
The previous placement resulted in this warning when using g++-13: /home/david.spickett/llvm-project/llvm/include/llvm/Support/Compiler.h:120:43: warning: attribute ignored [-Wattributes] 120 | #define LLVM_ATTRIBUTE_VISIBILITY_DEFAULT [[gnu::visibility("default")]] | ^ /home/david.spickett/llvm-project/llvm/include/llvm/Support/Compiler.h:213:18: note: in expansion of macro ‘LLVM_ATTRIBUTE_VISIBILITY_DEFAULT’ 213 | #define LLVM_ABI LLVM_ATTRIBUTE_VISIBILITY_DEFAULT | ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ /home/david.spickett/llvm-project/llvm/lib/ProfileData/MemProfRadixTree.cpp:245:5: note: in expansion of macro ‘LLVM_ABI’ 245 | LLVM_ABI computeFrameHistogram<FrameId>( | ^~~~~~~~ /home/david.spickett/llvm-project/llvm/include/llvm/Support/Compiler.h:120:43: note: an attribute that appertains to a type-specifier is ignored 120 | #define LLVM_ATTRIBUTE_VISIBILITY_DEFAULT [[gnu::visibility("default")]] | ^ According to the interface guide, that macro should go before the return type to be effective. https://llvm.org/docs/InterfaceExportAnnotations.html#specialized-template-functions
254 lines
10 KiB
C++
254 lines
10 KiB
C++
//===- MemProfRadixTree.cpp - Radix tree encoded callstacks ---------------===//
|
|
//
|
|
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
|
|
// See https://llvm.org/LICENSE.txt for license information.
|
|
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
// This file contains logic that implements a space efficient radix tree
|
|
// encoding for callstacks used by MemProf.
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
#include "llvm/ProfileData/MemProfRadixTree.h"
|
|
|
|
namespace llvm {
|
|
namespace memprof {
|
|
// Encode a call stack into RadixArray. Return the starting index within
|
|
// RadixArray. For each call stack we encode, we emit two or three components
|
|
// into RadixArray. If a given call stack doesn't have a common prefix relative
|
|
// to the previous one, we emit:
|
|
//
|
|
// - the frames in the given call stack in the root-to-leaf order
|
|
//
|
|
// - the length of the given call stack
|
|
//
|
|
// If a given call stack has a non-empty common prefix relative to the previous
|
|
// one, we emit:
|
|
//
|
|
// - the relative location of the common prefix, encoded as a negative number.
|
|
//
|
|
// - a portion of the given call stack that's beyond the common prefix
|
|
//
|
|
// - the length of the given call stack, including the length of the common
|
|
// prefix.
|
|
//
|
|
// The resulting RadixArray requires a somewhat unintuitive backward traversal
|
|
// to reconstruct a call stack -- read the call stack length and scan backward
|
|
// while collecting frames in the leaf to root order. build, the caller of this
|
|
// function, reverses RadixArray in place so that we can reconstruct a call
|
|
// stack as if we were deserializing an array in a typical way -- the call stack
|
|
// length followed by the frames in the leaf-to-root order except that we need
|
|
// to handle pointers to parents along the way.
|
|
//
|
|
// To quickly determine the location of the common prefix within RadixArray,
|
|
// Indexes caches the indexes of the previous call stack's frames within
|
|
// RadixArray.
|
|
template <typename FrameIdTy>
|
|
LinearCallStackId CallStackRadixTreeBuilder<FrameIdTy>::encodeCallStack(
|
|
const llvm::SmallVector<FrameIdTy> *CallStack,
|
|
const llvm::SmallVector<FrameIdTy> *Prev,
|
|
const llvm::DenseMap<FrameIdTy, LinearFrameId> *MemProfFrameIndexes) {
|
|
// Compute the length of the common root prefix between Prev and CallStack.
|
|
uint32_t CommonLen = 0;
|
|
if (Prev) {
|
|
auto Pos = std::mismatch(Prev->rbegin(), Prev->rend(), CallStack->rbegin(),
|
|
CallStack->rend());
|
|
CommonLen = std::distance(CallStack->rbegin(), Pos.second);
|
|
}
|
|
|
|
// Drop the portion beyond CommonLen.
|
|
assert(CommonLen <= Indexes.size());
|
|
Indexes.resize(CommonLen);
|
|
|
|
// Append a pointer to the parent.
|
|
if (CommonLen) {
|
|
uint32_t CurrentIndex = RadixArray.size();
|
|
uint32_t ParentIndex = Indexes.back();
|
|
// The offset to the parent must be negative because we are pointing to an
|
|
// element we've already added to RadixArray.
