
This reapplies 6d72bf47606, which was reverted in 57447d3ddf to investigate build failures, e.g. https://lab.llvm.org/buildbot/#/builders/3/builds/10114. The original patch contained an invalid unused friend declaration of std::make_shared. This has been removed.
128 lines
3.8 KiB
C++
128 lines
3.8 KiB
C++
//===------------ TaskDispatch.cpp - ORC task dispatch utils --------------===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/ExecutionEngine/Orc/TaskDispatch.h"
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#include "llvm/Config/llvm-config.h" // for LLVM_ENABLE_THREADS
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#include "llvm/ExecutionEngine/Orc/Core.h"
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namespace llvm {
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namespace orc {
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char Task::ID = 0;
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char GenericNamedTask::ID = 0;
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char IdleTask::ID = 0;
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const char *GenericNamedTask::DefaultDescription = "Generic Task";
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void Task::anchor() {}
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void IdleTask::anchor() {}
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TaskDispatcher::~TaskDispatcher() = default;
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void InPlaceTaskDispatcher::dispatch(std::unique_ptr<Task> T) { T->run(); }
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void InPlaceTaskDispatcher::shutdown() {}
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#if LLVM_ENABLE_THREADS
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void DynamicThreadPoolTaskDispatcher::dispatch(std::unique_ptr<Task> T) {
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enum { Normal, Materialization, Idle } TaskKind;
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if (isa<MaterializationTask>(*T))
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TaskKind = Materialization;
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else if (isa<IdleTask>(*T))
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TaskKind = Idle;
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else
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TaskKind = Normal;
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{
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std::lock_guard<std::mutex> Lock(DispatchMutex);
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// Reject new tasks if they're dispatched after a call to shutdown.
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if (Shutdown)
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return;
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if (TaskKind == Materialization) {
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// If this is a materialization task and there are too many running
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// already then queue this one up and return early.
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if (!canRunMaterializationTaskNow())
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return MaterializationTaskQueue.push_back(std::move(T));
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// Otherwise record that we have a materialization task running.
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++NumMaterializationThreads;
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} else if (TaskKind == Idle) {
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if (!canRunIdleTaskNow())
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return IdleTaskQueue.push_back(std::move(T));
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}
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++Outstanding;
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}
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std::thread([this, T = std::move(T), TaskKind]() mutable {
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while (true) {
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// Run the task.
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T->run();
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// Reset the task to free any resources. We need this to happen *before*
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// we notify anyone (via Outstanding) that this thread is done to ensure
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// that we don't proceed with JIT shutdown while still holding resources.
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// (E.g. this was causing "Dangling SymbolStringPtr" assertions).
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T.reset();
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// Check the work queue state and either proceed with the next task or
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// end this thread.
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std::lock_guard<std::mutex> Lock(DispatchMutex);
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if (TaskKind == Materialization)
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--NumMaterializationThreads;
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--Outstanding;
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if (!MaterializationTaskQueue.empty() && canRunMaterializationTaskNow()) {
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// If there are any materialization tasks running then steal that work.
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T = std::move(MaterializationTaskQueue.front());
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MaterializationTaskQueue.pop_front();
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TaskKind = Materialization;
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++NumMaterializationThreads;
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++Outstanding;
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} else if (!IdleTaskQueue.empty() && canRunIdleTaskNow()) {
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T = std::move(IdleTaskQueue.front());
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IdleTaskQueue.pop_front();
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TaskKind = Idle;
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++Outstanding;
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} else {
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if (Outstanding == 0)
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OutstandingCV.notify_all();
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return;
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}
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}
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}).detach();
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}
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void DynamicThreadPoolTaskDispatcher::shutdown() {
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std::unique_lock<std::mutex> Lock(DispatchMutex);
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Shutdown = true;
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OutstandingCV.wait(Lock, [this]() { return Outstanding == 0; });
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}
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bool DynamicThreadPoolTaskDispatcher::canRunMaterializationTaskNow() {
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return !MaxMaterializationThreads ||
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(NumMaterializationThreads < *MaxMaterializationThreads);
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}
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bool DynamicThreadPoolTaskDispatcher::canRunIdleTaskNow() {
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return !MaxMaterializationThreads ||
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(Outstanding < *MaxMaterializationThreads);
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}
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#endif
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} // namespace orc
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} // namespace llvm
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