llvm-project/mlir/lib/Transforms/Utils/GreedyPatternRewriteDriver.cpp
Chris Lattner 4bd9f93606 Simplify GreedyPatternRewriteDriver now that functions are merged into one
representation, shrinking by 70LOC.  The PatternRewriter class can probably
also be simplified as well, but one step at a time.

This is step 26/n towards merging instructions and statements.  NFC.

PiperOrigin-RevId: 227324218
2019-03-29 14:49:20 -07:00

269 lines
9.7 KiB
C++

//===- GreedyPatternRewriteDriver.cpp - A greedy rewriter -----------------===//
//
// Copyright 2019 The MLIR Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// =============================================================================
//
// This file implements mlir::applyPatternsGreedily.
//
//===----------------------------------------------------------------------===//
#include "mlir/IR/Builders.h"
#include "mlir/IR/BuiltinOps.h"
#include "mlir/IR/PatternMatch.h"
#include "llvm/ADT/DenseMap.h"
using namespace mlir;
namespace {
/// This is a worklist-driven driver for the PatternMatcher, which repeatedly
/// applies the locally optimal patterns in a roughly "bottom up" way.
class GreedyPatternRewriteDriver : public PatternRewriter {
public:
explicit GreedyPatternRewriteDriver(Function *fn,
OwningRewritePatternList &&patterns)
: PatternRewriter(fn->getContext()), matcher(std::move(patterns)),
builder(fn) {
worklist.reserve(64);
// Add all operations to the worklist.
fn->walkOps([&](OperationInst *inst) { addToWorklist(inst); });
}
/// Perform the rewrites.
void simplifyFunction();
void addToWorklist(OperationInst *op) {
// Check to see if the worklist already contains this op.
if (worklistMap.count(op))
return;
worklistMap[op] = worklist.size();
worklist.push_back(op);
}
OperationInst *popFromWorklist() {
auto *op = worklist.back();
worklist.pop_back();
// This operation is no longer in the worklist, keep worklistMap up to date.
if (op)
worklistMap.erase(op);
return op;
}
/// If the specified operation is in the worklist, remove it. If not, this is
/// a no-op.
void removeFromWorklist(OperationInst *op) {
auto it = worklistMap.find(op);
if (it != worklistMap.end()) {
assert(worklist[it->second] == op && "malformed worklist data structure");
worklist[it->second] = nullptr;
}
}
// These are hooks implemented for PatternRewriter.
protected:
// Implement the hook for creating operations, and make sure that newly
// created ops are added to the worklist for processing.
OperationInst *createOperation(const OperationState &state) override {
auto *result = builder.createOperation(state);
addToWorklist(result);
return result;
}
// If an operation is about to be removed, make sure it is not in our
// worklist anymore because we'd get dangling references to it.
void notifyOperationRemoved(OperationInst *op) override {
removeFromWorklist(op);
}
// When the root of a pattern is about to be replaced, it can trigger
// simplifications to its users - make sure to add them to the worklist
// before the root is changed.
void notifyRootReplaced(OperationInst *op) override {
for (auto *result : op->getResults())
// TODO: Add a result->getUsers() iterator.
for (auto &user : result->getUses()) {
if (auto *op = dyn_cast<OperationInst>(user.getOwner()))
addToWorklist(op);
}
// TODO: Walk the operand list dropping them as we go. If any of them
// drop to zero uses, then add them to the worklist to allow them to be
// deleted as dead.
}
private:
/// The low-level pattern matcher.
PatternMatcher matcher;
/// This builder is used to create new operations.
FuncBuilder builder;
/// The worklist for this transformation keeps track of the operations that
/// need to be revisited, plus their index in the worklist. This allows us to
/// efficiently remove operations from the worklist when they are erased from
/// the function, even if they aren't the root of a pattern.
std::vector<OperationInst *> worklist;
DenseMap<OperationInst *, unsigned> worklistMap;
/// As part of canonicalization, we move constants to the top of the entry
/// block of the current function and de-duplicate them. This keeps track of
/// constants we have done this for.
DenseMap<std::pair<Attribute, Type>, OperationInst *> uniquedConstants;
};
}; // end anonymous namespace
/// Perform the rewrites.
void GreedyPatternRewriteDriver::simplifyFunction() {
// These are scratch vectors used in the constant folding loop below.
