
This patch adds support to wasm-ld for linking multiple table references together, in a manner similar to wasm globals. The indirect function table is synthesized as needed. To manage the transitional period in which the compiler doesn't yet produce TABLE_NUMBER relocations and doesn't residualize table symbols, the linker will detect object files which have table imports or definitions, but no table symbols. In that case it will synthesize symbols for the defined and imported tables. As a change, relocatable objects are now written with table symbols, which can cause symbol renumbering in some of the tests. If no object file requires an indirect function table, none will be written to the file. Note that for legacy ObjFile inputs, this test is conservative: as we don't have relocs for each use of the indirecy function table, we just assume that any incoming indirect function table should be propagated to the output. Differential Revision: https://reviews.llvm.org/D91870
639 lines
20 KiB
C++
639 lines
20 KiB
C++
//===- Symbols.h ------------------------------------------------*- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLD_WASM_SYMBOLS_H
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#define LLD_WASM_SYMBOLS_H
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#include "Config.h"
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#include "lld/Common/LLVM.h"
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#include "llvm/ADT/Optional.h"
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#include "llvm/Object/Archive.h"
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#include "llvm/Object/Wasm.h"
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namespace lld {
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namespace wasm {
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// Shared string constants
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// The default module name to use for symbol imports.
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extern const char *defaultModule;
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// The name under which to import or export the wasm table.
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extern const char *functionTableName;
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using llvm::wasm::WasmSymbolType;
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class InputFile;
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class InputChunk;
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class InputSegment;
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class InputFunction;
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class InputGlobal;
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class InputEvent;
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class InputSection;
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class InputTable;
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class OutputSection;
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#define INVALID_INDEX UINT32_MAX
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// The base class for real symbol classes.
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class Symbol {
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public:
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enum Kind : uint8_t {
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DefinedFunctionKind,
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DefinedDataKind,
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DefinedGlobalKind,
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DefinedEventKind,
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DefinedTableKind,
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SectionKind,
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OutputSectionKind,
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UndefinedFunctionKind,
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UndefinedDataKind,
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UndefinedGlobalKind,
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UndefinedTableKind,
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LazyKind,
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};
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Kind kind() const { return symbolKind; }
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bool isDefined() const { return !isLazy() && !isUndefined(); }
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bool isUndefined() const {
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return symbolKind == UndefinedFunctionKind ||
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symbolKind == UndefinedDataKind ||
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symbolKind == UndefinedGlobalKind ||
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symbolKind == UndefinedTableKind;
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}
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bool isLazy() const { return symbolKind == LazyKind; }
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bool isLocal() const;
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bool isWeak() const;
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bool isHidden() const;
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// Returns true if this symbol exists in a discarded (due to COMDAT) section
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bool isDiscarded() const;
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// True if this is an undefined weak symbol. This only works once
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// all input files have been added.
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bool isUndefWeak() const {
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// See comment on lazy symbols for details.
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return isWeak() && (isUndefined() || isLazy());
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}
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// Returns the symbol name.
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StringRef getName() const { return name; }
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// Returns the file from which this symbol was created.
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InputFile *getFile() const { return file; }
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InputChunk *getChunk() const;
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// Indicates that the section or import for this symbol will be included in
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// the final image.
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bool isLive() const;
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// Marks the symbol's InputChunk as Live, so that it will be included in the
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// final image.
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void markLive();
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void setHidden(bool isHidden);
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// Get/set the index in the output symbol table. This is only used for
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// relocatable output.
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uint32_t getOutputSymbolIndex() const;
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void setOutputSymbolIndex(uint32_t index);
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WasmSymbolType getWasmType() const;
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bool isExported() const;
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// Indicates that the symbol is used in an __attribute__((used)) directive
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// or similar.
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bool isNoStrip() const;
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const WasmSignature* getSignature() const;
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uint32_t getGOTIndex() const {
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assert(gotIndex != INVALID_INDEX);
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return gotIndex;
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}
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void setGOTIndex(uint32_t index);
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bool hasGOTIndex() const { return gotIndex != INVALID_INDEX; }
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protected:
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Symbol(StringRef name, Kind k, uint32_t flags, InputFile *f)
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: name(name), file(f), symbolKind(k), referenced(!config->gcSections),
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requiresGOT(false), isUsedInRegularObj(false), forceExport(false),
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canInline(false), traced(false), isStub(false), flags(flags) {}
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StringRef name;
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InputFile *file;
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uint32_t outputSymbolIndex = INVALID_INDEX;
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uint32_t gotIndex = INVALID_INDEX;
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Kind symbolKind;
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public:
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bool referenced : 1;
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// True for data symbols that needs a dummy GOT entry. Used for static
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// linking of GOT accesses.
