVector &Reserved,
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MCRegister Reg) const {
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MCRegAliasIterator R(Reg, this, true);
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for (; R.isValid(); ++R)
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Reserved.set(*R);
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}
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// Forced to be here by one .inc
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const MCPhysReg *SIRegisterInfo::getCalleeSavedRegs(
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const MachineFunction *MF) const {
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CallingConv::ID CC = MF->getFunction().getCallingConv();
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switch (CC) {
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case CallingConv::C:
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case CallingConv::Fast:
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case CallingConv::Cold:
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return ST.hasGFX90AInsts() ? CSR_AMDGPU_GFX90AInsts_SaveList
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: CSR_AMDGPU_SaveList;
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case CallingConv::AMDGPU_Gfx:
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return ST.hasGFX90AInsts() ? CSR_AMDGPU_SI_Gfx_GFX90AInsts_SaveList
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: CSR_AMDGPU_SI_Gfx_SaveList;
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default: {
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// Dummy to not crash RegisterClassInfo.
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static const MCPhysReg NoCalleeSavedReg = AMDGPU::NoRegister;
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return &NoCalleeSavedReg;
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}
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}
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}
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const MCPhysReg *
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SIRegisterInfo::getCalleeSavedRegsViaCopy(const MachineFunction *MF) const {
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return nullptr;
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|
}
|
|
|
|
const uint32_t *SIRegisterInfo::getCallPreservedMask(const MachineFunction &MF,
|
|
CallingConv::ID CC) const {
|
|
switch (CC) {
|
|
case CallingConv::C:
|
|
case CallingConv::Fast:
|
|
case CallingConv::Cold:
|
|
return ST.hasGFX90AInsts() ? CSR_AMDGPU_GFX90AInsts_RegMask
|
|
: CSR_AMDGPU_RegMask;
|
|
case CallingConv::AMDGPU_Gfx:
|
|
return ST.hasGFX90AInsts() ? CSR_AMDGPU_SI_Gfx_GFX90AInsts_RegMask
|
|
: CSR_AMDGPU_SI_Gfx_RegMask;
|
|
default:
|
|
return nullptr;
|
|
}
|
|
}
|
|
|
|
const uint32_t *SIRegisterInfo::getNoPreservedMask() const {
|
|
return CSR_AMDGPU_NoRegs_RegMask;
|
|
}
|
|
|
|
const TargetRegisterClass *
|
|
SIRegisterInfo::getLargestLegalSuperClass(const TargetRegisterClass *RC,
|
|
const MachineFunction &MF) const {
|
|
// FIXME: Should have a helper function like getEquivalentVGPRClass to get the
|
|
// equivalent AV class. If used one, the verifier will crash after
|
|
// RegBankSelect in the GISel flow. The aligned regclasses are not fully given
|
|
// until Instruction selection.
|
|
if (ST.hasMAIInsts() && (isVGPRClass(RC) || isAGPRClass(RC))) {
|
|
if (RC == &AMDGPU::VGPR_32RegClass || RC == &AMDGPU::AGPR_32RegClass)
|
|
return &AMDGPU::AV_32RegClass;
|
|
if (RC == &AMDGPU::VReg_64RegClass || RC == &AMDGPU::AReg_64RegClass)
|
|
return &AMDGPU::AV_64RegClass;
|
|
if (RC == &AMDGPU::VReg_64_Align2RegClass ||
|
|
RC == &AMDGPU::AReg_64_Align2RegClass)
|
|
return &AMDGPU::AV_64_Align2RegClass;
|
|
if (RC == &AMDGPU::VReg_96RegClass || RC == &AMDGPU::AReg_96RegClass)
|
|
return &AMDGPU::AV_96RegClass;
|
|
if (RC == &AMDGPU::VReg_96_Align2RegClass ||
|
|
RC == &AMDGPU::AReg_96_Align2RegClass)
|
|
return &AMDGPU::AV_96_Align2RegClass;
|
|
if (RC == &AMDGPU::VReg_128RegClass || RC == &AMDGPU::AReg_128RegClass)
|
|
return &AMDGPU::AV_128RegClass;
|
|
if (RC == &AMDGPU::VReg_128_Align2RegClass ||
|
|
RC == &AMDGPU::AReg_128_Align2RegClass)
|
|
return &AMDGPU::AV_128_Align2RegClass;
|
|
if (RC == &AMDGPU::VReg_160RegClass || RC == &AMDGPU::AReg_160RegClass)
|
|
return &AMDGPU::AV_160RegClass;
|
|
if (RC == &AMDGPU::VReg_160_Align2RegClass ||
|
|
RC == &AMDGPU::AReg_160_Align2RegClass)
|
|
return &AMDGPU::AV_160_Align2RegClass;
|
|
if (RC == &AMDGPU::VReg_192RegClass || RC == &AMDGPU::AReg_192RegClass)
|
|
return &AMDGPU::AV_192RegClass;
|
|
if (RC == &AMDGPU::VReg_192_Align2RegClass ||
|
|
RC == &AMDGPU::AReg_192_Align2RegClass)
|
|
return &AMDGPU::AV_192_Align2RegClass;
|
|
if (RC == &AMDGPU::VReg_256RegClass || RC == &AMDGPU::AReg_256RegClass)
|
|
return &AMDGPU::AV_256RegClass;
|
|
if (RC == &AMDGPU::VReg_256_Align2RegClass ||
|
|
RC == &AMDGPU::AReg_256_Align2RegClass)
|
|
return &AMDGPU::AV_256_Align2RegClass;
|
|
if (RC == &AMDGPU::VReg_512RegClass || RC == &AMDGPU::AReg_512RegClass)
|
|
return &AMDGPU::AV_512RegClass;
|
|
if (RC == &AMDGPU::VReg_512_Align2RegClass ||
|
|
RC == &AMDGPU::AReg_512_Align2RegClass)
|
|
return &AMDGPU::AV_512_Align2RegClass;
|
|
if (RC == &AMDGPU::VReg_1024RegClass || RC == &AMDGPU::AReg_1024RegClass)
|
|
return &AMDGPU::AV_1024RegClass;
|
|
if (RC == &AMDGPU::VReg_1024_Align2RegClass ||
|
|
RC == &AMDGPU::AReg_1024_Align2RegClass)
|
|
return &AMDGPU::AV_1024_Align2RegClass;
|
|
}
|
|
|
|
return TargetRegisterInfo::getLargestLegalSuperClass(RC, MF);
|
|
}
|
|
|
|
Register SIRegisterInfo::getFrameRegister(const MachineFunction &MF) const {
|
|
const SIFrameLowering *TFI = ST.getFrameLowering();
|
|
const SIMachineFunctionInfo *FuncInfo = MF.getInfo<SIMachineFunctionInfo>();
|
|
// During ISel lowering we always reserve the stack pointer in entry
|
|
// functions, but never actually want to reference it when accessing our own
|
|
// frame. If we need a frame pointer we use it, but otherwise we can just use
|
|
// an immediate "0" which we represent by returning NoRegister.
|
|
if (FuncInfo->isEntryFunction()) {
|
|
return TFI->hasFP(MF) ? FuncInfo->getFrameOffsetReg() : Register();
|
|
}
|
|
return TFI->hasFP(MF) ? FuncInfo->getFrameOffsetReg()
|
|
: FuncInfo->getStackPtrOffsetReg();
|
|
}
|
|
|
|
bool SIRegisterInfo::hasBasePointer(const MachineFunction &MF) const {
|
|
// When we need stack realignment, we can't reference off of the
|
|
// stack pointer, so we reserve a base pointer.
|
|
const MachineFrameInfo &MFI = MF.getFrameInfo();
|
|
return MFI.getNumFixedObjects() && shouldRealignStack(MF);
|
|
}
|
|
|
|
Register SIRegisterInfo::getBaseRegister() const { return AMDGPU::SGPR34; }
|
|
|
|
const uint32_t *SIRegisterInfo::getAllVGPRRegMask() const {
|
|
return AMDGPU_AllVGPRs_RegMask;
|
|
}
|
|
|
|
const uint32_t *SIRegisterInfo::getAllAGPRRegMask() const {
|
|
return AMDGPU_AllAGPRs_RegMask;
|
|
}
|
|
|
|
const uint32_t *SIRegisterInfo::getAllVectorRegMask() const {
|
|
return AMDGPU_AllVectorRegs_RegMask;
|
|
}
|
|
|
|
const uint32_t *SIRegisterInfo::getAllAllocatableSRegMask() const {
|
|
return AMDGPU_AllAllocatableSRegs_RegMask;
|
|
}
|
|
|
|
unsigned SIRegisterInfo::getSubRegFromChannel(unsigned Channel,
|
|
unsigned NumRegs) {
|
|
assert(NumRegs < SubRegFromChannelTableWidthMap.size());
|
|
unsigned NumRegIndex = SubRegFromChannelTableWidthMap[NumRegs];
|
|
assert(NumRegIndex && "Not implemented");
|
|
assert(Channel < SubRegFromChannelTable[NumRegIndex - 1].size());
|
|
return SubRegFromChannelTable[NumRegIndex - 1][Channel];
|
|
}
|
|
|
|
MCRegister SIRegisterInfo::reservedPrivateSegmentBufferReg(
|
|
const MachineFunction &MF) const {
|
|
unsigned BaseIdx = alignDown(ST.getMaxNumSGPRs(MF), 4) - 4;
|
|
MCRegister BaseReg(AMDGPU::SGPR_32RegClass.getRegister(BaseIdx));
|
|
return getMatchingSuperReg(BaseReg, AMDGPU::sub0, &AMDGPU::SGPR_128RegClass);
|
|
}
|
|
|
|
BitVector SIRegisterInfo::getReservedRegs(const MachineFunction &MF) const {
|
|
BitVector Reserved(getNumRegs());
|
|
Reserved.set(AMDGPU::MODE);
|
|
|
|
const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
|
|
|
|
// Reserve special purpose registers.
|
|
//
|
|
// EXEC_LO and EXEC_HI could be allocated and used as regular register, but
|
|
// this seems likely to result in bugs, so I'm marking them as reserved.
|
|
reserveRegisterTuples(Reserved, AMDGPU::EXEC);
|
|
reserveRegisterTuples(Reserved, AMDGPU::FLAT_SCR);
|
|
|
|
// M0 has to be reserved so that llvm accepts it as a live-in into a block.
|
|
reserveRegisterTuples(Reserved, AMDGPU::M0);
|
|
|
|
// Reserve src_vccz, src_execz, src_scc.
|
|
reserveRegisterTuples(Reserved, AMDGPU::SRC_VCCZ);
|
|
reserveRegisterTuples(Reserved, AMDGPU::SRC_EXECZ);
|
|
reserveRegisterTuples(Reserved, AMDGPU::SRC_SCC);
|
|
|
|
// Reserve the memory aperture registers.
|
|
reserveRegisterTuples(Reserved, AMDGPU::SRC_SHARED_BASE);
|
|
reserveRegisterTuples(Reserved, AMDGPU::SRC_SHARED_LIMIT);
|
|
reserveRegisterTuples(Reserved, AMDGPU::SRC_PRIVATE_BASE);
|
|
reserveRegisterTuples(Reserved, AMDGPU::SRC_PRIVATE_LIMIT);
|
|
|
|
// Reserve src_pops_exiting_wave_id - support is not implemented in Codegen.
|
|
reserveRegisterTuples(Reserved, AMDGPU::SRC_POPS_EXITING_WAVE_ID);
|
|
|
|
// Reserve xnack_mask registers - support is not implemented in Codegen.
|
|
reserveRegisterTuples(Reserved, AMDGPU::XNACK_MASK);
|
|
|
|
// Reserve lds_direct register - support is not implemented in Codegen.
|
|
reserveRegisterTuples(Reserved, AMDGPU::LDS_DIRECT);
|
|
|
|
// Reserve Trap Handler registers - support is not implemented in Codegen.
|
|
reserveRegisterTuples(Reserved, AMDGPU::TBA);
|
|
reserveRegisterTuples(Reserved, AMDGPU::TMA);
|
|
reserveRegisterTuples(Reserved, AMDGPU::TTMP0_TTMP1);
|
|
reserveRegisterTuples(Reserved, AMDGPU::TTMP2_TTMP3);
|
|
reserveRegisterTuples(Reserved, AMDGPU::TTMP4_TTMP5);
|
|
reserveRegisterTuples(Reserved, AMDGPU::TTMP6_TTMP7);
|
|
reserveRegisterTuples(Reserved, AMDGPU::TTMP8_TTMP9);
|
|
reserveRegisterTuples(Reserved, AMDGPU::TTMP10_TTMP11);
|
|
reserveRegisterTuples(Reserved, AMDGPU::TTMP12_TTMP13);
|
|
reserveRegisterTuples(Reserved, AMDGPU::TTMP14_TTMP15);
|
|
|
|
// Reserve null register - it shall never be allocated
|
|
reserveRegisterTuples(Reserved, AMDGPU::SGPR_NULL);
|
|
|
|
// Disallow vcc_hi allocation in wave32. It may be allocated but most likely
|
|
// will result in bugs.
|
|
if (isWave32) {
|
|
Reserved.set(AMDGPU::VCC);
|
|
Reserved.set(AMDGPU::VCC_HI);
|
|
}
|
|
|
|
// Reserve SGPRs.
|
|
//
|
|
unsigned MaxNumSGPRs = ST.getMaxNumSGPRs(MF);
|
|
unsigned TotalNumSGPRs = AMDGPU::SGPR_32RegClass.getNumRegs();
|
|
for (unsigned i = MaxNumSGPRs; i < TotalNumSGPRs; ++i) {
|
|
unsigned Reg = AMDGPU::SGPR_32RegClass.getRegister(i);
|
|
reserveRegisterTuples(Reserved, Reg);
|
|
}
|
|
|
|
for (auto Reg : AMDGPU::SReg_32RegClass) {
|
|
Reserved.set(getSubReg(Reg, AMDGPU::hi16));
|
|
Register Low = getSubReg(Reg, AMDGPU::lo16);
|
|
// This is to prevent BB vcc liveness errors.
|
|
if (!AMDGPU::SGPR_LO16RegClass.contains(Low))
|
|
Reserved.set(Low);
|
|
}
|
|
|
|
Register ScratchRSrcReg = MFI->getScratchRSrcReg();
|
|
if (ScratchRSrcReg != AMDGPU::NoRegister) {
|
|
// Reserve 4 SGPRs for the scratch buffer resource descriptor in case we
|
|
// need to spill.
|
|
// TODO: May need to reserve a VGPR if doing LDS spilling.
|
|
reserveRegisterTuples(Reserved, ScratchRSrcReg);
|
|
}
|
|
|
|
// We have to assume the SP is needed in case there are calls in the function,
|
|
// which is detected after the function is lowered. If we aren't really going
|
|
// to need SP, don't bother reserving it.
|
|
MCRegister StackPtrReg = MFI->getStackPtrOffsetReg();
|
|
if (StackPtrReg) {
|
|
reserveRegisterTuples(Reserved, StackPtrReg);
|
|
assert(!isSubRegister(ScratchRSrcReg, StackPtrReg));
|
|
}
|
|
|
|
MCRegister FrameReg = MFI->getFrameOffsetReg();
|
|
if (FrameReg) {
|
|
reserveRegisterTuples(Reserved, FrameReg);
|
|
assert(!isSubRegister(ScratchRSrcReg, FrameReg));
|
|
}
|
|
|
|
if (hasBasePointer(MF)) {
|
|
MCRegister BasePtrReg = getBaseRegister();
|
|
reserveRegisterTuples(Reserved, BasePtrReg);
|
|
assert(!isSubRegister(ScratchRSrcReg, BasePtrReg));
|
|
}
|
|
|
|
// Reserve VGPRs/AGPRs.
|
|
//
|
|
unsigned MaxNumVGPRs = ST.getMaxNumVGPRs(MF);
|
|
unsigned MaxNumAGPRs = MaxNumVGPRs;
|
|
unsigned TotalNumVGPRs = AMDGPU::VGPR_32RegClass.getNumRegs();
|
|
|
|
// Reserve all the AGPRs if there are no instructions to use it.
|
|
if (!ST.hasMAIInsts()) {
|
|
for (unsigned i = 0; i < MaxNumAGPRs; ++i) {
|
|
unsigned Reg = AMDGPU::AGPR_32RegClass.getRegister(i);
|
|
reserveRegisterTuples(Reserved, Reg);
|
|
}
|
|
}
|
|
|
|
for (auto Reg : AMDGPU::AGPR_32RegClass) {
|
|
Reserved.set(getSubReg(Reg, AMDGPU::hi16));
|
|
}
|
|
|
|
// On GFX90A, the number of VGPRs and AGPRs need not be equal. Theoretically,
|
|
// a wave may have up to 512 total vector registers combining together both
|
|
// VGPRs and AGPRs. Hence, in an entry function without calls and without
|
|
// AGPRs used within it, it is possible to use the whole vector register
|
|
// budget for VGPRs.
|
|
//
|
|
// TODO: it shall be possible to estimate maximum AGPR/VGPR pressure and split
|
|
// register file accordingly.
|
|
if (ST.hasGFX90AInsts()) {
|
|
if (MFI->usesAGPRs(MF)) {
|
|
MaxNumVGPRs /= 2;
|
|
MaxNumAGPRs = MaxNumVGPRs;
|
|
} else {
|
|
if (MaxNumVGPRs > TotalNumVGPRs) {
|
|
MaxNumAGPRs = MaxNumVGPRs - TotalNumVGPRs;
|
|
MaxNumVGPRs = TotalNumVGPRs;
|
|
} else
|
|
MaxNumAGPRs = 0;
|
|
}
|
|
}
|
|
|
|
for (unsigned i = MaxNumVGPRs; i < TotalNumVGPRs; ++i) {
|
|
unsigned Reg = AMDGPU::VGPR_32RegClass.getRegister(i);
|
|
reserveRegisterTuples(Reserved, Reg);
|
|
}
|
|
|
|
for (unsigned i = MaxNumAGPRs; i < TotalNumVGPRs; ++i) {
|
|
unsigned Reg = AMDGPU::AGPR_32RegClass.getRegister(i);
|
|
reserveRegisterTuples(Reserved, Reg);
|
|
}
|
|
|
|
// On GFX908, in order to guarantee copying between AGPRs, we need a scratch
|
|
// VGPR available at all times.
