To do this: 1. Protect BC.Ctx with mutex 2. Don't call exit from thread, please check the reason comment near PassFailed variable definition. The other option would be call _Exit instead of exit, but I think we shall call destructors properly.
110 lines
3.5 KiB
C++
110 lines
3.5 KiB
C++
//===- bolt/Passes/ADRRelaxationPass.cpp ----------------------------------===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements the ADRRelaxationPass class.
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//
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//===----------------------------------------------------------------------===//
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#include "bolt/Passes/ADRRelaxationPass.h"
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#include "bolt/Core/ParallelUtilities.h"
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#include "bolt/Utils/CommandLineOpts.h"
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#include <iterator>
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using namespace llvm;
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namespace opts {
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extern cl::OptionCategory BoltCategory;
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static cl::opt<bool>
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AdrPassOpt("adr-relaxation",
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cl::desc("Replace ARM non-local ADR instructions with ADRP"),
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cl::init(true), cl::cat(BoltCategory), cl::ReallyHidden);
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} // namespace opts
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namespace llvm {
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namespace bolt {
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// We don't exit directly from runOnFunction since it would call ThreadPool
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// destructor which might result in internal assert if we're not finished
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// creating async jobs on the moment of exit. So we're finishing all parallel
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// jobs and checking the exit flag after it.
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static bool PassFailed = false;
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void ADRRelaxationPass::runOnFunction(BinaryFunction &BF) {
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if (PassFailed)
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return;
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BinaryContext &BC = BF.getBinaryContext();
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for (BinaryBasicBlock &BB : BF) {
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for (auto It = BB.begin(); It != BB.end(); ++It) {
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MCInst &Inst = *It;
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if (!BC.MIB->isADR(Inst))
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continue;
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const MCSymbol *Symbol = BC.MIB->getTargetSymbol(Inst);
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if (!Symbol)
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continue;
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if (BF.hasIslandsInfo()) {
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BinaryFunction::IslandInfo &Islands = BF.getIslandInfo();
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if (Islands.Symbols.count(Symbol) || Islands.ProxySymbols.count(Symbol))
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continue;
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}
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BinaryFunction *TargetBF = BC.getFunctionForSymbol(Symbol);
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if (TargetBF && TargetBF == &BF)
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continue;
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MCPhysReg Reg;
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BC.MIB->getADRReg(Inst, Reg);
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int64_t Addend = BC.MIB->getTargetAddend(Inst);
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InstructionListType Addr;
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{
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auto L = BC.scopeLock();
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Addr = BC.MIB->materializeAddress(Symbol, BC.Ctx.get(), Reg, Addend);
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}
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if (It != BB.begin() && BC.MIB->isNoop(*std::prev(It))) {
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It = BB.eraseInstruction(std::prev(It));
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} else if (opts::StrictMode && !BF.isSimple()) {
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// If the function is not simple, it may contain a jump table undetected
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// by us. This jump table may use an offset from the branch instruction
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// to land in the desired place. If we add new instructions, we
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// invalidate this offset, so we have to rely on linker-inserted NOP to
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// replace it with ADRP, and abort if it is not present.
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errs() << formatv("BOLT-ERROR: Cannot relax adr in non-simple function "
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"{0}. Can't proceed in current mode.\n",
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BF.getOneName());
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PassFailed = true;
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return;
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}
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It = BB.replaceInstruction(It, Addr);
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}
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}
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}
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void ADRRelaxationPass::runOnFunctions(BinaryContext &BC) {
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if (!opts::AdrPassOpt || !BC.HasRelocations)
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return;
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ParallelUtilities::WorkFuncTy WorkFun = [&](BinaryFunction &BF) {
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runOnFunction(BF);
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};
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ParallelUtilities::runOnEachFunction(
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BC, ParallelUtilities::SchedulingPolicy::SP_TRIVIAL, WorkFun, nullptr,
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"ADRRelaxationPass");
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if (PassFailed)
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exit(1);
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}
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} // end namespace bolt
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} // end namespace llvm
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