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bool requiresGOT : 1;
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// True if the symbol was used for linking and thus need to be added to the
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// output file's symbol table. This is true for all symbols except for
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// unreferenced DSO symbols, lazy (archive) symbols, and bitcode symbols that
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// are unreferenced except by other bitcode objects.
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bool isUsedInRegularObj : 1;
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// True if ths symbol is explicitly marked for export (i.e. via the
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// -e/--export command line flag)
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bool forceExport : 1;
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// False if LTO shouldn't inline whatever this symbol points to. If a symbol
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// is overwritten after LTO, LTO shouldn't inline the symbol because it
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// doesn't know the final contents of the symbol.
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bool canInline : 1;
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// True if this symbol is specified by --trace-symbol option.
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bool traced : 1;
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// True if this symbol is a linker-synthesized stub function (traps when
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// called) and should otherwise be treated as missing/undefined. See
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// SymbolTable::replaceWithUndefined.
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// These stubs never appear in the table and any table index relocations
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// against them will produce address 0 (The table index representing
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// the null function pointer).
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bool isStub : 1;
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uint32_t flags;
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};
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class FunctionSymbol : public Symbol {
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public:
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static bool classof(const Symbol *s) {
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return s->kind() == DefinedFunctionKind ||
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s->kind() == UndefinedFunctionKind;
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}
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// Get/set the table index
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void setTableIndex(uint32_t index);
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uint32_t getTableIndex() const;
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bool hasTableIndex() const;
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// Get/set the function index
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uint32_t getFunctionIndex() const;
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void setFunctionIndex(uint32_t index);
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bool hasFunctionIndex() const;
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const WasmSignature *signature;
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protected:
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FunctionSymbol(StringRef name, Kind k, uint32_t flags, InputFile *f,
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const WasmSignature *sig)
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: Symbol(name, k, flags, f), signature(sig) {}
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uint32_t tableIndex = INVALID_INDEX;
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uint32_t functionIndex = INVALID_INDEX;
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};
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class DefinedFunction : public FunctionSymbol {
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public:
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DefinedFunction(StringRef name, uint32_t flags, InputFile *f,
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InputFunction *function);
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static bool classof(const Symbol *s) {
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return s->kind() == DefinedFunctionKind;
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}
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InputFunction *function;
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};
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class UndefinedFunction : public FunctionSymbol {
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public:
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UndefinedFunction(StringRef name, llvm::Optional<StringRef> importName,
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llvm::Optional<StringRef> importModule, uint32_t flags,
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InputFile *file = nullptr,
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const WasmSignature *type = nullptr,
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bool isCalledDirectly = true)
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: FunctionSymbol(name, UndefinedFunctionKind, flags, file, type),
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importName(importName), importModule(importModule),
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isCalledDirectly(isCalledDirectly) {}
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static bool classof(const Symbol *s) {
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return s->kind() == UndefinedFunctionKind;
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}
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llvm::Optional<StringRef> importName;
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llvm::Optional<StringRef> importModule;
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DefinedFunction *stubFunction = nullptr;
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bool isCalledDirectly;
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};
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// Section symbols for output sections are different from those for input
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// section. These are generated by the linker and point the OutputSection
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// rather than an InputSection.
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class OutputSectionSymbol : public Symbol {
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public:
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OutputSectionSymbol(const OutputSection *s)
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: Symbol("", OutputSectionKind, llvm::wasm::WASM_SYMBOL_BINDING_LOCAL,
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nullptr),
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section(s) {}
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static bool classof(const Symbol *s) {
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return s->kind() == OutputSectionKind;
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}
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const OutputSection *section;
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};
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class SectionSymbol : public Symbol {
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public:
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SectionSymbol(uint32_t flags, const InputSection *s, InputFile *f = nullptr)
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: Symbol("", SectionKind, flags, f), section(s) {}
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static bool classof(const Symbol *s) { return s->kind() == SectionKind; }
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const OutputSectionSymbol *getOutputSectionSymbol() const;
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const InputSection *section;
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};
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class DataSymbol : public Symbol {
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public:
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static bool classof(const Symbol *s) {
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return s->kind() == DefinedDataKind || s->kind() == UndefinedDataKind;
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}
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protected:
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DataSymbol(StringRef name, Kind k, uint32_t flags, InputFile *f)
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: Symbol(name, k, flags, f) {}
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};
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class DefinedData : public DataSymbol {
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public:
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// Constructor for regular data symbols originating from input files.
