llvm-project/clang/test/CodeGenCXX/partial-destruction.cpp
John McCall 8e4c74bb7c Simplify EH control flow by observing that EH scopes form a simple
hierarchy of delegation, and that EH selector values are meaningful
function-wide (good thing, too, or inlining wouldn't work).
2,3d
1a
hierarchy of delegation and that EH selector values have the same
meaning everywhere in the function instead of being meaningful only
in the context of a specific selector.

This removes the need for routing edges through EH cleanups,
since a cleanup simply always branches to its enclosing scope.

llvm-svn: 137293
2011-08-11 02:22:43 +00:00

167 lines
6.9 KiB
C++

// RUN: %clang_cc1 %s -triple=x86_64-apple-darwin10 -emit-llvm -o - -fcxx-exceptions -fexceptions | FileCheck %s
// Test IR generation for partial destruction of aggregates.
void opaque();
// Initializer lists.
namespace test0 {
struct A { A(int); A(); ~A(); void *v; };
void test() {
A as[10] = { 5, 7 };
opaque();
}
// CHECK: define void @_ZN5test04testEv()
// CHECK: [[AS:%.*]] = alloca [10 x [[A:%.*]]], align
// CHECK-NEXT: [[ENDVAR:%.*]] = alloca [[A]]*
// CHECK-NEXT: [[EXN:%.*]] = alloca i8*
// CHECK-NEXT: [[SEL:%.*]] = alloca i32
// Initialize.
// CHECK-NEXT: [[E_BEGIN:%.*]] = getelementptr inbounds [10 x [[A]]]* [[AS]], i64 0, i64 0
// CHECK-NEXT: store [[A]]* [[E_BEGIN]], [[A]]** [[ENDVAR]]
// CHECK-NEXT: invoke void @_ZN5test01AC1Ei([[A]]* [[E_BEGIN]], i32 5)
// CHECK: [[E1:%.*]] = getelementptr inbounds [[A]]* [[E_BEGIN]], i64 1
// CHECK-NEXT: store [[A]]* [[E1]], [[A]]** [[ENDVAR]]
// CHECK-NEXT: invoke void @_ZN5test01AC1Ei([[A]]* [[E1]], i32 7)
// CHECK: [[E2:%.*]] = getelementptr inbounds [[A]]* [[E1]], i64 1
// CHECK-NEXT: store [[A]]* [[E2]], [[A]]** [[ENDVAR]]
// CHECK-NEXT: [[E_END:%.*]] = getelementptr inbounds [[A]]* [[E_BEGIN]], i64 10
// CHECK-NEXT: br label
// CHECK: [[E_CUR:%.*]] = phi [[A]]* [ [[E2]], {{%.*}} ], [ [[E_NEXT:%.*]], {{%.*}} ]
// CHECK-NEXT: invoke void @_ZN5test01AC1Ev([[A]]* [[E_CUR]])
// CHECK: [[E_NEXT]] = getelementptr inbounds [[A]]* [[E_CUR]], i64 1
// CHECK-NEXT: store [[A]]* [[E_NEXT]], [[A]]** [[ENDVAR]]
// CHECK-NEXT: [[T0:%.*]] = icmp eq [[A]]* [[E_NEXT]], [[E_END]]
// CHECK-NEXT: br i1 [[T0]],
// Run.
// CHECK: invoke void @_Z6opaquev()
// Normal destroy.