|
|
assert(ParentIndex < CurrentIndex);
|
|
RadixArray.push_back(ParentIndex - CurrentIndex);
|
|
}
|
|
|
|
// Copy the part of the call stack beyond the common prefix to RadixArray.
|
|
assert(CommonLen <= CallStack->size());
|
|
for (FrameIdTy F : llvm::drop_begin(llvm::reverse(*CallStack), CommonLen)) {
|
|
// Remember the index of F in RadixArray.
|
|
Indexes.push_back(RadixArray.size());
|
|
RadixArray.push_back(
|
|
MemProfFrameIndexes ? MemProfFrameIndexes->find(F)->second : F);
|
|
}
|
|
assert(CallStack->size() == Indexes.size());
|
|
|
|
// End with the call stack length.
|
|
RadixArray.push_back(CallStack->size());
|
|
|
|
// Return the index within RadixArray where we can start reconstructing a
|
|
// given call stack from.
|
|
return RadixArray.size() - 1;
|
|
}
|
|
|
|
template <typename FrameIdTy>
|
|
void CallStackRadixTreeBuilder<FrameIdTy>::build(
|
|
llvm::MapVector<CallStackId, llvm::SmallVector<FrameIdTy>>
|
|
&&MemProfCallStackData,
|
|
const llvm::DenseMap<FrameIdTy, LinearFrameId> *MemProfFrameIndexes,
|
|
llvm::DenseMap<FrameIdTy, FrameStat> &FrameHistogram) {
|
|
// Take the vector portion of MemProfCallStackData. The vector is exactly
|
|
// what we need to sort. Also, we no longer need its lookup capability.
|
|
llvm::SmallVector<CSIdPair, 0> CallStacks = MemProfCallStackData.takeVector();
|
|
|
|
// Return early if we have no work to do.
|
|
if (CallStacks.empty()) {
|
|
RadixArray.clear();
|
|
CallStackPos.clear();
|
|
return;
|
|
}
|
|
|
|
// Sorting the list of call stacks in the dictionary order is sufficient to
|
|
// maximize the length of the common prefix between two adjacent call stacks
|
|
// and thus minimize the length of RadixArray. However, we go one step
|
|
// further and try to reduce the number of times we follow pointers to parents
|
|
// during deserilization. Consider a poorly encoded radix tree:
|
|
//
|
|
// CallStackId 1: f1 -> f2 -> f3
|
|
// |
|
|
// CallStackId 2: +--- f4 -> f5
|
|
// |
|
|
// CallStackId 3: +--> f6
|
|
//
|
|
// Here, f2 and f4 appear once and twice, respectively, in the call stacks.
|
|
// Once we encode CallStackId 1 into RadixArray, every other call stack with
|
|
// common prefix f1 ends up pointing to CallStackId 1. Since CallStackId 3
|
|
// share "f1 f4" with CallStackId 2, CallStackId 3 needs to follow pointers to
|
|
// parents twice.
|
|
//
|
|
// We try to alleviate the situation by sorting the list of call stacks by
|
|
// comparing the popularity of frames rather than the integer values of
|
|
// FrameIds. In the example above, f4 is more popular than f2, so we sort the
|
|
// call stacks and encode them as:
|
|
//
|
|
// CallStackId 2: f1 -- f4 -> f5
|
|
// | |
|
|
// CallStackId 3: | +--> f6
|
|
// |
|
|
// CallStackId 1: +--> f2 -> f3
|
|
//
|
|
// Notice that CallStackId 3 follows a pointer to a parent only once.
|
|
//
|
|
// All this is a quick-n-dirty trick to reduce the number of jumps. The
|
|
// proper way would be to compute the weight of each radix tree node -- how
|
|
// many call stacks use a given radix tree node, and encode a radix tree from
|
|
// the heaviest node first. We do not do so because that's a lot of work.
|
|
llvm::sort(CallStacks, [&](const CSIdPair &L, const CSIdPair &R) {
|
|
// Call stacks are stored from leaf to root. Perform comparisons from the
|
|
// root.
|
|
return std::lexicographical_compare(
|
|
L.second.rbegin(), L.second.rend(), R.second.rbegin(), R.second.rend(),
|
|
[&](FrameIdTy F1, FrameIdTy F2) {
|
|
uint64_t H1 = FrameHistogram[F1].Count;
|
|
uint64_t H2 = FrameHistogram[F2].Count;
|
|
// Popular frames should come later because we encode call stacks from
|
|
// the last one in the list.
|
|
if (H1 != H2)
|
|
return H1 < H2;
|
|
// For sort stability.
|
|
return F1 < F2;
|
|
});
|
|
});
|
|
|
|
// Reserve some reasonable amount of storage.
