
This makes the placement of the attribute more consistent. This also avoids clang dropping the attribute silently (see #120722).
41 lines
1.3 KiB
C++
41 lines
1.3 KiB
C++
//===----------------------------------------------------------------------===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#ifndef _LIBCPP___MEMORY_ALLOCATOR_DESTRUCTOR_H
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#define _LIBCPP___MEMORY_ALLOCATOR_DESTRUCTOR_H
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#include <__config>
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#include <__memory/allocator_traits.h>
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#if !defined(_LIBCPP_HAS_NO_PRAGMA_SYSTEM_HEADER)
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# pragma GCC system_header
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#endif
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_LIBCPP_BEGIN_NAMESPACE_STD
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template <class _Alloc>
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class __allocator_destructor {
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using __alloc_traits _LIBCPP_NODEBUG = allocator_traits<_Alloc>;
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public:
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using pointer _LIBCPP_NODEBUG = typename __alloc_traits::pointer;
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using size_type _LIBCPP_NODEBUG = typename __alloc_traits::size_type;
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private:
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_Alloc& __alloc_;
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size_type __s_;
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public:
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_LIBCPP_HIDE_FROM_ABI __allocator_destructor(_Alloc& __a, size_type __s) _NOEXCEPT : __alloc_(__a), __s_(__s) {}
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_LIBCPP_HIDE_FROM_ABI void operator()(pointer __p) _NOEXCEPT { __alloc_traits::deallocate(__alloc_, __p, __s_); }
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};
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_LIBCPP_END_NAMESPACE_STD
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#endif // _LIBCPP___MEMORY_ALLOCATOR_DESTRUCTOR_H
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