
to reflect the new license. We understand that people may be surprised that we're moving the header entirely to discuss the new license. We checked this carefully with the Foundation's lawyer and we believe this is the correct approach. Essentially, all code in the project is now made available by the LLVM project under our new license, so you will see that the license headers include that license only. Some of our contributors have contributed code under our old license, and accordingly, we have retained a copy of our old license notice in the top-level files in each project and repository. llvm-svn: 351636
118 lines
3.6 KiB
C++
118 lines
3.6 KiB
C++
//===-- ValueObjectList.cpp -------------------------------------*- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#include "lldb/Core/ValueObjectList.h"
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#include "lldb/Core/ValueObject.h"
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#include "lldb/Utility/ConstString.h"
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#include "lldb/Utility/SharingPtr.h"
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#include <utility>
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using namespace lldb;
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using namespace lldb_private;
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ValueObjectList::ValueObjectList() : m_value_objects() {}
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ValueObjectList::ValueObjectList(const ValueObjectList &rhs)
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: m_value_objects(rhs.m_value_objects) {}
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ValueObjectList::~ValueObjectList() {}
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const ValueObjectList &ValueObjectList::operator=(const ValueObjectList &rhs) {
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if (this != &rhs)
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m_value_objects = rhs.m_value_objects;
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return *this;
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}
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void ValueObjectList::Append(const ValueObjectSP &val_obj_sp) {
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m_value_objects.push_back(val_obj_sp);
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}
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void ValueObjectList::Append(const ValueObjectList &valobj_list) {
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std::copy(valobj_list.m_value_objects.begin(), // source begin
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valobj_list.m_value_objects.end(), // source end
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back_inserter(m_value_objects)); // destination
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}
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size_t ValueObjectList::GetSize() const { return m_value_objects.size(); }
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void ValueObjectList::Resize(size_t size) { m_value_objects.resize(size); }
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lldb::ValueObjectSP ValueObjectList::GetValueObjectAtIndex(size_t idx) {
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lldb::ValueObjectSP valobj_sp;
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if (idx < m_value_objects.size())
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valobj_sp = m_value_objects[idx];
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return valobj_sp;
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}
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lldb::ValueObjectSP ValueObjectList::RemoveValueObjectAtIndex(size_t idx) {
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lldb::ValueObjectSP valobj_sp;
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if (idx < m_value_objects.size()) {
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valobj_sp = m_value_objects[idx];
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m_value_objects.erase(m_value_objects.begin() + idx);
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}
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return valobj_sp;
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}
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void ValueObjectList::SetValueObjectAtIndex(size_t idx,
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const ValueObjectSP &valobj_sp) {
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if (idx >= m_value_objects.size())
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m_value_objects.resize(idx + 1);
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m_value_objects[idx] = valobj_sp;
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}
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ValueObjectSP ValueObjectList::FindValueObjectByValueName(const char *name) {
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ConstString name_const_str(name);
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ValueObjectSP val_obj_sp;
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collection::iterator pos, end = m_value_objects.end();
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for (pos = m_value_objects.begin(); pos != end; ++pos) {
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ValueObject *valobj = (*pos).get();
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if (valobj && valobj->GetName() == name_const_str) {
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val_obj_sp = *pos;
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break;
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}
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}
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return val_obj_sp;
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}
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ValueObjectSP ValueObjectList::FindValueObjectByUID(lldb::user_id_t uid) {
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ValueObjectSP valobj_sp;
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collection::iterator pos, end = m_value_objects.end();
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for (pos = m_value_objects.begin(); pos != end; ++pos) {
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// Watch out for NULL objects in our list as the list might get resized to
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// a specific size and lazily filled in
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ValueObject *valobj = (*pos).get();
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if (valobj && valobj->GetID() == uid) {
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valobj_sp = *pos;
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break;
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}
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}
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return valobj_sp;
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}
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ValueObjectSP
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ValueObjectList::FindValueObjectByPointer(ValueObject *find_valobj) {
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ValueObjectSP valobj_sp;
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collection::iterator pos, end = m_value_objects.end();
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for (pos = m_value_objects.begin(); pos != end; ++pos) {
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ValueObject *valobj = (*pos).get();
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if (valobj && valobj == find_valobj) {
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valobj_sp = *pos;
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break;
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}
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}
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return valobj_sp;
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}
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void ValueObjectList::Swap(ValueObjectList &value_object_list) {
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m_value_objects.swap(value_object_list.m_value_objects);
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}
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