
Introduce cuf.sync_descriptor to be used to sync device global descriptor after pointer association. Also move CUFCommon so it can be used in FIRBuilder lib as well.
57 lines
2.1 KiB
C++
57 lines
2.1 KiB
C++
//===-- CUFCommon.cpp - Shared functions between passes ---------*- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#include "flang/Optimizer/Builder/CUFCommon.h"
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#include "flang/Optimizer/Dialect/CUF/CUFOps.h"
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#include "mlir/Dialect/Func/IR/FuncOps.h"
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#include "mlir/Dialect/LLVMIR/NVVMDialect.h"
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/// Retrieve or create the CUDA Fortran GPU module in the give in \p mod.
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mlir::gpu::GPUModuleOp cuf::getOrCreateGPUModule(mlir::ModuleOp mod,
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mlir::SymbolTable &symTab) {
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if (auto gpuMod = symTab.lookup<mlir::gpu::GPUModuleOp>(cudaDeviceModuleName))
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return gpuMod;
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auto *ctx = mod.getContext();
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mod->setAttr(mlir::gpu::GPUDialect::getContainerModuleAttrName(),
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mlir::UnitAttr::get(ctx));
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mlir::OpBuilder builder(ctx);
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auto gpuMod = builder.create<mlir::gpu::GPUModuleOp>(mod.getLoc(),
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cudaDeviceModuleName);
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mlir::Block::iterator insertPt(mod.getBodyRegion().front().end());
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symTab.insert(gpuMod, insertPt);
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return gpuMod;
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}
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bool cuf::isInCUDADeviceContext(mlir::Operation *op) {
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if (!op)
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return false;
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if (op->getParentOfType<cuf::KernelOp>() ||
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op->getParentOfType<mlir::gpu::GPUFuncOp>())
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return true;
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if (auto funcOp = op->getParentOfType<mlir::func::FuncOp>()) {
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if (auto cudaProcAttr = funcOp->getAttrOfType<cuf::ProcAttributeAttr>(
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cuf::getProcAttrName())) {
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return cudaProcAttr.getValue() != cuf::ProcAttribute::Host;
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}
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}
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return false;
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}
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bool cuf::isRegisteredDeviceGlobal(fir::GlobalOp op) {
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if (op.getConstant())
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return false;
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auto attr = op.getDataAttr();
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if (attr && (*attr == cuf::DataAttribute::Device ||
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*attr == cuf::DataAttribute::Managed ||
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*attr == cuf::DataAttribute::Constant))
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return true;
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return false;
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}
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