SmallVector<Attribute, 8> operandConstants, resultConstants;
while (!worklist.empty()) {
auto *op = popFromWorklist();
// Nulls get added to the worklist when operations are removed, ignore them.
if (op == nullptr)
continue;
// If we have a constant op, unique it into the entry block.
if (auto constant = op->dyn_cast<ConstantOp>()) {
// If this constant is dead, remove it, being careful to keep
// uniquedConstants up to date.
if (constant->use_empty()) {
auto it =
uniquedConstants.find({constant->getValue(), constant->getType()});
if (it != uniquedConstants.end() && it->second == op)
uniquedConstants.erase(it);
constant->erase();
continue;
}
// Check to see if we already have a constant with this type and value:
auto &entry = uniquedConstants[std::make_pair(constant->getValue(),
constant->getType())];
if (entry) {
// If this constant is already our uniqued one, then leave it alone.
if (entry == op)
continue;
// Otherwise replace this redundant constant with the uniqued one. We
// know this is safe because we move constants to the top of the
// function when they are uniqued, so we know they dominate all uses.
constant->replaceAllUsesWith(entry->getResult(0));
constant->erase();
continue;
}
// If we have no entry, then we should unique this constant as the
// canonical version. To ensure safe dominance, move the operation to the
// top of the function.
entry = op;
auto &entryBB = builder.getInsertionBlock()->getFunction()->front();
op->moveBefore(&entryBB, entryBB.begin());
continue;
}
// If the operation has no side effects, and no users, then it is trivially
// dead - remove it.
if (op->hasNoSideEffect() && op->use_empty()) {
op->erase();
continue;
}
// Check to see if any operands to the instruction is constant and whether
// the operation knows how to constant fold itself.
operandConstants.clear();
for (auto *operand : op->getOperands()) {
Attribute operandCst;
if (auto *operandOp = operand->getDefiningInst()) {
if (auto operandConstantOp = operandOp->dyn_cast<ConstantOp>())
operandCst = operandConstantOp->getValue();
}
operandConstants.push_back(operandCst);
}
// If constant folding was successful, create the result constants, RAUW the
// operation and remove it.
resultConstants.clear();
if (!op->constantFold(operandConstants, resultConstants)) {
builder.setInsertionPoint(op);
for (unsigned i = 0, e = op->getNumResults(); i != e; ++i) {
auto *res = op->getResult(i);
if (res->use_empty()) // ignore dead uses.
continue;
// If we already have a canonicalized version of this constant, just
// reuse it. Otherwise create a new one.
Value *cstValue;
auto it = uniquedConstants.find({resultConstants[i], res->getType()});
if (it != uniquedConstants.end())
cstValue = it->second->getResult(0);
else
cstValue = create<ConstantOp>(op->getLoc(), resultConstants[i],
res->getType());
// Add all the users of the result to the worklist so we make sure to
// revisit them.
//
// TODO: Add a result->getUsers() iterator.
for (auto &operand : op->getResult(i)->getUses()) {
if (auto *op = dyn_cast<OperationInst>(operand.getOwner()))
addToWorklist(op);
}
res->replaceAllUsesWith(cstValue);
}
assert(op->hasNoSideEffect() && "Constant folded op with side effects?");
op->erase();
continue;
}
// If this is a commutative binary operation with a constant on the left
// side move it to the right side.
if (operandConstants.size() == 2 && operandConstants[0] &&
!operandConstants[1] && op->isCommutative()) {
auto *newLHS = op->getOperand(1);
op->setOperand(1, op->getOperand(0));
op->setOperand(0, newLHS);
}
// Check to see if we have any patterns that match this node.
auto match = matcher.findMatch(op);
if (!match.first)
continue;
// Make sure that any new operations are inserted at this point.
builder.setInsertionPoint(op);
// We know that any pattern that matched is RewritePattern because we
// initialized the matcher with RewritePatterns.
auto *rewritePattern = static_cast<RewritePattern *>(match.first);
rewritePattern->rewrite(op, std::move(match.second), *this);
}
uniquedConstants.clear();
}
/// Rewrite the specified function by repeatedly applying the highest benefit
/// patterns in a greedy work-list driven manner.
///
void mlir::applyPatternsGreedily(Function *fn,
OwningRewritePatternList &&patterns) {
GreedyPatternRewriteDriver driver(fn, std::move(patterns));
driver.simplifyFunction();
}