// CHECK: [[ED_BEGIN:%.*]] = getelementptr inbounds [10 x [[A]]]* [[AS]], i32 0, i32 0
// CHECK-NEXT: [[ED_END:%.*]] = getelementptr inbounds [[A]]* [[ED_BEGIN]], i64 10
// CHECK-NEXT: br label
// CHECK: [[ED_AFTER:%.*]] = phi [[A]]* [ [[ED_END]], {{%.*}} ], [ [[ED_CUR:%.*]], {{%.*}} ]
// CHECK-NEXT: [[ED_CUR]] = getelementptr inbounds [[A]]* [[ED_AFTER]], i64 -1
// CHECK-NEXT: invoke void @_ZN5test01AD1Ev([[A]]* [[ED_CUR]])
// CHECK: [[T0:%.*]] = icmp eq [[A]]* [[ED_CUR]], [[ED_BEGIN]]
// CHECK-NEXT: br i1 [[T0]],
// CHECK: ret void
// Partial destroy for initialization.
// CHECK: llvm.eh.selector({{.*}}, i32 0)
// CHECK: [[PARTIAL_END:%.*]] = load [[A]]** [[ENDVAR]]
// CHECK-NEXT: [[T0:%.*]] = icmp eq [[A]]* [[E_BEGIN]], [[PARTIAL_END]]
// CHECK-NEXT: br i1 [[T0]],
// CHECK: [[E_AFTER:%.*]] = phi [[A]]* [ [[PARTIAL_END]], {{%.*}} ], [ [[E_CUR:%.*]], {{%.*}} ]
// CHECK-NEXT: [[E_CUR]] = getelementptr inbounds [[A]]* [[E_AFTER]], i64 -1
// CHECK-NEXT: invoke void @_ZN5test01AD1Ev([[A]]* [[E_CUR]])
// CHECK: [[T0:%.*]] = icmp eq [[A]]* [[E_CUR]], [[E_BEGIN]]
// CHECK-NEXT: br i1 [[T0]],
// Primary EH destructor.
// CHECK: llvm.eh.selector({{.*}}, i32 0)
// CHECK: [[E0:%.*]] = getelementptr inbounds [10 x [[A]]]* [[AS]], i32 0, i32 0
// CHECK-NEXT: [[E_END:%.*]] = getelementptr inbounds [[A]]* [[E0]], i64 10
// CHECK-NEXT: br label
// Partial destructor for primary normal destructor.
// FIXME: There's some really bad block ordering here which causes
// the partial destroy for the primary normal destructor to fall
// within the primary EH destructor.
// CHECK: llvm.eh.selector({{.*}}, i32 0)
// CHECK: [[T0:%.*]] = icmp eq [[A]]* [[ED_BEGIN]], [[ED_CUR]]
// CHECK-NEXT: br i1 [[T0]]
// CHECK: [[EDD_AFTER:%.*]] = phi [[A]]* [ [[ED_CUR]], {{%.*}} ], [ [[EDD_CUR:%.*]], {{%.*}} ]
// CHECK-NEXT: [[EDD_CUR]] = getelementptr inbounds [[A]]* [[EDD_AFTER]], i64 -1
// CHECK-NEXT: invoke void @_ZN5test01AD1Ev([[A]]* [[EDD_CUR]])
// CHECK: [[T0:%.*]] = icmp eq [[A]]* [[EDD_CUR]], [[ED_BEGIN]]
// CHECK-NEXT: br i1 [[T0]]
// Back to the primary EH destructor.