|
|
if (ST.hasMAIInsts() && !ST.hasGFX90AInsts()) {
|
|
reserveRegisterTuples(Reserved, MFI->getVGPRForAGPRCopy());
|
|
}
|
|
|
|
for (Register Reg : MFI->WWMReservedRegs)
|
|
reserveRegisterTuples(Reserved, Reg);
|
|
|
|
// FIXME: Stop using reserved registers for this.
|
|
for (MCPhysReg Reg : MFI->getAGPRSpillVGPRs())
|
|
reserveRegisterTuples(Reserved, Reg);
|
|
|
|
for (MCPhysReg Reg : MFI->getVGPRSpillAGPRs())
|
|
reserveRegisterTuples(Reserved, Reg);
|
|
|
|
for (auto SSpill : MFI->getSGPRSpillVGPRs())
|
|
reserveRegisterTuples(Reserved, SSpill.VGPR);
|
|
|
|
return Reserved;
|
|
}
|
|
|
|
bool SIRegisterInfo::isAsmClobberable(const MachineFunction &MF,
|
|
MCRegister PhysReg) const {
|
|
return !MF.getRegInfo().isReserved(PhysReg);
|
|
}
|
|
|
|
bool SIRegisterInfo::shouldRealignStack(const MachineFunction &MF) const {
|
|
const SIMachineFunctionInfo *Info = MF.getInfo<SIMachineFunctionInfo>();
|
|
// On entry, the base address is 0, so it can't possibly need any more
|
|
// alignment.
|
|
|
|
// FIXME: Should be able to specify the entry frame alignment per calling
|
|
// convention instead.
|
|
if (Info->isEntryFunction())
|
|
return false;
|
|
|
|
return TargetRegisterInfo::shouldRealignStack(MF);
|
|
}
|
|
|
|
bool SIRegisterInfo::requiresRegisterScavenging(const MachineFunction &Fn) const {
|
|
const SIMachineFunctionInfo *Info = Fn.getInfo<SIMachineFunctionInfo>();
|
|
if (Info->isEntryFunction()) {
|
|
const MachineFrameInfo &MFI = Fn.getFrameInfo();
|
|
return MFI.hasStackObjects() || MFI.hasCalls();
|
|
}
|
|
|
|
// May need scavenger for dealing with callee saved registers.
|
|
return true;
|
|
}
|
|
|
|
bool SIRegisterInfo::requiresFrameIndexScavenging(
|
|
const MachineFunction &MF) const {
|
|
// Do not use frame virtual registers. They used to be used for SGPRs, but
|
|
// once we reach PrologEpilogInserter, we can no longer spill SGPRs. If the
|
|
// scavenger fails, we can increment/decrement the necessary SGPRs to avoid a
|
|
// spill.
|
|
return false;
|
|
}
|
|
|
|
bool SIRegisterInfo::requiresFrameIndexReplacementScavenging(
|
|
const MachineFunction &MF) const {
|
|
const MachineFrameInfo &MFI = MF.getFrameInfo();
|
|
return MFI.hasStackObjects();
|
|
}
|
|
|
|
bool SIRegisterInfo::requiresVirtualBaseRegisters(
|
|
const MachineFunction &) const {
|
|
// There are no special dedicated stack or frame pointers.
|
|
return true;
|
|
}
|
|
|
|
int64_t SIRegisterInfo::getScratchInstrOffset(const MachineInstr *MI) const {
|
|
assert(SIInstrInfo::isMUBUF(*MI) || SIInstrInfo::isFLATScratch(*MI));
|
|
|
|
int OffIdx = AMDGPU::getNamedOperandIdx(MI->getOpcode(),
|
|
AMDGPU::OpName::offset);
|
|
return MI->getOperand(OffIdx).getImm();
|
|
}
|
|
|
|
int64_t SIRegisterInfo::getFrameIndexInstrOffset(const MachineInstr *MI,
|
|
int Idx) const {
|
|
if (!SIInstrInfo::isMUBUF(*MI) && !SIInstrInfo::isFLATScratch(*MI))
|
|
return 0;
|
|
|
|
assert((Idx == AMDGPU::getNamedOperandIdx(MI->getOpcode(),
|
|
AMDGPU::OpName::vaddr) ||
|
|
(Idx == AMDGPU::getNamedOperandIdx(MI->getOpcode(),
|
|
AMDGPU::OpName::saddr))) &&
|
|
"Should never see frame index on non-address operand");
|
|
|
|
return getScratchInstrOffset(MI);
|
|
}
|
|
|
|
bool SIRegisterInfo::needsFrameBaseReg(MachineInstr *MI, int64_t Offset) const {
|
|
if (!SIInstrInfo::isMUBUF(*MI) && !SIInstrInfo::isFLATScratch(*MI))
|
|
return false;
|
|
|
|
int64_t FullOffset = Offset + getScratchInstrOffset(MI);
|
|
|
|
if (SIInstrInfo::isMUBUF(*MI))
|
|
return !SIInstrInfo::isLegalMUBUFImmOffset(FullOffset);
|
|
|
|
const SIInstrInfo *TII = ST.getInstrInfo();
|
|
return !TII->isLegalFLATOffset(FullOffset, AMDGPUAS::PRIVATE_ADDRESS,
|
|
SIInstrFlags::FlatScratch);
|
|
}
|
|
|
|
Register SIRegisterInfo::materializeFrameBaseRegister(MachineBasicBlock *MBB,
|
|
int FrameIdx,
|
|
int64_t Offset) const {
|
|
MachineBasicBlock::iterator Ins = MBB->begin();
|
|
DebugLoc DL; // Defaults to "unknown"
|
|
|
|
if (Ins != MBB->end())
|
|
DL = Ins->getDebugLoc();
|
|
|
|
MachineFunction *MF = MBB->getParent();
|
|
const SIInstrInfo *TII = ST.getInstrInfo();
|
|
MachineRegisterInfo &MRI = MF->getRegInfo();
|
|
unsigned MovOpc = ST.enableFlatScratch() ? AMDGPU::S_MOV_B32
|
|
: AMDGPU::V_MOV_B32_e32;
|
|
|
|
Register BaseReg = MRI.createVirtualRegister(
|
|
ST.enableFlatScratch() ? &AMDGPU::SReg_32_XEXEC_HIRegClass
|
|
: &AMDGPU::VGPR_32RegClass);
|
|
|
|
if (Offset == 0) {
|
|
BuildMI(*MBB, Ins, DL, TII->get(MovOpc), BaseReg)
|
|
.addFrameIndex(FrameIdx);
|
|
return BaseReg;
|
|
}
|
|
|
|
Register OffsetReg = MRI.createVirtualRegister(&AMDGPU::SReg_32_XM0RegClass);
|
|
|
|
Register FIReg = MRI.createVirtualRegister(
|
|
ST.enableFlatScratch() ? &AMDGPU::SReg_32_XM0RegClass
|
|
: &AMDGPU::VGPR_32RegClass);
|
|
|
|
BuildMI(*MBB, Ins, DL, TII->get(AMDGPU::S_MOV_B32), OffsetReg)
|
|
.addImm(Offset);
|
|
BuildMI(*MBB, Ins, DL, TII->get(MovOpc), FIReg)
|
|
.addFrameIndex(FrameIdx);
|
|
|
|
if (ST.enableFlatScratch() ) {
|
|
BuildMI(*MBB, Ins, DL, TII->get(AMDGPU::S_ADD_I32), BaseReg)
|
|
.addReg(OffsetReg, RegState::Kill)
|
|
.addReg(FIReg);
|
|
return BaseReg;
|
|
}
|
|
|
|
TII->getAddNoCarry(*MBB, Ins, DL, BaseReg)
|
|
.addReg(OffsetReg, RegState::Kill)
|
|
.addReg(FIReg)
|
|
.addImm(0); // clamp bit
|
|
|
|
return BaseReg;
|
|
}
|
|
|
|
void SIRegisterInfo::resolveFrameIndex(MachineInstr &MI, Register BaseReg,
|
|
int64_t Offset) const {
|
|
const SIInstrInfo *TII = ST.getInstrInfo();
|
|
bool IsFlat = TII->isFLATScratch(MI);
|
|
|
|
#ifndef NDEBUG
|
|
// FIXME: Is it possible to be storing a frame index to itself?
|
|
bool SeenFI = false;
|
|
for (const MachineOperand &MO: MI.operands()) {
|
|
if (MO.isFI()) {
|
|
if (SeenFI)
|
|
llvm_unreachable("should not see multiple frame indices");
|
|
|
|
SeenFI = true;
|
|
}
|
|
}
|
|
#endif
|
|
|
|
MachineOperand *FIOp =
|
|
TII->getNamedOperand(MI, IsFlat ? AMDGPU::OpName::saddr
|
|
: AMDGPU::OpName::vaddr);
|
|
|
|
MachineOperand *OffsetOp = TII->getNamedOperand(MI, AMDGPU::OpName::offset);
|
|
int64_t NewOffset = OffsetOp->getImm() + Offset;
|
|
|
|
assert(FIOp && FIOp->isFI() && "frame index must be address operand");
|
|
assert(TII->isMUBUF(MI) || TII->isFLATScratch(MI));
|
|
|
|
if (IsFlat) {
|
|
assert(TII->isLegalFLATOffset(NewOffset, AMDGPUAS::PRIVATE_ADDRESS,
|
|
SIInstrFlags::FlatScratch) &&
|
|
"offset should be legal");
|
|
FIOp->ChangeToRegister(BaseReg, false);
|
|
OffsetOp->setImm(NewOffset);
|
|
return;
|
|
}
|
|
|
|
#ifndef NDEBUG
|
|
MachineOperand *SOffset = TII->getNamedOperand(MI, AMDGPU::OpName::soffset);
|
|
assert(SOffset->isImm() && SOffset->getImm() == 0);
|
|
#endif
|
|
|
|
assert(SIInstrInfo::isLegalMUBUFImmOffset(NewOffset) &&
|
|
"offset should be legal");
|
|
|
|
FIOp->ChangeToRegister(BaseReg, false);
|
|
OffsetOp->setImm(NewOffset);
|
|
}
|
|
|
|
bool SIRegisterInfo::isFrameOffsetLegal(const MachineInstr *MI,
|
|
Register BaseReg,
|
|
int64_t Offset) const {
|
|
if (!SIInstrInfo::isMUBUF(*MI) && !SIInstrInfo::isFLATScratch(*MI))
|
|
return false;
|
|
|
|
int64_t NewOffset = Offset + getScratchInstrOffset(MI);
|
|
|
|
if (SIInstrInfo::isMUBUF(*MI))
|
|
return SIInstrInfo::isLegalMUBUFImmOffset(NewOffset);
|
|
|
|
const SIInstrInfo *TII = ST.getInstrInfo();
|
|
return TII->isLegalFLATOffset(NewOffset, AMDGPUAS::PRIVATE_ADDRESS,
|
|
SIInstrFlags::FlatScratch);
|
|
}
|
|
|
|
const TargetRegisterClass *SIRegisterInfo::getPointerRegClass(
|
|
const MachineFunction &MF, unsigned Kind) const {
|
|
// This is inaccurate. It depends on the instruction and address space. The
|
|
// only place where we should hit this is for dealing with frame indexes /
|
|
// private accesses, so this is correct in that case.
|
|
return &AMDGPU::VGPR_32RegClass;
|
|
}
|
|
|
|
const TargetRegisterClass *
|
|
SIRegisterInfo::getCrossCopyRegClass(const TargetRegisterClass *RC) const {
|
|
if (isAGPRClass(RC) && !ST.hasGFX90AInsts())
|
|
return getEquivalentVGPRClass(RC);
|
|
|
|
return RC;
|
|
}
|
|
|
|
static unsigned getNumSubRegsForSpillOp(unsigned Op) {
|
|
|
|
switch (Op) {
|
|
case AMDGPU::SI_SPILL_S1024_SAVE:
|
|
case AMDGPU::SI_SPILL_S1024_RESTORE:
|
|
case AMDGPU::SI_SPILL_V1024_SAVE:
|
|
case AMDGPU::SI_SPILL_V1024_RESTORE:
|
|
case AMDGPU::SI_SPILL_A1024_SAVE:
|
|
case AMDGPU::SI_SPILL_A1024_RESTORE:
|
|
case AMDGPU::SI_SPILL_AV1024_SAVE:
|
|
case AMDGPU::SI_SPILL_AV1024_RESTORE:
|
|
return 32;
|
|
case AMDGPU::SI_SPILL_S512_SAVE:
|
|
case AMDGPU::SI_SPILL_S512_RESTORE:
|
|
case AMDGPU::SI_SPILL_V512_SAVE:
|
|
case AMDGPU::SI_SPILL_V512_RESTORE:
|
|
case AMDGPU::SI_SPILL_A512_SAVE:
|
|
case AMDGPU::SI_SPILL_A512_RESTORE:
|
|
case AMDGPU::SI_SPILL_AV512_SAVE:
|
|
case AMDGPU::SI_SPILL_AV512_RESTORE:
|
|
return 16;
|
|
case AMDGPU::SI_SPILL_S256_SAVE:
|
|
case AMDGPU::SI_SPILL_S256_RESTORE:
|
|
case AMDGPU::SI_SPILL_V256_SAVE:
|
|
case AMDGPU::SI_SPILL_V256_RESTORE:
|
|
case AMDGPU::SI_SPILL_A256_SAVE:
|
|
case AMDGPU::SI_SPILL_A256_RESTORE:
|
|
case AMDGPU::SI_SPILL_AV256_SAVE:
|
|
case AMDGPU::SI_SPILL_AV256_RESTORE:
|
|
return 8;
|
|
case AMDGPU::SI_SPILL_S224_SAVE:
|
|
case AMDGPU::SI_SPILL_S224_RESTORE:
|
|
case AMDGPU::SI_SPILL_V224_SAVE:
|
|
case AMDGPU::SI_SPILL_V224_RESTORE:
|
|
case AMDGPU::SI_SPILL_A224_SAVE:
|
|
case AMDGPU::SI_SPILL_A224_RESTORE:
|
|
case AMDGPU::SI_SPILL_AV224_SAVE:
|
|
case AMDGPU::SI_SPILL_AV224_RESTORE:
|
|
return 7;
|
|
case AMDGPU::SI_SPILL_S192_SAVE:
|
|
case AMDGPU::SI_SPILL_S192_RESTORE:
|
|
case AMDGPU::SI_SPILL_V192_SAVE:
|
|
case AMDGPU::SI_SPILL_V192_RESTORE:
|
|
case AMDGPU::SI_SPILL_A192_SAVE:
|
|
case AMDGPU::SI_SPILL_A192_RESTORE:
|
|
case AMDGPU::SI_SPILL_AV192_SAVE:
|
|
case AMDGPU::SI_SPILL_AV192_RESTORE:
|
|
return 6;
|
|
case AMDGPU::SI_SPILL_S160_SAVE:
|
|
case AMDGPU::SI_SPILL_S160_RESTORE:
|
|
case AMDGPU::SI_SPILL_V160_SAVE:
|
|
case AMDGPU::SI_SPILL_V160_RESTORE:
|
|
case AMDGPU::SI_SPILL_A160_SAVE:
|
|
case AMDGPU::SI_SPILL_A160_RESTORE:
|
|
case AMDGPU::SI_SPILL_AV160_SAVE:
|
|
case AMDGPU::SI_SPILL_AV160_RESTORE:
|
|
return 5;
|
|
case AMDGPU::SI_SPILL_S128_SAVE:
|
|
case AMDGPU::SI_SPILL_S128_RESTORE:
|
|
case AMDGPU::SI_SPILL_V128_SAVE:
|
|
case AMDGPU::SI_SPILL_V128_RESTORE:
|
|
case AMDGPU::SI_SPILL_A128_SAVE:
|
|
case AMDGPU::SI_SPILL_A128_RESTORE:
|
|
case AMDGPU::SI_SPILL_AV128_SAVE:
|
|
case AMDGPU::SI_SPILL_AV128_RESTORE:
|
|
return 4;
|
|
case AMDGPU::SI_SPILL_S96_SAVE:
|
|
case AMDGPU::SI_SPILL_S96_RESTORE:
|
|
case AMDGPU::SI_SPILL_V96_SAVE:
|
|
case AMDGPU::SI_SPILL_V96_RESTORE:
|
|
case AMDGPU::SI_SPILL_A96_SAVE:
|
|
case AMDGPU::SI_SPILL_A96_RESTORE:
|
|
case AMDGPU::SI_SPILL_AV96_SAVE:
|
|
case AMDGPU::SI_SPILL_AV96_RESTORE:
|
|
return 3;
|
|
case AMDGPU::SI_SPILL_S64_SAVE:
|
|
case AMDGPU::SI_SPILL_S64_RESTORE:
|
|
case AMDGPU::SI_SPILL_V64_SAVE:
|
|
case AMDGPU::SI_SPILL_V64_RESTORE:
|
|
case AMDGPU::SI_SPILL_A64_SAVE:
|
|
case AMDGPU::SI_SPILL_A64_RESTORE:
|
|
case AMDGPU::SI_SPILL_AV64_SAVE:
|
|
case AMDGPU::SI_SPILL_AV64_RESTORE:
|
|
return 2;
|
|
case AMDGPU::SI_SPILL_S32_SAVE:
|
|
case AMDGPU::SI_SPILL_S32_RESTORE:
|
|
case AMDGPU::SI_SPILL_V32_SAVE:
|
|
case AMDGPU::SI_SPILL_V32_RESTORE:
|
|
case AMDGPU::SI_SPILL_A32_SAVE:
|
|