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DefinedData(StringRef name, uint32_t flags, InputFile *f,
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InputSegment *segment, uint64_t offset, uint64_t size)
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: DataSymbol(name, DefinedDataKind, flags, f), segment(segment),
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offset(offset), size(size) {}
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// Constructor for linker synthetic data symbols.
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DefinedData(StringRef name, uint32_t flags)
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: DataSymbol(name, DefinedDataKind, flags, nullptr) {}
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static bool classof(const Symbol *s) { return s->kind() == DefinedDataKind; }
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// Returns the output virtual address of a defined data symbol.
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uint64_t getVirtualAddress() const;
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void setVirtualAddress(uint64_t va);
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// Returns the offset of a defined data symbol within its OutputSegment.
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uint64_t getOutputSegmentOffset() const;
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uint64_t getOutputSegmentIndex() const;
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uint64_t getSize() const { return size; }
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InputSegment *segment = nullptr;
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uint32_t offset = 0;
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protected:
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uint64_t size = 0;
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};
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class UndefinedData : public DataSymbol {
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public:
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UndefinedData(StringRef name, uint32_t flags, InputFile *file = nullptr)
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: DataSymbol(name, UndefinedDataKind, flags, file) {}
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static bool classof(const Symbol *s) {
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return s->kind() == UndefinedDataKind;
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}
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};
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class GlobalSymbol : public Symbol {
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public:
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static bool classof(const Symbol *s) {
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return s->kind() == DefinedGlobalKind || s->kind() == UndefinedGlobalKind;
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}
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const WasmGlobalType *getGlobalType() const { return globalType; }
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// Get/set the global index
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uint32_t getGlobalIndex() const;
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void setGlobalIndex(uint32_t index);
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bool hasGlobalIndex() const;
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protected:
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GlobalSymbol(StringRef name, Kind k, uint32_t flags, InputFile *f,
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const WasmGlobalType *globalType)
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: Symbol(name, k, flags, f), globalType(globalType) {}
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const WasmGlobalType *globalType;
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uint32_t globalIndex = INVALID_INDEX;
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};
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class DefinedGlobal : public GlobalSymbol {
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public:
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DefinedGlobal(StringRef name, uint32_t flags, InputFile *file,
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InputGlobal *global);
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static bool classof(const Symbol *s) {
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return s->kind() == DefinedGlobalKind;
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}
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InputGlobal *global;
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};
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class UndefinedGlobal : public GlobalSymbol {
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public:
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UndefinedGlobal(StringRef name, llvm::Optional<StringRef> importName,
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llvm::Optional<StringRef> importModule, uint32_t flags,
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InputFile *file = nullptr,
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const WasmGlobalType *type = nullptr)
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: GlobalSymbol(name, UndefinedGlobalKind, flags, file, type),
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importName(importName), importModule(importModule) {}
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static bool classof(const Symbol *s) {
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return s->kind() == UndefinedGlobalKind;
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}
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llvm::Optional<StringRef> importName;
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llvm::Optional<StringRef> importModule;
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};
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class TableSymbol : public Symbol {
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public:
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static bool classof(const Symbol *s) {
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return s->kind() == DefinedTableKind || s->kind() == UndefinedTableKind;
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}
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const WasmTableType *getTableType() const { return tableType; }
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void setLimits(const WasmLimits &limits);
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// Get/set the table number
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uint32_t getTableNumber() const;
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void setTableNumber(uint32_t number);
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bool hasTableNumber() const;
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protected:
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TableSymbol(StringRef name, Kind k, uint32_t flags, InputFile *f,
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const WasmTableType *type)
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: Symbol(name, k, flags, f), tableType(type) {}
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const WasmTableType *tableType;
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uint32_t tableNumber = INVALID_INDEX;
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};
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class DefinedTable : public TableSymbol {
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public:
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DefinedTable(StringRef name, uint32_t flags, InputFile *file,
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InputTable *table);
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static bool classof(const Symbol *s) { return s->kind() == DefinedTableKind; }
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InputTable *table;
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};
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class UndefinedTable : public TableSymbol {
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public:
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UndefinedTable(StringRef name, llvm::Optional<StringRef> importName,
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llvm::Optional<StringRef> importModule, uint32_t flags,
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InputFile *file, const WasmTableType *type)
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: TableSymbol(name, UndefinedTableKind, flags, file, type),
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importName(importName), importModule(importModule) {}
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static bool classof(const Symbol *s) {
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return s->kind() == UndefinedTableKind;
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}
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llvm::Optional<StringRef> importName;
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llvm::Optional<StringRef> importModule;
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};
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// Wasm events are features that suspend the current execution and transfer the
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// control flow to a corresponding handler. Currently the only supported event
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// kind is exceptions.