// CHECK: [[E_AFTER:%.*]] = phi [[A]]* [ [[E_END]], {{%.*}} ], [ [[E_CUR:%.*]], {{%.*}} ]
// CHECK-NEXT: [[E_CUR]] = getelementptr inbounds [[A]]* [[E_AFTER]], i64 -1
// CHECK-NEXT: invoke void @_ZN5test01AD1Ev([[A]]* [[E_CUR]])
// CHECK: [[T0:%.*]] = icmp eq [[A]]* [[E_CUR]], [[E0]]
// CHECK-NEXT: br i1 [[T0]],
}
namespace test1 {
struct A { A(); A(int); ~A(); };
struct B { A x, y, z; int w; };
void test() {
B v = { 5, 6, 7, 8 };
}
// CHECK: define void @_ZN5test14testEv()
// CHECK: [[V:%.*]] = alloca [[B:%.*]], align 4
// CHECK-NEXT: alloca i8*
// CHECK-NEXT: alloca i32
// CHECK-NEXT: [[X:%.*]] = getelementptr inbounds [[B]]* [[V]], i32 0, i32 0
// CHECK-NEXT: call void @_ZN5test11AC1Ei([[A:%.*]]* [[X]], i32 5)
// CHECK-NEXT: [[Y:%.*]] = getelementptr inbounds [[B]]* [[V]], i32 0, i32 1
// CHECK-NEXT: invoke void @_ZN5test11AC1Ei([[A]]* [[Y]], i32 6)
// CHECK: [[Z:%.*]] = getelementptr inbounds [[B]]* [[V]], i32 0, i32 2
// CHECK-NEXT: invoke void @_ZN5test11AC1Ei([[A]]* [[Z]], i32 7)
// CHECK: [[W:%.*]] = getelementptr inbounds [[B]]* [[V]], i32 0, i32 3
// CHECK-NEXT: store i32 8, i32* [[W]], align 4
// CHECK-NEXT: call void @_ZN5test11BD1Ev([[B]]* [[V]])
// CHECK-NEXT: ret void
// FIXME: again, the block ordering is pretty bad here
// CHECK: eh.selector({{.*}}, i32 0)
// CHECK: eh.selector({{.*}}, i32 0)
// CHECK: invoke void @_ZN5test11AD1Ev([[A]]* [[Y]])
// CHECK: invoke void @_ZN5test11AD1Ev([[A]]* [[X]])
}
namespace test2 {
struct A { A(); ~A(); };
void test() {
A v[4][7];
// CHECK: define void @_ZN5test24testEv()
// CHECK: [[V:%.*]] = alloca [4 x [7 x [[A:%.*]]]], align 1
// CHECK-NEXT: alloca i8*
// CHECK-NEXT: alloca i32
// Main initialization loop.
// CHECK-NEXT: [[BEGIN:%.*]] = getelementptr inbounds [4 x [7 x [[A]]]]* [[V]], i32 0, i32 0, i32 0
// CHECK-NEXT: [[END:%.*]] = getelementptr inbounds [[A]]* [[BEGIN]], i64 28
// CHECK-NEXT: br label
// CHECK: [[CUR:%.*]] = phi [[A]]* [ [[BEGIN]], {{%.*}} ], [ [[NEXT:%.*]], {{%.*}} ]
// CHECK-NEXT: invoke void @_ZN5test21AC1Ev([[A]]* [[CUR]])
// CHECK: [[NEXT:%.*]] = getelementptr inbounds [[A]]* [[CUR]], i64 1
// CHECK-NEXT: [[DONE:%.*]] = icmp eq [[A]]* [[NEXT]], [[END]]
// CHECK-NEXT: br i1 [[DONE]],
// Partial destruction landing pad.
// CHECK: llvm.eh.exception()
// CHECK: [[EMPTY:%.*]] = icmp eq [[A]]* [[BEGIN]], [[CUR]]
// CHECK-NEXT: br i1 [[EMPTY]],
// CHECK: [[PAST:%.*]] = phi [[A]]* [ [[CUR]], {{%.*}} ], [ [[DEL:%.*]], {{%.*}} ]
// CHECK-NEXT: [[DEL]] = getelementptr inbounds [[A]]* [[PAST]], i64 -1
// CHECK-NEXT: invoke void @_ZN5test21AD1Ev([[A]]* [[DEL]])
// CHECK: [[T0:%.*]] = icmp eq [[A]]* [[DEL]], [[BEGIN]]
// CHECK-NEXT: br i1 [[T0]],
}
}
// PR10351
namespace test3 {
struct A { A(); ~A(); void *p; };
struct B {
B() {}
A a;
};
B *test() {
return new B[10];
// invoke void @_ZN5test31BD1Ev(
}
}