case AMDGPU::SI_SPILL_A32_RESTORE:
|
|
case AMDGPU::SI_SPILL_AV32_SAVE:
|
|
case AMDGPU::SI_SPILL_AV32_RESTORE:
|
|
return 1;
|
|
default: llvm_unreachable("Invalid spill opcode");
|
|
}
|
|
}
|
|
|
|
static int getOffsetMUBUFStore(unsigned Opc) {
|
|
switch (Opc) {
|
|
case AMDGPU::BUFFER_STORE_DWORD_OFFEN:
|
|
return AMDGPU::BUFFER_STORE_DWORD_OFFSET;
|
|
case AMDGPU::BUFFER_STORE_BYTE_OFFEN:
|
|
return AMDGPU::BUFFER_STORE_BYTE_OFFSET;
|
|
case AMDGPU::BUFFER_STORE_SHORT_OFFEN:
|
|
return AMDGPU::BUFFER_STORE_SHORT_OFFSET;
|
|
case AMDGPU::BUFFER_STORE_DWORDX2_OFFEN:
|
|
return AMDGPU::BUFFER_STORE_DWORDX2_OFFSET;
|
|
case AMDGPU::BUFFER_STORE_DWORDX3_OFFEN:
|
|
return AMDGPU::BUFFER_STORE_DWORDX3_OFFSET;
|
|
case AMDGPU::BUFFER_STORE_DWORDX4_OFFEN:
|
|
return AMDGPU::BUFFER_STORE_DWORDX4_OFFSET;
|
|
case AMDGPU::BUFFER_STORE_SHORT_D16_HI_OFFEN:
|
|
return AMDGPU::BUFFER_STORE_SHORT_D16_HI_OFFSET;
|
|
case AMDGPU::BUFFER_STORE_BYTE_D16_HI_OFFEN:
|
|
return AMDGPU::BUFFER_STORE_BYTE_D16_HI_OFFSET;
|
|
default:
|
|
return -1;
|
|
}
|
|
}
|
|
|
|
static int getOffsetMUBUFLoad(unsigned Opc) {
|
|
switch (Opc) {
|
|
case AMDGPU::BUFFER_LOAD_DWORD_OFFEN:
|
|
return AMDGPU::BUFFER_LOAD_DWORD_OFFSET;
|
|
case AMDGPU::BUFFER_LOAD_UBYTE_OFFEN:
|
|
return AMDGPU::BUFFER_LOAD_UBYTE_OFFSET;
|
|
case AMDGPU::BUFFER_LOAD_SBYTE_OFFEN:
|
|
return AMDGPU::BUFFER_LOAD_SBYTE_OFFSET;
|
|
case AMDGPU::BUFFER_LOAD_USHORT_OFFEN:
|
|
return AMDGPU::BUFFER_LOAD_USHORT_OFFSET;
|
|
case AMDGPU::BUFFER_LOAD_SSHORT_OFFEN:
|
|
return AMDGPU::BUFFER_LOAD_SSHORT_OFFSET;
|
|
case AMDGPU::BUFFER_LOAD_DWORDX2_OFFEN:
|
|
return AMDGPU::BUFFER_LOAD_DWORDX2_OFFSET;
|
|
case AMDGPU::BUFFER_LOAD_DWORDX3_OFFEN:
|
|
return AMDGPU::BUFFER_LOAD_DWORDX3_OFFSET;
|
|
case AMDGPU::BUFFER_LOAD_DWORDX4_OFFEN:
|
|
return AMDGPU::BUFFER_LOAD_DWORDX4_OFFSET;
|
|
case AMDGPU::BUFFER_LOAD_UBYTE_D16_OFFEN:
|
|
return AMDGPU::BUFFER_LOAD_UBYTE_D16_OFFSET;
|
|
case AMDGPU::BUFFER_LOAD_UBYTE_D16_HI_OFFEN:
|
|
return AMDGPU::BUFFER_LOAD_UBYTE_D16_HI_OFFSET;
|
|
case AMDGPU::BUFFER_LOAD_SBYTE_D16_OFFEN:
|
|
return AMDGPU::BUFFER_LOAD_SBYTE_D16_OFFSET;
|
|
case AMDGPU::BUFFER_LOAD_SBYTE_D16_HI_OFFEN:
|
|
return AMDGPU::BUFFER_LOAD_SBYTE_D16_HI_OFFSET;
|
|
case AMDGPU::BUFFER_LOAD_SHORT_D16_OFFEN:
|
|
return AMDGPU::BUFFER_LOAD_SHORT_D16_OFFSET;
|
|
case AMDGPU::BUFFER_LOAD_SHORT_D16_HI_OFFEN:
|
|
return AMDGPU::BUFFER_LOAD_SHORT_D16_HI_OFFSET;
|
|
default:
|
|
return -1;
|
|
}
|
|
}
|
|
|
|
static int getOffenMUBUFStore(unsigned Opc) {
|
|
switch (Opc) {
|
|
case AMDGPU::BUFFER_STORE_DWORD_OFFSET:
|
|
return AMDGPU::BUFFER_STORE_DWORD_OFFEN;
|
|
case AMDGPU::BUFFER_STORE_BYTE_OFFSET:
|
|
return AMDGPU::BUFFER_STORE_BYTE_OFFEN;
|
|
case AMDGPU::BUFFER_STORE_SHORT_OFFSET:
|
|
return AMDGPU::BUFFER_STORE_SHORT_OFFEN;
|
|
case AMDGPU::BUFFER_STORE_DWORDX2_OFFSET:
|
|
return AMDGPU::BUFFER_STORE_DWORDX2_OFFEN;
|
|
case AMDGPU::BUFFER_STORE_DWORDX3_OFFSET:
|
|
return AMDGPU::BUFFER_STORE_DWORDX3_OFFEN;
|
|
case AMDGPU::BUFFER_STORE_DWORDX4_OFFSET:
|
|
return AMDGPU::BUFFER_STORE_DWORDX4_OFFEN;
|
|
case AMDGPU::BUFFER_STORE_SHORT_D16_HI_OFFSET:
|
|
return AMDGPU::BUFFER_STORE_SHORT_D16_HI_OFFEN;
|
|
case AMDGPU::BUFFER_STORE_BYTE_D16_HI_OFFSET:
|
|
return AMDGPU::BUFFER_STORE_BYTE_D16_HI_OFFEN;
|
|
default:
|
|
return -1;
|
|
}
|
|
}
|
|
|
|
static int getOffenMUBUFLoad(unsigned Opc) {
|
|
switch (Opc) {
|
|
case AMDGPU::BUFFER_LOAD_DWORD_OFFSET:
|
|
return AMDGPU::BUFFER_LOAD_DWORD_OFFEN;
|
|
case AMDGPU::BUFFER_LOAD_UBYTE_OFFSET:
|
|
return AMDGPU::BUFFER_LOAD_UBYTE_OFFEN;
|
|
case AMDGPU::BUFFER_LOAD_SBYTE_OFFSET:
|
|
return AMDGPU::BUFFER_LOAD_SBYTE_OFFEN;
|
|
case AMDGPU::BUFFER_LOAD_USHORT_OFFSET:
|
|
return AMDGPU::BUFFER_LOAD_USHORT_OFFEN;
|
|
case AMDGPU::BUFFER_LOAD_SSHORT_OFFSET:
|
|
return AMDGPU::BUFFER_LOAD_SSHORT_OFFEN;
|
|
case AMDGPU::BUFFER_LOAD_DWORDX2_OFFSET:
|
|
return AMDGPU::BUFFER_LOAD_DWORDX2_OFFEN;
|
|
case AMDGPU::BUFFER_LOAD_DWORDX3_OFFSET:
|
|
return AMDGPU::BUFFER_LOAD_DWORDX3_OFFEN;
|
|
case AMDGPU::BUFFER_LOAD_DWORDX4_OFFSET:
|
|
return AMDGPU::BUFFER_LOAD_DWORDX4_OFFEN;
|
|
case AMDGPU::BUFFER_LOAD_UBYTE_D16_OFFSET:
|
|
return AMDGPU::BUFFER_LOAD_UBYTE_D16_OFFEN;
|
|
case AMDGPU::BUFFER_LOAD_UBYTE_D16_HI_OFFSET:
|
|
return AMDGPU::BUFFER_LOAD_UBYTE_D16_HI_OFFEN;
|
|
case AMDGPU::BUFFER_LOAD_SBYTE_D16_OFFSET:
|
|
return AMDGPU::BUFFER_LOAD_SBYTE_D16_OFFEN;
|
|
case AMDGPU::BUFFER_LOAD_SBYTE_D16_HI_OFFSET:
|
|
return AMDGPU::BUFFER_LOAD_SBYTE_D16_HI_OFFEN;
|
|
case AMDGPU::BUFFER_LOAD_SHORT_D16_OFFSET:
|
|
return AMDGPU::BUFFER_LOAD_SHORT_D16_OFFEN;
|
|
case AMDGPU::BUFFER_LOAD_SHORT_D16_HI_OFFSET:
|
|
return AMDGPU::BUFFER_LOAD_SHORT_D16_HI_OFFEN;
|
|
default:
|
|
return -1;
|
|
}
|
|
}
|
|
|
|
static MachineInstrBuilder spillVGPRtoAGPR(const GCNSubtarget &ST,
|
|
MachineBasicBlock &MBB,
|
|
MachineBasicBlock::iterator MI,
|
|
int Index, unsigned Lane,
|
|
unsigned ValueReg, bool IsKill) {
|
|
MachineFunction *MF = MBB.getParent();
|
|
SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>();
|
|
const SIInstrInfo *TII = ST.getInstrInfo();
|
|
|
|
MCPhysReg Reg = MFI->getVGPRToAGPRSpill(Index, Lane);
|
|
|
|
if (Reg == AMDGPU::NoRegister)
|
|
return MachineInstrBuilder();
|
|
|
|
bool IsStore = MI->mayStore();
|
|
MachineRegisterInfo &MRI = MF->getRegInfo();
|
|
auto *TRI = static_cast<const SIRegisterInfo*>(MRI.getTargetRegisterInfo());
|
|
|
|
unsigned Dst = IsStore ? Reg : ValueReg;
|
|
unsigned Src = IsStore ? ValueReg : Reg;
|
|
bool IsVGPR = TRI->isVGPR(MRI, Reg);
|
|
DebugLoc DL = MI->getDebugLoc();
|
|
if (IsVGPR == TRI->isVGPR(MRI, ValueReg)) {
|
|
// Spiller during regalloc may restore a spilled register to its superclass.
|
|
// It could result in AGPR spills restored to VGPRs or the other way around,
|
|
// making the src and dst with identical regclasses at this point. It just
|
|
// needs a copy in such cases.
|
|
auto CopyMIB = BuildMI(MBB, MI, DL, TII->get(AMDGPU::COPY), Dst)
|
|
.addReg(Src, getKillRegState(IsKill));
|
|
CopyMIB->setAsmPrinterFlag(MachineInstr::ReloadReuse);
|
|
return CopyMIB;
|
|
}
|
|
unsigned Opc = (IsStore ^ IsVGPR) ? AMDGPU::V_ACCVGPR_WRITE_B32_e64
|
|
: AMDGPU::V_ACCVGPR_READ_B32_e64;
|
|
|
|
auto MIB = BuildMI(MBB, MI, DL, TII->get(Opc), Dst)
|
|
.addReg(Src, getKillRegState(IsKill));
|
|
MIB->setAsmPrinterFlag(MachineInstr::ReloadReuse);
|
|
return MIB;
|
|
}
|
|
|
|
// This differs from buildSpillLoadStore by only scavenging a VGPR. It does not
|
|
// need to handle the case where an SGPR may need to be spilled while spilling.
|
|
static bool buildMUBUFOffsetLoadStore(const GCNSubtarget &ST,
|
|
MachineFrameInfo &MFI,
|
|
MachineBasicBlock::iterator MI,
|
|
int Index,
|
|
int64_t Offset) {
|
|
const SIInstrInfo *TII = ST.getInstrInfo();
|
|
MachineBasicBlock *MBB = MI->getParent();
|
|
const DebugLoc &DL = MI->getDebugLoc();
|
|
bool IsStore = MI->mayStore();
|
|
|
|
unsigned Opc = MI->getOpcode();
|
|
int LoadStoreOp = IsStore ?
|
|
getOffsetMUBUFStore(Opc) : getOffsetMUBUFLoad(Opc);
|
|
if (LoadStoreOp == -1)
|
|
return false;
|
|
|
|
const MachineOperand *Reg = TII->getNamedOperand(*MI, AMDGPU::OpName::vdata);
|
|
if (spillVGPRtoAGPR(ST, *MBB, MI, Index, 0, Reg->getReg(), false).getInstr())
|
|
return true;
|
|
|
|
MachineInstrBuilder NewMI =
|
|
BuildMI(*MBB, MI, DL, TII->get(LoadStoreOp))
|
|
.add(*Reg)
|
|
.add(*TII->getNamedOperand(*MI, AMDGPU::OpName::srsrc))
|
|
.add(*TII->getNamedOperand(*MI, AMDGPU::OpName::soffset))
|
|
.addImm(Offset)
|
|
.addImm(0) // cpol
|
|
.addImm(0) // tfe
|
|
.addImm(0) // swz
|
|
.cloneMemRefs(*MI);
|
|
|
|
const MachineOperand *VDataIn = TII->getNamedOperand(*MI,
|
|
AMDGPU::OpName::vdata_in);
|
|
if (VDataIn)
|
|
NewMI.add(*VDataIn);
|
|
return true;
|
|
}
|
|
|
|
static unsigned getFlatScratchSpillOpcode(const SIInstrInfo *TII,
|
|
unsigned LoadStoreOp,
|
|
unsigned EltSize) {
|
|
bool IsStore = TII->get(LoadStoreOp).mayStore();
|
|
bool HasVAddr = AMDGPU::getNamedOperandIdx(LoadStoreOp, AMDGPU::OpName::vaddr) != -1;
|
|
bool UseST =
|
|
!HasVAddr &&
|
|
AMDGPU::getNamedOperandIdx(LoadStoreOp, AMDGPU::OpName::saddr) < 0;
|
|
|
|
switch (EltSize) {
|
|
case 4:
|
|
LoadStoreOp = IsStore ? AMDGPU::SCRATCH_STORE_DWORD_SADDR
|
|
: AMDGPU::SCRATCH_LOAD_DWORD_SADDR;
|
|
break;
|
|
case 8:
|
|
LoadStoreOp = IsStore ? AMDGPU::SCRATCH_STORE_DWORDX2_SADDR
|
|
: AMDGPU::SCRATCH_LOAD_DWORDX2_SADDR;
|
|
break;
|
|
case 12:
|
|
LoadStoreOp = IsStore ? AMDGPU::SCRATCH_STORE_DWORDX3_SADDR
|
|
: AMDGPU::SCRATCH_LOAD_DWORDX3_SADDR;
|
|
break;
|
|
case 16:
|
|
LoadStoreOp = IsStore ? AMDGPU::SCRATCH_STORE_DWORDX4_SADDR
|
|
: AMDGPU::SCRATCH_LOAD_DWORDX4_SADDR;
|
|
break;
|
|
default:
|
|
llvm_unreachable("Unexpected spill load/store size!");
|
|
}
|
|
|
|
if (HasVAddr)
|
|
LoadStoreOp = AMDGPU::getFlatScratchInstSVfromSS(LoadStoreOp);
|
|
else if (UseST)
|
|
LoadStoreOp = AMDGPU::getFlatScratchInstSTfromSS(LoadStoreOp);
|
|
|
|
return LoadStoreOp;
|
|
}
|
|
|
|
void SIRegisterInfo::buildSpillLoadStore(
|
|
MachineBasicBlock &MBB, MachineBasicBlock::iterator MI, const DebugLoc &DL,
|
|
unsigned LoadStoreOp, int Index, Register ValueReg, bool IsKill,
|
|
MCRegister ScratchOffsetReg, int64_t InstOffset, MachineMemOperand *MMO,
|
|
RegScavenger *RS, LivePhysRegs *LiveRegs) const {
|
|
assert((!RS || !LiveRegs) && "Only RS or LiveRegs can be set but not both");
|
|
|
|
MachineFunction *MF = MBB.getParent();
|
|
const SIInstrInfo *TII = ST.getInstrInfo();
|
|
const MachineFrameInfo &MFI = MF->getFrameInfo();
|
|
const SIMachineFunctionInfo *FuncInfo = MF->getInfo<SIMachineFunctionInfo>();
|
|
|
|
const MCInstrDesc *Desc = &TII->get(LoadStoreOp);
|
|
bool IsStore = Desc->mayStore();
|
|
bool IsFlat = TII->isFLATScratch(LoadStoreOp);
|
|
|
|
bool CanClobberSCC = false;
|
|
bool Scavenged = false;
|
|
MCRegister SOffset = ScratchOffsetReg;
|
|
|
|
const TargetRegisterClass *RC = getRegClassForReg(MF->getRegInfo(), ValueReg);
|
|
// On gfx90a+ AGPR is a regular VGPR acceptable for loads and stores.
|
|
const bool IsAGPR = !ST.hasGFX90AInsts() && isAGPRClass(RC);
|
|
const unsigned RegWidth = AMDGPU::getRegBitWidth(RC->getID()) / 8;
|
|
|
|
// Always use 4 byte operations for AGPRs because we need to scavenge
|
|
// a temporary VGPR.
|
|
unsigned EltSize = (IsFlat && !IsAGPR) ? std::min(RegWidth, 16u) : 4u;
|
|
unsigned NumSubRegs = RegWidth / EltSize;
|
|
unsigned Size = NumSubRegs * EltSize;
|
|
unsigned RemSize = RegWidth - Size;
|
|
unsigned NumRemSubRegs = RemSize ? 1 : 0;
|
|
int64_t Offset = InstOffset + MFI.getObjectOffset(Index);
|
|
int64_t MaterializedOffset = Offset;
|
|
|
|
int64_t MaxOffset = Offset + Size + RemSize - EltSize;
|
|
int64_t ScratchOffsetRegDelta = 0;
|
|
|
|
if (IsFlat && EltSize > 4) {
|
|
LoadStoreOp = getFlatScratchSpillOpcode(TII, LoadStoreOp, EltSize);
|
|
Desc = &TII->get(LoadStoreOp);
|
|
}
|
|
|
|
Align Alignment = MFI.getObjectAlign(Index);
|
|
const MachinePointerInfo &BasePtrInfo = MMO->getPointerInfo();
|
|
|
|
assert((IsFlat || ((Offset % EltSize) == 0)) &&
|
|
"unexpected VGPR spill offset");
|
|
|
|
// Track a VGPR to use for a constant offset we need to materialize.