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//
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// Event tags are values to distinguish different events. For exceptions, they
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// can be used to distinguish different language's exceptions, i.e., all C++
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// exceptions have the same tag. Wasm can generate code capable of doing
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// different handling actions based on the tag of caught exceptions.
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//
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// A single EventSymbol object represents a single tag. C++ exception event
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// symbol is a weak symbol generated in every object file in which exceptions
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// are used, and has name '__cpp_exception' for linking.
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class EventSymbol : public Symbol {
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public:
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static bool classof(const Symbol *s) { return s->kind() == DefinedEventKind; }
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const WasmEventType *getEventType() const { return eventType; }
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// Get/set the event index
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uint32_t getEventIndex() const;
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void setEventIndex(uint32_t index);
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bool hasEventIndex() const;
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const WasmSignature *signature;
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protected:
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EventSymbol(StringRef name, Kind k, uint32_t flags, InputFile *f,
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const WasmEventType *eventType, const WasmSignature *sig)
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: Symbol(name, k, flags, f), signature(sig), eventType(eventType) {}
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const WasmEventType *eventType;
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uint32_t eventIndex = INVALID_INDEX;
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};
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class DefinedEvent : public EventSymbol {
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public:
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DefinedEvent(StringRef name, uint32_t flags, InputFile *file,
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InputEvent *event);
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static bool classof(const Symbol *s) { return s->kind() == DefinedEventKind; }
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InputEvent *event;
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};
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// LazySymbol represents a symbol that is not yet in the link, but we know where
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// to find it if needed. If the resolver finds both Undefined and Lazy for the
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// same name, it will ask the Lazy to load a file.
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//
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// A special complication is the handling of weak undefined symbols. They should
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// not load a file, but we have to remember we have seen both the weak undefined
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// and the lazy. We represent that with a lazy symbol with a weak binding. This
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// means that code looking for undefined symbols normally also has to take lazy
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// symbols into consideration.
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class LazySymbol : public Symbol {
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public:
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LazySymbol(StringRef name, uint32_t flags, InputFile *file,
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const llvm::object::Archive::Symbol &sym)
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: Symbol(name, LazyKind, flags, file), archiveSymbol(sym) {}
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static bool classof(const Symbol *s) { return s->kind() == LazyKind; }
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void fetch();
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void setWeak();
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MemoryBufferRef getMemberBuffer();
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// Lazy symbols can have a signature because they can replace an
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// UndefinedFunction which which case we need to be able to preserve the
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// signature.
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// TODO(sbc): This repetition of the signature field is inelegant. Revisit
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// the use of class hierarchy to represent symbol taxonomy.
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const WasmSignature *signature = nullptr;
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private:
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llvm::object::Archive::Symbol archiveSymbol;
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};
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// linker-generated symbols
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struct WasmSym {
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// __global_base
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// Symbol marking the start of the global section.
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static DefinedData *globalBase;
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// __stack_pointer
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// Global that holds the address of the top of the explicit value stack in
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// linear memory.
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static GlobalSymbol *stackPointer;
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// __tls_base
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// Global that holds the address of the base of the current thread's
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// TLS block.
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static GlobalSymbol *tlsBase;
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// __tls_size
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// Symbol whose value is the size of the TLS block.
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static GlobalSymbol *tlsSize;
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// __tls_size
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// Symbol whose value is the alignment of the TLS block.
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static GlobalSymbol *tlsAlign;
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// __data_end
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// Symbol marking the end of the data and bss.
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static DefinedData *dataEnd;
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// __heap_base
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// Symbol marking the end of the data, bss and explicit stack. Any linear
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// memory following this address is not used by the linked code and can
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// therefore be used as a backing store for brk()/malloc() implementations.
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static DefinedData *heapBase;
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// __wasm_init_memory_flag
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// Symbol whose contents are nonzero iff memory has already been initialized.