|
|
RadixArray.clear();
|
|
RadixArray.reserve(CallStacks.size() * 8);
|
|
|
|
// Indexes will grow as long as the longest call stack.
|
|
Indexes.clear();
|
|
Indexes.reserve(512);
|
|
|
|
// CallStackPos will grow to exactly CallStacks.size() entries.
|
|
CallStackPos.clear();
|
|
CallStackPos.reserve(CallStacks.size());
|
|
|
|
// Compute the radix array. We encode one call stack at a time, computing the
|
|
// longest prefix that's shared with the previous call stack we encode. For
|
|
// each call stack we encode, we remember a mapping from CallStackId to its
|
|
// position within RadixArray.
|
|
//
|
|
// As an optimization, we encode from the last call stack in CallStacks to
|
|
// reduce the number of times we follow pointers to the parents. Consider the
|
|
// list of call stacks that has been sorted in the dictionary order:
|
|
//
|
|
// Call Stack 1: F1
|
|
// Call Stack 2: F1 -> F2
|
|
// Call Stack 3: F1 -> F2 -> F3
|
|
//
|
|
// If we traversed CallStacks in the forward order, we would end up with a
|
|
// radix tree like:
|
|
//
|
|
// Call Stack 1: F1
|
|
// |
|
|
// Call Stack 2: +---> F2
|
|
// |
|
|
// Call Stack 3: +---> F3
|
|
//
|
|
// Notice that each call stack jumps to the previous one. However, if we
|
|
// traverse CallStacks in the reverse order, then Call Stack 3 has the
|
|
// complete call stack encoded without any pointers. Call Stack 1 and 2 point
|
|
// to appropriate prefixes of Call Stack 3.
|
|
const llvm::SmallVector<FrameIdTy> *Prev = nullptr;
|
|
for (const auto &[CSId, CallStack] : llvm::reverse(CallStacks)) {
|
|
LinearCallStackId Pos =
|
|
encodeCallStack(&CallStack, Prev, MemProfFrameIndexes);
|
|
CallStackPos.insert({CSId, Pos});
|
|
Prev = &CallStack;
|
|
}
|
|
|
|
// "RadixArray.size() - 1" below is problematic if RadixArray is empty.
|
|
assert(!RadixArray.empty());
|
|
|
|
// Reverse the radix array in place. We do so mostly for intuitive
|
|
// deserialization where we would read the length field and then the call
|
|
// stack frames proper just like any other array deserialization, except
|
|
// that we have occasional jumps to take advantage of prefixes.
|
|
for (size_t I = 0, J = RadixArray.size() - 1; I < J; ++I, --J)
|
|
std::swap(RadixArray[I], RadixArray[J]);
|
|
|
|
// "Reverse" the indexes stored in CallStackPos.
|
|
for (auto &[K, V] : CallStackPos)
|
|
V = RadixArray.size() - 1 - V;
|
|
}
|
|
|
|
// Explicitly instantiate class with the utilized FrameIdTy.
|
|
template class LLVM_EXPORT_TEMPLATE CallStackRadixTreeBuilder<FrameId>;
|
|
template class LLVM_EXPORT_TEMPLATE CallStackRadixTreeBuilder<LinearFrameId>;
|
|
|
|
template <typename FrameIdTy>
|
|
llvm::DenseMap<FrameIdTy, FrameStat>
|
|
computeFrameHistogram(llvm::MapVector<CallStackId, llvm::SmallVector<FrameIdTy>>
|
|
&MemProfCallStackData) {
|
|
llvm::DenseMap<FrameIdTy, FrameStat> Histogram;
|
|
|
|
for (const auto &KV : MemProfCallStackData) {
|
|
const auto &CS = KV.second;
|
|
for (unsigned I = 0, E = CS.size(); I != E; ++I) {
|
|
auto &S = Histogram[CS[I]];
|
|
++S.Count;
|
|
S.PositionSum += I;
|
|
}
|
|
}
|
|
return Histogram;
|
|
}
|
|
|
|
// Explicitly instantiate function with the utilized FrameIdTy.
|
|
template LLVM_ABI llvm::DenseMap<FrameId, FrameStat>
|
|
computeFrameHistogram<FrameId>(
|
|
llvm::MapVector<CallStackId, llvm::SmallVector<FrameId>>
|
|
&MemProfCallStackData);
|
|
template LLVM_ABI llvm::DenseMap<LinearFrameId, FrameStat>
|
|
computeFrameHistogram<LinearFrameId>(
|
|
llvm::MapVector<CallStackId, llvm::SmallVector<LinearFrameId>>
|
|
&MemProfCallStackData);
|
|
} // namespace memprof
|
|
} // namespace llvm
|