|
|
Register TmpOffsetVGPR;
|
|
|
|
// Track a VGPR to use as an intermediate value.
|
|
Register TmpIntermediateVGPR;
|
|
bool UseVGPROffset = false;
|
|
|
|
// Materialize a VGPR offset required for the given SGPR/VGPR/Immediate
|
|
// combination.
|
|
auto MaterializeVOffset = [&](Register SGPRBase, Register TmpVGPR,
|
|
int64_t VOffset) {
|
|
// We are using a VGPR offset
|
|
if (IsFlat && SGPRBase) {
|
|
// We only have 1 VGPR offset, or 1 SGPR offset. We don't have a free
|
|
// SGPR, so perform the add as vector.
|
|
// We don't need a base SGPR in the kernel.
|
|
|
|
if (ST.getConstantBusLimit(AMDGPU::V_ADD_U32_e64) >= 2) {
|
|
BuildMI(MBB, MI, DL, TII->get(AMDGPU::V_ADD_U32_e64), TmpVGPR)
|
|
.addReg(SGPRBase)
|
|
.addImm(VOffset)
|
|
.addImm(0); // clamp
|
|
} else {
|
|
BuildMI(MBB, MI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpVGPR)
|
|
.addReg(SGPRBase);
|
|
BuildMI(MBB, MI, DL, TII->get(AMDGPU::V_ADD_U32_e32), TmpVGPR)
|
|
.addImm(VOffset)
|
|
.addReg(TmpOffsetVGPR);
|
|
}
|
|
} else {
|
|
assert(TmpOffsetVGPR);
|
|
BuildMI(MBB, MI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpVGPR)
|
|
.addImm(VOffset);
|
|
}
|
|
};
|
|
|
|
bool IsOffsetLegal =
|
|
IsFlat ? TII->isLegalFLATOffset(MaxOffset, AMDGPUAS::PRIVATE_ADDRESS,
|
|
SIInstrFlags::FlatScratch)
|
|
: SIInstrInfo::isLegalMUBUFImmOffset(MaxOffset);
|
|
if (!IsOffsetLegal || (IsFlat && !SOffset && !ST.hasFlatScratchSTMode())) {
|
|
SOffset = MCRegister();
|
|
|
|
// We don't have access to the register scavenger if this function is called
|
|
// during PEI::scavengeFrameVirtualRegs() so use LiveRegs in this case.
|
|
// TODO: Clobbering SCC is not necessary for scratch instructions in the
|
|
// entry.
|
|
if (RS) {
|
|
SOffset = RS->scavengeRegister(&AMDGPU::SGPR_32RegClass, MI, 0, false);
|
|
|
|
// Piggy back on the liveness scan we just did see if SCC is dead.
|
|
CanClobberSCC = !RS->isRegUsed(AMDGPU::SCC);
|
|
} else if (LiveRegs) {
|
|
CanClobberSCC = !LiveRegs->contains(AMDGPU::SCC);
|
|
for (MCRegister Reg : AMDGPU::SGPR_32RegClass) {
|
|
if (LiveRegs->available(MF->getRegInfo(), Reg)) {
|
|
SOffset = Reg;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (ScratchOffsetReg != AMDGPU::NoRegister && !CanClobberSCC)
|
|
SOffset = Register();
|
|
|
|
if (!SOffset) {
|
|
UseVGPROffset = true;
|
|
|
|
if (RS) {
|
|
TmpOffsetVGPR = RS->scavengeRegister(&AMDGPU::VGPR_32RegClass, MI, 0);
|
|
} else {
|
|
assert(LiveRegs);
|
|
for (MCRegister Reg : AMDGPU::VGPR_32RegClass) {
|
|
if (LiveRegs->available(MF->getRegInfo(), Reg)) {
|
|
TmpOffsetVGPR = Reg;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
assert(TmpOffsetVGPR);
|
|
} else if (!SOffset && CanClobberSCC) {
|
|
// There are no free SGPRs, and since we are in the process of spilling
|
|
// VGPRs too. Since we need a VGPR in order to spill SGPRs (this is true
|
|
// on SI/CI and on VI it is true until we implement spilling using scalar
|
|
// stores), we have no way to free up an SGPR. Our solution here is to
|
|
// add the offset directly to the ScratchOffset or StackPtrOffset
|
|
// register, and then subtract the offset after the spill to return the
|
|
// register to it's original value.
|
|
|
|
// TODO: If we don't have to do an emergency stack slot spill, converting
|
|
// to use the VGPR offset is fewer instructions.
|
|
if (!ScratchOffsetReg)
|
|
ScratchOffsetReg = FuncInfo->getStackPtrOffsetReg();
|
|
SOffset = ScratchOffsetReg;
|
|
ScratchOffsetRegDelta = Offset;
|
|
} else {
|
|
Scavenged = true;
|
|
}
|
|
|
|
// We currently only support spilling VGPRs to EltSize boundaries, meaning
|
|
// we can simplify the adjustment of Offset here to just scale with
|
|
// WavefrontSize.
|
|
if (!IsFlat && !UseVGPROffset)
|
|
Offset *= ST.getWavefrontSize();
|
|
|
|
if (!UseVGPROffset && !SOffset)
|
|
report_fatal_error("could not scavenge SGPR to spill in entry function");
|
|
|
|
if (UseVGPROffset) {
|
|
// We are using a VGPR offset
|
|
MaterializeVOffset(ScratchOffsetReg, TmpOffsetVGPR, Offset);
|
|
} else if (ScratchOffsetReg == AMDGPU::NoRegister) {
|
|
BuildMI(MBB, MI, DL, TII->get(AMDGPU::S_MOV_B32), SOffset).addImm(Offset);
|
|
} else {
|
|
assert(Offset != 0);
|
|
auto Add = BuildMI(MBB, MI, DL, TII->get(AMDGPU::S_ADD_I32), SOffset)
|
|
.addReg(ScratchOffsetReg)
|
|
.addImm(Offset);
|
|
Add->getOperand(3).setIsDead(); // Mark SCC as dead.
|
|
}
|
|
|
|
Offset = 0;
|
|
}
|
|
|
|
if (IsFlat && SOffset == AMDGPU::NoRegister) {
|
|
assert(AMDGPU::getNamedOperandIdx(LoadStoreOp, AMDGPU::OpName::vaddr) < 0
|
|
&& "Unexpected vaddr for flat scratch with a FI operand");
|
|
|
|
if (UseVGPROffset) {
|
|
LoadStoreOp = AMDGPU::getFlatScratchInstSVfromSS(LoadStoreOp);
|
|
} else {
|
|
assert(ST.hasFlatScratchSTMode());
|
|
LoadStoreOp = AMDGPU::getFlatScratchInstSTfromSS(LoadStoreOp);
|
|
}
|
|
|
|
Desc = &TII->get(LoadStoreOp);
|
|
}
|
|
|
|
for (unsigned i = 0, e = NumSubRegs + NumRemSubRegs, RegOffset = 0; i != e;
|
|
++i, RegOffset += EltSize) {
|
|
if (i == NumSubRegs) {
|
|
EltSize = RemSize;
|
|
LoadStoreOp = getFlatScratchSpillOpcode(TII, LoadStoreOp, EltSize);
|
|
}
|
|
Desc = &TII->get(LoadStoreOp);
|
|
|
|
if (!IsFlat && UseVGPROffset) {
|
|
int NewLoadStoreOp = IsStore ? getOffenMUBUFStore(LoadStoreOp)
|
|
: getOffenMUBUFLoad(LoadStoreOp);
|
|
Desc = &TII->get(NewLoadStoreOp);
|
|
}
|
|
|
|
if (UseVGPROffset && TmpOffsetVGPR == TmpIntermediateVGPR) {
|
|
// If we are spilling an AGPR beyond the range of the memory instruction
|
|
// offset and need to use a VGPR offset, we ideally have at least 2
|
|
// scratch VGPRs. If we don't have a second free VGPR without spilling,
|
|
// recycle the VGPR used for the offset which requires resetting after
|
|
// each subregister.
|
|
|
|
MaterializeVOffset(ScratchOffsetReg, TmpOffsetVGPR, MaterializedOffset);
|
|
}
|
|
|
|
unsigned NumRegs = EltSize / 4;
|
|
Register SubReg = e == 1
|
|
? ValueReg
|
|
: Register(getSubReg(ValueReg,
|
|
getSubRegFromChannel(RegOffset / 4, NumRegs)));
|
|
|
|
unsigned SOffsetRegState = 0;
|
|
unsigned SrcDstRegState = getDefRegState(!IsStore);
|
|
const bool IsLastSubReg = i + 1 == e;
|
|
if (IsLastSubReg) {
|
|
SOffsetRegState |= getKillRegState(Scavenged);
|
|
// The last implicit use carries the "Kill" flag.
|
|
SrcDstRegState |= getKillRegState(IsKill);
|
|
}
|
|
|
|
// Make sure the whole register is defined if there are undef components by
|
|
// adding an implicit def of the super-reg on the first instruction.
|
|
bool NeedSuperRegDef = e > 1 && IsStore && i == 0;
|
|
bool NeedSuperRegImpOperand = e > 1;
|
|
|
|
// Remaining element size to spill into memory after some parts of it
|
|
// spilled into either AGPRs or VGPRs.
|
|
unsigned RemEltSize = EltSize;
|
|
|
|
// AGPRs to spill VGPRs and vice versa are allocated in a reverse order,
|
|
// starting from the last lane. In case if a register cannot be completely
|
|
// spilled into another register that will ensure its alignment does not
|
|
// change. For targets with VGPR alignment requirement this is important
|
|
// in case of flat scratch usage as we might get a scratch_load or
|
|
// scratch_store of an unaligned register otherwise.
|
|
for (int LaneS = (RegOffset + EltSize) / 4 - 1, Lane = LaneS,
|
|
LaneE = RegOffset / 4;
|
|
Lane >= LaneE; --Lane) {
|
|
bool IsSubReg = e > 1 || EltSize > 4;
|
|
Register Sub = IsSubReg
|
|
? Register(getSubReg(ValueReg, getSubRegFromChannel(Lane)))
|
|
: ValueReg;
|
|
auto MIB = spillVGPRtoAGPR(ST, MBB, MI, Index, Lane, Sub, IsKill);
|
|
if (!MIB.getInstr())
|
|
break;
|
|
if (NeedSuperRegDef || (IsSubReg && IsStore && Lane == LaneS && !i)) {
|
|
MIB.addReg(ValueReg, RegState::ImplicitDefine);
|
|
NeedSuperRegDef = false;
|
|
}
|
|
if (IsSubReg || NeedSuperRegImpOperand) {
|
|
NeedSuperRegImpOperand = true;
|
|
unsigned State = SrcDstRegState;
|
|
if (Lane != LaneE)
|
|
State &= ~RegState::Kill;
|
|
MIB.addReg(ValueReg, RegState::Implicit | State);
|
|
}
|
|
RemEltSize -= 4;
|
|
}
|
|
|
|
if (!RemEltSize) // Fully spilled into AGPRs.
|
|
continue;
|
|
|
|
if (RemEltSize != EltSize) { // Partially spilled to AGPRs
|
|
assert(IsFlat && EltSize > 4);
|
|
|
|
unsigned NumRegs = RemEltSize / 4;
|
|
SubReg = Register(getSubReg(ValueReg,
|
|
getSubRegFromChannel(RegOffset / 4, NumRegs)));
|
|
unsigned Opc = getFlatScratchSpillOpcode(TII, LoadStoreOp, RemEltSize);
|
|
Desc = &TII->get(Opc);
|
|
}
|
|
|
|
unsigned FinalReg = SubReg;
|
|
|
|
if (IsAGPR) {
|
|
assert(EltSize == 4);
|
|
|
|
if (!TmpIntermediateVGPR) {
|
|
TmpIntermediateVGPR = FuncInfo->getVGPRForAGPRCopy();
|
|
assert(MF->getRegInfo().isReserved(TmpIntermediateVGPR));
|
|
}
|
|
if (IsStore) {
|
|
auto AccRead = BuildMI(MBB, MI, DL,
|
|
TII->get(AMDGPU::V_ACCVGPR_READ_B32_e64),
|
|
TmpIntermediateVGPR)
|
|
.addReg(SubReg, getKillRegState(IsKill));
|
|
if (NeedSuperRegDef)
|
|
AccRead.addReg(ValueReg, RegState::ImplicitDefine);
|
|
AccRead->setAsmPrinterFlag(MachineInstr::ReloadReuse);
|
|
}
|
|
SubReg = TmpIntermediateVGPR;
|
|
} else if (UseVGPROffset) {
|
|
// FIXME: change to scavengeRegisterBackwards()
|
|
if (!TmpOffsetVGPR) {
|
|
TmpOffsetVGPR = RS->scavengeRegister(&AMDGPU::VGPR_32RegClass, MI, 0);
|
|
RS->setRegUsed(TmpOffsetVGPR);
|
|
}
|
|
}
|
|
|
|
MachinePointerInfo PInfo = BasePtrInfo.getWithOffset(RegOffset);
|
|
MachineMemOperand *NewMMO =
|
|
MF->getMachineMemOperand(PInfo, MMO->getFlags(), RemEltSize,
|
|
commonAlignment(Alignment, RegOffset));
|
|
|
|
auto MIB =
|
|
BuildMI(MBB, MI, DL, *Desc)
|
|
.addReg(SubReg, getDefRegState(!IsStore) | getKillRegState(IsKill));
|
|
|
|
if (UseVGPROffset) {
|
|
// For an AGPR spill, we reuse the same temp VGPR for the offset and the
|
|
// intermediate accvgpr_write.
|
|
MIB.addReg(TmpOffsetVGPR, getKillRegState(IsLastSubReg && !IsAGPR));
|
|
}
|
|
|
|
if (!IsFlat)
|
|
MIB.addReg(FuncInfo->getScratchRSrcReg());
|
|
|
|
if (SOffset == AMDGPU::NoRegister) {
|
|
if (!IsFlat) {
|
|
if (UseVGPROffset && ScratchOffsetReg) {
|
|
assert(!FuncInfo->isEntryFunction());
|
|
MIB.addReg(ScratchOffsetReg);
|
|
} else {
|
|
assert(FuncInfo->isEntryFunction());
|
|
MIB.addImm(0);
|
|
}
|
|
}
|
|
} else {
|
|
MIB.addReg(SOffset, SOffsetRegState);
|
|
}
|
|
MIB.addImm(Offset + RegOffset)
|
|
.addImm(0); // cpol
|
|
if (!IsFlat)
|
|
MIB.addImm(0) // tfe
|
|
.addImm(0); // swz
|
|
MIB.addMemOperand(NewMMO);
|
|
|
|
if (!IsAGPR && NeedSuperRegDef)
|
|
MIB.addReg(ValueReg, RegState::ImplicitDefine);
|
|
|
|
if (!IsStore && IsAGPR && TmpIntermediateVGPR != AMDGPU::NoRegister) {
|
|
MIB = BuildMI(MBB, MI, DL, TII->get(AMDGPU::V_ACCVGPR_WRITE_B32_e64),
|
|
FinalReg)
|
|
.addReg(TmpIntermediateVGPR, RegState::Kill);
|
|
MIB->setAsmPrinterFlag(MachineInstr::ReloadReuse);
|
|
}
|
|
|
|
if (NeedSuperRegImpOperand)
|
|
MIB.addReg(ValueReg, RegState::Implicit | SrcDstRegState);
|
|
}
|
|
|
|
if (ScratchOffsetRegDelta != 0) {
|
|
// Subtract the offset we added to the ScratchOffset register.
|
|
BuildMI(MBB, MI, DL, TII->get(AMDGPU::S_ADD_I32), SOffset)
|
|
.addReg(SOffset)
|
|
.addImm(-ScratchOffsetRegDelta);
|
|
}
|
|
}
|
|
|
|
void SIRegisterInfo::buildVGPRSpillLoadStore(SGPRSpillBuilder &SB, int Index,
|
|
int Offset, bool IsLoad,
|
|
bool IsKill) const {
|
|
// Load/store VGPR
|
|
MachineFrameInfo &FrameInfo = SB.MF.getFrameInfo();
|
|
assert(FrameInfo.getStackID(Index) != TargetStackID::SGPRSpill);
|
|
|
|
Register FrameReg =
|
|
FrameInfo.isFixedObjectIndex(Index) && hasBasePointer(SB.MF)
|
|
? getBaseRegister()
|
|
: getFrameRegister(SB.MF);
|
|
|
|
Align Alignment = FrameInfo.getObjectAlign(Index);
|
|
MachinePointerInfo PtrInfo = MachinePointerInfo::getFixedStack(SB.MF, Index);
|
|
MachineMemOperand *MMO = SB.MF.getMachineMemOperand(
|
|
PtrInfo, IsLoad ? MachineMemOperand::MOLoad : MachineMemOperand::MOStore,
|
|
SB.EltSize, Alignment);
|
|
|
|
if (IsLoad) {
|
|
unsigned Opc = ST.enableFlatScratch() ? AMDGPU::SCRATCH_LOAD_DWORD_SADDR
|
|
: AMDGPU::BUFFER_LOAD_DWORD_OFFSET;
|
|
buildSpillLoadStore(*SB.MBB, SB.MI, SB.DL, Opc, Index, SB.TmpVGPR, false,
|
|
FrameReg, Offset * SB.EltSize, MMO, SB.RS);
|
|
} else {
|
|
unsigned Opc = ST.enableFlatScratch() ? AMDGPU::SCRATCH_STORE_DWORD_SADDR
|
|
: AMDGPU::BUFFER_STORE_DWORD_OFFSET;
|
|
buildSpillLoadStore(*SB.MBB, SB.MI, SB.DL, Opc, Index, SB.TmpVGPR, IsKill,
|
|
FrameReg, Offset * SB.EltSize, MMO, SB.RS);
|
|
// This only ever adds one VGPR spill
|
|
SB.MFI.addToSpilledVGPRs(1);
|
|
}
|
|
}
|
|
|
|
bool SIRegisterInfo::spillSGPR(MachineBasicBlock::iterator MI,
|
|
int Index,
|
|
RegScavenger *RS,
|
|
LiveIntervals *LIS,
|
|
bool OnlyToVGPR) const {
|
|
SGPRSpillBuilder SB(*this, *ST.getInstrInfo(), isWave32, MI, Index, RS);
|
|
|
|
ArrayRef<SIMachineFunctionInfo::SpilledReg> VGPRSpills =
|
|
SB.MFI.getSGPRToVGPRSpills(Index);
|
|
bool SpillToVGPR = !VGPRSpills.empty();
|
|
if (OnlyToVGPR && !SpillToVGPR)
|
|
return false;
|
|
|
|
assert(SpillToVGPR || (SB.SuperReg != SB.MFI.getStackPtrOffsetReg() &&
|
|
SB.SuperReg != SB.MFI.getFrameOffsetReg()));
|
|
|
|
if (SpillToVGPR) {
|
|
|
|
assert(SB.NumSubRegs == VGPRSpills.size() &&
|
|
"Num of VGPR lanes should be equal to num of SGPRs spilled");
|
|
|
|
for (unsigned i = 0, e = SB.NumSubRegs; i < e; ++i) {
|
|
Register SubReg =
|
|
SB.NumSubRegs == 1
|
|
? SB.SuperReg
|
|
: Register(getSubReg(SB.SuperReg, SB.SplitParts[i]));
|
|
SIMachineFunctionInfo::SpilledReg Spill = VGPRSpills[i];
|
|
|
|
bool UseKill = SB.IsKill && i == SB.NumSubRegs - 1;
|
|
|
|
// Mark the "old value of vgpr" input undef only if this is the first sgpr
|
|
// spill to this specific vgpr in the first basic block.