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static DefinedData *initMemoryFlag;
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// __wasm_init_memory
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// Function that initializes passive data segments during instantiation.
|
|
static DefinedFunction *initMemory;
|
|
|
|
// __wasm_call_ctors
|
|
// Function that directly calls all ctors in priority order.
|
|
static DefinedFunction *callCtors;
|
|
|
|
// __wasm_call_dtors
|
|
// Function that calls the libc/etc. cleanup function.
|
|
static DefinedFunction *callDtors;
|
|
|
|
// __wasm_apply_data_relocs
|
|
// Function that applies relocations to data segment post-instantiation.
|
|
static DefinedFunction *applyDataRelocs;
|
|
|
|
// __wasm_apply_global_relocs
|
|
// Function that applies relocations to data segment post-instantiation.
|
|
// Unlike __wasm_apply_data_relocs this needs to run on every thread.
|
|
static DefinedFunction *applyGlobalRelocs;
|
|
|
|
// __wasm_init_tls
|
|
// Function that allocates thread-local storage and initializes it.
|
|
static DefinedFunction *initTLS;
|
|
|
|
// Pointer to the function that is to be used in the start section.
|
|
// (normally an alias of initMemory, or applyGlobalRelocs).
|
|
static DefinedFunction *startFunction;
|
|
|
|
// __dso_handle
|
|
// Symbol used in calls to __cxa_atexit to determine current DLL
|
|
static DefinedData *dsoHandle;
|
|
|
|
// __table_base
|
|
// Used in PIC code for offset of indirect function table
|
|
static UndefinedGlobal *tableBase;
|
|
static DefinedData *definedTableBase;
|
|
|
|
// __memory_base
|
|
// Used in PIC code for offset of global data
|
|
static UndefinedGlobal *memoryBase;
|
|
static DefinedData *definedMemoryBase;
|
|
|
|
// __indirect_function_table
|
|
// Used as an address space for function pointers, with each function that is
|
|
// used as a function pointer being allocated a slot.
|
|
static TableSymbol *indirectFunctionTable;
|
|
};
|
|
|
|
// A buffer class that is large enough to hold any Symbol-derived
|
|
// object. We allocate memory using this class and instantiate a symbol
|
|
// using the placement new.
|
|
union SymbolUnion {
|
|
alignas(DefinedFunction) char a[sizeof(DefinedFunction)];
|
|
alignas(DefinedData) char b[sizeof(DefinedData)];
|
|
alignas(DefinedGlobal) char c[sizeof(DefinedGlobal)];
|
|
alignas(DefinedEvent) char d[sizeof(DefinedEvent)];
|
|
alignas(DefinedTable) char e[sizeof(DefinedTable)];
|
|
alignas(LazySymbol) char f[sizeof(LazySymbol)];
|
|
alignas(UndefinedFunction) char g[sizeof(UndefinedFunction)];
|
|
alignas(UndefinedData) char h[sizeof(UndefinedData)];
|
|
alignas(UndefinedGlobal) char i[sizeof(UndefinedGlobal)];
|
|
alignas(UndefinedTable) char j[sizeof(UndefinedTable)];
|
|
alignas(SectionSymbol) char k[sizeof(SectionSymbol)];
|
|
};
|
|
|
|
// It is important to keep the size of SymbolUnion small for performance and
|
|
// memory usage reasons. 96 bytes is a soft limit based on the size of
|
|
// UndefinedFunction on a 64-bit system.
|
|
static_assert(sizeof(SymbolUnion) <= 120, "SymbolUnion too large");
|
|
|
|
void printTraceSymbol(Symbol *sym);
|
|
void printTraceSymbolUndefined(StringRef name, const InputFile* file);
|
|
|
|
template <typename T, typename... ArgT>
|
|
T *replaceSymbol(Symbol *s, ArgT &&... arg) {
|
|
static_assert(std::is_trivially_destructible<T>(),
|
|
"Symbol types must be trivially destructible");
|
|
static_assert(sizeof(T) <= sizeof(SymbolUnion), "SymbolUnion too small");
|
|
static_assert(alignof(T) <= alignof(SymbolUnion),
|
|
"SymbolUnion not aligned enough");
|
|
assert(static_cast<Symbol *>(static_cast<T *>(nullptr)) == nullptr &&
|
|
"Not a Symbol");
|
|
|
|
Symbol symCopy = *s;
|
|
|
|
T *s2 = new (s) T(std::forward<ArgT>(arg)...);
|
|
s2->isUsedInRegularObj = symCopy.isUsedInRegularObj;
|
|
s2->forceExport = symCopy.forceExport;
|
|
s2->canInline = symCopy.canInline;
|
|
s2->traced = symCopy.traced;
|
|
|
|
// Print out a log message if --trace-symbol was specified.
|
|
// This is for debugging.
|
|
if (s2->traced)
|
|
printTraceSymbol(s2);
|
|
|
|
return s2;
|
|
}
|
|
|
|
} // namespace wasm
|
|
|
|
// Returns a symbol name for an error message.
|
|
std::string toString(const wasm::Symbol &sym);
|
|
std::string toString(wasm::Symbol::Kind kind);
|
|
std::string maybeDemangleSymbol(StringRef name);
|
|
|
|
} // namespace lld
|
|
|
|
#endif
|