|
|
auto MIB = BuildMI(*SB.MBB, MI, SB.DL,
|
|
SB.TII.get(AMDGPU::V_WRITELANE_B32), Spill.VGPR)
|
|
.addReg(SubReg, getKillRegState(UseKill))
|
|
.addImm(Spill.Lane)
|
|
.addReg(Spill.VGPR);
|
|
if (LIS) {
|
|
if (i == 0)
|
|
LIS->ReplaceMachineInstrInMaps(*MI, *MIB);
|
|
else
|
|
LIS->InsertMachineInstrInMaps(*MIB);
|
|
}
|
|
|
|
if (i == 0 && SB.NumSubRegs > 1) {
|
|
// We may be spilling a super-register which is only partially defined,
|
|
// and need to ensure later spills think the value is defined.
|
|
MIB.addReg(SB.SuperReg, RegState::ImplicitDefine);
|
|
}
|
|
|
|
if (SB.NumSubRegs > 1)
|
|
MIB.addReg(SB.SuperReg, getKillRegState(UseKill) | RegState::Implicit);
|
|
|
|
// FIXME: Since this spills to another register instead of an actual
|
|
// frame index, we should delete the frame index when all references to
|
|
// it are fixed.
|
|
}
|
|
} else {
|
|
SB.prepare();
|
|
|
|
// SubReg carries the "Kill" flag when SubReg == SB.SuperReg.
|
|
unsigned SubKillState = getKillRegState((SB.NumSubRegs == 1) && SB.IsKill);
|
|
|
|
// Per VGPR helper data
|
|
auto PVD = SB.getPerVGPRData();
|
|
|
|
for (unsigned Offset = 0; Offset < PVD.NumVGPRs; ++Offset) {
|
|
unsigned TmpVGPRFlags = RegState::Undef;
|
|
|
|
// Write sub registers into the VGPR
|
|
for (unsigned i = Offset * PVD.PerVGPR,
|
|
e = std::min((Offset + 1) * PVD.PerVGPR, SB.NumSubRegs);
|
|
i < e; ++i) {
|
|
Register SubReg =
|
|
SB.NumSubRegs == 1
|
|
? SB.SuperReg
|
|
: Register(getSubReg(SB.SuperReg, SB.SplitParts[i]));
|
|
|
|
MachineInstrBuilder WriteLane =
|
|
BuildMI(*SB.MBB, MI, SB.DL, SB.TII.get(AMDGPU::V_WRITELANE_B32),
|
|
SB.TmpVGPR)
|
|
.addReg(SubReg, SubKillState)
|
|
.addImm(i % PVD.PerVGPR)
|
|
.addReg(SB.TmpVGPR, TmpVGPRFlags);
|
|
TmpVGPRFlags = 0;
|
|
|
|
if (LIS) {
|
|
if (i == 0)
|
|
LIS->ReplaceMachineInstrInMaps(*MI, *WriteLane);
|
|
else
|
|
LIS->InsertMachineInstrInMaps(*WriteLane);
|
|
}
|
|
|
|
// There could be undef components of a spilled super register.
|
|
// TODO: Can we detect this and skip the spill?
|
|
if (SB.NumSubRegs > 1) {
|
|
// The last implicit use of the SB.SuperReg carries the "Kill" flag.
|
|
unsigned SuperKillState = 0;
|
|
if (i + 1 == SB.NumSubRegs)
|
|
SuperKillState |= getKillRegState(SB.IsKill);
|
|
WriteLane.addReg(SB.SuperReg, RegState::Implicit | SuperKillState);
|
|
}
|
|
}
|
|
|
|
// Write out VGPR
|
|
SB.readWriteTmpVGPR(Offset, /*IsLoad*/ false);
|
|
}
|
|
|
|
SB.restore();
|
|
}
|
|
|
|
MI->eraseFromParent();
|
|
SB.MFI.addToSpilledSGPRs(SB.NumSubRegs);
|
|
|
|
if (LIS)
|
|
LIS->removeAllRegUnitsForPhysReg(SB.SuperReg);
|
|
|
|
return true;
|
|
}
|
|
|
|
bool SIRegisterInfo::restoreSGPR(MachineBasicBlock::iterator MI,
|
|
int Index,
|
|
RegScavenger *RS,
|
|
LiveIntervals *LIS,
|
|
bool OnlyToVGPR) const {
|
|
SGPRSpillBuilder SB(*this, *ST.getInstrInfo(), isWave32, MI, Index, RS);
|
|
|
|
ArrayRef<SIMachineFunctionInfo::SpilledReg> VGPRSpills =
|
|
SB.MFI.getSGPRToVGPRSpills(Index);
|
|
bool SpillToVGPR = !VGPRSpills.empty();
|
|
if (OnlyToVGPR && !SpillToVGPR)
|
|
return false;
|
|
|
|
if (SpillToVGPR) {
|
|
for (unsigned i = 0, e = SB.NumSubRegs; i < e; ++i) {
|
|
Register SubReg =
|
|
SB.NumSubRegs == 1
|
|
? SB.SuperReg
|
|
: Register(getSubReg(SB.SuperReg, SB.SplitParts[i]));
|
|
|
|
SIMachineFunctionInfo::SpilledReg Spill = VGPRSpills[i];
|
|
auto MIB = BuildMI(*SB.MBB, MI, SB.DL, SB.TII.get(AMDGPU::V_READLANE_B32),
|
|
SubReg)
|
|
.addReg(Spill.VGPR)
|
|
.addImm(Spill.Lane);
|
|
if (SB.NumSubRegs > 1 && i == 0)
|
|
MIB.addReg(SB.SuperReg, RegState::ImplicitDefine);
|
|
if (LIS) {
|
|
if (i == e - 1)
|
|
LIS->ReplaceMachineInstrInMaps(*MI, *MIB);
|
|
else
|
|
LIS->InsertMachineInstrInMaps(*MIB);
|
|
}
|
|
|
|
}
|
|
} else {
|
|
SB.prepare();
|
|
|
|
// Per VGPR helper data
|
|
auto PVD = SB.getPerVGPRData();
|
|
|
|
for (unsigned Offset = 0; Offset < PVD.NumVGPRs; ++Offset) {
|
|
// Load in VGPR data
|
|
SB.readWriteTmpVGPR(Offset, /*IsLoad*/ true);
|
|
|
|
// Unpack lanes
|
|
for (unsigned i = Offset * PVD.PerVGPR,
|
|
e = std::min((Offset + 1) * PVD.PerVGPR, SB.NumSubRegs);
|
|
i < e; ++i) {
|
|
Register SubReg =
|
|
SB.NumSubRegs == 1
|
|
? SB.SuperReg
|
|
: Register(getSubReg(SB.SuperReg, SB.SplitParts[i]));
|
|
|
|
bool LastSubReg = (i + 1 == e);
|
|
auto MIB = BuildMI(*SB.MBB, MI, SB.DL,
|
|
SB.TII.get(AMDGPU::V_READLANE_B32), SubReg)
|
|
.addReg(SB.TmpVGPR, getKillRegState(LastSubReg))
|
|
.addImm(i);
|
|
if (SB.NumSubRegs > 1 && i == 0)
|
|
MIB.addReg(SB.SuperReg, RegState::ImplicitDefine);
|
|
if (LIS) {
|
|
if (i == e - 1)
|
|
LIS->ReplaceMachineInstrInMaps(*MI, *MIB);
|
|
else
|
|
LIS->InsertMachineInstrInMaps(*MIB);
|
|
}
|
|
}
|
|
}
|
|
|
|
SB.restore();
|
|
}
|
|
|
|
MI->eraseFromParent();
|
|
|
|
if (LIS)
|
|
LIS->removeAllRegUnitsForPhysReg(SB.SuperReg);
|
|
|
|
return true;
|
|
}
|
|
|
|
bool SIRegisterInfo::spillEmergencySGPR(MachineBasicBlock::iterator MI,
|
|
MachineBasicBlock &RestoreMBB,
|
|
Register SGPR, RegScavenger *RS) const {
|
|
SGPRSpillBuilder SB(*this, *ST.getInstrInfo(), isWave32, MI, SGPR, false, 0,
|
|
RS);
|
|
SB.prepare();
|
|
// Generate the spill of SGPR to SB.TmpVGPR.
|
|
unsigned SubKillState = getKillRegState((SB.NumSubRegs == 1) && SB.IsKill);
|
|
auto PVD = SB.getPerVGPRData();
|
|
for (unsigned Offset = 0; Offset < PVD.NumVGPRs; ++Offset) {
|
|
unsigned TmpVGPRFlags = RegState::Undef;
|
|
// Write sub registers into the VGPR
|
|
for (unsigned i = Offset * PVD.PerVGPR,
|
|
e = std::min((Offset + 1) * PVD.PerVGPR, SB.NumSubRegs);
|
|
i < e; ++i) {
|
|
Register SubReg =
|
|
SB.NumSubRegs == 1
|
|
? SB.SuperReg
|
|
: Register(getSubReg(SB.SuperReg, SB.SplitParts[i]));
|
|
|
|
MachineInstrBuilder WriteLane =
|
|
BuildMI(*SB.MBB, MI, SB.DL, SB.TII.get(AMDGPU::V_WRITELANE_B32),
|
|
SB.TmpVGPR)
|
|
.addReg(SubReg, SubKillState)
|
|
.addImm(i % PVD.PerVGPR)
|
|
.addReg(SB.TmpVGPR, TmpVGPRFlags);
|
|
TmpVGPRFlags = 0;
|
|
// There could be undef components of a spilled super register.
|
|
// TODO: Can we detect this and skip the spill?
|
|
if (SB.NumSubRegs > 1) {
|
|
// The last implicit use of the SB.SuperReg carries the "Kill" flag.
|
|
unsigned SuperKillState = 0;
|
|
if (i + 1 == SB.NumSubRegs)
|
|
SuperKillState |= getKillRegState(SB.IsKill);
|
|
WriteLane.addReg(SB.SuperReg, RegState::Implicit | SuperKillState);
|
|
}
|
|
}
|
|
// Don't need to write VGPR out.
|
|
}
|
|
|
|
// Restore clobbered registers in the specified restore block.
|
|
MI = RestoreMBB.end();
|
|
SB.setMI(&RestoreMBB, MI);
|
|
// Generate the restore of SGPR from SB.TmpVGPR.
|
|
for (unsigned Offset = 0; Offset < PVD.NumVGPRs; ++Offset) {
|
|
// Don't need to load VGPR in.
|
|
// Unpack lanes
|
|
for (unsigned i = Offset * PVD.PerVGPR,
|
|
e = std::min((Offset + 1) * PVD.PerVGPR, SB.NumSubRegs);
|
|
i < e; ++i) {
|
|
Register SubReg =
|
|
SB.NumSubRegs == 1
|
|
? SB.SuperReg
|
|
: Register(getSubReg(SB.SuperReg, SB.SplitParts[i]));
|
|
bool LastSubReg = (i + 1 == e);
|
|
auto MIB = BuildMI(*SB.MBB, MI, SB.DL, SB.TII.get(AMDGPU::V_READLANE_B32),
|
|
SubReg)
|
|
.addReg(SB.TmpVGPR, getKillRegState(LastSubReg))
|
|
.addImm(i);
|
|
if (SB.NumSubRegs > 1 && i == 0)
|
|
MIB.addReg(SB.SuperReg, RegState::ImplicitDefine);
|
|
}
|
|
}
|
|
SB.restore();
|
|
|
|
SB.MFI.addToSpilledSGPRs(SB.NumSubRegs);
|
|
return false;
|
|
}
|
|
|
|
/// Special case of eliminateFrameIndex. Returns true if the SGPR was spilled to
|
|
/// a VGPR and the stack slot can be safely eliminated when all other users are
|
|
/// handled.
|
|
bool SIRegisterInfo::eliminateSGPRToVGPRSpillFrameIndex(
|
|
MachineBasicBlock::iterator MI,
|
|
int FI,
|
|
RegScavenger *RS,
|
|
LiveIntervals *LIS) const {
|
|
switch (MI->getOpcode()) {
|
|
case AMDGPU::SI_SPILL_S1024_SAVE:
|
|
case AMDGPU::SI_SPILL_S512_SAVE:
|
|
case AMDGPU::SI_SPILL_S256_SAVE:
|
|
case AMDGPU::SI_SPILL_S224_SAVE:
|
|
case AMDGPU::SI_SPILL_S192_SAVE:
|
|
case AMDGPU::SI_SPILL_S160_SAVE:
|
|
case AMDGPU::SI_SPILL_S128_SAVE:
|
|
case AMDGPU::SI_SPILL_S96_SAVE:
|
|
case AMDGPU::SI_SPILL_S64_SAVE:
|
|
case AMDGPU::SI_SPILL_S32_SAVE:
|
|
return spillSGPR(MI, FI, RS, LIS, true);
|
|
case AMDGPU::SI_SPILL_S1024_RESTORE:
|
|
case AMDGPU::SI_SPILL_S512_RESTORE:
|
|
case AMDGPU::SI_SPILL_S256_RESTORE:
|
|
case AMDGPU::SI_SPILL_S224_RESTORE:
|
|
case AMDGPU::SI_SPILL_S192_RESTORE:
|
|
case AMDGPU::SI_SPILL_S160_RESTORE:
|
|
case AMDGPU::SI_SPILL_S128_RESTORE:
|
|
case AMDGPU::SI_SPILL_S96_RESTORE:
|
|
case AMDGPU::SI_SPILL_S64_RESTORE:
|
|
case AMDGPU::SI_SPILL_S32_RESTORE:
|
|
return restoreSGPR(MI, FI, RS, LIS, true);
|
|
default:
|
|
llvm_unreachable("not an SGPR spill instruction");
|
|
}
|
|
}
|
|
|
|
void SIRegisterInfo::eliminateFrameIndex(MachineBasicBlock::iterator MI,
|
|
int SPAdj, unsigned FIOperandNum,
|
|
RegScavenger *RS) const {
|
|
MachineFunction *MF = MI->getParent()->getParent();
|
|
MachineBasicBlock *MBB = MI->getParent();
|
|
SIMachineFunctionInfo *MFI = MF->getInfo<SIMachineFunctionInfo>();
|
|
MachineFrameInfo &FrameInfo = MF->getFrameInfo();
|
|
const SIInstrInfo *TII = ST.getInstrInfo();
|
|
DebugLoc DL = MI->getDebugLoc();
|
|
|
|
assert(SPAdj == 0 && "unhandled SP adjustment in call sequence?");
|
|
|
|
MachineOperand &FIOp = MI->getOperand(FIOperandNum);
|
|
int Index = MI->getOperand(FIOperandNum).getIndex();
|
|
|
|
Register FrameReg = FrameInfo.isFixedObjectIndex(Index) && hasBasePointer(*MF)
|
|
? getBaseRegister()
|
|
: getFrameRegister(*MF);
|
|
|
|
switch (MI->getOpcode()) {
|
|
// SGPR register spill
|
|
case AMDGPU::SI_SPILL_S1024_SAVE:
|
|
case AMDGPU::SI_SPILL_S512_SAVE:
|
|
case AMDGPU::SI_SPILL_S256_SAVE:
|
|
case AMDGPU::SI_SPILL_S224_SAVE:
|
|
case AMDGPU::SI_SPILL_S192_SAVE:
|
|
case AMDGPU::SI_SPILL_S160_SAVE:
|
|
case AMDGPU::SI_SPILL_S128_SAVE:
|
|
case AMDGPU::SI_SPILL_S96_SAVE:
|
|
case AMDGPU::SI_SPILL_S64_SAVE:
|
|
case AMDGPU::SI_SPILL_S32_SAVE: {
|
|
spillSGPR(MI, Index, RS);
|
|
break;
|
|
}
|
|
|
|
// SGPR register restore
|
|
case AMDGPU::SI_SPILL_S1024_RESTORE:
|
|
case AMDGPU::SI_SPILL_S512_RESTORE:
|
|
case AMDGPU::SI_SPILL_S256_RESTORE:
|
|
case AMDGPU::SI_SPILL_S224_RESTORE:
|
|
case AMDGPU::SI_SPILL_S192_RESTORE:
|
|
case AMDGPU::SI_SPILL_S160_RESTORE:
|
|
case AMDGPU::SI_SPILL_S128_RESTORE:
|
|
case AMDGPU::SI_SPILL_S96_RESTORE:
|
|
case AMDGPU::SI_SPILL_S64_RESTORE:
|
|
case AMDGPU::SI_SPILL_S32_RESTORE: {
|
|
restoreSGPR(MI, Index, RS);
|
|
break;
|
|
}
|
|
|
|
// VGPR register spill
|
|
case AMDGPU::SI_SPILL_V1024_SAVE:
|
|
case AMDGPU::SI_SPILL_V512_SAVE:
|
|
case AMDGPU::SI_SPILL_V256_SAVE:
|
|
case AMDGPU::SI_SPILL_V224_SAVE:
|
|
case AMDGPU::SI_SPILL_V192_SAVE:
|
|
case AMDGPU::SI_SPILL_V160_SAVE:
|
|
case AMDGPU::SI_SPILL_V128_SAVE:
|
|
case AMDGPU::SI_SPILL_V96_SAVE:
|
|
case AMDGPU::SI_SPILL_V64_SAVE:
|
|
case AMDGPU::SI_SPILL_V32_SAVE:
|
|
case AMDGPU::SI_SPILL_A1024_SAVE:
|
|
case AMDGPU::SI_SPILL_A512_SAVE:
|
|
case AMDGPU::SI_SPILL_A256_SAVE:
|
|
case AMDGPU::SI_SPILL_A224_SAVE:
|
|
case AMDGPU::SI_SPILL_A192_SAVE:
|
|
case AMDGPU::SI_SPILL_A160_SAVE:
|
|
case AMDGPU::SI_SPILL_A128_SAVE:
|
|
case AMDGPU::SI_SPILL_A96_SAVE:
|
|
case AMDGPU::SI_SPILL_A64_SAVE:
|
|
case AMDGPU::SI_SPILL_A32_SAVE:
|
|
case AMDGPU::SI_SPILL_AV1024_SAVE:
|
|
case AMDGPU::SI_SPILL_AV512_SAVE:
|
|
case AMDGPU::SI_SPILL_AV256_SAVE:
|
|
case AMDGPU::SI_SPILL_AV224_SAVE:
|
|
case AMDGPU::SI_SPILL_AV192_SAVE:
|
|
case AMDGPU::SI_SPILL_AV160_SAVE:
|
|
case AMDGPU::SI_SPILL_AV128_SAVE:
|
|
case AMDGPU::SI_SPILL_AV96_SAVE:
|
|
case AMDGPU::SI_SPILL_AV64_SAVE:
|
|
case AMDGPU::SI_SPILL_AV32_SAVE: {
|
|
const MachineOperand *VData = TII->getNamedOperand(*MI,
|
|
AMDGPU::OpName::vdata);
|
|
assert(TII->getNamedOperand(*MI, AMDGPU::OpName::soffset)->getReg() ==
|
|
MFI->getStackPtrOffsetReg());
|
|
|
|
unsigned Opc = ST.enableFlatScratch() ? AMDGPU::SCRATCH_STORE_DWORD_SADDR
|
|
: AMDGPU::BUFFER_STORE_DWORD_OFFSET;
|
|
auto *MBB = MI->getParent();
|
|
buildSpillLoadStore(
|
|
*MBB, MI, DL, Opc, Index, VData->getReg(), VData->isKill(), FrameReg,
|
|
TII->getNamedOperand(*MI, AMDGPU::OpName::offset)->getImm(),
|
|
*MI->memoperands_begin(), RS);
|
|
MFI->addToSpilledVGPRs(getNumSubRegsForSpillOp(MI->getOpcode()));
|
|
MI->eraseFromParent();
|
|
break;
|
|
}
|
|
case AMDGPU::SI_SPILL_V32_RESTORE:
|
|
case AMDGPU::SI_SPILL_V64_RESTORE:
|
|
case AMDGPU::SI_SPILL_V96_RESTORE:
|
|
case AMDGPU::SI_SPILL_V128_RESTORE:
|
|
case AMDGPU::SI_SPILL_V160_RESTORE:
|
|
case AMDGPU::SI_SPILL_V192_RESTORE:
|
|
case AMDGPU::SI_SPILL_V224_RESTORE:
|
|
case AMDGPU::SI_SPILL_V256_RESTORE:
|
|
case AMDGPU::SI_SPILL_V512_RESTORE:
|
|
case AMDGPU::SI_SPILL_V1024_RESTORE:
|
|
case AMDGPU::SI_SPILL_A32_RESTORE:
|
|
case AMDGPU::SI_SPILL_A64_RESTORE:
|
|
case AMDGPU::SI_SPILL_A96_RESTORE:
|
|
case AMDGPU::SI_SPILL_A128_RESTORE:
|
|
case AMDGPU::SI_SPILL_A160_RESTORE:
|
|
case AMDGPU::SI_SPILL_A192_RESTORE:
|
|
case AMDGPU::SI_SPILL_A224_RESTORE:
|
|
case AMDGPU::SI_SPILL_A256_RESTORE:
|
|
case AMDGPU::SI_SPILL_A512_RESTORE:
|
|
case AMDGPU::SI_SPILL_A1024_RESTORE:
|
|
case AMDGPU::SI_SPILL_AV32_RESTORE:
|
|
case AMDGPU::SI_SPILL_AV64_RESTORE:
|
|
case AMDGPU::SI_SPILL_AV96_RESTORE:
|
|
case AMDGPU::SI_SPILL_AV128_RESTORE:
|
|
case AMDGPU::SI_SPILL_AV160_RESTORE:
|
|
case AMDGPU::SI_SPILL_AV192_RESTORE:
|
|
case AMDGPU::SI_SPILL_AV224_RESTORE:
|
|
case AMDGPU::SI_SPILL_AV256_RESTORE:
|
|
case AMDGPU::SI_SPILL_AV512_RESTORE:
|
|
case AMDGPU::SI_SPILL_AV1024_RESTORE: {
|
|
const MachineOperand *VData = TII->getNamedOperand(*MI,
|
|
AMDGPU::OpName::vdata);
|
|
assert(TII->getNamedOperand(*MI, AMDGPU::OpName::soffset)->getReg() ==
|
|
MFI->getStackPtrOffsetReg());
|
|
|
|
unsigned Opc = ST.enableFlatScratch() ? AMDGPU::SCRATCH_LOAD_DWORD_SADDR
|
|
: AMDGPU::BUFFER_LOAD_DWORD_OFFSET;
|
|
auto *MBB = MI->getParent();
|
|
buildSpillLoadStore(
|
|
*MBB, MI, DL, Opc, Index, VData->getReg(), VData->isKill(), FrameReg,
|
|
TII->getNamedOperand(*MI, AMDGPU::OpName::offset)->getImm(),
|
|
*MI->memoperands_begin(), RS);
|
|
MI->eraseFromParent();
|
|
break;
|
|
}
|
|
|
|
default: {
|
|
// Other access to frame index
|
|
const DebugLoc &DL = MI->getDebugLoc();
|
|
|
|
int64_t Offset = FrameInfo.getObjectOffset(Index);
|
|
if (ST.enableFlatScratch()) {
|
|
if (TII->isFLATScratch(*MI)) {
|
|
assert((int16_t)FIOperandNum ==
|
|
AMDGPU::getNamedOperandIdx(MI->getOpcode(),
|
|
AMDGPU::OpName::saddr));
|
|
|
|
// The offset is always swizzled, just replace it
|
|
if (FrameReg)
|
|
FIOp.ChangeToRegister(FrameReg, false);
|
|
|
|
if (!Offset)
|
|
return;
|
|
|
|
MachineOperand *OffsetOp =
|
|
TII->getNamedOperand(*MI, AMDGPU::OpName::offset);
|
|
int64_t NewOffset = Offset + OffsetOp->getImm();
|
|
if (TII->isLegalFLATOffset(NewOffset, AMDGPUAS::PRIVATE_ADDRESS,
|
|
SIInstrFlags::FlatScratch)) {
|
|
OffsetOp->setImm(NewOffset);
|
|
if (FrameReg)
|
|
return;
|
|
Offset = 0;
|
|
}
|
|
|
|
if (!Offset) {
|
|
unsigned Opc = MI->getOpcode();
|
|
int NewOpc = -1;
|
|
if (AMDGPU::getNamedOperandIdx(Opc, AMDGPU::OpName::vaddr) != -1) {
|
|
NewOpc = AMDGPU::getFlatScratchInstSVfromSVS(Opc);
|
|
} else if (ST.hasFlatScratchSTMode()) {
|
|
// On GFX10 we have ST mode to use no registers for an address.
|
|
// Otherwise we need to materialize 0 into an SGPR.
|
|
NewOpc = AMDGPU::getFlatScratchInstSTfromSS(Opc);
|
|
}
|
|
|
|
if (NewOpc != -1) {
|
|
MI->removeOperand(
|
|
AMDGPU::getNamedOperandIdx(Opc, AMDGPU::OpName::saddr));
|
|
MI->setDesc(TII->get(NewOpc));
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!FrameReg) {
|
|
FIOp.ChangeToImmediate(Offset);
|
|
if (TII->isImmOperandLegal(*MI, FIOperandNum, FIOp))
|
|
return;
|
|
}
|
|
|
|
// We need to use register here. Check if we can use an SGPR or need
|
|
// a VGPR.
|
|
FIOp.ChangeToRegister(AMDGPU::M0, false);
|
|
bool UseSGPR = TII->isOperandLegal(*MI, FIOperandNum, &FIOp);
|
|
|
|
if (!Offset && FrameReg && UseSGPR) {
|
|
FIOp.setReg(FrameReg);
|
|
return;
|
|
}
|
|
|
|
const TargetRegisterClass *RC = UseSGPR ? &AMDGPU::SReg_32_XM0RegClass
|
|
: &AMDGPU::VGPR_32RegClass;
|
|
|
|
Register TmpReg = RS->scavengeRegister(RC, MI, 0, !UseSGPR);
|
|
FIOp.setReg(TmpReg);
|
|
FIOp.setIsKill(true);
|
|
|
|
if ((!FrameReg || !Offset) && TmpReg) {
|
|
unsigned Opc = UseSGPR ? AMDGPU::S_MOV_B32 : AMDGPU::V_MOV_B32_e32;
|
|
auto MIB = BuildMI(*MBB, MI, DL, TII->get(Opc), TmpReg);
|
|
if (FrameReg)
|
|
MIB.addReg(FrameReg);
|
|
else
|
|
MIB.addImm(Offset);
|
|
|
|
return;
|
|
}
|
|
|
|
Register TmpSReg =
|
|
UseSGPR ? TmpReg
|
|
: RS->scavengeRegister(&AMDGPU::SReg_32_XM0RegClass, MI, 0,
|
|
!UseSGPR);
|
|
|
|
// TODO: for flat scratch another attempt can be made with a VGPR index
|
|
// if no SGPRs can be scavenged.
|
|
if ((!TmpSReg && !FrameReg) || (!TmpReg && !UseSGPR))
|
|
report_fatal_error("Cannot scavenge register in FI elimination!");
|
|
|
|
if (!TmpSReg) {
|
|
// Use frame register and restore it after.
|
|
TmpSReg = FrameReg;
|
|
FIOp.setReg(FrameReg);
|
|
FIOp.setIsKill(false);
|
|
}
|
|
|
|
BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_ADD_I32), TmpSReg)
|
|
.addReg(FrameReg)
|
|
.addImm(Offset);
|
|
|
|
if (!UseSGPR)
|
|
BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpReg)
|
|
.addReg(TmpSReg, RegState::Kill);
|
|
|
|
if (TmpSReg == FrameReg) {
|
|
// Undo frame register modification.
|
|
BuildMI(*MBB, std::next(MI), DL, TII->get(AMDGPU::S_ADD_I32),
|
|
FrameReg)
|
|
.addReg(FrameReg)
|
|
.addImm(-Offset);
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
bool IsMUBUF = TII->isMUBUF(*MI);
|
|
|
|
if (!IsMUBUF && !MFI->isEntryFunction()) {
|
|
// Convert to a swizzled stack address by scaling by the wave size.
|
|
// In an entry function/kernel the offset is already swizzled.
|
|
bool IsSALU = isSGPRClass(TII->getOpRegClass(*MI, FIOperandNum));
|
|
bool LiveSCC = RS->isRegUsed(AMDGPU::SCC);
|
|
const TargetRegisterClass *RC = IsSALU && !LiveSCC
|
|
? &AMDGPU::SReg_32RegClass
|
|
: &AMDGPU::VGPR_32RegClass;
|
|
bool IsCopy = MI->getOpcode() == AMDGPU::V_MOV_B32_e32 ||
|
|
MI->getOpcode() == AMDGPU::V_MOV_B32_e64;
|
|
Register ResultReg = IsCopy ? MI->getOperand(0).getReg()
|
|
: RS->scavengeRegister(RC, MI, 0);
|
|
|
|
int64_t Offset = FrameInfo.getObjectOffset(Index);
|
|
if (Offset == 0) {
|
|
unsigned OpCode = IsSALU && !LiveSCC ? AMDGPU::S_LSHR_B32
|
|
: AMDGPU::V_LSHRREV_B32_e64;
|
|
// XXX - This never happens because of emergency scavenging slot at 0?
|
|
auto Shift = BuildMI(*MBB, MI, DL, TII->get(OpCode), ResultReg)
|
|
.addImm(ST.getWavefrontSizeLog2())
|
|
.addReg(FrameReg);
|
|
if (IsSALU && !LiveSCC)
|
|
Shift.getInstr()->getOperand(3).setIsDead(
|
|
true); // Mark SCC as dead.
|
|
if (IsSALU && LiveSCC) {
|
|
Register NewDest =
|
|
RS->scavengeRegister(&AMDGPU::SReg_32RegClass, Shift, 0);
|
|
BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_READFIRSTLANE_B32),
|
|
NewDest)
|
|
.addReg(ResultReg);
|
|
ResultReg = NewDest;
|
|
}
|
|
} else {
|
|
MachineInstrBuilder MIB;
|
|
if (!IsSALU) {
|
|
if ((MIB = TII->getAddNoCarry(*MBB, MI, DL, ResultReg, *RS)) !=
|
|
nullptr) {
|
|
// Reuse ResultReg in intermediate step.
|
|
Register ScaledReg = ResultReg;
|
|
|
|
BuildMI(*MBB, *MIB, DL, TII->get(AMDGPU::V_LSHRREV_B32_e64),
|
|
ScaledReg)
|
|
.addImm(ST.getWavefrontSizeLog2())
|
|
.addReg(FrameReg);
|
|
|
|
const bool IsVOP2 = MIB->getOpcode() == AMDGPU::V_ADD_U32_e32;
|
|
|
|
// TODO: Fold if use instruction is another add of a constant.
|
|
if (IsVOP2 || AMDGPU::isInlinableLiteral32(Offset, ST.hasInv2PiInlineImm())) {
|
|
// FIXME: This can fail
|
|
MIB.addImm(Offset);
|
|
MIB.addReg(ScaledReg, RegState::Kill);
|
|
if (!IsVOP2)
|
|
MIB.addImm(0); // clamp bit
|
|
} else {
|
|
assert(MIB->getOpcode() == AMDGPU::V_ADD_CO_U32_e64 &&
|
|
"Need to reuse carry out register");
|
|
|
|
// Use scavenged unused carry out as offset register.
|
|
Register ConstOffsetReg;
|
|
if (!isWave32)
|
|
ConstOffsetReg = getSubReg(MIB.getReg(1), AMDGPU::sub0);
|
|
else
|
|
ConstOffsetReg = MIB.getReg(1);
|
|
|
|
BuildMI(*MBB, *MIB, DL, TII->get(AMDGPU::S_MOV_B32), ConstOffsetReg)
|
|
.addImm(Offset);
|
|
MIB.addReg(ConstOffsetReg, RegState::Kill);
|
|
MIB.addReg(ScaledReg, RegState::Kill);
|
|
MIB.addImm(0); // clamp bit
|
|
}
|
|
}
|
|
}
|
|
if (!MIB || IsSALU) {
|
|
// We have to produce a carry out, and there isn't a free SGPR pair
|
|
// for it. We can keep the whole computation on the SALU to avoid
|
|
// clobbering an additional register at the cost of an extra mov.
|
|
|
|
// We may have 1 free scratch SGPR even though a carry out is
|
|
// unavailable. Only one additional mov is needed.
|
|
Register TmpScaledReg =
|
|
RS->scavengeRegister(&AMDGPU::SReg_32_XM0RegClass, MI, 0, false);
|
|
Register ScaledReg = TmpScaledReg.isValid() ? TmpScaledReg : FrameReg;
|
|
|
|
BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_LSHR_B32), ScaledReg)
|
|
.addReg(FrameReg)
|
|
.addImm(ST.getWavefrontSizeLog2());
|
|
BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_ADD_I32), ScaledReg)
|
|
.addReg(ScaledReg, RegState::Kill)
|
|
.addImm(Offset);
|
|
if (!IsSALU)
|
|
BuildMI(*MBB, MI, DL, TII->get(AMDGPU::COPY), ResultReg)
|
|
.addReg(ScaledReg, RegState::Kill);
|
|
else
|
|
ResultReg = ScaledReg;
|
|
|
|
// If there were truly no free SGPRs, we need to undo everything.
|
|
if (!TmpScaledReg.isValid()) {
|
|
BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_ADD_I32), ScaledReg)
|
|
.addReg(ScaledReg, RegState::Kill)
|
|
.addImm(-Offset);
|
|
BuildMI(*MBB, MI, DL, TII->get(AMDGPU::S_LSHL_B32), ScaledReg)
|
|
.addReg(FrameReg)
|
|
.addImm(ST.getWavefrontSizeLog2());
|
|
}
|
|
}
|
|
}
|
|
|
|
// Don't introduce an extra copy if we're just materializing in a mov.
|
|
if (IsCopy)
|
|
MI->eraseFromParent();
|
|
else
|
|
FIOp.ChangeToRegister(ResultReg, false, false, true);
|
|
return;
|
|
}
|
|
|
|
if (IsMUBUF) {
|
|
// Disable offen so we don't need a 0 vgpr base.
|
|
assert(static_cast<int>(FIOperandNum) ==
|
|
AMDGPU::getNamedOperandIdx(MI->getOpcode(),
|
|
AMDGPU::OpName::vaddr));
|
|
|
|
auto &SOffset = *TII->getNamedOperand(*MI, AMDGPU::OpName::soffset);
|
|
assert((SOffset.isImm() && SOffset.getImm() == 0));
|
|
|
|
if (FrameReg != AMDGPU::NoRegister)
|
|
SOffset.ChangeToRegister(FrameReg, false);
|
|
|
|
int64_t Offset = FrameInfo.getObjectOffset(Index);
|
|
int64_t OldImm
|
|
= TII->getNamedOperand(*MI, AMDGPU::OpName::offset)->getImm();
|
|
int64_t NewOffset = OldImm + Offset;
|
|
|
|
if (SIInstrInfo::isLegalMUBUFImmOffset(NewOffset) &&
|
|
buildMUBUFOffsetLoadStore(ST, FrameInfo, MI, Index, NewOffset)) {
|
|
MI->eraseFromParent();
|
|
return;
|
|
}
|
|
}
|
|
|
|
// If the offset is simply too big, don't convert to a scratch wave offset
|
|
// relative index.
|
|
|
|
FIOp.ChangeToImmediate(Offset);
|
|
if (!TII->isImmOperandLegal(*MI, FIOperandNum, FIOp)) {
|
|
Register TmpReg = RS->scavengeRegister(&AMDGPU::VGPR_32RegClass, MI, 0);
|
|
BuildMI(*MBB, MI, DL, TII->get(AMDGPU::V_MOV_B32_e32), TmpReg)
|
|
.addImm(Offset);
|
|
FIOp.ChangeToRegister(TmpReg, false, false, true);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
StringRef SIRegisterInfo::getRegAsmName(MCRegister Reg) const {
|
|
return AMDGPUInstPrinter::getRegisterName(Reg);
|
|
}
|
|
|
|
static const TargetRegisterClass *
|
|
getAnyVGPRClassForBitWidth(unsigned BitWidth) {
|
|
if (BitWidth <= 64)
|
|
return &AMDGPU::VReg_64RegClass;
|
|
if (BitWidth <= 96)
|
|
return &AMDGPU::VReg_96RegClass;
|
|
if (BitWidth <= 128)
|
|
return &AMDGPU::VReg_128RegClass;
|
|
if (BitWidth <= 160)
|
|
return &AMDGPU::VReg_160RegClass;
|
|
if (BitWidth <= 192)
|
|
return &AMDGPU::VReg_192RegClass;
|
|
if (BitWidth <= 224)
|
|
return &AMDGPU::VReg_224RegClass;
|
|
if (BitWidth <= 256)
|
|
return &AMDGPU::VReg_256RegClass;
|
|
if (BitWidth <= 512)
|
|
return &AMDGPU::VReg_512RegClass;
|
|
if (BitWidth <= 1024)
|
|
return &AMDGPU::VReg_1024RegClass;
|
|
|
|
return nullptr;
|
|
}
|
|
|
|
static const TargetRegisterClass *
|
|
getAlignedVGPRClassForBitWidth(unsigned BitWidth) {
|
|
if (BitWidth <= 64)
|
|
return &AMDGPU::VReg_64_Align2RegClass;
|
|
if (BitWidth <= 96)
|
|
return &AMDGPU::VReg_96_Align2RegClass;
|
|
if (BitWidth <= 128)
|
|
return &AMDGPU::VReg_128_Align2RegClass;
|
|
if (BitWidth <= 160)
|
|
return &AMDGPU::VReg_160_Align2RegClass;
|
|
if (BitWidth <= 192)
|
|
return &AMDGPU::VReg_192_Align2RegClass;
|
|
if (BitWidth <= 224)
|
|
return &AMDGPU::VReg_224_Align2RegClass;
|
|
if (BitWidth <= 256)
|
|
return &AMDGPU::VReg_256_Align2RegClass;
|
|
if (BitWidth <= 512)
|
|
return &AMDGPU::VReg_512_Align2RegClass;
|
|
if (BitWidth <= 1024)
|
|
return &AMDGPU::VReg_1024_Align2RegClass;
|
|
|
|
return nullptr;
|
|
}
|
|
|
|
const TargetRegisterClass *
|
|
SIRegisterInfo::getVGPRClassForBitWidth(unsigned BitWidth) const {
|
|
if (BitWidth == 1)
|
|
return &AMDGPU::VReg_1RegClass;
|
|
if (BitWidth <= 16)
|
|
return &AMDGPU::VGPR_LO16RegClass;
|
|
if (BitWidth <= 32)
|
|
return &AMDGPU::VGPR_32RegClass;
|
|
return ST.needsAlignedVGPRs() ? getAlignedVGPRClassForBitWidth(BitWidth)
|
|
: getAnyVGPRClassForBitWidth(BitWidth);
|
|
}
|
|
|
|
static const TargetRegisterClass *
|
|
getAnyAGPRClassForBitWidth(unsigned BitWidth) {
|
|
if (BitWidth <= 64)
|
|
return &AMDGPU::AReg_64RegClass;
|
|
if (BitWidth <= 96)
|
|
return &AMDGPU::AReg_96RegClass;
|
|
if (BitWidth <= 128)
|
|
return &AMDGPU::AReg_128RegClass;
|
|
if (BitWidth <= 160)
|
|
return &AMDGPU::AReg_160RegClass;
|
|
if (BitWidth <= 192)
|
|
return &AMDGPU::AReg_192RegClass;
|
|
if (BitWidth <= 224)
|
|
return &AMDGPU::AReg_224RegClass;
|
|
if (BitWidth <= 256)
|
|
return &AMDGPU::AReg_256RegClass;
|
|
if (BitWidth <= 512)
|
|
return &AMDGPU::AReg_512RegClass;
|
|
if (BitWidth <= 1024)
|
|
return &AMDGPU::AReg_1024RegClass;
|
|
|
|
return nullptr;
|
|
}
|
|
|
|
static const TargetRegisterClass *
|
|
getAlignedAGPRClassForBitWidth(unsigned BitWidth) {
|
|
if (BitWidth <= 64)
|
|
return &AMDGPU::AReg_64_Align2RegClass;
|
|
if (BitWidth <= 96)
|
|
return &AMDGPU::AReg_96_Align2RegClass;
|
|
if (BitWidth <= 128)
|
|
return &AMDGPU::AReg_128_Align2RegClass;
|
|
if (BitWidth <= 160)
|
|
return &AMDGPU::AReg_160_Align2RegClass;
|
|
if (BitWidth <= 192)
|
|
return &AMDGPU::AReg_192_Align2RegClass;
|
|
if (BitWidth <= 224)
|
|
return &AMDGPU::AReg_224_Align2RegClass;
|
|
if (BitWidth <= 256)
|
|
return &AMDGPU::AReg_256_Align2RegClass;
|
|
if (BitWidth <= 512)
|
|
return &AMDGPU::AReg_512_Align2RegClass;
|
|
if (BitWidth <= 1024)
|
|
return &AMDGPU::AReg_1024_Align2RegClass;
|
|
|
|
return nullptr;
|
|
}
|
|
|
|
const TargetRegisterClass *
|
|
SIRegisterInfo::getAGPRClassForBitWidth(unsigned BitWidth) const {
|
|
if (BitWidth <= 16)
|
|
return &AMDGPU::AGPR_LO16RegClass;
|
|
if (BitWidth <= 32)
|
|
return &AMDGPU::AGPR_32RegClass;
|
|
return ST.needsAlignedVGPRs() ? getAlignedAGPRClassForBitWidth(BitWidth)
|
|
: getAnyAGPRClassForBitWidth(BitWidth);
|
|
}
|
|
|
|
static const TargetRegisterClass *
|
|
getAnyVectorSuperClassForBitWidth(unsigned BitWidth) {
|
|
if (BitWidth <= 64)
|
|
return &AMDGPU::AV_64RegClass;
|
|
if (BitWidth <= 96)
|
|
return &AMDGPU::AV_96RegClass;
|
|
if (BitWidth <= 128)
|
|
return &AMDGPU::AV_128RegClass;
|
|
if (BitWidth <= 160)
|
|
return &AMDGPU::AV_160RegClass;
|
|
if (BitWidth <= 192)
|
|
return &AMDGPU::AV_192RegClass;
|
|
if (BitWidth <= 224)
|
|
return &AMDGPU::AV_224RegClass;
|
|
if (BitWidth <= 256)
|
|
return &AMDGPU::AV_256RegClass;
|
|
if (BitWidth <= 512)
|
|
return &AMDGPU::AV_512RegClass;
|
|
if (BitWidth <= 1024)
|
|
return &AMDGPU::AV_1024RegClass;
|
|
|
|
return nullptr;
|
|
}
|
|
|
|
static const TargetRegisterClass *
|
|
getAlignedVectorSuperClassForBitWidth(unsigned BitWidth) {
|
|
if (BitWidth <= 64)
|
|
return &AMDGPU::AV_64_Align2RegClass;
|
|
if (BitWidth <= 96)
|
|
return &AMDGPU::AV_96_Align2RegClass;
|
|
if (BitWidth <= 128)
|
|
return &AMDGPU::AV_128_Align2RegClass;
|
|
if (BitWidth <= 160)
|
|
return &AMDGPU::AV_160_Align2RegClass;
|
|
if (BitWidth <= 192)
|
|
return &AMDGPU::AV_192_Align2RegClass;
|
|
if (BitWidth <= 224)
|
|
return &AMDGPU::AV_224_Align2RegClass;
|
|
if (BitWidth <= 256)
|
|
return &AMDGPU::AV_256_Align2RegClass;
|
|
if (BitWidth <= 512)
|
|
return &AMDGPU::AV_512_Align2RegClass;
|
|
if (BitWidth <= 1024)
|
|
return &AMDGPU::AV_1024_Align2RegClass;
|
|
|
|
return nullptr;
|
|
}
|
|
|
|
const TargetRegisterClass *
|
|
SIRegisterInfo::getVectorSuperClassForBitWidth(unsigned BitWidth) const {
|
|
if (BitWidth <= 16)
|
|
return &AMDGPU::VGPR_LO16RegClass;
|
|
if (BitWidth <= 32)
|
|
return &AMDGPU::AV_32RegClass;
|
|
return ST.needsAlignedVGPRs()
|
|
? getAlignedVectorSuperClassForBitWidth(BitWidth)
|
|
: getAnyVectorSuperClassForBitWidth(BitWidth);
|
|
}
|
|
|
|
const TargetRegisterClass *
|
|
SIRegisterInfo::getSGPRClassForBitWidth(unsigned BitWidth) {
|
|
if (BitWidth <= 16)
|
|
return &AMDGPU::SGPR_LO16RegClass;
|
|
if (BitWidth <= 32)
|
|
return &AMDGPU::SReg_32RegClass;
|
|
if (BitWidth <= 64)
|
|
return &AMDGPU::SReg_64RegClass;
|
|
if (BitWidth <= 96)
|
|
return &AMDGPU::SGPR_96RegClass;
|
|
if (BitWidth <= 128)
|
|
return &AMDGPU::SGPR_128RegClass;
|
|
if (BitWidth <= 160)
|
|
return &AMDGPU::SGPR_160RegClass;
|
|
if (BitWidth <= 192)
|
|
return &AMDGPU::SGPR_192RegClass;
|
|
if (BitWidth <= 224)
|
|
return &AMDGPU::SGPR_224RegClass;
|
|
if (BitWidth <= 256)
|
|
return &AMDGPU::SGPR_256RegClass;
|
|
if (BitWidth <= 512)
|
|
return &AMDGPU::SGPR_512RegClass;
|
|
if (BitWidth <= 1024)
|
|
return &AMDGPU::SGPR_1024RegClass;
|
|
|
|
return nullptr;
|
|
}
|
|
|
|
// FIXME: This is very slow. It might be worth creating a map from physreg to
|
|
// register class.
|
|
const TargetRegisterClass *
|
|
SIRegisterInfo::getPhysRegClass(MCRegister Reg) const {
|
|
static const TargetRegisterClass *const BaseClasses[] = {
|
|
&AMDGPU::VGPR_LO16RegClass,
|
|
&AMDGPU::VGPR_HI16RegClass,
|
|
&AMDGPU::SReg_LO16RegClass,
|
|
&AMDGPU::AGPR_LO16RegClass,
|
|
&AMDGPU::VGPR_32RegClass,
|
|
&AMDGPU::SReg_32RegClass,
|
|
&AMDGPU::AGPR_32RegClass,
|
|
&AMDGPU::AGPR_32RegClass,
|
|
&AMDGPU::VReg_64_Align2RegClass,
|
|
&AMDGPU::VReg_64RegClass,
|
|
&AMDGPU::SReg_64RegClass,
|
|
&AMDGPU::AReg_64_Align2RegClass,
|
|
&AMDGPU::AReg_64RegClass,
|
|
&AMDGPU::VReg_96_Align2RegClass,
|
|
&AMDGPU::VReg_96RegClass,
|
|
&AMDGPU::SReg_96RegClass,
|
|
&AMDGPU::AReg_96_Align2RegClass,
|
|
&AMDGPU::AReg_96RegClass,
|
|
&AMDGPU::VReg_128_Align2RegClass,
|
|
&AMDGPU::VReg_128RegClass,
|
|
&AMDGPU::SReg_128RegClass,
|
|
&AMDGPU::AReg_128_Align2RegClass,
|
|
&AMDGPU::AReg_128RegClass,
|
|
&AMDGPU::VReg_160_Align2RegClass,
|
|
&AMDGPU::VReg_160RegClass,
|
|
&AMDGPU::SReg_160RegClass,
|
|
&AMDGPU::AReg_160_Align2RegClass,
|
|
&AMDGPU::AReg_160RegClass,
|
|
&AMDGPU::VReg_192_Align2RegClass,
|
|
&AMDGPU::VReg_192RegClass,
|
|
&AMDGPU::SReg_192RegClass,
|
|
&AMDGPU::AReg_192_Align2RegClass,
|
|
&AMDGPU::AReg_192RegClass,
|
|
&AMDGPU::VReg_224_Align2RegClass,
|
|
&AMDGPU::VReg_224RegClass,
|
|
&AMDGPU::SReg_224RegClass,
|
|
&AMDGPU::AReg_224_Align2RegClass,
|
|
&AMDGPU::AReg_224RegClass,
|
|
&AMDGPU::VReg_256_Align2RegClass,
|
|
&AMDGPU::VReg_256RegClass,
|
|
&AMDGPU::SReg_256RegClass,
|
|
&AMDGPU::AReg_256_Align2RegClass,
|
|
&AMDGPU::AReg_256RegClass,
|
|
&AMDGPU::VReg_512_Align2RegClass,
|
|
&AMDGPU::VReg_512RegClass,
|
|
&AMDGPU::SReg_512RegClass,
|
|
&AMDGPU::AReg_512_Align2RegClass,
|
|
&AMDGPU::AReg_512RegClass,
|
|
&AMDGPU::SReg_1024RegClass,
|
|
&AMDGPU::VReg_1024_Align2RegClass,
|
|
&AMDGPU::VReg_1024RegClass,
|
|
&AMDGPU::AReg_1024_Align2RegClass,
|
|
&AMDGPU::AReg_1024RegClass,
|
|
&AMDGPU::SCC_CLASSRegClass,
|
|
&AMDGPU::Pseudo_SReg_32RegClass,
|
|
&AMDGPU::Pseudo_SReg_128RegClass,
|
|
};
|
|
|
|
for (const TargetRegisterClass *BaseClass : BaseClasses) {
|
|
if (BaseClass->contains(Reg)) {
|
|
return BaseClass;
|
|
}
|
|
}
|
|
return nullptr;
|
|
}
|
|
|
|
bool SIRegisterInfo::isSGPRReg(const MachineRegisterInfo &MRI,
|
|
Register Reg) const {
|
|
const TargetRegisterClass *RC;
|
|
if (Reg.isVirtual())
|
|
RC = MRI.getRegClass(Reg);
|
|
else
|
|
RC = getPhysRegClass(Reg);
|
|
return isSGPRClass(RC);
|
|
}
|
|
|
|
const TargetRegisterClass *
|
|
SIRegisterInfo::getEquivalentVGPRClass(const TargetRegisterClass *SRC) const {
|
|
unsigned Size = getRegSizeInBits(*SRC);
|
|
const TargetRegisterClass *VRC = getVGPRClassForBitWidth(Size);
|
|
assert(VRC && "Invalid register class size");
|
|
return VRC;
|
|
}
|
|
|
|
const TargetRegisterClass *
|
|
SIRegisterInfo::getEquivalentAGPRClass(const TargetRegisterClass *SRC) const {
|
|
unsigned Size = getRegSizeInBits(*SRC);
|
|
const TargetRegisterClass *ARC = getAGPRClassForBitWidth(Size);
|
|
assert(ARC && "Invalid register class size");
|
|
return ARC;
|
|
}
|
|
|
|
const TargetRegisterClass *
|
|
SIRegisterInfo::getEquivalentSGPRClass(const TargetRegisterClass *VRC) const {
|
|
unsigned Size = getRegSizeInBits(*VRC);
|
|
if (Size == 32)
|
|
return &AMDGPU::SGPR_32RegClass;
|
|
const TargetRegisterClass *SRC = getSGPRClassForBitWidth(Size);
|
|
assert(SRC && "Invalid register class size");
|
|
return SRC;
|
|
}
|
|
|
|
const TargetRegisterClass *SIRegisterInfo::getSubRegClass(
|
|
const TargetRegisterClass *RC, unsigned SubIdx) const {
|
|
if (SubIdx == AMDGPU::NoSubRegister)
|
|
return RC;
|
|
|
|
// We can assume that each lane corresponds to one 32-bit register.
|
|
unsigned Size = getNumChannelsFromSubReg(SubIdx) * 32;
|
|
if (isAGPRClass(RC)) {
|
|
RC = getAGPRClassForBitWidth(Size);
|
|
} else if (isVGPRClass(RC)) {
|
|
RC = getVGPRClassForBitWidth(Size);
|
|
} else if (isVectorSuperClass(RC)) {
|
|
RC = getVectorSuperClassForBitWidth(Size);
|
|
} else {
|
|
RC = getSGPRClassForBitWidth(Size);
|
|
}
|
|
assert(RC && "Invalid sub-register class size");
|
|
return RC;
|
|
}
|
|
|
|
const TargetRegisterClass *
|
|
SIRegisterInfo::getCompatibleSubRegClass(const TargetRegisterClass *SuperRC,
|
|
const TargetRegisterClass *SubRC,
|
|
unsigned SubIdx) const {
|
|
// Ensure this subregister index is aligned in the super register.
|
|
const TargetRegisterClass *MatchRC =
|
|
getMatchingSuperRegClass(SuperRC, SubRC, SubIdx);
|
|
return MatchRC && MatchRC->hasSubClassEq(SuperRC) ? MatchRC : nullptr;
|
|
}
|
|
|
|
bool SIRegisterInfo::opCanUseInlineConstant(unsigned OpType) const {
|
|
if (OpType >= AMDGPU::OPERAND_REG_INLINE_AC_FIRST &&
|
|
OpType <= AMDGPU::OPERAND_REG_INLINE_AC_LAST)
|
|
return !ST.hasMFMAInlineLiteralBug();
|
|
|
|
return OpType >= AMDGPU::OPERAND_SRC_FIRST &&
|
|
OpType <= AMDGPU::OPERAND_SRC_LAST;
|
|
}
|
|
|
|
bool SIRegisterInfo::shouldRewriteCopySrc(
|
|
const TargetRegisterClass *DefRC,
|
|
unsigned DefSubReg,
|
|
const TargetRegisterClass *SrcRC,
|
|
unsigned SrcSubReg) const {
|
|
// We want to prefer the smallest register class possible, so we don't want to
|
|
// stop and rewrite on anything that looks like a subregister
|
|
// extract. Operations mostly don't care about the super register class, so we
|
|
// only want to stop on the most basic of copies between the same register
|
|
// class.
|
|
//
|
|
// e.g. if we have something like
|
|
// %0 = ...
|
|
// %1 = ...
|
|
// %2 = REG_SEQUENCE %0, sub0, %1, sub1, %2, sub2
|
|
// %3 = COPY %2, sub0
|
|
//
|
|
// We want to look through the COPY to find:
|
|
// => %3 = COPY %0
|
|
|
|
// Plain copy.
|
|
return getCommonSubClass(DefRC, SrcRC) != nullptr;
|
|
}
|
|
|
|
bool SIRegisterInfo::opCanUseLiteralConstant(unsigned OpType) const {
|
|
// TODO: 64-bit operands have extending behavior from 32-bit literal.
|
|
return OpType >= AMDGPU::OPERAND_REG_IMM_FIRST &&
|
|
OpType <= AMDGPU::OPERAND_REG_IMM_LAST;
|
|
}
|
|
|
|
/// Returns a lowest register that is not used at any point in the function.
|
|
/// If all registers are used, then this function will return
|
|
/// AMDGPU::NoRegister. If \p ReserveHighestVGPR = true, then return
|
|
/// highest unused register.
|
|
MCRegister SIRegisterInfo::findUnusedRegister(const MachineRegisterInfo &MRI,
|
|
const TargetRegisterClass *RC,
|
|
const MachineFunction &MF,
|
|
bool ReserveHighestVGPR) const {
|
|
if (ReserveHighestVGPR) {
|
|
for (MCRegister Reg : reverse(*RC))
|
|
if (MRI.isAllocatable(Reg) && !MRI.isPhysRegUsed(Reg))
|
|
return Reg;
|
|
} else {
|
|
for (MCRegister Reg : *RC)
|
|
if (MRI.isAllocatable(Reg) && !MRI.isPhysRegUsed(Reg))
|
|
return Reg;
|
|
}
|
|
return MCRegister();
|
|
}
|
|
|
|
ArrayRef<int16_t> SIRegisterInfo::getRegSplitParts(const TargetRegisterClass *RC,
|
|
unsigned EltSize) const {
|
|
const unsigned RegBitWidth = AMDGPU::getRegBitWidth(*RC->MC);
|
|
assert(RegBitWidth >= 32 && RegBitWidth <= 1024);
|
|
|
|
const unsigned RegDWORDs = RegBitWidth / 32;
|
|
const unsigned EltDWORDs = EltSize / 4;
|
|
assert(RegSplitParts.size() + 1 >= EltDWORDs);
|
|
|
|
const std::vector<int16_t> &Parts = RegSplitParts[EltDWORDs - 1];
|
|
const unsigned NumParts = RegDWORDs / EltDWORDs;
|
|
|
|
return makeArrayRef(Parts.data(), NumParts);
|
|
}
|
|
|
|
const TargetRegisterClass*
|
|
SIRegisterInfo::getRegClassForReg(const MachineRegisterInfo &MRI,
|
|
Register Reg) const {
|
|
return Reg.isVirtual() ? MRI.getRegClass(Reg) : getPhysRegClass(Reg);
|
|
}
|
|
|
|
bool SIRegisterInfo::isVGPR(const MachineRegisterInfo &MRI,
|
|
Register Reg) const {
|
|
const TargetRegisterClass *RC = getRegClassForReg(MRI, Reg);
|
|
// Registers without classes are unaddressable, SGPR-like registers.
|
|
return RC && isVGPRClass(RC);
|
|
}
|
|
|
|
bool SIRegisterInfo::isAGPR(const MachineRegisterInfo &MRI,
|
|
Register Reg) const {
|
|
const TargetRegisterClass *RC = getRegClassForReg(MRI, Reg);
|
|
|
|
// Registers without classes are unaddressable, SGPR-like registers.
|
|
return RC && isAGPRClass(RC);
|
|
}
|
|
|
|
bool SIRegisterInfo::shouldCoalesce(MachineInstr *MI,
|
|
const TargetRegisterClass *SrcRC,
|
|
unsigned SubReg,
|
|
const TargetRegisterClass *DstRC,
|
|
unsigned DstSubReg,
|
|
const TargetRegisterClass *NewRC,
|
|
LiveIntervals &LIS) const {
|
|
unsigned SrcSize = getRegSizeInBits(*SrcRC);
|
|
unsigned DstSize = getRegSizeInBits(*DstRC);
|
|
unsigned NewSize = getRegSizeInBits(*NewRC);
|
|
|
|
// Do not increase size of registers beyond dword, we would need to allocate
|
|
// adjacent registers and constraint regalloc more than needed.
|
|
|
|
// Always allow dword coalescing.
|
|
if (SrcSize <= 32 || DstSize <= 32)
|
|
return true;
|
|
|
|
return NewSize <= DstSize || NewSize <= SrcSize;
|
|
}
|
|
|
|
unsigned SIRegisterInfo::getRegPressureLimit(const TargetRegisterClass *RC,
|
|
MachineFunction &MF) const {
|
|
const SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>();
|
|
|
|
unsigned Occupancy = ST.getOccupancyWithLocalMemSize(MFI->getLDSSize(),
|
|
MF.getFunction());
|
|
switch (RC->getID()) {
|
|
default:
|
|
return AMDGPUGenRegisterInfo::getRegPressureLimit(RC, MF);
|
|
case AMDGPU::VGPR_32RegClassID:
|
|
case AMDGPU::VGPR_LO16RegClassID:
|
|
case AMDGPU::VGPR_HI16RegClassID:
|
|
return std::min(ST.getMaxNumVGPRs(Occupancy), ST.getMaxNumVGPRs(MF));
|
|
case AMDGPU::SGPR_32RegClassID:
|
|
case AMDGPU::SGPR_LO16RegClassID:
|
|
return std::min(ST.getMaxNumSGPRs(Occupancy, true), ST.getMaxNumSGPRs(MF));
|
|
}
|
|
}
|
|
|
|
unsigned SIRegisterInfo::getRegPressureSetLimit(const MachineFunction &MF,
|
|
unsigned Idx) const {
|
|
if (Idx == AMDGPU::RegisterPressureSets::VGPR_32 ||
|
|
Idx == AMDGPU::RegisterPressureSets::AGPR_32)
|
|
return getRegPressureLimit(&AMDGPU::VGPR_32RegClass,
|
|
const_cast<MachineFunction &>(MF));
|
|
|
|
if (Idx == AMDGPU::RegisterPressureSets::SReg_32)
|
|
return getRegPressureLimit(&AMDGPU::SGPR_32RegClass,
|
|
const_cast<MachineFunction &>(MF));
|
|
|
|
llvm_unreachable("Unexpected register pressure set!");
|
|
}
|
|
|
|
const int *SIRegisterInfo::getRegUnitPressureSets(unsigned RegUnit) const {
|
|
static const int Empty[] = { -1 };
|
|
|
|
if (RegPressureIgnoredUnits[RegUnit])
|
|
return Empty;
|
|
|
|
return AMDGPUGenRegisterInfo::getRegUnitPressureSets(RegUnit);
|
|
}
|
|
|
|
MCRegister SIRegisterInfo::getReturnAddressReg(const MachineFunction &MF) const {
|
|
// Not a callee saved register.
|
|
return AMDGPU::SGPR30_SGPR31;
|
|
}
|
|
|
|
const TargetRegisterClass *
|
|
SIRegisterInfo::getRegClassForSizeOnBank(unsigned Size,
|
|
const RegisterBank &RB) const {
|
|
switch (RB.getID()) {
|
|
case AMDGPU::VGPRRegBankID:
|
|
return getVGPRClassForBitWidth(std::max(32u, Size));
|
|
case AMDGPU::VCCRegBankID:
|
|
assert(Size == 1);
|
|
return isWave32 ? &AMDGPU::SReg_32_XM0_XEXECRegClass
|
|
: &AMDGPU::SReg_64_XEXECRegClass;
|
|
case AMDGPU::SGPRRegBankID:
|
|
return getSGPRClassForBitWidth(std::max(32u, Size));
|
|
case AMDGPU::AGPRRegBankID:
|
|
return getAGPRClassForBitWidth(std::max(32u, Size));
|
|
default:
|
|
llvm_unreachable("unknown register bank");
|
|
}
|
|
}
|
|
|
|
const TargetRegisterClass *
|
|
SIRegisterInfo::getConstrainedRegClassForOperand(const MachineOperand &MO,
|
|
const MachineRegisterInfo &MRI) const {
|
|
const RegClassOrRegBank &RCOrRB = MRI.getRegClassOrRegBank(MO.getReg());
|
|
if (const RegisterBank *RB = RCOrRB.dyn_cast<const RegisterBank*>())
|
|
return getRegClassForTypeOnBank(MRI.getType(MO.getReg()), *RB);
|
|
|
|
if (const auto *RC = RCOrRB.dyn_cast<const TargetRegisterClass *>())
|
|
return getAllocatableClass(RC);
|
|
|
|
return nullptr;
|
|
}
|
|
|
|
MCRegister SIRegisterInfo::getVCC() const {
|
|
return isWave32 ? AMDGPU::VCC_LO : AMDGPU::VCC;
|
|
}
|
|
|
|
const TargetRegisterClass *SIRegisterInfo::getVGPR64Class() const {
|
|
// VGPR tuples have an alignment requirement on gfx90a variants.
|
|
return ST.needsAlignedVGPRs() ? &AMDGPU::VReg_64_Align2RegClass
|
|
: &AMDGPU::VReg_64RegClass;
|
|
}
|
|
|
|
const TargetRegisterClass *
|
|
SIRegisterInfo::getRegClass(unsigned RCID) const {
|
|
switch ((int)RCID) {
|
|
case AMDGPU::SReg_1RegClassID:
|
|
return getBoolRC();
|
|
case AMDGPU::SReg_1_XEXECRegClassID:
|
|
return isWave32 ? &AMDGPU::SReg_32_XM0_XEXECRegClass
|
|
: &AMDGPU::SReg_64_XEXECRegClass;
|
|
case -1:
|
|
return nullptr;
|
|
default:
|
|
return AMDGPUGenRegisterInfo::getRegClass(RCID);
|
|
}
|
|
}
|
|
|
|
// Find reaching register definition
|
|
MachineInstr *SIRegisterInfo::findReachingDef(Register Reg, unsigned SubReg,
|
|
MachineInstr &Use,
|
|
MachineRegisterInfo &MRI,
|
|
LiveIntervals *LIS) const {
|
|
auto &MDT = LIS->getAnalysis<MachineDominatorTree>();
|
|
SlotIndex UseIdx = LIS->getInstructionIndex(Use);
|
|
SlotIndex DefIdx;
|
|
|
|
if (Reg.isVirtual()) {
|
|
if (!LIS->hasInterval(Reg))
|
|
return nullptr;
|
|
LiveInterval &LI = LIS->getInterval(Reg);
|
|
LaneBitmask SubLanes = SubReg ? getSubRegIndexLaneMask(SubReg)
|
|
: MRI.getMaxLaneMaskForVReg(Reg);
|
|
VNInfo *V = nullptr;
|
|
if (LI.hasSubRanges()) {
|
|
for (auto &S : LI.subranges()) {
|
|
if ((S.LaneMask & SubLanes) == SubLanes) {
|
|
V = S.getVNInfoAt(UseIdx);
|
|
break;
|
|
}
|
|
}
|
|
} else {
|
|
V = LI.getVNInfoAt(UseIdx);
|
|
}
|
|
if (!V)
|
|
return nullptr;
|
|
DefIdx = V->def;
|
|
} else {
|
|
// Find last def.
|
|
for (MCRegUnitIterator Units(Reg.asMCReg(), this); Units.isValid();
|
|
++Units) {
|
|
LiveRange &LR = LIS->getRegUnit(*Units);
|
|
if (VNInfo *V = LR.getVNInfoAt(UseIdx)) {
|
|
if (!DefIdx.isValid() ||
|
|
MDT.dominates(LIS->getInstructionFromIndex(DefIdx),
|
|
LIS->getInstructionFromIndex(V->def)))
|
|
DefIdx = V->def;
|
|
} else {
|
|
return nullptr;
|
|
}
|
|
}
|
|
}
|
|
|
|
MachineInstr *Def = LIS->getInstructionFromIndex(DefIdx);
|
|
|
|
if (!Def || !MDT.dominates(Def, &Use))
|
|
return nullptr;
|
|
|
|
assert(Def->modifiesRegister(Reg, this));
|
|
|
|
return Def;
|
|
}
|
|
|
|
MCPhysReg SIRegisterInfo::get32BitRegister(MCPhysReg Reg) const {
|
|
assert(getRegSizeInBits(*getPhysRegClass(Reg)) <= 32);
|
|
|
|
for (const TargetRegisterClass &RC : { AMDGPU::VGPR_32RegClass,
|
|
AMDGPU::SReg_32RegClass,
|
|
AMDGPU::AGPR_32RegClass } ) {
|
|
if (MCPhysReg Super = getMatchingSuperReg(Reg, AMDGPU::lo16, &RC))
|
|
return Super;
|
|
}
|
|
if (MCPhysReg Super = getMatchingSuperReg(Reg, AMDGPU::hi16,
|
|
&AMDGPU::VGPR_32RegClass)) {
|
|
return Super;
|
|
}
|
|
|
|
return AMDGPU::NoRegister;
|
|
}
|
|
|
|
bool SIRegisterInfo::isProperlyAlignedRC(const TargetRegisterClass &RC) const {
|
|
if (!ST.needsAlignedVGPRs())
|
|
return true;
|
|
|
|
if (isVGPRClass(&RC))
|
|
return RC.hasSuperClassEq(getVGPRClassForBitWidth(getRegSizeInBits(RC)));
|
|
if (isAGPRClass(&RC))
|
|
return RC.hasSuperClassEq(getAGPRClassForBitWidth(getRegSizeInBits(RC)));
|
|
if (isVectorSuperClass(&RC))
|
|
return RC.hasSuperClassEq(
|
|
getVectorSuperClassForBitWidth(getRegSizeInBits(RC)));
|
|
|
|
return true;
|
|
}
|
|
|
|
const TargetRegisterClass *
|
|
SIRegisterInfo::getProperlyAlignedRC(const TargetRegisterClass *RC) const {
|
|
if (!RC || !ST.needsAlignedVGPRs())
|
|
return RC;
|
|
|
|
unsigned Size = getRegSizeInBits(*RC);
|
|
if (Size <= 32)
|
|
return RC;
|
|
|
|
if (isVGPRClass(RC))
|
|
return getAlignedVGPRClassForBitWidth(Size);
|
|
if (isAGPRClass(RC))
|
|
return getAlignedAGPRClassForBitWidth(Size);
|
|
if (isVectorSuperClass(RC))
|
|
return getAlignedVectorSuperClassForBitWidth(Size);
|
|
|
|
return RC;
|
|
}
|
|
|
|
bool SIRegisterInfo::isConstantPhysReg(MCRegister PhysReg) const {
|
|
switch (PhysReg) {
|
|
case AMDGPU::SGPR_NULL:
|
|
case AMDGPU::SRC_SHARED_BASE:
|
|
case AMDGPU::SRC_PRIVATE_BASE:
|
|
case AMDGPU::SRC_SHARED_LIMIT:
|
|
case AMDGPU::SRC_PRIVATE_LIMIT:
|
|
return true;
|
|
default:
|
|
return false;
|
|
}
|
|
}
|
|
|
|
ArrayRef<MCPhysReg>
|
|
SIRegisterInfo::getAllSGPR128(const MachineFunction &MF) const {
|
|
return makeArrayRef(AMDGPU::SGPR_128RegClass.begin(),
|
|
ST.getMaxNumSGPRs(MF) / 4);
|
|
}
|
|
|
|
ArrayRef<MCPhysReg>
|
|
SIRegisterInfo::getAllSGPR64(const MachineFunction &MF) const {
|
|
return makeArrayRef(AMDGPU::SGPR_64RegClass.begin(),
|
|
ST.getMaxNumSGPRs(MF) / 2);
|
|
}
|
|
|
|
ArrayRef<MCPhysReg>
|
|
SIRegisterInfo::getAllSGPR32(const MachineFunction &MF) const {
|
|
return makeArrayRef(AMDGPU::SGPR_32RegClass.begin(), ST.getMaxNumSGPRs(MF));
|
|
}
|